Sanei the level 1 Cornac Alchemist by lightning250

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassAlchemist
Level / Exp1 / 44%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution13 (base 13)
Magic18 (base 18)
Willpower11 (base 11)
Cunning10 (base 10)

Resources

Life102/102
Mana75/75
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage8
Accuracy4
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower20
Crit Chance2%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Offense: Damage Bonus

Fire+7%
Cold+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save8
Spell Save10
Mental Save7

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Explosive admixtures1.30
2/5
0/5
0/5
0/5
Spell / Fire alchemy1.30
1/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
1/5
0/5
0/5
0/5
Spell / Golemancy1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Staff combat1.30
2/5
0/5
0/5
0/5
Spell / Stone alchemy1.30
1/5
0/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Quiver
Light source
Main armor
In main hand

Inventory

Achievements

Log

Lore found: memories of archmage Varil
You can read all your collected lore in the game menu, by pressing Escape.

Resting starts...

Rested for 15 turns (stop reason: all resources and life at maximum).


Talent Acid Infusion is ready to use.
There is an item here:
nature's mossy mindstar of life (2-2 power, 12 apr, mind damage)
Ran for 5 turns (stop reason: object seen).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an item here:
tattered paper scrap
Ran for 4 turns (stop reason: object seen).


Lore found:
tattered paper scrap (trollmire)
You can read all your collected lore in the game menu, by pressing Escape.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 4 turns (stop reason: hostile spotted to the south (wolf)).


Golem (servant of Sanei) casts
Rune: Shielding.
A shield forms around golem (servant of Sanei).

Wolf hits Golem (servant of Sanei) for 2 physical damage.
Golem (servant of Sanei) uses
Knockback.
Golem (servant of Sanei) hits Wolf for 39 physical damage.

Wolf misses Golem (servant of Sanei).
Golem (servant of Sanei) hits Wolf for 35 physical damage.
Golem (servant of Sanei) killed Wolf!