










Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
| Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.0Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
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| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Thalore |
| Class | Archer |
| Level / Exp | 50 / 382% |
| Size | big |
| Lifes / Deaths | Killed by slumbering giant venus flytrap at level 5 on the 77th Pyre 122nd year of Ascendancy at 22:20 / 268Killed by devourer at level 8 on the 5th Mirth 122nd year of Ascendancy at 21:03 Killed by devourer at level 8 on the 5th Mirth 122nd year of Ascendancy at 21:42 Killed by orc archer at level 8 on the 5th Mirth 122nd year of Ascendancy at 22:32 Killed by orc archer at level 8 on the 5th Mirth 122nd year of Ascendancy at 23:03 Killed by Bill the Stone Troll at level 9 on the 6th Mirth 122nd year of Ascendancy at 15:23 Killed by rogue at level 10 on the 8th Mirth 122nd year of Ascendancy at 02:53 Killed by ghoul at level 10 on the 8th Mirth 122nd year of Ascendancy at 17:02 Killed by thief at level 11 on the 8th Mirth 122nd year of Ascendancy at 23:44 Killed by rogue at level 11 on the 9th Mirth 122nd year of Ascendancy at 06:09 Killed by thief at level 11 on the 9th Mirth 122nd year of Ascendancy at 07:34 Killed by thief at level 11 on the 9th Mirth 122nd year of Ascendancy at 10:51 Killed by thief at level 11 on the 9th Mirth 122nd year of Ascendancy at 12:45 Killed by thief at level 11 on the 10th Mirth 122nd year of Ascendancy at 01:44 Killed by thief at level 11 on the 10th Mirth 122nd year of Ascendancy at 02:50 Killed by The Possessed at level 11 on the 1st Summertide 122nd year of Ascendancy at 16:59 Killed by The Possessed at level 11 on the 1st Summertide 122nd year of Ascendancy at 17:38 Killed by thief at level 11 on the 1st Summertide 122nd year of Ascendancy at 18:18 Killed by The Possessed at level 11 on the 1st Summertide 122nd year of Ascendancy at 19:17 Killed by elven mage at level 12 on the 7th Flare 122nd year of Ascendancy at 01:08 Killed by arcane crystal at level 12 on the 7th Flare 122nd year of Ascendancy at 18:43 Killed by elven mage at level 12 on the 8th Flare 122nd year of Ascendancy at 23:09 Killed by elven mage at level 12 on the 8th Flare 122nd year of Ascendancy at 23:26 Killed by thief at level 13 on the 9th Flare 122nd year of Ascendancy at 06:53 Killed by worm that walks at level 14 on the 6th Dusk 122nd year of Ascendancy at 06:40 Killed by worm that walks at level 14 on the 6th Dusk 122nd year of Ascendancy at 07:00 Killed by worm that walks at level 14 on the 6th Dusk 122nd year of Ascendancy at 08:04 Killed by worm that walks at level 14 on the 6th Dusk 122nd year of Ascendancy at 08:16 Killed by worm that walks at level 14 on the 6th Dusk 122nd year of Ascendancy at 08:28 Killed by worm that walks at level 16 on the 9th Dusk 122nd year of Ascendancy at 16:31 Killed by worm that walks at level 16 on the 9th Dusk 122nd year of Ascendancy at 18:03 Killed by Ruxtel the dwarf at level 18 on the 21st Dusk 122nd year of Ascendancy at 13:44 Killed by Ruxtel the dwarf at level 18 on the 21st Dusk 122nd year of Ascendancy at 14:01 Killed by Burb the snow giant champion at level 20 on the 37th Dusk 122nd year of Ascendancy at 23:43 Killed by Burb the snow giant champion at level 20 on the 37th Dusk 122nd year of Ascendancy at 23:55 Killed by Voraldata the Guardian at level 22 on the 47th Dusk 122nd year of Ascendancy at 00:55 Killed by venom drake hatchling at level 23 on the 47th Dusk 122nd year of Ascendancy at 08:24 Killed by Emelumina the dredge captain at level 24 on the 52nd Dusk 122nd year of Ascendancy at 13:34 Killed by Cyrolaith the elven tempest at level 25 on the 59th Dusk 122nd year of Ascendancy at 00:08 Killed by Cyrolaith the elven tempest at level 25 on the 59th Dusk 122nd year of Ascendancy at 00:22 Killed by elven cultist at level 25 on the 59th Dusk 122nd year of Ascendancy at 00:47 Killed by Cyrolaith the elven tempest at level 25 on the 59th Dusk 122nd year of Ascendancy at 01:24 Killed by elven blood mage at level 25 on the 59th Dusk 122nd year of Ascendancy at 06:51 Killed by elven blood mage at level 25 on the 59th Dusk 122nd year of Ascendancy at 11:08 Killed by Nashab at level 26 on the 60th Dusk 122nd year of Ascendancy at 01:55 Killed by Poltergeist Tirakai's Maul at level 27 on the 66th Dusk 122nd year of Ascendancy at 22:23 Killed by Aurarsto the Bringer of Doom at level 27 on the 67th Dusk 122nd year of Ascendancy at 18:02 Killed by Layissra the skeleton archer at level 28 on the 79th Dusk 122nd year of Ascendancy at 21:43 Killed by Elawen the elder vampire at level 28 on the 1st Time of Equilibrium 122nd year of Ascendancy at 00:40 Killed by Celia at level 28 on the 1st Time of Equilibrium 122nd year of Ascendancy at 03:31 Killed by vampire at level 29 on the 6th Haze 122nd year of Ascendancy at 17:29 Killed by ghast at level 29 on the 6th Haze 122nd year of Ascendancy at 18:43 Killed by forest wight at level 29 on the 6th Haze 122nd year of Ascendancy at 19:50 Killed by ghast at level 30 on the 7th Haze 122nd year of Ascendancy at 19:52 Killed by vampire lord at level 30 on the 8th Haze 122nd year of Ascendancy at 03:46 Killed by saw horror at level 30 on the 9th Haze 122nd year of Ascendancy at 16:15 Killed by Gliwyn the Guardian at level 30 on the 9th Haze 122nd year of Ascendancy at 19:15 Killed by shadow at level 30 on the 9th Haze 122nd year of Ascendancy at 19:41 Killed by Gliwyn the Guardian at level 30 on the 9th Haze 122nd year of Ascendancy at 20:00 Killed by Gliwyn the Guardian at level 30 on the 9th Haze 122nd year of Ascendancy at 20:10 Killed by Gliwyn the Guardian at level 30 on the 9th Haze 122nd year of Ascendancy at 20:24 Killed by rogue at level 31 on the 10th Haze 122nd year of Ascendancy at 05:19 Killed by orc corruptor at level 31 on the 10th Haze 122nd year of Ascendancy at 06:16 Killed by orc corruptor at level 31 on the 10th Haze 122nd year of Ascendancy at 06:53 Killed by armoured skeleton warrior at level 31 on the 10th Haze 122nd year of Ascendancy at 10:09 Killed by armoured skeleton warrior at level 31 on the 10th Haze 122nd year of Ascendancy at 11:49 Killed by skeleton mage at level 32 on the 11st Haze 122nd year of Ascendancy at 18:32 Killed by lich at level 32 on the 11st Haze 122nd year of Ascendancy at 19:25 Killed by Borfast the Broken at level 32 on the 11st Haze 122nd year of Ascendancy at 20:09 Killed by multi-hued drake at level 32 on the 13rd Haze 122nd year of Ascendancy at 04:13 Killed by The Master at level 32 on the 13rd Haze 122nd year of Ascendancy at 04:51 Killed by Lord of Skulls (warrior) at level 32 on the 13rd Haze 122nd year of Ascendancy at 06:06 Killed by Lord of Skulls (warrior) at level 32 on the 13rd Haze 122nd year of Ascendancy at 06:35 Killed by Lord of Skulls (warrior) at level 32 on the 13rd Haze 122nd year of Ascendancy at 07:06 Killed by greater multi-hued wyrm at level 32 on the 13rd Haze 122nd year of Ascendancy at 07:57 Killed by fire wyrm at level 33 on the 14th Haze 122nd year of Ascendancy at 06:22 Killed by fire drake at level 33 on the 14th Haze 122nd year of Ascendancy at 10:06 Killed by ravaging entropic rip at level 34 on the 50th Haze 122nd year of Ascendancy at 13:02 Killed by beam trap at level 34 on the 51st Haze 122nd year of Ascendancy at 01:53 Killed by Betivea the awoken tentacle tree at level 34 on the 51st Haze 122nd year of Ascendancy at 11:45 Killed by luminous horror at level 34 on the 51st Haze 122nd year of Ascendancy at 12:41 Killed by Betivea the awoken tentacle tree at level 34 on the 51st Haze 122nd year of Ascendancy at 14:17 Killed by Betivea the awoken tentacle tree at level 34 on the 51st Haze 122nd year of Ascendancy at 15:01 Killed by Betivea the awoken tentacle tree at level 34 on the 51st Haze 122nd year of Ascendancy at 15:14 Killed by Golbug the Destroyer at level 36 on the 59th Haze 122nd year of Ascendancy at 17:44 Killed by Golbug the Destroyer at level 36 on the 59th Haze 122nd year of Ascendancy at 18:48 Killed by Golbug the Destroyer at level 36 on the 59th Haze 122nd year of Ascendancy at 19:58 Killed by orc high pyromancer at level 37 on the 4th Decay 122nd year of Ascendancy at 03:15 Killed by orc pyromancer at level 37 on the 4th Decay 122nd year of Ascendancy at 21:32 Killed by Warmaster Gnarg at level 38 on the 5th Decay 122nd year of Ascendancy at 09:57 Killed by multi-hued drake at level 38 on the 5th Decay 122nd year of Ascendancy at 20:28 Killed by overpowered greater multi-hued wyrm at level 38 on the 5th Decay 122nd year of Ascendancy at 21:08 Killed by overpowered greater multi-hued wyrm at level 38 on the 5th Decay 122nd year of Ascendancy at 22:02 Killed by overpowered greater multi-hued wyrm at level 38 on the 5th Decay 122nd year of Ascendancy at 22:52 Killed by overpowered greater multi-hued wyrm at level 38 on the 5th Decay 122nd year of Ascendancy at 23:44 Killed by overpowered greater multi-hued wyrm at level 38 on the 6th Decay 122nd year of Ascendancy at 00:16 Killed by overpowered greater multi-hued wyrm at level 38 on the 6th Decay 122nd year of Ascendancy at 00:55 Killed by overpowered greater multi-hued wyrm at level 38 on the 6th Decay 122nd year of Ascendancy at 01:48 Killed by overpowered greater multi-hued wyrm at level 39 on the 6th Decay 122nd year of Ascendancy at 02:22 Killed by overpowered greater multi-hued