










Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | Possessor Bonus Class 1.7.4Donators/Buyers bonus! Items Vault 1.7.6Donators/Buyers bonus! Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
|
Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Male |
Race | Thalore |
Class | Arcane Blade |
Level / Exp | 31 / 51% |
Size | medium |
Lifes / Deaths | Killed by storm drake hatchling at level 8 on the 73rd Dusk 122nd year of Ascendancy at 05:29 / 176Killed by storm drake hatchling at level 8 on the 73rd Dusk 122nd year of Ascendancy at 05:46 Killed by bandit at level 9 on the 74th Dusk 122nd year of Ascendancy at 09:38 Killed by ritch flamespitter at level 13 on the 27th Haze 122nd year of Ascendancy at 16:41 Killed by Arrlarda the human at level 14 on the 28th Haze 122nd year of Ascendancy at 08:40 Killed by ultimate gwelgoroth at level 14 on the 32nd Haze 122nd year of Ascendancy at 08:30 Killed by storm drake hatchling at level 15 on the 34th Haze 122nd year of Ascendancy at 21:47 Killed by devourer at level 15 on the 34th Haze 122nd year of Ascendancy at 21:58 Killed by Urkis, the High Tempest at level 15 on the 35th Haze 122nd year of Ascendancy at 07:36 Killed by Urkis, the High Tempest at level 15 on the 35th Haze 122nd year of Ascendancy at 07:44 Killed by Urkis, the High Tempest at level 15 on the 35th Haze 122nd year of Ascendancy at 07:55 Killed by Kaladin at level 16 on the 61st Haze 122nd year of Ascendancy at 05:53 Killed by Kaladin at level 16 on the 61st Haze 122nd year of Ascendancy at 09:29 Killed by boiling horror at level 16 on the 61st Haze 122nd year of Ascendancy at 17:58 Killed by naga myrmidon at level 16 on the 61st Haze 122nd year of Ascendancy at 21:25 Killed by Weirdling Beast at level 16 on the 62nd Haze 122nd year of Ascendancy at 11:56 Killed by Chronolith Twin at level 18 on the 2nd Decay 122nd year of Ascendancy at 12:16 Killed by snow giant boulder thrower at level 18 on the 3rd Decay 122nd year of Ascendancy at 03:38 Killed by fire wyrm at level 20 on the 3rd Decay 122nd year of Ascendancy at 17:03 Killed by snow giant thunderer at level 20 on the 3rd Decay 122nd year of Ascendancy at 20:08 Killed by shadowblade at level 21 on the 8th Allure 123rd year of Ascendancy at 21:07 Killed by Horned Horror at level 21 on the 5th Regrowth 123rd year of Ascendancy at 21:25 Killed by Horned Horror at level 21 on the 5th Regrowth 123rd year of Ascendancy at 22:15 Killed by armoured skeleton warrior at level 22 on the 13rd Regrowth 123rd year of Ascendancy at 11:11 Killed by skeleton archer at level 22 on the 13rd Regrowth 123rd year of Ascendancy at 14:27 Killed by Xerowe the Guardian at level 22 on the 13rd Regrowth 123rd year of Ascendancy at 15:09 Killed by Xerowe the Guardian at level 22 on the 13rd Regrowth 123rd year of Ascendancy at 16:04 Killed by Xigamina the Guardian at level 23 on the 14th Regrowth 123rd year of Ascendancy at 05:25 Killed by fire drake at level 23 on the 14th Regrowth 123rd year of Ascendancy at 12:27 Killed by Lisyletta the skeleton warrior at level 23 on the 14th Regrowth 123rd year of Ascendancy at 15:40 Killed by Lisyletta the skeleton warrior at level 23 on the 14th Regrowth 123rd year of Ascendancy at 16:12 Killed by Ce'Nema the grizzly bear at level 23 on the 14th Regrowth 123rd year of Ascendancy at 16:21 Killed by Ce'Nema the grizzly bear at level 23 on the 14th Regrowth 123rd year of Ascendancy at 16:46 Killed by Lisyletta the skeleton warrior at level 23 on the 14th Regrowth 123rd year of Ascendancy at 16:53 Killed by Ce'Nema the grizzly bear at level 23 on the 14th Regrowth 123rd year of Ascendancy at 17:07 Killed by Ce'Nema the grizzly bear at level 23 on the 14th Regrowth 123rd year of Ascendancy at 17:22 Killed by Ce'Nema the grizzly bear at level 23 on the 14th Regrowth 123rd year of Ascendancy at 17:33 Killed by Ce'Nema the grizzly bear at level 23 on the 14th Regrowth 123rd year of Ascendancy at 17:40 Killed by Ce'Nema the grizzly bear at level 23 on the 14th Regrowth 123rd year of Ascendancy at 17:48 Killed by Ce'Nema the grizzly bear at level 23 on the 14th Regrowth 123rd year of Ascendancy at 18:02 Killed by Ce'Nema the grizzly bear at level 23 on the 14th Regrowth 123rd year of Ascendancy at 18:15 Killed by Ce'Nema the grizzly bear at level 23 on the 14th Regrowth 123rd year of Ascendancy at 18:22 Killed by Ce'Nema the grizzly bear at level 23 on the 14th Regrowth 123rd year of Ascendancy at 18:38 Killed by Ce'Nema the grizzly bear at level 23 on the 14th Regrowth 123rd year of Ascendancy at 18:49 Killed by Ce'Nema the grizzly bear at level 23 on the 14th Regrowth 123rd year of Ascendancy at 19:01 Killed by Ce'Nema the grizzly bear at level 23 on the 14th Regrowth 123rd year of Ascendancy at 19:12 Killed by skeleton warrior at level 23 on the 14th Regrowth 123rd year of Ascendancy at 19:30 Killed