Malecax the level 13 Halfling Skirmisher by Cbaricus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceHalfling
ClassSkirmisher
Level / Exp13 / 78%
Sizesmall
Lifes / Deaths

Primary Stats

Strength12 (base 13)
Dexterity39 (base 35)
Constitution16 (base 10)
Magic16 (base 10)
Willpower25 (base 11)
Cunning43 (base 29)

Resources

Life309/309
Stamina174/174
Psi128/128
Healing Factor1.1045771506545
Regeneration10.116276064286

Speed

Mental-1.1102230246252E-14%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite7
Infravision5
See Stealth45.281158001368
See Invisible45.281158001368

Offense: Mainhand

Damage57
Accuracy43
Crit Chance15%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower16
Crit Chance12%
Speed1

Offense: Mind

Mindpower38
Crit Chance13%
Speed1

Offense: Damage Bonus

Darkness+9%
Light+14%
Fire+17%
Cold+14%
Mind+7%

Offense: Damage Penetration

Light+20%
Mind+6%

Defense: Base

Armour (hardiness)27.683544434606 (62.07905162586%)
Defense53
Ranged Defense53
Fatigue0
Physical Save24
Spell Save15
Mental Save26

Defense: Resistances

Physical+ 10%( 70%)
Darkness+ 14%( 70%)
Light+ 34%( 70%)
Nature+ 14%( 70%)
Fire+ 27%( 70%)
Arcane+ 14%( 70%)
Cold+ 40%( 70%)
All+ 9%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance22%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Poisons1.30
0/5
0/5
0/5
0/5
Technique / Tireless Combatant1.30
3/5
2/5
0/5
0/5
Technique / Skirmisher - Slings1.30
3/5
1/5
0/5
0/5
Cunning / Called Shots1.30
1/5
0/5
0/5
0/5
Technique / Buckler Training1.30
4/5
1/5
3/5
1/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
1/5
0/5
0/5
Technique / Mobility1.30
2/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
3/5
1/5
3/5
1/5
Technique / Combat training1.30
0/5
0/5
1/5
2/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active
done
done
done
active
done
active
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Malecax the Halfling Skirmisher level 10
36th Dusk 122nd year of Ascendancy at 15:39
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Malecax the Halfling Skirmisher level 7
77th Pyre 122nd year of Ascendancy at 07:56
see stats

Log

Malecax uses Infusion: Regeneration.
Malecax starts regenerating health quickly.

Malecax stops regenerating health quickly.

You are yanked out of this place!

Rested for 34 turns (stop reason: dialog is displayed).


You gain 3.32 gold from the transmogrification of
iron shield of winter (0 def, 2 armour, 9-11 power, 21 block).
You gain 7.64 gold from the transmogrification of
Huradrablek the Noonreek (0 def, 3 armour).
You gain 1.13 gold from the transmogrification of
sand iron gauntlets (0 def, 7 armour).
You gain 0.73 gold from the transmogrification of
linen robe of lightning (+16%) (0 def, 0 armour).
You gain 0.25 gold from the transmogrification of
iron waraxe (12-18 power, 2 apr).
You gain 6.52 gold from the transmogrification of
Gligath the Flarespitter (18-25 power, 2 apr).
You gain 3.98 gold from the transmogrification of
truestriking steel greatsword of massacre (32-51 power, 2 apr).
You gain 2.54 gold from the transmogrification of
thought-forged steel greatsword (26-42 power, 2 apr).
You gain 1.31 gold from the transmogrification of
flaming iron greatmaul of massacre (26-39 power, 1 apr).
You gain 8.48 gold from the transmogrification of
Salawe the Lightningfoe (14-20 power, 1 apr).
You gain 1.68 gold from the transmogrification of
grounding copper amulet of strength (+2).
You gain 2.01 gold from the transmogrification of
blink rune of the duelist (range 5; phase 15; cd 20).
You gain 1.51 gold from the transmogrification of
blink rune (range 4; phase 10; cd 11).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Talent Infusion: Regeneration is ready to use.
Ran for 6 turns (stop reason: interesting terrain).


There is a Stairway into the Rhaloren Camp here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
You feel very confident walking into this place.