wyrm at level 39 on the 6th Decay 122nd year of Ascendancy at 03:24 Killed by overpowered greater multi-hued wyrm at level 39 on the 6th Decay 122nd year of Ascendancy at 03:59 Killed by overpowered greater multi-hued wyrm at level 39 on the 6th Decay 122nd year of Ascendancy at 04:31 Killed by overpowered greater multi-hued wyrm at level 39 on the 6th Decay 122nd year of Ascendancy at 05:07 Killed by overpowered greater multi-hued wyrm at level 39 on the 6th Decay 122nd year of Ascendancy at 05:40 Killed by overpowered greater multi-hued wyrm at level 39 on the 6th Decay 122nd year of Ascendancy at 06:32 Killed by overpowered greater multi-hued wyrm at level 39 on the 6th Decay 122nd year of Ascendancy at 07:13 Killed by orc high pyromancer at level 40 on the 6th Decay 122nd year of Ascendancy at 21:27 Killed by orc high pyromancer at level 40 on the 6th Decay 122nd year of Ascendancy at 22:23 Killed by Silyda the orc high pyromancer at level 40 on the 6th Decay 122nd year of Ascendancy at 23:10 Killed by Silyda the orc high pyromancer at level 40 on the 7th Decay 122nd year of Ascendancy at 00:15 Killed by orc cryomancer at level 40 on the 7th Decay 122nd year of Ascendancy at 06:12 Killed by orc high cryomancer at level 40 on the 7th Decay 122nd year of Ascendancy at 15:27 Killed by Polodalaith the orc master assassin at level 40 on the 7th Decay 122nd year of Ascendancy at 19:51 Killed by orc high pyromancer at level 41 on the 7th Decay 122nd year of Ascendancy at 21:22 Killed by Glorotta the orc high pyromancer at level 41 on the 8th Decay 122nd year of Ascendancy at 05:52 Killed by orc necromancer at level 41 on the 8th Decay 122nd year of Ascendancy at 16:12 Killed by orc necromancer at level 41 on the 8th Decay 122nd year of Ascendancy at 17:08 Killed by Zubariakira the orc cryomancer at level 41 on the 9th Decay 122nd year of Ascendancy at 01:36 Killed by Mirror Image (Emabreta the orc pyromancer) at level 41 on the 9th Decay 122nd year of Ascendancy at 03:51 Killed by orc pyromancer at level 41 on the 9th Decay 122nd year of Ascendancy at 08:02 Killed by orc cryomancer at level 41 on the 9th Decay 122nd year of Ascendancy at 08:55 Killed by orc pyromancer at level 41 on the 9th Decay 122nd year of Ascendancy at 13:41 Killed by orc pyromancer at level 41 on the 9th Decay 122nd year of Ascendancy at 15:26 Killed by orc pyromancer at level 41 on the 9th Decay 122nd year of Ascendancy at 21:52 Killed by Xanema the orc pyromancer at level 41 on the 9th Decay 122nd year of Ascendancy at 22:22 Killed by Glorarianor the orc master wyrmic at level 41 on the 10th Decay 122nd year of Ascendancy at 03:10 Killed by Xeryriwyn the orc high cryomancer at level 42 on the 10th Decay 122nd year of Ascendancy at 06:16 Killed by Bethera the orc pyromancer at level 42 on the 10th Decay 122nd year of Ascendancy at 12:58 Killed by Bethera the orc pyromancer at level 42 on the 10th Decay 122nd year of Ascendancy at 13:28 Killed by Bethatira the orc pyromancer at level 42 on the 1st Wintertide 123rd year of Ascendancy at 10:11 Killed by orc high pyromancer at level 42 on the 1st Wintertide 123rd year of Ascendancy at 10:48 Killed by Vor, Grand Geomancer of the Pride at level 42 on the 1st Wintertide 123rd year of Ascendancy at 12:41 Killed by Vor, Grand Geomancer of the Pride at level 42 on the 1st Wintertide 123rd year of Ascendancy at 13:13 Killed by lava floor at level 42 on the 1st Wintertide 123rd year of Ascendancy at 14:06 Killed by lava floor at level 42 on the 1st Wintertide 123rd year of Ascendancy at 14:40 Killed by orc high pyromancer at level 43 on the 1st Wintertide 123rd year of Ascendancy at 23:18 Killed by Lisenor the orc archer at level 43 on the 1st Wintertide 123rd year of Ascendancy at 23:48 Killed by Lisenor the orc archer at level 43 on the 2nd Wintertide 123rd year of Ascendancy at 00:33 Killed by luminous horror at level 43 on the 2nd Wintertide 123rd year of Ascendancy at 06:11 Killed by orc high pyromancer at level 43 on the 2nd Wintertide 123rd year of Ascendancy at 10:10 Killed by orc high pyromancer at level 43 on the 2nd Wintertide 123rd year of Ascendancy at 10:35 Killed by Polyda the orc cryomancer at level 43 on the 2nd Wintertide 123rd year of Ascendancy at 12:26 Killed by Emelimina the orc pyromancer at level 43 on the 2nd Wintertide 123rd year of Ascendancy at 21:16 Killed by radiant horror at level 43 on the 1st Allure 123rd year of Ascendancy at 08:09 Killed by orc pyromancer at level 43 on the 1st Allure 123rd year of Ascendancy at 12:38 Killed by Isloleba the orc necromancer at level 43 on the 10th Allure 123rd year of Ascendancy at 16:50 Killed by Dozing Isanor at level 44 on the 10th Regrowth 123rd year of Ascendancy at 16:38 Killed by Dozing Zubikira at level 44 on the 10th Regrowth 123rd year of Ascendancy at 17:24 Killed by Dozing Zubikira at level 44 on the 10th Regrowth 123rd year of Ascendancy at 17:52 Killed by Dozing Zubikira at level 44 on the 10th Regrowth 123rd year of Ascendancy at 18:42 Killed by Dozing Isanor at level 44 on the 10th Regrowth 123rd year of Ascendancy at 19:28 Killed by minotaur at level 44 on the 10th Regrowth 123rd year of Ascendancy at 20:05 Killed by ritch flamespitter at level 44 on the 10th Regrowth 123rd year of Ascendancy at 20:21 Killed by Sleeping Zubura at level 44 on the 10th Regrowth 123rd year of Ascendancy at 21:32 Killed by Sleeping Zubura at level 44 on the 10th Regrowth 123rd year of Ascendancy at 22:34 Killed by Sleeping Zubura at level 44 on the 10th Regrowth 123rd year of Ascendancy at 23:37 Killed by black jelly (wild summon) at level 44 on the 11st Regrowth 123rd year of Ascendancy at 00:36 Killed by Sleeping Zubura at level 44 on the 11st Regrowth 123rd year of Ascendancy at 01:40 Killed by Sleeping Zubura at level 44 on the 11st Regrowth 123rd year of Ascendancy at 02:24 Killed by Sleeping Zubura at level 44 on the 11st Regrowth 123rd year of Ascendancy at 02:59 Killed by Sleeping Zubura at level 44 on the 11st Regrowth 123rd year of Ascendancy at 03:38 Killed by Sleeping Zubura at level 44 on the 11st Regrowth 123rd year of Ascendancy at 04:53 Killed by Sleeping Zubura at level 44 on the 11st Regrowth 123rd year of Ascendancy at 06:03 Killed by Sleeping Zubura at level 44 on the 11st Regrowth 123rd year of Ascendancy at 06:52 Killed by Sleeping Zubura at level 44 on the 11st Regrowth 123rd year of Ascendancy at 07:46 Killed by Sleeping Zubura at level 44 on the 11st Regrowth 123rd year of Ascendancy at 08:28 Killed by Sleeping Zubura at level 44 on the 11st Regrowth 123rd year of Ascendancy at 09:17 Killed by Sleeping Zubura at level 44 on the 11st Regrowth 123rd year of Ascendancy at 10:09 Killed by Sleeping Zubura at level 44 on the 11st Regrowth 123rd year of Ascendancy at 10:57 Killed by Sleeping Zubura at level 44 on the 11st Regrowth 123rd year of Ascendancy at 11:21 Killed by Sleeping Zubura at level 44 on the 11st Regrowth 123rd year of Ascendancy at 12:04 Killed by Sleeping Zubura at level 44 on the 11st Regrowth 123rd year of Ascendancy at 12:34 Killed by flame turret at level 44 on the 11st Regrowth 123rd year of Ascendancy at 12:56 Killed by Isylerath the gigantic corrosive tunneler at level 44 on the 12nd Regrowth 123rd year of Ascendancy at 02:26 Killed by Isylerath the gigantic corrosive tunneler at level 44 on the 12nd Regrowth 123rd year of Ascendancy at 02:55 Killed by luminous horror at level 44 on the 12nd Regrowth 123rd year of Ascendancy at 14:58 Killed by worm that walks at level 45 on the 15th Regrowth 123rd year of Ascendancy at 16:15 Killed by ghoulking at level 45 on the 22nd Regrowth 123rd year of Ascendancy at 20:18 Killed by ghast at level 45 on the 22nd Regrowth 123rd year of Ascendancy at 20:56 Killed by ghoulking at level 45 on the 22nd Regrowth 123rd year of Ascendancy at 21:38 Killed by Lord of Skulls (warrior) at level 45 on the 23rd Regrowth 123rd year of Ascendancy at 03:56 Killed by Gloralle the orc blood mage at level 46 on the 23rd Regrowth 123rd year of Ascendancy at 09:45 Killed by Adyvea the orc blood mage at level 46 on the 23rd Regrowth 123rd year of Ascendancy at 10:09 Killed by radiant horror at level 46 on the 23rd Regrowth 123rd year of Ascendancy at 10:59 Killed by luminous horror at level 46 on the 23rd Regrowth 123rd year of Ascendancy at 11:45 Killed by luminous horror at level 46 on the 23rd Regrowth 123rd year of Ascendancy at 12:21 Killed by Gloralle the orc blood mage at level 46 on the 23rd Regrowth 123rd year of Ascendancy at 13:50 Killed by Gloralle the orc blood mage at level 46 on the 23rd Regrowth 123rd year of Ascendancy at 14:15 Killed by ghast at level 46 on the 23rd Regrowth 123rd year of Ascendancy at 15:26 Killed by armoured skeleton warrior at level 46 on the 23rd Regrowth 123rd year of Ascendancy at 19:00 Killed by Mayuma the orc blood mage at level 46 on the 23rd Regrowth 123rd year of Ascendancy at 22:18 Killed by Isylaith the orc necromancer at level 46 on the 25th Regrowth 123rd year of Ascendancy at 04:02 Killed by runed bone giant at level 46 on the 25th Regrowth 123rd year of Ascendancy at 20:21 Killed by orc necromancer at level 46 on the 25th Regrowth 123rd year of Ascendancy at 20:55 Killed by Rak'shor, Grand Necromancer of the Pride at level 46 on the 25th Regrowth 123rd year of Ascendancy at 21:41 Killed by runed bone giant at level 47 on the 25th Regrowth 123rd year of Ascendancy at 22:06 Killed by runed bone giant at