by Silylrata the giant spider at level 23 on the 14th Regrowth 123rd year of Ascendancy at 19:38 Killed by Silylrata the giant spider at level 23 on the 14th Regrowth 123rd year of Ascendancy at 19:49 Killed by Zubyba the vampire at level 23 on the 14th Regrowth 123rd year of Ascendancy at 19:55 Killed by skeleton warrior at level 23 on the 14th Regrowth 123rd year of Ascendancy at 20:02 Killed by Zubyba the vampire at level 23 on the 14th Regrowth 123rd year of Ascendancy at 20:09 Killed by Silylrata the giant spider at level 23 on the 14th Regrowth 123rd year of Ascendancy at 20:16 Killed by Zubyba the vampire at level 23 on the 14th Regrowth 123rd year of Ascendancy at 20:24 Killed by Silylrata the giant spider at level 23 on the 14th Regrowth 123rd year of Ascendancy at 20:43 Killed by Silylrata the giant spider at level 23 on the 14th Regrowth 123rd year of Ascendancy at 20:50 Killed by Silylrata the giant spider at level 23 on the 14th Regrowth 123rd year of Ascendancy at 21:05 Killed by Glarasebeth the crimson ooze at level 23 on the 14th Regrowth 123rd year of Ascendancy at 21:36 Killed by Glarasebeth the crimson ooze at level 23 on the 14th Regrowth 123rd year of Ascendancy at 21:57 Killed by Glarasebeth the crimson ooze at level 23 on the 14th Regrowth 123rd year of Ascendancy at 22:17 Killed by Glarasebeth the crimson ooze at level 23 on the 14th Regrowth 123rd year of Ascendancy at 22:31 Killed by Ce'Nevea the umber hulk at level 23 on the 14th Regrowth 123rd year of Ascendancy at 22:39 Killed by Glarasebeth the crimson ooze at level 23 on the 14th Regrowth 123rd year of Ascendancy at 22:56 Killed by master vampire at level 23 on the 15th Regrowth 123rd year of Ascendancy at 09:17 Killed by Yvata the orc necromancer at level 23 on the 15th Regrowth 123rd year of Ascendancy at 11:24 Killed by armoured skeleton warrior at level 23 on the 15th Regrowth 123rd year of Ascendancy at 11:59 Killed by Lord of Skulls (warrior) at level 23 on the 15th Regrowth 123rd year of Ascendancy at 12:07 Killed by Yvata the orc necromancer at level 23 on the 15th Regrowth 123rd year of Ascendancy at 12:30 Killed by Yvata the orc necromancer at level 23 on the 15th Regrowth 123rd year of Ascendancy at 12:37 Killed by Lord of Skulls (warrior) at level 23 on the 15th Regrowth 123rd year of Ascendancy at 12:43 Killed by Lord of Skulls (warrior) at level 23 on the 15th Regrowth 123rd year of Ascendancy at 12:49 Killed by Yvata the orc necromancer at level 23 on the 15th Regrowth 123rd year of Ascendancy at 12:58 Killed by Yvata the orc necromancer at level 23 on the 15th Regrowth 123rd year of Ascendancy at 13:08 Killed by Yvata the orc necromancer at level 23 on the 15th Regrowth 123rd year of Ascendancy at 13:16 Killed by Lord of Skulls (warrior) at level 23 on the 15th Regrowth 123rd year of Ascendancy at 13:25 Killed by Yvata the orc necromancer at level 23 on the 15th Regrowth 123rd year of Ascendancy at 13:37 Killed by Yvata the orc necromancer at level 23 on the 15th Regrowth 123rd year of Ascendancy at 13:47 Killed by Yvata the orc necromancer at level 23 on the 15th Regrowth 123rd year of Ascendancy at 13:55 Killed by armoured skeleton warrior at level 23 on the 15th Regrowth 123rd year of Ascendancy at 14:06 Killed by Yvata the orc necromancer at level 23 on the 15th Regrowth 123rd year of Ascendancy at 14:37 Killed by armoured skeleton warrior at level 23 on the 15th Regrowth 123rd year of Ascendancy at 14:46 Killed by Yvata the orc necromancer at level 23 on the 15th Regrowth 123rd year of Ascendancy at 14:58 Killed by heavy bone giant at level 23 on the 15th Regrowth 123rd year of Ascendancy at 15:09 Killed by heavy bone giant at level 23 on the 15th Regrowth 123rd year of Ascendancy at 15:20 Killed by Yvata the orc necromancer at level 23 on the 15th Regrowth 123rd year of Ascendancy at 15:33 Killed by Yvata the orc necromancer at level 23 on the 15th Regrowth 123rd year of Ascendancy at 15:53 Killed by heavy bone giant at level 23 on the 15th Regrowth 123rd year of Ascendancy at 16:24 Killed by heavy bone giant at level 23 on the 15th Regrowth 123rd year of Ascendancy at 16:35 Killed by Yvata the orc necromancer at level 23 on the 15th Regrowth 123rd year of Ascendancy at 16:48 Killed by Yvata the orc necromancer at level 23 on the 15th Regrowth 123rd year of Ascendancy at 17:10 Killed by heavy bone giant at level 23 on the 15th Regrowth 123rd year of Ascendancy at 17:22 Killed by heavy bone giant at level 23 on the 15th Regrowth 123rd year of Ascendancy at 17:39 Killed by Yvata the orc necromancer at level 23 on the 15th Regrowth 123rd year of Ascendancy at 17:55 Killed by armoured skeleton warrior at level 23 on the 15th Regrowth 123rd year of Ascendancy at 18:56 Killed by Silydhessra the fire drake hatchling at level 23 on the 45th Regrowth 123rd year of Ascendancy at 12:57 Killed