Incursio the level 6 Higher Archmage by Erased19

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassArchmage
Level / Exp6 / 79%
Sizebig
Lifes / Deaths

Primary Stats

Strength19 (base 10)
Dexterity20 (base 10)
Constitution10 (base 10)
Magic35 (base 29)
Willpower18 (base 17)
Cunning11 (base 11)

Resources

Life-6/153
Mana47/175
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage16
Accuracy14
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower29
Crit Chance7%
Speed1

Offense: Mind

Mindpower17
Crit Chance1%
Speed1

Offense: Damage Bonus

Acid+6%
Physical+10%
Lightning+6%
Cold+6%
Arcane+6%
Fire+6%
All0%

Offense: Damage Penetration

Fire+5%

Defense: Base

Armour (hardiness)3 (30%)
Defense13
Ranged Defense13
Fatigue7
Physical Save16
Spell Save22
Mental Save10

Defense: Resistances

Temporal+ 3%( 70%)
Arcane+ 5%( 70%)
Fire+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
1/5
0/5
0/5
Spell / Phantasm1.30
1/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
2/5
0/5
0/5
Spell / Air1.30
1/5
3/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
0/5
0/5
0/5

Effects

Quests

active
done
active
done

Equipment

Tool
Around waist
Main armor
Light source
On head
In main hand

Inventory

Achievements

Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Incursio the Higher Archmage level 2
74th Pyre 122nd year of Ascendancy at 23:23
see stats

Log


Incursio casts
Lightning.
Incursio hits The Shade for 75 lightning damage.
The Shade casts
Freeze.
Incursio is encased in ice!

The Shade hits Incursio for (88 to time), 0 cold (0 total damage).
Incursio stops regenerating health quickly.

The shield around Incursio crumbles.

The fabric of time around Incursio stabilizes to normal.

The powerful time-altering energies generate a restoration field on Incursio.

Talent Manathrust is ready to use.

Incursio misses Incursio.
Skeleton warrior hits Incursio for (11 to ice), 17 physical, (4 to ice), 5 darkness (22 total damage).
The Shade casts
Manathrust.
The Shade hits Incursio for (20 to ice), 31 arcane (31 total damage).
Talent Chain Lightning is ready to use.

Incursio casts
Chain Lightning.
Skeleton warrior uses
Stunning Blow.
Incursio resists the stunning blow!

Skeleton warrior hits Incursio for (18 to ice), 27 physical, (4 to ice), 5 darkness (32 total damage).
The Shade activates his
dark staff!
The Shade hits Incursio for (28 to ice), 42 physical (42 total damage).
Talent Lightning is ready to use.

Incursio casts
Congeal Time.
Skeleton warrior hits Incursio for (12 to ice), 18 physical, (4 to ice), 5 darkness (24 total damage).
The Shade hits Incursio for (6 to ice), 9 physical (9 total damage).
Incursio the level 6 higher archmage was splattered to death by The Shade and left to rot on level 3 of Ruins of Kor'Pul.