level 47 on the 25th Regrowth 123rd year of Ascendancy at 22:33 Killed by ghast at level 47 on the 25th Regrowth 123rd year of Ascendancy at 22:58 Killed by ghast at level 47 on the 25th Regrowth 123rd year of Ascendancy at 23:34 Killed by Rak'shor, Grand Necromancer of the Pride at level 47 on the 25th Regrowth 123rd year of Ascendancy at 23:52 Killed by Lord of Skulls (warrior) at level 47 on the 26th Regrowth 123rd year of Ascendancy at 00:26 Killed by Risen Ghoul at level 47 on the 26th Regrowth 123rd year of Ascendancy at 01:21 Killed by Risen Ghoul at level 47 on the 26th Regrowth 123rd year of Ascendancy at 01:49 Killed by ghast at level 47 on the 26th Regrowth 123rd year of Ascendancy at 02:26 Killed by runed bone giant at level 47 on the 26th Regrowth 123rd year of Ascendancy at 03:05 Killed by luminous horror at level 47 on the 29th Regrowth 123rd year of Ascendancy at 11:33 Killed by Glomira the orc summoner at level 47 on the 29th Regrowth 123rd year of Ascendancy at 14:50 Killed by Porevea the fire wyrm at level 48 on the 30th Regrowth 123rd year of Ascendancy at 09:02 Killed by searing horror at level 48 on the 30th Regrowth 123rd year of Ascendancy at 14:14 Killed by radiant horror at level 48 on the 30th Regrowth 123rd year of Ascendancy at 14:58 Killed by orc master wyrmic at level 48 on the 31st Regrowth 123rd year of Ascendancy at 00:26 Killed by Nashab at level 48 on the 31st Regrowth 123rd year of Ascendancy at 03:45 Killed by orc elite berserker at level 48 on the 31st Regrowth 123rd year of Ascendancy at 06:22 Killed by onilug at level 48 on the 31st Regrowth 123rd year of Ascendancy at 11:12 Killed by saw horror at level 48 on the 31st Regrowth 123rd year of Ascendancy at 12:16 Killed by onilug at level 48 on the 31st Regrowth 123rd year of Ascendancy at 12:54 Killed by Aerothra the orc mage-hunter at level 49 on the 32nd Regrowth 123rd year of Ascendancy at 12:16 Killed by Aerothra the orc mage-hunter at level 49 on the 32nd Regrowth 123rd year of Ascendancy at 13:26 Killed by worm that walks at level 49 on the 32nd Regrowth 123rd year of Ascendancy at 21:13 Killed by Gorbat, Supreme Wyrmic of the Pride at level 49 on the 33rd Regrowth 123rd year of Ascendancy at 00:23 Killed by ritch flamespitter at level 49 on the 33rd Regrowth 123rd year of Ascendancy at 00:37 Killed by ritch flamespitter at level 49 on the 33rd Regrowth 123rd year of Ascendancy at 01:27 Killed by rimebark at level 49 on the 33rd Regrowth 123rd year of Ascendancy at 02:11 Killed by Gorbat, Supreme Wyrmic of the Pride at level 49 on the 33rd Regrowth 123rd year of Ascendancy at 02:47 Killed by rimebark at level 49 on the 33rd Regrowth 123rd year of Ascendancy at 03:58 Killed by rimebark at level 49 on the 33rd Regrowth 123rd year of Ascendancy at 04:15 Killed by rimebark at level 49 on the 33rd Regrowth 123rd year of Ascendancy at 05:16 Killed by bloated horror at level 49 on the 33rd Regrowth 123rd year of Ascendancy at 06:11 Killed by ritch flamespitter at level 49 on the 33rd Regrowth 123rd year of Ascendancy at 06:21 Killed by ritch flamespitter at level 49 on the 33rd Regrowth 123rd year of Ascendancy at 07:21 Killed by ritch flamespitter at level 49 on the 33rd Regrowth 123rd year of Ascendancy at 08:16 Killed by ritch flamespitter at level 49 on the 33rd Regrowth 123rd year of Ascendancy at 09:35 Killed by ritch flamespitter at level 49 on the 33rd Regrowth 123rd year of Ascendancy at 10:14 Killed by fire drake at level 49 on the 33rd Regrowth 123rd year of Ascendancy at 11:21 Killed by ritch flamespitter at level 49 on the 33rd Regrowth 123rd year of Ascendancy at 11:33 Killed by rimebark at level 49 on the 33rd Regrowth 123rd year of Ascendancy at 11:53 Killed by orc necromancer at level 50 on the 33rd Regrowth 123rd year of Ascendancy at 20:40 Killed by Elite Combat Trainer Adebrevena at level 50 on the 49th Regrowth 123rd year of Ascendancy at 07:35 Killed by Elite Combat Trainer Adebrevena at level 50 on the 49th Regrowth 123rd year of Ascendancy at 08:40 Killed by orc elite berserker at level 50 on the 49th Regrowth 123rd year of Ascendancy at 09:40 Killed by Elite Combat Trainer Adebrevena at level 50 on the 49th Regrowth 123rd year of Ascendancy at 11:01 Killed by Elite Combat Trainer Adebrevena at level 50 on the 49th Regrowth 123rd year of Ascendancy at 11:58 Killed by Elite Combat Trainer Xina at level 50 on the 49th Regrowth 123rd year of Ascendancy at 13:07 Killed by Elite Combat Trainer Adebrevena at level 50 on the 49th Regrowth 123rd year of Ascendancy at 14:06 Killed by Elite Combat Trainer Xina at level 50 on the 49th Regrowth 123rd year of Ascendancy at 15:15 Killed by Elite Combat Trainer Xina at level 50 on the 49th Regrowth 123rd year of Ascendancy at 16:17 Killed by Elite Combat Trainer Xina at level 50 on the 49th Regrowth 123rd year of Ascendancy at 16:51 Killed by Elite Combat Trainer Adebrevena at level 50 on the 49th Regrowth 123rd year of Ascendancy at 19:00 Killed by Elite Combat Trainer Adebrevena at level 50 on the 49th Regrowth 123rd year of Ascendancy at 19:26 Killed by Elite Combat Trainer Adebrevena at level 50 on the 49th Regrowth 123rd year of Ascendancy at 20:25 Killed by Elite Combat Trainer Adebrevena at level 50 on the 49th Regrowth 123rd year of Ascendancy at 20:55 Killed by Elite Combat Trainer Adebrevena at level 50 on the 49th Regrowth 123rd year of Ascendancy at 21:30 Killed by Elite Combat Trainer Xina at level 50 on the 49th Regrowth 123rd year of Ascendancy at 22:44 Killed by Elite Combat Trainer Xina at level 50 on the 49th Regrowth 123rd year of Ascendancy at 23:40 Killed by freezing trap at level 50 on the 49th Regrowth 123rd year of Ascendancy at 23:53 Killed by Elite Combat Trainer Xina at level 50 on the 50th Regrowth 123rd year of Ascendancy at 00:44 Killed by freezing trap at level 50 on the 50th Regrowth 123rd year of Ascendancy at 01:43 Killed by Elite Combat Trainer Xina at level 50 on the 50th Regrowth 123rd year of Ascendancy at 02:29 Killed by Elite Combat Trainer Xina at level 50 on the 50th Regrowth 123rd year of Ascendancy at 03:50 Killed by Elite Combat Trainer Betatira at level 50 on the 50th Regrowth 123rd year of Ascendancy at 08:41 Killed by Elite Combat Trainer Betatira at level 50 on the 50th Regrowth 123rd year of Ascendancy at 10:37 Killed by Warbear Belobrerialaith at level 50 on the 50th Regrowth 123rd year of Ascendancy at 13:07 Killed by Elite Combat Trainer Islymina at level 50 on the 50th Regrowth 123rd year of Ascendancy at 14:30 Killed by Elite Combat Trainer Islymina at level 50 on the 50th Regrowth 123rd year of Ascendancy at 15:54 Killed by forge-giant at level 50 on the 51st Regrowth 123rd year of Ascendancy at 12:32 Killed by Grushnak, Battlemaster of the Pride at level 50 on the 52nd Regrowth 123rd year of Ascendancy at 06:14 Killed by onilug at level 50 on the 53rd Regrowth 123rd year of Ascendancy at 01:13 Killed by radiant horror at level 50 on the 53rd Regrowth 123rd year of Ascendancy at 08:13 |
Primary Stats
| Strength | 120 (base 60) |
| Dexterity | 109 (base 60) |
| Constitution | 50 (base 20) |
| Magic | 31 (base 12) |
| Willpower | 89 (base 40) |
| Cunning | 100 (base 40) |
Resources
| Life | 1213/1213 |
| Stamina | 374/374 |
| Healing Factor | 1.2786847857242 |
| Regeneration | 4.1557255536037 |
Speed
| Mental | -3.3306690738755E-14% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +112% |
Vision
| Sight | 12 |
| Lite | 7 |
| Infravision | 11 |
| See Stealth | 115 |
| See Invisible | 121 |
Offense: Mainhand
| Damage | 206 |
| Accuracy | 90 |
| Crit Chance | 61% |
| APR | 41 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 11 |
| Crit Chance | 30% |
| Speed | 1 |
Offense: Mind
| Mindpower | 60 |
| Crit Chance | 30% |
| Speed | 1 |
Offense: Damage Bonus
| Physical | +10% |
| Darkness | +6% |
| Fire | +12% |
| All | 0% |
Offense: Damage Penetration
| Darkness | +20% |
| Lightning | +5% |
| Fire | +20% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 42 (69.687909656376%) |
| Defense | 79 |
| Ranged Defense | 83 |
| Fatigue | 0 |
| Physical Save | 53 |
| Spell Save | 45 |
| Mental Save | 58 |
Defense: Resistances
| Cold | + 22%( 70%) |
| Lightning | + 35%( 70%) |
| Nature | + 20%( 70%) |
| Darkness | + 20%( 70%) |
| Blight | + 27%( 70%) |
| Physical | + 17%( 70%) |
| Mind | + 27%( 70%) |
| All | + 15%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
| Pinning Resistance | 50% |
| Poison Resistance | 50% |
| Stun Resistance | 20% |
Inscriptions (4/4)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 615 life over 5 turns. Its effects scale with your Strength stat. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 393 damage for 4 turns. Its effects scale with your Dexterity stat. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 268 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Dexterity stat. |
| Runes | Effective talent level: 1.0 Taint: PurgingUse mode: Activated Range: melee/personal Cooldown: 20 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the taint to purge your body of physical afflictions for 5 turns. Each turn the purge will attempt to cleanse 1 physical debuff from you, and if one is removed, increase its duration by 1. |
Class Talents
| Technique / Combat techniques | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Sniper | 1.30 |
| 2/5 |
| 1/5 |
| 5/5 |
| 0/5 |