by fire drake hatchling at level 23 on the 46th Regrowth 123rd year of Ascendancy at 05:22 Killed by fire wyrm at level 23 on the 46th Regrowth 123rd year of Ascendancy at 09:54 Killed by Feiryve the human at level 23 on the 65th Regrowth 123rd year of Ascendancy at 17:09 Killed by Feiryve the human at level 23 on the 65th Regrowth 123rd year of Ascendancy at 17:28 Killed by Feiryve the human at level 23 on the 65th Regrowth 123rd year of Ascendancy at 17:36 Killed by skeleton assassin at level 24 on the 5th Pyre 123rd year of Ascendancy at 21:11 Killed by skeleton assassin at level 24 on the 6th Pyre 123rd year of Ascendancy at 19:33 Killed by maelstrom at level 24 on the 7th Pyre 123rd year of Ascendancy at 08:51 Killed by maelstrom at level 24 on the 7th Pyre 123rd year of Ascendancy at 09:10 Killed by Animated projecting thorny mindstar of sand at level 24 on the 7th Pyre 123rd year of Ascendancy at 09:22 Killed by barrow wight at level 24 on the 7th Pyre 123rd year of Ascendancy at 10:07 Killed by Poltergeist Spellcrusher at level 24 on the 7th Pyre 123rd year of Ascendancy at 10:52 Killed by Animated hardened leather sling of enduring at level 24 on the 7th Pyre 123rd year of Ascendancy at 12:03 Killed by Animated wyrm's thorny mindstar of frost at level 24 on the 7th Pyre 123rd year of Ascendancy at 12:12 Killed by Cyreth the skeleton warrior at level 25 on the 8th Pyre 123rd year of Ascendancy at 00:09 Killed by Subject Z at level 25 on the 8th Pyre 123rd year of Ascendancy at 09:06 Killed by elven blood mage at level 25 on the 10th Pyre 123rd year of Ascendancy at 02:01 Killed by Aryda the elven blood mage at level 25 on the 10th Pyre 123rd year of Ascendancy at 13:52 Killed by elven cultist at level 26 on the 10th Pyre 123rd year of Ascendancy at 16:53 Killed by elven corruptor at level 26 on the 10th Pyre 123rd year of Ascendancy at 19:07 Killed by armoured skeleton warrior at level 26 on the 11st Pyre 123rd year of Ascendancy at 05:02 Killed by elven corruptor at level 26 on the 11st Pyre 123rd year of Ascendancy at 06:13 Killed by elven cultist at level 26 on the 11st Pyre 123rd year of Ascendancy at 11:24 Killed by elven warrior at level 26 on the 11st Pyre 123rd year of Ascendancy at 22:08 Killed by elven corruptor at level 26 on the 11st Pyre 123rd year of Ascendancy at 23:50 Killed by elven cultist at level 26 on the 12nd Pyre 123rd year of Ascendancy at 04:59 Killed by Ce'Nekira the grizzly bear at level 27 on the 61st Pyre 123rd year of Ascendancy at 17:22 Killed by Emelerenne the brown bear at level 27 on the 62nd Pyre 123rd year of Ascendancy at 05:00 Killed by Lisuldalle the war bear at level 27 on the 62nd Pyre 123rd year of Ascendancy at 05:47 Killed by Betidabeth the cave bear at level 27 on the 62nd Pyre 123rd year of Ascendancy at 10:35 Killed by Bethithra the brown bear at level 27 on the 62nd Pyre 123rd year of Ascendancy at 15:03 Killed by Neriwyn the brown bear at level 27 on the 62nd Pyre 123rd year of Ascendancy at 19:16 Killed by Sileth the black bear at level 27 on the 63rd Pyre 123rd year of Ascendancy at 07:26 Killed by Borius, Avatar of Bearness at level 27 on the 64th Pyre 123rd year of Ascendancy at 05:56 Killed by Eilinidath the war bear at level 27 on the 64th Pyre 123rd year of Ascendancy at 06:33 Killed by Vorarewen the brown bear at level 27 on the 64th Pyre 123rd year of Ascendancy at 12:13 Killed by Vorarewen the brown bear at level 27 on the 64th Pyre 123rd year of Ascendancy at 13:26 Killed by thought-forged bowman at level 27 on the 64th Pyre 123rd year of Ascendancy at 15:42 Killed by Kaladin at level 28 on the 64th Pyre 123rd year of Ascendancy at 17:51 Killed by Xanodhetira the war bear at level 28 on the 65th Pyre 123rd year of Ascendancy at 00:52 Killed by Kaladin's Inner Demon at level 28 on the 65th Pyre 123rd year of Ascendancy at 02:37 Killed by Kaladin's Inner Demon at level 28 on the 65th Pyre 123rd year of Ascendancy at 03:34 Killed by Xanodhetira the war bear at level 28 on the 65th Pyre 123rd year of Ascendancy at 03:57 Killed by Fioanl the human at level 28 on the 9th Mirth 123rd year of Ascendancy at 05:05 Killed by Odrin the human at level 28 on the 9th Mirth 123rd year of Ascendancy at 17:17 Killed by armoured skeleton warrior at level 28 on the 20th Dusk 123rd year of Ascendancy at 01:50 Killed by Lord of Skulls (warrior) at level 28 on the 20th Dusk 123rd year of Ascendancy at 01:59 Killed by Yvata the orc necromancer at level 28 on the 20th Dusk 123rd year of Ascendancy at 02:22 Killed by Yvata the orc necromancer at level 28 on the 20th Dusk 123rd year of Ascendancy at 02:56 Killed by armoured skeleton warrior at level 28 on the 20th Dusk 123rd year of Ascendancy at 03:06 Killed by armoured skeleton warrior at level 28 on the 20th Dusk 123rd year of Ascendancy at 03:16 Killed by Yvata the orc necromancer at