Stomp the level 31 Shalore Doombringer by Hexosehr

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeEasy Exploration
SexMale
RaceShalore
ClassDoombringer
Level / Exp31 / 43%
Sizemedium
Lifes / Deaths

Primary Stats

Strength73 (base 58)
Dexterity18 (base 10)
Constitution56 (base 37)
Magic55 (base 33)
Willpower27 (base 10)
Cunning27 (base 11)

Resources

Life260/913
Mana225/245
Stamina223/232
Vim191/195
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+118.72307323196%

Vision

Sight12
Lite7
Infravision9
See Invisible13

Offense: Mainhand

Damage197
Accuracy26
Crit Chance50%
APR20
Speed1.00

Offense: Spell

Spellpower59.666666666667
Crit Chance25%
Speed1

Offense: Mind

Mindpower40.9
Crit Chance28%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)19 (30%)
Defense25.4
Ranged Defense25.4
Fatigue0
Physical Save55.471549655176
Spell Save45.65488298851
Mental Save31.325

Defense: Resistances

All+ 10%( 73%)

Defense: Immunities

Stun Resistance30%
Pinning Resistance100%
Knockback Resistance54%
Disarm Resistance64%
Instadeath Resistance100%
Blind Resistance24%

Inscriptions (4/4)

Runes
Runes
Infusions
Infusions

Class Talents

Technique / Combat techniques1.40
1/5
0/5
0/5
0/5
Corruption / Wrath1.30
5/5
1/5
5/5
5/5
Corruption / Shadowflame1.30
1/5
1/5
5/5
1/5
Corruption / Torture1.30
5/5
1/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Corruption / Heart of Fire1.20
5/5
0/5
0/5
0/5
Corruption / Brutality1.30
5/5
0/5
0/5
0/5

Generic Talents

Corruption / Demonic strength1.30
5/5
3/5
5/5
0/5
Technique / Combat training1.60
3/5
3/5
1/5
5/5
0/5
Corruption / Oppression1.20
0/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
3/5
1/5
2/5
Cunning / Survival1.10
0/5
0/5
1/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5

Prodigies

1/1

Effects

talent
talent
talent

Quests

done
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done
done
done
done
failed
done
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failed
done
done
done
done
active
done
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active
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active
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Log

You gain 2.94 gold from the transmogrification of dragonbone longbow of cold.
You gain 1.75 gold from the transmogrification of
voratun greatsword (64-102.4 power, 4 apr).
You gain 1.75 gold from the transmogrification of
voratun greatsword (62-99.2 power, 4 apr).
You gain 1.75 gold from the transmogrification of
voratun greatsword (64.5-103.2 power, 4 apr).
You gain 1.95 gold from the transmogrification of
voratun greatmaul of massacre (84-126 power, 4 apr).
You gain 1.75 gold from the transmogrification of
voratun greatmaul (67.5-101.25 power, 4 apr).
You gain 3.15 gold from the transmogrification of
stralite greatmaul of erosion (55-82.5 power, 3 apr).
You gain 1.25 gold from the transmogrification of
stralite greatmaul (57-85.5 power, 3 apr).
You gain 4.30 gold from the transmogrification of
quick stralite greatmaul (50.5-75.75 power, 3 apr).
You gain 3.43 gold from the transmogrification of
insidious voratun greatmaul of massacre (74-111 power, 4 apr).
You gain 4.07 gold from the transmogrification of
balanced stralite dagger of erosion (26.5-34.45 power, 9 apr).
You gain 22.50 gold from the transmogrification of
Kinetic Spike (38-49.4 power, 40 apr).
You gain 8.91 gold from the transmogrification of
quick voratun battleaxe of ruin (55.5-83.25 power, 4 apr).
You gain 3.00 gold from the transmogrification of
solipsist's stralite ring.
You gain 2.80 gold from the transmogrification of
psionicist's voratun ring of darkness (+36%).
You gain 5.07 gold from the transmogrification of
insulating stralite amulet of murder.
You gain 17.50 gold from the transmogrification of
Frost Lord's Chain.
You gain 1.87 gold from the transmogrification of
lightning rune (191 lightning damage).
You gain 2.75 gold from the transmogrification of
invisibility rune (power 9 for 6 turns).
You gain 1.14 gold from the transmogrification of
sun infusion of the wizard (rad 8; power 81; turns 5; dispells darkness).
You gain 1.13 gold from the transmogrification of
sun infusion of the warrior (rad 6; power 105; turns 5; dispells darkness).
You gain 1.13 gold from the transmogrification of
sun infusion of the psychic (rad 7; power 49; turns 3; dispells darkness).
You gain 4.87 gold from the transmogrification of
heroism infusion (+6 for 10 turns, die at -197).
You gain 5.90 gold from the transmogrification of
heroism infusion (+6 for 10 turns, die at -300).
There is a Backdoor to the Vor Armoury here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Stomp wears(replacing):
Legacy of the Naloren (84-117.6 power, 20 apr).