| Technique / Archery training | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Technique / Archery prowess | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Technique / Combat veteran | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Reflexes | 1.53 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Marksmanship | 1.30 |
| 5/5 |
| 5/5 |
| 3/5 |
| 5/5 |
Generic Talents
| Technique / Combat training | 1.30 |
| 4/5 |
| 1/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Cunning / Survival | 1.00 |
| 5/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Technique / Conditioning | 1.00 |
| 4/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Technique / Mobility | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Thalore | 1.00 |
| 1/5 |
| 2/5 |
| 1/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
| talent | Daunting Presence |
| talent | Aim |
| talent | Concealment |
| detrimental effect | Zone-wide effect: +20 defense, +20 all saves, -20 spell power. Disciplined Aura |
| beneficial effect | Improves senses, allowing the detection of unseen things. Sensing |
| beneficial effect | The target is concealed, increasing sight and attack range by 2 and chance to avoid damage by 36%. Concealment |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there again | active |
You successfully escorted the injured seer to the recall portal on level 1 of Old Forest. Escort: injured seer (level 1 of Old Forest)As a reward you improved Willpower by +5. | done |
You successfully escorted the injured seer to the recall portal on level 3 of Dreadfell. Escort: injured seer (level 3 of Dreadfell)As a reward you improved Willpower by +5. | done |
You successfully escorted the lone alchemist to the recall portal on level 4 of Dreadfell. Escort: lone alchemist (level 4 of Dreadfell)As a reward you improved Dexterity by +5. | done |
You successfully escorted the lost defiler to the recall portal on level 1 of Daikara. Escort: lost defiler (level 1 of Daikara)As a reward you improved Cunning by +5. | done |
You successfully escorted the lost defiler to the recall portal on level 1 of Heart of the Gloom. Escort: lost defiler (level 1 of Heart of the Gloom)As a reward you improved Cunning by +5. | done |
You successfully escorted the lost defiler to the recall portal on level 4 of Old Forest. Escort: lost defiler (level 4 of Old Forest)As a reward you improved Cunning by +5. | done |
You successfully escorted the lost warrior to the recall portal on level 3 of Old Forest. Escort: lost warrior (level 3 of Old Forest)As a reward you improved Strength by +5. | done |
You successfully escorted the worried loremaster to the recall portal on level 1 of Dreadfell. Escort: worried loremaster (level 1 of Dreadfell)As a reward you improved Dexterity by +5. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. | active |
The Thaloren forest is disrupted. Corruption is spreading. Norgos the guardian bear is said to have gone mad. Madness of the AgesOn the western border of the forest a gloomy aura has been set up. Things inside are... twisted. * You have explored Norgos' Lair and put it to rest. * You have explored the Heart of the Gloom and slain the Dreaming One. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * The fortress shadow has asked that you come back as soon as possible. * The fortress shadow has asked that you come back as soon as possible. The fortress's current energy level is: 1366. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Thanks to your timely aid, Ungrol of Last Hope is the newest member of the Brotherhood of Alchemists. The Brotherhood of AlchemistsYou have aided Stire of Derth in creating an elixir of the fox. Having failed to gain admittance to the Brotherhood of the Alchemists, Stire of Derth no longer needs your help making the elixir of avoidance. You have aided Stire of Derth in creating an elixir of precision. You have aided Marus of Elvala in creating an elixir of mysticism. You have aided Marus of Elvala in creating an elixir of the savior. Having failed to gain admittance to the Brotherhood of the Alchemists, Marus of Elvala no longer needs your help making the elixir of mastery. Agrimley the hermit has completed an elixir of serendipity without your aid. Agrimley the hermit has completed an elixir of focus without your aid. Ungrol of Last Hope has completed an elixir of brawn without your aid. Ungrol of Last Hope has completed an elixir of stoneskin without your aid. You have aided Ungrol of Last Hope in creating an elixir of foundations. | done |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived in time and interrupted the ritual. The sorcerers have departed. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. * All the bastions of the Pride lie in ruins, their masters destroyed. High Sun Paladin Aeryn would surely be glad of the news! | completed |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Nydar the Kindlebone (0 def, 21 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +21 Changes stats: +10 Str / +8 Wil / +6 Cun / +10 Con Changes damage: +12% fire / +10% physical Critical mult.: +20.00% Size category: +1 A pair of boots made of leather. |
| Quiver | sentry's quiver of yew arrows of annihilation (57/57, 56-78 power, 26 apr)Requires: - Dexterity 24 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: ammo / arrow ; tier 3 Base power: 55.5 - 77.7 Uses stats: 50% Str, 70% Dex Damage type: Physical Mastery: Master Marksman Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +26 Crit. chance: +10.0% Capacity: 57 Turns elapse between self-loadings: 3 Travel speed: +200% Arrows are used with bows to pierce your foes to death. |
| Light source | Light of RevelationPowered by unknown forces 2.00 Encumbrance. [Unique] Type: lite / lite ; tier 2 When wielded/worn: Damage against: +25% Horror Reduced damage from: +25% Horror Light radius: +7 See stealth: +35 See invisible: +35 Sometimes reveals the hidden truths you'd rather not see. The "lantern" appears to be a glowing shard of a glass-like substance. Despite how bright it is, its light deeply disturbs you. It illuminates everything in its wake, including things which you would rather not see. Part of you wants to throw it away, but another part wants to know the unearthly truths it will reveal to you. |
| On head | Stormreeve the drakeskin leather cap (0 def, 9 armour)Crafted by a master 2.00 Encumbrance. [Random Unique] Type: armor / head ; tier 5 When wielded/worn: Physical crit. chance: +3.0% Armour: +9 Fatigue: +5% Damage when hit (Melee): 4 physical Changes stats: +7 Str / +4 Wil / +5 Con Changes resistances: +11% blight / +3% physical Changes resistances penetration: +5% lightning Mental save: +15 (+4 eff.) A cap made of leather. |
| Tool | Sootcast the iron pickaxe (dig speed 28 turns)Infused by nature 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +4 Con Changes resistances: +6% darkness / +9% lightning Changes damage: +6% darkness Damage affinity(heal): +15% darkness Infravision radius: +4 See invisible: +6 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
| On fingers | Veluwe the EclipsequellCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Accuracy: +8 (+2 eff.) Armour: +12 Effects on melee hit: * 20% chance to gain 10% of a turn (3/turn limit) Changes stats: +4 Str / +4 Dex Changes resistances penetration: +20% darkness Physical save: +6 (+2 eff.) Defense after a teleport: +10 Resist all after a teleport: +10% New effects duration reduction after a teleport: +10% Rings make your fingers look great! |
| On fingers | BokurimCrafted by a master Infused by psionic forces 0.10 Encumbrance. [Random Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Accuracy: +15 (+3 eff.) Armour penetration: +15 Physical power: +13 (+2 eff.) Defense: +17 (+4 eff.) Changes stats: +9 Str / +3 Mag / +11 Wil / +8 Cun / +10 Con Changes resistances: +6% nature / +9% cold Mindpower: +14 (+4 eff.) It can be used to activate talent Disengage, placing all other charms into a 7 cooldown : Effective talent level: 2.0 Power cost: 7 out of 10/10. Range: 7 Travel Speed: instantaneous Description: Jump back up to 4 grids from your target, springing over any creatures in your way. You must disengage in a nearly straight line directly away from your target (which you must be able to see). After moving, you gain 143% increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any). The extra speed and maximum distance you can move are reduced by your Fatigue level. Rings make your fingers look great! |
| Around waist | Emblem of EvasionCrafted by a master 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 4 When wielded/worn: Ranged Defense: +20 (+4 eff.) Changes stats: +12 Dex / +10 Cun / +8 Lck Deflect projectiles away: +15% Slows Projectiles: +30% Activating this item is instant. It can be used to activate talent Evasion (costing 19 power out of 30/30) : Effective talent level: 4.0 Power cost: 19 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Your quick wit and reflexes allow you to anticipate attacks against you, granting you a 37% chance to evade melee and ranged attacks and 50 increased defense for 4 turns. The chance to evade and defense bonus increase with your Dexterity. Said to have belonged to a master of avoiding attacks, this gilded steel emblem symbolizes his talent. |