level 28 on the 20th Dusk 123rd year of Ascendancy at 03:27 Killed by armoured skeleton warrior at level 28 on the 20th Dusk 123rd year of Ascendancy at 03:43 Killed by Yvata the orc necromancer at level 28 on the 20th Dusk 123rd year of Ascendancy at 04:23 Killed by armoured skeleton warrior at level 28 on the 20th Dusk 123rd year of Ascendancy at 04:42 Killed by armoured skeleton warrior at level 28 on the 20th Dusk 123rd year of Ascendancy at 04:54 Killed by enthralled slave at level 28 on the 34th Dusk 123rd year of Ascendancy at 14:30 Killed by elven corruptor at level 28 on the 29th Haze 123rd year of Ascendancy at 14:35 Killed by Grand Corruptor at level 28 on the 30th Haze 123rd year of Ascendancy at 08:22 Killed by elven tempest at level 28 on the 30th Haze 123rd year of Ascendancy at 09:01 Killed by Grand Corruptor at level 28 on the 30th Haze 123rd year of Ascendancy at 09:12 Killed by Grand Corruptor at level 28 on the 30th Haze 123rd year of Ascendancy at 09:26 Killed by Grand Corruptor at level 28 on the 30th Haze 123rd year of Ascendancy at 10:01 Killed by Grand Corruptor at level 28 on the 30th Haze 123rd year of Ascendancy at 10:16 Killed by elven cultist at level 28 on the 30th Haze 123rd year of Ascendancy at 15:27 Killed by Borfast the Broken at level 28 on the 31st Haze 123rd year of Ascendancy at 23:29 Killed by Glorumina the skeleton warrior at level 28 on the 31st Haze 123rd year of Ascendancy at 23:45 Killed by Glorumina the skeleton warrior at level 29 on the 32nd Haze 123rd year of Ascendancy at 00:12 Killed by Glorossra the skeleton warrior at level 29 on the 32nd Haze 123rd year of Ascendancy at 15:54 Killed by The Master at level 30 on the 36th Haze 123rd year of Ascendancy at 04:06 Killed by The Master at level 30 on the 36th Haze 123rd year of Ascendancy at 05:50 Killed by ghoul at level 30 on the 36th Haze 123rd year of Ascendancy at 07:17 Killed by armoured skeleton warrior at level 30 on the 36th Haze 123rd year of Ascendancy at 08:08 Killed by Porita the elder vampire at level 30 on the 36th Haze 123rd year of Ascendancy at 18:41 Killed by Poritha the poison ooze at level 31 on the 66th Haze 123rd year of Ascendancy at 05:33 Killed by Corrupted Oozemancer at level 31 on the 66th Haze 123rd year of Ascendancy at 06:37 Killed by Corrupted Oozemancer at level 31 on the 66th Haze 123rd year of Ascendancy at 07:27 Killed by red jelly at level 31 on the 66th Haze 123rd year of Ascendancy at 08:19 Killed by war hound at level 31 on the 66th Haze 123rd year of Ascendancy at 09:31 Killed by minotaur at level 31 on the 66th Haze 123rd year of Ascendancy at 10:29 Killed by Siluriawyn the crimson ooze at level 31 on the 66th Haze 123rd year of Ascendancy at 13:39 |
Primary Stats
Strength | 72 (base 48) |
Dexterity | 43 (base 10) |
Constitution | 29 (base 18) |
Magic | 95 (base 60) |
Willpower | 25 (base 12) |
Cunning | 45 (base 17) |
Resources
Life | 911/911 |
Mana | 355/355 |
Stamina | 188/188 |
Healing Factor | 1.4324687383467 |
Regeneration | 15.685532684896 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 7 |
Infravision | 5 |
Offense: Mainhand
Damage | 174 |
Accuracy | 50 |
Crit Chance | 26% |
APR | 7 |
Speed | 1.00 |
Offense: Spell
Spellpower | 81 |
Crit Chance | 25% |
Speed | 1 |
Offense: Mind
Mindpower | 36 |
Crit Chance | 12% |
Speed | 1 |
Offense: Damage Bonus
Darkness | +17% |
Nature | +13% |
Temporal | +14% |
Lightning | +45% |
Arcane | +13% |
Cold | +15% |
All | 0% |
Offense: Damage Penetration
Temporal | +10% |
Darkness | +10% |
Cold | +10% |
All | 0% |
Defense: Base
Armour (hardiness) | 13 (35.65183292883%) |
Defense | 34 |
Ranged Defense | 34 |
Fatigue | 0 |
Physical Save | 29 |
Spell Save | 31 |
Mental Save | 22 |
Defense: Resistances
Darkness | + 25%( 70%) |
Light | + 29%( 70%) |
Temporal | + 25%( 70%) |
Blight | + 27%( 70%) |
Cold | + 35%( 70%) |
All | + 19%( 70%) |
Defense: Immunities
Disarm Resistance | 20% |
Teleport Resistance | 10% |
Stun Resistance | 30% |
Instadeath Resistance | 100% |
Poison Resistance | 26% |
Inscriptions (3/3)
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 374 damage for 4 turns. Its effects scale with your Strength stat. |
Runes | Effective talent level: 1.0 Rune: DissipationUse mode: Activated Range: 10 Cooldown: 20 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you. |
Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell and usable during Aether Avatar Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 820% for 10 turns (90 total) and instantly restoring 41 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Class Talents
Technique / Combat techniques | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Air | 1.50 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Spell / Enhancement | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 5/5 |
Technique / Magical combat | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Technique / Two-handed assault | 1.00 |
| 5/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Spell / Earth | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Fire | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cunning / Dirty fighting | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Spell / Staff combat | 1.00 |
| 1/5 |
| 5/5 |
| 3/5 |
| 1/5 |
Race / Thalore | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.00 |
| 2/5 |
| 3/5 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Spell / Conveyance | 1.00 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Aegis | 1.00 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
talent | Shock Hands |
talent | Arcane Feed |
talent | Arcane Combat |
talent | Shielding |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. | active |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You failed to protect the injured seer from death by Glorumina the skeleton warrior. Escort: injured seer (level 1 of Dreadfell) | failed |
You successfully escorted the injured seer to the recall portal on level 2 of Daikara. Escort: injured seer (level 2 of Daikara)As a reward you improved Magic by +5. | done |
You successfully escorted the lost sun paladin to the recall portal on level 1 of Old Forest. Escort: lost sun paladin (level 1 of Old Forest)As a reward you improved Magic by +5. | done |
You failed to protect the lost sun paladin from death by Betytha the blue crystal. Escort: lost sun paladin (level 3 of Old Forest) | failed |
You failed to protect the lost sun paladin from death by grave wight. Escort: lost sun paladin (level 5 of Dreadfell) | failed |
You successfully escorted the lost warrior to the recall portal on level 4 of Old Forest. Escort: lost warrior (level 4 of Old Forest)As a reward you improved Strength by +5. | done |
You successfully escorted the repented thief to the recall portal on level 8 of Dreadfell. Escort: repented thief (level 8 of Dreadfell)As a reward you improved Cunning by +5. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge fire dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | active |
The Thaloren forest is disrupted. Corruption is spreading. Norgos the guardian bear is said to have gone mad. Madness of the AgesOn the western border of the forest a gloomy aura has been set up. Things inside are... twisted. * You have explored Norgos' Lair and put it to rest. * You have explored the Heart of the Gloom and slain the Withering Thing. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have unlocked the hall of reflections. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 179. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsYou have aided Stire of Derth in creating an elixir of precision. Marus of Elvala needs your help making an elixir of mysticism. He has given you some notes on the ingredients: * You've found the needed black mamba head. * 'Needed: one hummerhorn wing. If you've not encountered hummerhorns before, they're like wasps, only gigantic and lethal.' * 'Needed: one mummified bone. That is, a bone from a corpse that's undergone mummification. Actually, any bit of the body would do, but the bones are the only parts you're certain to find when you kick a mummy apart. I recommend finding one that doesn't apply curses.' Agrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * You've found the needed bear paw. * You've found the needed ice ant stinger. * 'Needed: one storm wyrm claw. I recommend severing one of their dewclaws. They're smaller and easier to remove, but they've never been blunted by use, so be careful you don't poke yourself. Oh yes, and don't get eaten.' Ungrol of Last Hope has completed an elixir of stoneskin without your aid. Ungrol of Last Hope needs your help making an elixir of foundations. He has given you some notes on the ingredients: * 'Needed: one multi-hued wyrm scale. If you think collecting one of these is hard, try liquefying one.' * 'Needed: one pouch of luminous horror dust. Not to be confused with radiant horrors. If you encounter the latter, then I suppose there are always more adventurers.' * You've found the needed vial of wight ectoplasm. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within5 lumberjacks have died. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! You decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
On feet | ![]() Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +3 Changes damage: +3% arcane / +6% temporal Spellpower: +15 (+3 eff.) Infravision radius: +2 Damage Shield penetration: +20% A pair of boots made of leather. |