| In main hand | blazebringer's dragonbone longbow of true flightRequires: - Dexterity 48 - Talent Shoot Infused by nature Crafted by a master 4.00 Encumbrance. Type: weapon / longbow ; tier 5 It must be held with both hands. Mastery: Master Marksman Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 100% Firing range: +10 Damage (radius 2) on crit: +66 fire When wielded/worn: Accuracy: +17 (+4 eff.) Physical crit. chance: +15.0% Changes resistances penetration: +20% fire Global speed: +12% Longbows are used to shoot arrows at your foes. |
| On hands | Fist of the Destroyer (8 def, 0 armour)Powered by arcane forces Crafted by a master 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 5 It is part of a set of items. Only the masochistic can unlock its full power. When wielded/worn: Defense: +8 (+2 eff.) Changes stats: +9 Str / +3 Cun / +9 Mag Talent masteries: +0.20 Corruption / Shadowflame +0.20 Corruption / Vim Stun/Freeze immunity: +20% Maximum vim: +25.00 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Increases all damage by 4% of current vim Current Bonus: 0% It can be used to activate talent Darkfire (costing 8 power out of 12/12) : Effective talent level: 6.0 Power cost: 8 out of 12/12. Range: 6 Travel Speed: 400% of base Is: a spell Description: Conjures up a bolt of shadowflame that moves toward the target and explodes into a flash of darkness and fire, doing 48.39 fire damage and 45.79 darkness damage in a radius of 6. The damage will increase with your Spellpower. These fell looking gloves glow with untold power. |
| Main armor | Eel-skin armour (16 def, 0 armour)Infused by nature 9.00 Encumbrance. [Unique] Type: armor / light ; tier 2 When wielded/worn: Defense: +16 (+4 eff.) Fatigue: +2% Changes stats: +3 Cun / +2 Dex Changes resistances: +15% lightning Poison immunity: +50% Pinning immunity: +50% Talent on hit(nature): Call Lightning (10% chance level 2). It can be used to activate talent Call Lightning (costing 16 power out of 50/50) : Effective talent level: 2.0 Power cost: 16 out of 50/50. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Calls forth a powerful beam of lightning doing 63.72 to 191.17 lightning damage (127.45 average). The damage will increase with your Mindpower. This armour seems to have been patched together from many eels. Yuck. |
| Cloak | Cloth of Dreams (10 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 4 When wielded/worn: Defense: +10 (+2 eff.) Changes stats: +6 Cun / +5 Wil Changes resistances: +15% mind Talent masteries: +0.10 Psionic / Dreaming +0.10 Psionic / Slumber Physical save: +10 (+3 eff.) Spell save: +10 (+4 eff.) Mental save: +10 (+3 eff.) Mindpower: +6 (+2 eff.) The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. It can be used to activate talent Slumber (costing 7 power out of 25/25) : Effective talent level: 3.3 Power cost: 7 out of 25/25. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Puts the target into a deep sleep for 4 turns, rendering it unable to act. Every 62 points of damage the target suffers will reduce the effect duration by one turn. When Slumber ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 20% sleep immunity for each turn of the Insomnia effect. The damage threshold will scale with your Mindpower. Touching this cloak of otherworldly fabric makes you feel both drowsy yet completely aware. |
| Around neck | warmaker's stralite amulet of perfection (0.23 Technique / Reflexes,0.23 Technique / Agility)Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Changes stats: +7 Str / +8 Dex / +7 Wil Talent masteries: +0.23 Technique / Agility +0.23 Technique / Reflexes Amulets make your neck look great! |
Inventory
regeneration infusion of the warrior (heal 493; 13 cd)Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 493 life over 5 turns. Its effects scale with your Strength stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
Rune of Dissipation ( )Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 10 Cooldown: 20 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Rune of the Rift (506.00 temporal damage, removed from time 4 turns)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 506.00 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! |
Ancient Tome titled 'Gems and their uses'0.10 Encumbrance. [Plot Item] Type: scroll / tome Magical scrolls can have wildly different effects! |
Hazequell the gold amuletInfused by arcane disrupting forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Changes resistances: +2% physical / +3% light / +15% blight / +18% nature / +6% mind Changes damage: +9% cold Poison immunity: +31% Disease immunity: +26% Life regen: +4.00 Amulets make your neck look great! |
Salamiwyn the SleetusherCrafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Physical power: +10 (+2 eff.) Defense: +5 (+1 eff.) Changes resistances penetration: +5% cold Talent mastery: +0.20 Cunning / Survival Critical mult.: +30.00% Physical save: +3 (+1 eff.) Amulets make your neck look great! |
The Black CorePowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Changes resistances: +15% darkness Talent mastery: +0.20 Corruption / Black-magic Blindness immunity: +100% Only die when reaching: -100.00 life Spellpower: +5 (+5 eff.) Infravision radius: +6 Shadow Power: +5 Grants spellpower equal to your Shadow Power. "Lock your soul away, and death will never reach you." |
The Far-HandPowered by unknown forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Changes stats: +10 Con Teleport immunity: +100% It can be used to activate talent Teleport (costing 22 power out of 36/36) : Effective talent level: 4.0 Power cost: 22 out of 36/36. Range: 10 Travel Speed: instantaneous Is: a spell Description: Teleports you randomly within a large range (111). At level 4, it allows you to specify which creature to teleport. At level 5, it allows you to choose the target area (radius 15). If the target area is not in line of sight, there is a chance the spell will partially fail and teleport the target randomly. Random teleports have a minimum range of 15. The range will increase with your Spellpower. You can feel this strange metallic hand wriggling around, it feels as if space distorts around it. |
Withering OrbsInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 1 When wielded/worn: Damage (Melee): 5 mind Damage (Ranged): 5 mind Mindpower: +5 (+1 eff.) See stealth: +10 See invisible: +10 Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. These opalescent orbs stare at you with deathly knowledge, undeceived by your vanities and pretences. They have lived and died through horrors you could never imagine, and now they lie strung in black chords watching every twitch of the shadows. If you close your eyes a moment, you can almost imagine what dread sights they see... |
DrigenInfused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Effects on melee hit: * 20% chance to reduce armor by 16% Damage when hit (Melee): 2 acid / 4 arcane Changes resistances: +33% acid / +5% arcane Changes damage: +12% acid Rings make your fingers look great! |
Ring of the War MasterCrafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Armour penetration: +15 Physical crit. chance: +5.0% Physical power: +10 (+2 eff.) Changes stats: +3 Str / +3 Dex / +3 Con Talent category bonus: +0.30 Technique A blade-edged ring that radiates power. As you put it on, strange thoughts of pain and destruction come to your mind. |
StormdareInfused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Effects on melee hit: * 10% chance to slow global speed by 63% Damage when hit (Melee): 4 lightning Changes stats: +5 Con Changes resistances: +12% blight / +6% darkness / +3% lightning Physical save: +10 (+3 eff.) See invisible: +9 Rings make your fingers look great! |
marksman's steel ring of perseveranceCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Accuracy: +6 (+2 eff.) Changes stats: +3 Dex Stun/Freeze immunity: +22% Life regen: +2.00 Rings make your fingers look great! |
Blighted Maul (96-144 power, 22 apr)Requires: - Strength 60 Powered by arcane forces 12.00 Encumbrance. [Unique] Type: weapon / greatmaul ; tier 5 It must be held with both hands. Base power: 96.0 - 144.0 Uses stat: 140% Str Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +22 Crit. chance: +10.0% Attack speed: 83% On weapon hit: * 50% chance to reduce strength, dexterity, and constitution by 6 * Blasts creatures in a radius 1 shockwave around your target for 209.00 to 627.00 physical damage (based on Strength). Damage conversion: 20% blight When wielded/worn: Changes damage: +12% physical Critical mult.: +40.00% Knockback immunity: +30% It can be used to knock away other creatures within radius 4), dealing 533.50 to 1067.00 physical damage (based on Strength) to each Activation costs 31 power out of 50/50. The massive stone limb of the Rotting Titan, a mass of stone and rotting flesh. You think you can lift it, but it is very heavy. |
Storm FuryRequires: - Magic 30 - Dexterity 30 - Talent Shoot Powered by arcane forces 4.00 Encumbrance. [Unique] Type: weapon / longbow ; tier 5 It must be held with both hands. Mastery: Master Marksman Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 100% Firing range: +10 When this weapon hits: Chain Lightning (12% chance level 3). When wielded/worn: Defense: +30 (+6 eff.) Damage (Ranged): 75 lightning Changes stats: +10 Dex / +10 Mag Changes resistances: +20% lightning Changes damage: +25% lightning Talent masteries: +0.50 Spell / Storm +0.50 Spell / Air Spellpower: +30 (+19 eff.) Spell crit. chance: +10% Movement speed: +30% Automatically fires lightning bolts every game turn at nearby enemies dealing 71 to 142 lightning damage based on Magic with a chance to inflict Daze. This dragonbone longbow is enhanced with bands of steel, which arc with intense lightning. Bolts travel up and down the string, ignorant of you. |