Light source | ![]() Powered by arcane forces 0.00 Encumbrance. [Unique] Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +20% cold Changes resistances penetration: +10% cold Changes damage: +15% cold Spellpower: +10 (+2 eff.) Light radius: +5 It can be used to release a will o' the wisp that will explode against your foes for 400 cold damage (based on your Magic) Activation costs 20 power out of 20/20. This ancient, weathered lantern glows with a pale blue light emanating from several ghostly forms trapped within. The metal is icy cold to the touch. |
On head | ![]() Powered by arcane forces 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Defense: +2 (+1 eff.) Changes stats: +3 Mag / +3 Con Changes damage: +10% arcane Mana each turn: +0.90 Mana when hit: +1.20 Maximum mana: +40.00 Spellpower: +7 (+1 eff.) Activating this item is instant. It can be used to activate talent Arcane Eye, placing all other charms into a 10 cooldown : Effective talent level: 5.0 Power cost: 10 out of 10/10. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Summons an ethereal magical eye at the designated location that lasts for 25 turns. The eye cannot be seen or attacked by other creatures, and possesses magical vision that allows it to see any creature in a 9 range around it. It does not require light to do so, but it cannot see through walls. Casting the eye does not take a turn. Only one arcane eye can exist at any given time. At level 4, if cast on a creature it will follow it until it expires, or until the creature dies. At level 5, it will place a magical marker on the creatures, negating invisibility and stealth effects. A pointy cloth hat, very wizardly... |
Tool | ![]() Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 5 When wielded/worn: Armour: +10 Changes stats: +3 Wil Changes resistances: +12% light Reduces incoming crit damage: 5.00% Disarm immunity: +20% Teleport immunity: +10% Maximum psi: +10.00 Mindpower: +10 (+5 eff.) It can be used to fire a magical bolt dealing 400 fire damage Activation puts all charms on cooldown for 15 turns. When used: * Heal for 92. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
On fingers | ![]() Powered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Physical power: +10 (+1 eff.) Changes stats: +3 Wil / +4 Mag Spellpower: +34 (+6 eff.) Mindpower: +8 (+4 eff.) Damage Shield penetration: +30% Defense after a teleport: +15 Resist all after a teleport: +15% New effects duration reduction after a teleport: +15% Rings make your fingers look great! |
On fingers | ![]() Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Stun/Freeze immunity: +30% Life regen: +8.00 Maximum life: +50.00 Healing mod.: +12% Rings make your fingers look great! |
Around waist | ![]() Infused by nature 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes stats: +3 Wil Maximum life: +30.00 Maximum mana: +40.00 Spellpower: +5 (+1 eff.) Spell crit. chance: +3% A belt that goes around your waist. |
In main hand | ![]() Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 4 It must be held with both hands. Base power: 31.0 - 37.2 Uses stat: 130% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +5 Crit. chance: +4.5% Attack speed: 100% When wielded/worn: Changes damage: +31% lightning Talent granted: +1 Command Staff Spellpower: +28 (+5 eff.) Spell crit. chance: +4% Staves designed for wielders of magic, by the greats of the art. |
On hands | ![]() Powered by arcane forces Crafted by a master 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 2 When wielded/worn: Changes stats: +3 Mag Changes resistances: +8% darkness / +8% temporal Changes resistances penetration: +10% darkness / +10% temporal Changes damage: +8% darkness / +8% temporal N.Energy each turn: +0.20 Spellpower on spell critical (stacks up to 3 times): +4 Spellpower: +2 (+0 eff.) Spell crit. chance: +3% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Talent on hit(spell): Dust to Dust (10% chance level 2). Said to have belonged to a lost Anorithil, stars are reflected in the myriad surfaces of these otherworldly bindings. |
Main armor | ![]() Infused by nature 2.00 Encumbrance. Type: armor / cloth ; tier 4 When wielded/worn: Changes stats: +2 Con Changes resistances: +10% blight / +13% all Changes damage: +13% nature Poison immunity: +26% Disease immunity: +29% Life regen: +2.70 Maximum life: +65.00 Healing mod.: +16% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Cloak | ![]() Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 (+1 eff.) Changes stats: +4 Dex / +3 Wil / +1 Cun / +5 Con Light radius: +2 Infravision radius: +3 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Around neck | ![]() Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Armour penetration: +2 Changes stats: +5 Cun / +9 Dex Changes damage: +9% darkness Physical save: +3 (+1 eff.) Hate when firing a critical mind attack: +2.00 Only die when reaching: -80.00 life Maximum hate: +8.00 Amulets make your neck look great! |
Inventory