elm longbowRequires: - Dexterity 11 - Talent Shoot 4.00 Encumbrance. Type: weapon / longbow ; tier 1 It must be held with both hands. Mastery: Master Marksman Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 100% Firing range: +6 Longbows are used to shoot arrows at your foes. |
elven-wood longbow of recursionRequires: - Dexterity 35 - Talent Shoot Powered by arcane forces 4.00 Encumbrance. Type: weapon / longbow ; tier 4 It must be held with both hands. Mastery: Master Marksman Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 100% Firing range: +9 When this weapon hits: Shoot (10% chance level 1). Longbows are used to shoot arrows at your foes. |
fungal dragonbone longbow of enduringRequires: - Dexterity 48 - Talent Shoot Infused by nature 4.00 Encumbrance. Type: weapon / longbow ; tier 5 It must be held with both hands. Mastery: Master Marksman Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 100% Firing range: +10 When wielded/worn: Changes stats: +26 Con / +12 Wil Talent mastery: +0.15 Wild-gift / Fungus Maximum life: +89.00 It can be used to regenerate 248 life over 5 turns Activation puts all charms on cooldown for 13 turns. Longbows are used to shoot arrows at your foes. |
mighty ash longbow of fireRequires: - Dexterity 16 - Talent Shoot Powered by arcane forces Crafted by a master 4.00 Encumbrance. Type: weapon / longbow ; tier 2 It must be held with both hands. Mastery: Master Marksman Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 100% Firing range: +7 Damage (Ranged): +11 fire When wielded/worn: Physical power: +11 (+2 eff.) Changes stats: +2 Str Changes damage: +15% fire Longbows are used to shoot arrows at your foes. |
mighty dragonbone longbow of true flightRequires: - Dexterity 48 - Talent Shoot Crafted by a master 4.00 Encumbrance. Type: weapon / longbow ; tier 5 It must be held with both hands. Mastery: Master Marksman Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 100% Firing range: +10 When wielded/worn: Accuracy: +12 (+3 eff.) Physical crit. chance: +9.0% Physical power: +14 (+2 eff.) Changes stats: +5 Str Longbows are used to shoot arrows at your foes. |
ranger's yew longbowRequires: - Dexterity 24 - Talent Shoot Crafted by a master 4.00 Encumbrance. Type: weapon / longbow ; tier 3 It must be held with both hands. Mastery: Master Marksman Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 100% Firing range: +9 When wielded/worn: Changes stats: +2 Dex Longbows are used to shoot arrows at your foes. |
runic ash longbow of fireRequires: - Dexterity 16 - Talent Shoot Powered by arcane forces 4.00 Encumbrance. Type: weapon / longbow ; tier 2 It must be held with both hands. Mastery: Master Marksman Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 100% Firing range: +7 When this weapon hits: Arcane Vortex (10% chance level 2). Damage (Ranged): +9 fire When wielded/worn: Changes stats: +3 Mag Changes damage: +9% arcane / +15% fire Spellpower: +8 (+8 eff.) Longbows are used to shoot arrows at your foes. |
swiftstrike dragonbone longbow of recursionRequires: - Dexterity 48 - Talent Shoot Powered by arcane forces Crafted by a master 4.00 Encumbrance. Type: weapon / longbow ; tier 5 It must be held with both hands. Mastery: Master Marksman Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 100% Firing range: +10 When this weapon hits: Shoot (10% chance level 1). Travel speed: +200% When wielded/worn: Changes stats: +8 Cun Combat speed: +10% Longbows are used to shoot arrows at your foes. |
swiftstrike elven-wood longbowRequires: - Dexterity 35 - Talent Shoot Crafted by a master 4.00 Encumbrance. Type: weapon / longbow ; tier 4 It must be held with both hands. Mastery: Master Marksman Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 100% Firing range: +9 Travel speed: +200% When wielded/worn: Changes stats: +5 Cun Combat speed: +10% Longbows are used to shoot arrows at your foes. |
insulating hardened leather belt of burglaryCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes stats: +5 Dex / +4 Cun / +7 Lck Changes resistances: +8% fire / +6% cold Trap disarming bonus: +8 Stealth bonus: +9 Infravision radius: +4 A belt that goes around your waist. |
noble's hardened leather belt of burglaryCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes stats: +5 Dex / +4 Wil / +9 Cun / +6 Lck Damage against: +15% Summoned Reduced damage from: +23% Summoned Trap disarming bonus: +8 Stealth bonus: +8 Infravision radius: +4 A belt that goes around your waist. |
rough leather belt of lifeInfused by nature 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Life regen: +0.70 Healing mod.: +12% A belt that goes around your waist. |
skylord's hardened leather belt of valianceInfused by nature Infused by psionic forces 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes stats: +3 Str / +4 Dex / +8 Wil / +4 Cun Physical save: +13 (+4 eff.) Spell save: +13 (+5 eff.) Mental save: +22 (+6 eff.) Maximum life: +58.00 A belt that goes around your waist. |
Fearfire Mantle (14 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 3 When wielded/worn: Defense: +14 (+3 eff.) Damage when hit (Melee): 30 fire Changes resistances: +10% fire / +10% darkness / +10% cold Talent mastery: +0.20 Corruption / Fearfire All enemies in radius 2 take 20 fire damage each turn and healing you for 10% of the damage dealt. Black fires born of a blackened heart. |
Urydegas the linen cloak (1 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Physical power: +15 (+3 eff.) Defense: +1 (+1 eff.) Changes stats: +1 Str / +3 Con Changes resistances: +6% acid Mental save: +3 (+1 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
linen cloak 'Radiancetrencher' (1 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Physical power: +2 (+0 eff.) Defense: +1 (+1 eff.) Fatigue: -2% Changes resistances: +3% light Mental save: +6 (+2 eff.) Cut immunity: +10% Confusion immunity: +10% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Robe of the Archmage (10 def, 10 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 4 When wielded/worn: Armour: +10 Defense: +10 (+2 eff.) Damage when hit (Melee): 15 arcane Changes stats: +6 Mag / +6 Wil / +6 Cun Changes resistances: +10% lightning / +10% cold / +10% fire / +10% arcane / +13% all Changes damage: +12% all Spell save: +20 (+7 eff.) Mental save: +15 (+4 eff.) Silence immunity: +50% Mana each turn: +2.00 Spellpower: +15 (+12 eff.) Light radius: +1 A plain elven-silk robe. It would be unremarkable if not for the sheer power it radiates. |
Breezekiss the pair of hardened leather boots (0 def, 3 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Physical power: +4 (+0 eff.) Armour: +3 Changes stats: +2 Cun / +3 Con Changes resistances penetration: +20% nature / +7% physical Critical mult.: +15.00% Stamina each turn: +1.00 A pair of boots made of leather. |
Drandil the pair of drakeskin leather boots (0 def, 5 armour)Powered by arcane forces Infused by nature Crafted by a master 2.00 Encumbrance. [Random Unique] Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Changes stats: +5 Cun / +5 Con Changes resistances: +3% acid / +9% temporal Physical save: +15 (+5 eff.) Mental save: +22 (+6 eff.) Life regen: +8.00 Movement speed: +25% Healing mod.: +16% Defense after a teleport: +15 Resist all after a teleport: +15% New effects duration reduction after a teleport: +15% A pair of boots made of leather. |
traveler's pair of iron boots (0 def, 3 armour)Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +3 Fatigue: -3% Maximum encumbrance: +20 Physical save: +5 (+2 eff.) Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
traveler's pair of iron boots of tirelessness (0 def, 3 armour)Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +3 Fatigue: -3% Maximum encumbrance: +20 Physical save: +5 (+2 eff.) Stamina each turn: +0.30 Maximum stamina: +13.00 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
spellstreaming drakeskin leather gloves of the juggernaut (0 def, 3 armour)Powered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 4 When wielded/worn: Armour: +3 Changes stats: +3 Con Physical save: +20 (+7 eff.) Spell save: +5 (+2 eff.) Mental save: +6 (+2 eff.) Disarm immunity: +29% Mana each turn: +0.29 Spellpower: +5 (+5 eff.) Spell crit. chance: +5% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Activating this item is instant. It can be used to activate talent Juggernaut, placing all other charms into a 19 cooldown : Effective talent level: 3.0 Power cost: 19 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Concentrate on the battle, ignoring some of the damage you take. Improves physical damage reduction by 27% and provides a 15% chance to shrug off critical damage for 20 turns. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
steady iron gauntlets of strength (+2) (0 def, 1 armour)Requires: - Heavy armour training Crafted by a master Infused by psionic forces 1.50 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Accuracy: +6 (+2 eff.) Physical power: +6 (+1 eff.) Armour: +1 Fatigue: +1% Changes stats: +2 Str Physical save: +5 (+2 eff.) Mental save: +5 (+2 eff.) Disarm immunity: +20% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. |
steady rough leather gloves (0 def, 1 armour)Infused by psionic forces 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Accuracy: +5 (+1 eff.) Armour: +1 Physical save: +5 (+2 eff.) Mental save: +6 (+2 eff.) Disarm immunity: +21% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Salira (0 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour penetration: +2 Physical crit. chance: +3.0% Armour: +1 Fatigue: +1% Damage when hit (Melee): 4 physical Physical save: +11 (+4 eff.) A cap made of leather. |
Steel Helm of Garkul (0 def, 6 armour)Requires: - Heavy armour training - Strength 16 Infused by nature 3.00 Encumbrance. [Unique] Type: armor / head ; tier 2 It is part of a set of items. Another of Garkul's heirlooms would bring out his spirit. When wielded/worn: Armour: +6 Fatigue: +8% Changes stats: +5 Str / +4 Wil / +5 Con Changes damage: +10% physical Talent mastery: +0.20 Technique / Thuggery Physical save: +12 (+4 eff.) Spell save: +12 (+4 eff.) Mental save: +12 (+4 eff.) A great helm that belonged to Garkul the Devourer, one of the greatest orcs ever to live. |
Tarrathel (30 def, 8 armour)Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour penetration: +3 Armour: +8 Defense: +30 (+6 eff.) Fatigue: +4% Changes stats: +7 Dex Physical save: +6 (+2 eff.) Only die when reaching: -60.00 life A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
Behemoth Hide (4 def, 6 armour)Requires: - Strength 22 Crafted by a master 9.00 Encumbrance. [Unique] Type: armor / light ; tier 2 When wielded/worn: Armour: +6 Defense: +4 (+1 eff.) Ranged Defense: +8 (+2 eff.) Fatigue: +10% Changes stats: +5 Str / +3 Con Maximum encumbrance: +20 Knockback immunity: +50% Life regen: +2.00 Stamina each turn: +1.00 Maximum life: +45.00 Maximum stamina: +45.00 Size category: +1 A rough hide made from a massive beast. Seeing as it's so weathered but still usable, maybe it's a bit special... |
Skin of Many (12 def, 6 armour)Requires: - Strength 16 Crafted by a master 9.00 Encumbrance. [Unique] Type: armor / light ; tier 2 When wielded/worn: Armour: +6 Defense: +12 (+3 eff.) Fatigue: +7% Changes stats: +4 Con Talent mastery: -0.20 Cunning / Stealth Maximum life: +40.00 Infravision radius: +3 The stitched-together skins of many creatures. Some eyes and mouths still decorate the robe, and some still live, screaming in tortured agony. |
cured leather armour 'Beyandil' (6 def, 4 armour)Requires: - Strength 14 Infused by nature Crafted by a master 9.00 Encumbrance. [Random Unique] Type: armor / light ; tier 2 When wielded/worn: Armour: +4 Defense: +6 (+2 eff.) Fatigue: +7% Changes stats: +2 Dex Changes resistances: +15% lightning Changes resistances penetration: +20% arcane Life regen: +7.00 Only die when reaching: -60.00 life Maximum life: +59.00 Healing mod.: +23% A suit of armour made of leather. |
marauder's drakeskin leather armour of Toknor (24 def, 8 armour)Requires: - Strength 20 Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 5 When wielded/worn: Physical crit. chance: +4.0% Physical power: +8 (+1 eff.) Armour: +8 Defense: +24 (+5 eff.) Fatigue: +8% Changes stats: +7 Str / +5 Dex Critical mult.: +14.00% Physical save: +10 (+3 eff.) A suit of armour made of leather. |
rough leather armour (3 def, 2 armour)Requires: - Strength 10 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Armour: +2 Defense: +3 (+1 eff.) Fatigue: +6% A suit of armour made of leather. |
barbed quiver of ash arrows of wind (18/18, 33-46 power, 7 apr)Requires: - Dexterity 16 Infused by nature Crafted by a master 3.00 Encumbrance. Type: ammo / arrow ; tier 2 Base power: 33.0 - 46.2 Uses stats: 50% Str, 70% Dex Damage type: Physical Mastery: Master Marksman Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +7 Crit. chance: +12.5% Capacity: 18 On weapon hit: * 20% chance to create an air burst in radius 3 knocking enemies back 2 spaces and dealing 213 physical damage On weapon crit: * Wound the target dealing 298 physical damage across 5 turns and reducing healing by 50% Travel speed: +200% Arrows are used with bows to pierce your foes to death. |
high-capacity quiver of ash arrows of wind (48/48, 18-26 power, 7 apr)Requires: - Dexterity 16 Infused by nature Crafted by a master 3.00 Encumbrance. Type: ammo / arrow ; tier 2 Base power: 18.5 - 25.9 Uses stats: 50% Str, 70% Dex Damage type: Physical Mastery: Master Marksman Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +7 Crit. chance: +1.5% Capacity: 48 On weapon hit: * 20% chance to create an air burst in radius 3 knocking enemies back 2 spaces and dealing 213 physical damage Travel speed: +200% When wielded/worn: Ammo reloads per turn: +2 Arrows are used with bows to pierce your foes to death. |
high-capacity quiver of dragonbone arrows of disruption (54/54, 56-78 power, 18 apr)Requires: - Dexterity 48 Infused by arcane disrupting forces Crafted by a master 3.00 Encumbrance. Type: ammo / arrow ; tier 5 Base power: 56.0 - 78.4 Uses stats: 70% Dex, 50% Str Damage type: Physical Mastery: Master Marksman Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +18 Crit. chance: +3.0% Capacity: 54 On weapon hit: * Cause the target to have a 10% chance to fail spellcasting and 10% chance to lose a magical sustain each turn, stacking up to 50% Damage against: +32% Unnatural When wielded/worn: Ammo reloads per turn: +6 Arrows are used with bows to pierce your foes to death. This item has been sent to the Item's Vault. |
quiver of elm arrows (17/18, 13-18 power, 5 apr)Requires: - Dexterity 11 3.00 Encumbrance. Type: ammo / arrow ; tier 1 Base power: 13.0 - 18.2 Uses stats: 50% Str, 70% Dex Damage type: Physical Mastery: Master Marksman Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +5 Crit. chance: +1.0% Capacity: 18 Arrows are used with bows to pierce your foes to death. |
self-loading quiver of elm arrows (14/16, 14-20 power, 5 apr)Requires: - Dexterity 11 Powered by arcane forces 3.00 Encumbrance. Type: ammo / arrow ; tier 1 Base power: 14.0 - 19.6 Uses stats: 50% Str, 70% Dex Damage type: Physical Mastery: Master Marksman Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +5 Crit. chance: +1.0% Capacity: 16 Turns elapse between self-loadings: 4 Arrows are used with bows to pierce your foes to death. |
slimey quiver of elm arrows (7/22, 15-21 power, 5 apr)Requires: - Dexterity 11 Infused by arcane disrupting forces 3.00 Encumbrance. Type: ammo / arrow ; tier 1 Base power: 15.0 - 21.0 Uses stats: 50% Str, 70% Dex Damage type: Physical Mastery: Master Marksman Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +5 Crit. chance: +1.0% Capacity: 22 On weapon hit: * 9% chance to slow global speed by 63% Arrows are used with bows to pierce your foes to death. |
slimey quiver of elm arrows (14/14, 12-18 power, 5 apr)Requires: - Dexterity 11 Infused by arcane disrupting forces 3.00 Encumbrance. Type: ammo / arrow ; tier 1 Base power: 12.5 - 17.5 Uses stats: 50% Str, 70% Dex Damage type: Physical Mastery: Master Marksman Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +5 Crit. chance: +1.0% Capacity: 14 On weapon hit: * 9% chance to slow global speed by 63% Arrows are used with bows to pierce your foes to death. |
4 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
425 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
7 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
6 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
4 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+2 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) When used to imbue an object: Defense: +6 (+2 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
12 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
5 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+2 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+3 eff.) When used to imbue an object: Defense: +8 (+2 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
5 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+1 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+1 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Radianceresolve (dig speed 38 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Fatigue: -5% Effects on melee hit: * 10% chance to reduce all saves and defense by 35 Damage when hit (Melee): 2 light / 2 fire Changes stats: +3 Str Light radius: +3 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Zilar the Tempestwend (dig speed 24 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 3 When wielded/worn: Accuracy: +6 (+2 eff.) Damage when hit (Melee): 10 lightning Changes stats: +2 Str / +6 Cun / +4 Con Light radius: +2 Infravision radius: +6 See invisible: +6 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
3 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
4 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
8 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
3 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Accuracy: +10 (+2 eff.) Changes resistances penetration: +10% all When used to imbue an object: Accuracy: +10 (+2 eff.) Changes resistances penetration: +10% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