![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to create up to 3 images of yourself that taunt nearby enemies each turn and immediately after being summoned. Only one image can be created per enemy in radius 10 with the first being created near the closest enemy. Images inherit all of your life, resistance, armor, defense, and armor hardiness. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
![]() Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 93 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
![]() Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Fatigue: -5% Changes stats: +4 Dex / +1 Mag / +5 Cun / +5 Con Life regen: +2.00 Stamina each turn: +0.50 Mana each turn: +0.10 Spellpower on spell critical (stacks up to 3 times): +2 Maximum mana: +34.00 Movement speed: +10% Amulets make your neck look great! |
![]() Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Fatigue: -5% Mental save: -7 (-5 eff.) You heal for 2.5% of the damage you deal. Healing during current combat: 0.00 You won the Ring of Blood trial, and this is your reward. |
![]() Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour penetration: +9 Physical crit. chance: +4.0% Physical power: +5 (+1 eff.) Armour: +5 Defense: +20 (+9 eff.) Changes resistances: +12% nature Changes damage: +9% mind Maximum life: +100.00 Defense after a teleport: +15 Resist all after a teleport: +15% New effects duration reduction after a teleport: +15% A pair of boots made of leather. |
![]() Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Life regen: +1.00 Stamina each turn: +0.50 Maximum stamina: +24.00 Healing mod.: +12% A pair of boots made of leather. |
![]() Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +10 Defense: +5 (+3 eff.) Fatigue: +3% Changes stats: +4 Mag / +5 Wil Changes resistances: +3% all Changes damage: +6% blight / +8% arcane Physical save: +6 (+3 eff.) Spell crit. chance: +3% A cap made of leather. |
![]() Requires: - Strength 22 Crafted by a master 9.00 Encumbrance. [Unique] Type: armor / light ; tier 2 When wielded/worn: Armour: +6 Defense: +4 (+2 eff.) Ranged Defense: +8 (+4 eff.) Fatigue: +10% Changes stats: +5 Str / +3 Con Maximum encumbrance: +20 Knockback immunity: +50% Life regen: +2.00 Stamina each turn: +1.00 Maximum life: +45.00 Maximum stamina: +45.00 Size category: +1 A rough hide made from a massive beast. Seeing as it's so weathered but still usable, maybe it's a bit special... |
![]() Requires: - Strength 18 Infused by nature Crafted by a master Infused by psionic forces 9.00 Encumbrance. [Random Unique] Type: armor / light ; tier 4 When wielded/worn: Armour: +7 Defense: +12 (+6 eff.) Fatigue: +8% Effects on melee hit: * 20% chance to reduce strength, dexterity, and constitution by 35 Damage when hit (Melee): 2 blight Changes stats: +7 Str / +6 Wil / +3 Cun Changes resistances: +12% acid / +25% physical / +15% darkness / +6% fire / +13% lightning / +13% cold Changes resistances penetration: +25% arcane Mental save: +18 (+9 eff.) Mindpower: +12 (+5 eff.) Light radius: +1 It can be used to activate talent Track, placing all other charms into a 30 cooldown : Effective talent level: 2.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 17 for 5 turns. The radius will increase with your Cunning. A suit of armour made of leather. |
![]() Requires: - Massive armour training - Strength 35 Crafted by a master 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 3 When wielded/worn: Armour: +20 Defense: +10 (+5 eff.) Fatigue: +24% Changes stats: +5 Con Changes resistances: -15% acid / +15% physical Reduces opponents crit chance: 20% Physical save: +15 (+7 eff.) Knockback immunity: +30% Life regen: +2.00 Maximum life: +50.00 Inch-thick stralite plates lock together with voratun joints. The whole suit looks impenetrable, but has clearly been subjected to terrible treatment - great dents and misshaping warps, and caustic fissures bored across the surface. Though clearly a powerful piece, it must once have been much greater. |
![]() 0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+3 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+3 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str Infravision radius: +2 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
![]() Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 3 When wielded/worn: Changes stats: +2 Str Changes resistances penetration: +12% physical When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() Powered by arcane forces Crafted by a master 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +8% blight / +8% darkness Blindness immunity: +25% Confusion immunity: +12% Spellpower: +4 (+0 eff.) Spell crit. chance: +4% Light radius: +9 Infravision radius: +5 See stealth: +11 See invisible: +13 The wearer is treated as an undead. The wearer no longer has to breathe. It can be used to activate talent Track, placing all other charms into a 40 cooldown : Effective talent level: 3.0 Power cost: 40 out of 40/40. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 19 for 6 turns. The radius will increase with your Cunning. A normal brass lantern, enhanced by alchemy to make it brighter. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