bright brass lanternCrafted by a master 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +5 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Eye of the Dreaming OneInfused by psionic forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Changes stats: +5 Wil Mental save: +10 (+3 eff.) Mindpower: +5 (+1 eff.) The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. It can be used to activate talent Sleep (costing 13 power out of 25/25) : Effective talent level: 3.3 Power cost: 13 out of 25/25. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Puts targets in a radius of 1 to sleep for 4 turns, rendering them unable to act. Every 15 points of damage the target suffers will reduce the effect duration by one turn. When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 20% sleep immunity for each turn of the Insomnia effect. At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn. The damage threshold will scale with your Mindpower. This ethereal eye stares eternally, as if seeing things that do not truly exist. |
Crystal FocusPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 When wielded/worn: Changes stats: +5 Mag Changes damage: +20% arcane / +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane It can be used to combine with a weapon (makes a non enchanted weapon into an artifact) Activation costs 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
Prothotipe's Prismatic EyePowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 3 When wielded/worn: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Casts lasers on spellcast when worn or imbued. When used to imbue an object: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Latent Damage Type: Lightning Talent on hit(spell): Eye Beam (10% chance level 2). This cracked gemstone looks faded with age. It appears to have once been the eye of a golem. |
Dragon Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb Activation costs 1 power out of 1/1. This orb is warm to the touch. |
Elemental Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb Activation costs 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb Activation costs 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal Activation costs 7 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Orb of Undeath (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb Activation costs 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
6 bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
12 fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
7 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
5 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (3/3)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 122 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
10 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
13 diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
10 moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+2 eff.) Physical save: +10 (+3 eff.) Spell save: +10 (+4 eff.) Mental save: +10 (+3 eff.) When used to imbue an object: Defense: +10 (+2 eff.) Physical save: +10 (+3 eff.) Spell save: +10 (+4 eff.) Mental save: +10 (+3 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
11 pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
6 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
4 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
11 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
5 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
6 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Nashab the Thalore Archer level 34
43rd Haze 122nd year of Ascendancy at 18:09 see stats
A different point of view (Exploration mode)
Learned the five chapters of Orc history through loremaster Hadak's tales.By Nashab the Thalore Archer level 43
2nd Wintertide 123rd year of Ascendancy at 20:39 see stats
Against all odds (Exploration mode)
Killed Ukruk in the ambush.By Nashab the Thalore Archer level 33
14th Haze 122nd year of Ascendancy at 16:48 see stats
Are you out of your mind?! (Exploration mode)
Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.By Nashab the Thalore Archer level 38
5th Decay 122nd year of Ascendancy at 20:24 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Nashab the Thalore Archer level 37
1st Decay 122nd year of Ascendancy at 00:29 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Nashab the Thalore Archer level 27
67th Dusk 122nd year of Ascendancy at 19:10 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Nashab the Thalore Archer level 36
59th Haze 122nd year of Ascendancy at 20:41 see stats
Dragon's Greed (Exploration mode)
Amassed 8000 gold pieces.By Nashab the Thalore Archer level 42
1st Wintertide 123rd year of Ascendancy at 00:57 see stats
Earth Master (Exploration mode)
Killed Harkor'Zun.By Nashab the Thalore Archer level 23
49th Dusk 122nd year of Ascendancy at 10:47 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Nashab the Thalore Archer level 18
32nd Dusk 122nd year of Ascendancy at 11:05 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Nashab the Thalore Archer level 34
34th Haze 122nd year of Ascendancy at 19:57 see stats
Fear me not! (Exploration mode)
Survived the Fearscape!By Nashab the Thalore Archer level 37
60th Haze 122nd year of Ascendancy at 08:36 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Nashab the Thalore Archer level 17
10th Dusk 122nd year of Ascendancy at 01:03 see stats
I cleared the room of death and all I got was this lousy achievement! (Exploration mode)
Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.By Nashab the Thalore Archer level 40
6th Decay 122nd year of Ascendancy at 08:24 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Nashab the Thalore Archer level 10
6th Mirth 122nd year of Ascendancy at 16:01 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Nashab the Thalore Archer level 20
37th Dusk 122nd year of Ascendancy at 09:43 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Nashab the Thalore Archer level 30
6th Haze 122nd year of Ascendancy at 20:38 see stats
Level 40 (Exploration mode)
Got a character to level 40.By Nashab the Thalore Archer level 40
6th Decay 122nd year of Ascendancy at 07:55 see stats
Level 50 (Exploration mode)
Got a character to level 50.By Nashab the Thalore Archer level 50
33rd Regrowth 123rd year of Ascendancy at 19:50 see stats
Orcrist (Exploration mode)
Killed the leaders of the Orc Pride.By Nashab the Thalore Archer level 50
52nd Regrowth 123rd year of Ascendancy at 09:13 see stats
Race through fire (Exploration mode)
Raced through the fires of the Charred Scar to stop the Sorcerers.By Nashab the Thalore Archer level 45
12nd Regrowth 123rd year of Ascendancy at 22:33 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Nashab the Thalore Archer level 22
44th Dusk 122nd year of Ascendancy at 20:23 see stats
Savior of the damsels in distress (Exploration mode)
Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.By Nashab the Thalore Archer level 26
60th Dusk 122nd year of Ascendancy at 15:35 see stats
Size is everything (Exploration mode)
Did over 1500 damage in one attack.By Nashab the Thalore Archer level 46
25th Regrowth 123rd year of Ascendancy at 20:46 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Nashab the Thalore Archer level 19
36th Dusk 122nd year of Ascendancy at 20:36 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Nashab the Thalore Archer level 37
59th Haze 122nd year of Ascendancy at 22:37 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Nashab the Thalore Archer level 17
12nd Dusk 122nd year of Ascendancy at 21:43 see stats
The Legend of Garkul (Exploration mode)
Learned the five chapters of the Legend of Garkul.By Nashab the Thalore Archer level 50
52nd Regrowth 123rd year of Ascendancy at 11:14 see stats
The Restless Dead (Exploration mode)
Disturbed an old battlefield and survived the consequences.By Nashab the Thalore Archer level 24
50th Dusk 122nd year of Ascendancy at 13:00 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Nashab the Thalore Archer level 19
36th Dusk 122nd year of Ascendancy at 04:43 see stats
There and back again (Exploration mode)
Opened a portal to Maj'Eyal from the Far East.By Nashab the Thalore Archer level 45
17th Regrowth 123rd year of Ascendancy at 11:41 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Nashab the Thalore Archer level 27
67th Dusk 122nd year of Ascendancy at 02:06 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Nashab the Thalore Archer level 17
17th Dusk 122nd year of Ascendancy at 02:38 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Nashab the Thalore Archer level 32
13rd Haze 122nd year of Ascendancy at 08:19 see stats
Log
You gain 1.36 gold from the transmogrification of biting gale rune (damage 73; dur 4; cd 19).
You gain 1.00 gold from the transmogrification of wild infusion (res 24%; magical; dur 2; cd 13).
You gain 4.19 gold from the transmogrification of heroism infusion (die at -219; dur 10; cd 25).
There is a collapsing hidden vault here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
Saving game...
Resting starts...
Talent Track is ready to use.
Nashab uses Track.
Rested for 19 turns (stop reason: all resources and life at maximum).
Talent Track is ready to use.
Nashab uses Track.
There is an entrance to a slimy pit here (press '' or right click to use).
Talent Track is ready to use.
Nashab uses Track.
Ran for 36 turns (stop reason: at exit).
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
Talent Track is ready to use.
Nashab uses Track.
There is a collapsing hidden vault here (press '' or right click to use).
Ran for 36 turns (stop reason: at exit).
Saving done.
Talent Track is ready to use.
Nashab uses Track.

















































































































