![]() Infused by psionic forces 2.00 Encumbrance. [Random Unique] Type: charm / torque ; tier 4 When wielded/worn: Changes resistances: +9% darkness / +15% acid Changes damage: +6% cold It can be used to setup a psionic shield, reducing all damage taken by 113 for 5 turns Activation puts all charms on cooldown for 25 turns. When used: * Increase all damage by 19% for 2 turns. * Increase the duration of 2 beneficial effects by 2. Torques are made by powerful psionics to store psionic powers. |
![]() Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 3 It can be used to project a gust of wind in a cone knocking all creatures back 9 spaces and dealing 225 physical damage Activation puts all charms on cooldown for 15 turns. Torques are made by powerful psionics to store psionic powers. |
![]() Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 2 It can be used to sting an enemy dealing 212 nature damage over 7 turns and reducing their healing by 50% Activation puts all charms on cooldown for 15 turns. Natural totems are made by powerful wilders to store nature power. |
![]() Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 3 It can be used to heal yourself and all friendly characters within 10 spaces for 236 Activation puts all charms on cooldown for 15 turns. When used: * Increase the duration of 2 beneficial effects by 2. Natural totems are made by powerful wilders to store nature power. |
![]() Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 2 It can be used to heal yourself and all friendly characters within 10 spaces for 308 Activation puts all charms on cooldown for 21 turns. Natural totems are made by powerful wilders to store nature power. |
![]() Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 4 It can be used to sting an enemy dealing 362 nature damage over 7 turns and reducing their healing by 50% Activation puts all charms on cooldown for 15 turns. When used: * Increase all damage penetration by 10% for 2 turns. Natural totems are made by powerful wilders to store nature power. |
![]() 0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
![]() Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 3 It can be used to create a shield absorbing up to 552 damage on yourself and all friendly characters within 10 spaces for 4 turns Activation puts all charms on cooldown for 28 turns. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
By Kaladin the Thalore Arcane Blade level 31
39th Haze 123rd year of Ascendancy at 07:18 see stats
By Kaladin the Thalore Arcane Blade level 27
64th Pyre 123rd year of Ascendancy at 06:19 see stats
By Kaladin the Thalore Arcane Blade level 31
41st Haze 123rd year of Ascendancy at 17:18 see stats
By Kaladin the Thalore Arcane Blade level 23
46th Regrowth 123rd year of Ascendancy at 06:08 see stats
By Kaladin the Thalore Arcane Blade level 21
5th Regrowth 123rd year of Ascendancy at 05:46 see stats
By Kaladin the Thalore Arcane Blade level 15
39th Haze 122nd year of Ascendancy at 02:21 see stats
By Kaladin the Thalore Arcane Blade level 17
62nd Haze 122nd year of Ascendancy at 14:18 see stats
By Kaladin the Thalore Arcane Blade level 10
75th Dusk 122nd year of Ascendancy at 08:33 see stats
By Kaladin the Thalore Arcane Blade level 20
3rd Decay 122nd year of Ascendancy at 04:49 see stats
By Kaladin the Thalore Arcane Blade level 30
35th Haze 123rd year of Ascendancy at 19:59 see stats
By Kaladin the Thalore Arcane Blade level 31
66th Haze 123rd year of Ascendancy at 08:59 see stats
By Kaladin the Thalore Arcane Blade level 21
9th Allure 123rd year of Ascendancy at 01:29 see stats
By Kaladin the Thalore Arcane Blade level 27
12nd Pyre 123rd year of Ascendancy at 20:44 see stats
By Kaladin the Thalore Arcane Blade level 11
11st Haze 122nd year of Ascendancy at 12:13 see stats
By Kaladin the Thalore Arcane Blade level 28
65th Pyre 123rd year of Ascendancy at 08:09 see stats
By Kaladin the Thalore Arcane Blade level 8
3rd Mirth 122nd year of Ascendancy at 07:48 see stats
By Kaladin the Thalore Arcane Blade level 14
30th Haze 122nd year of Ascendancy at 08:54 see stats
By Kaladin the Thalore Arcane Blade level 10
75th Dusk 122nd year of Ascendancy at 20:48 see stats
By Kaladin the Thalore Arcane Blade level 26
11st Pyre 123rd year of Ascendancy at 00:23 see stats
By Kaladin the Thalore Arcane Blade level 17
80th Haze 122nd year of Ascendancy at 12:11 see stats
By Kaladin the Thalore Arcane Blade level 30
36th Haze 123rd year of Ascendancy at 08:01 see stats
Log
There is a teleportation circle to the surface here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...
Saving done.
Saving game...
Saving done.
Ran for 4 turns (stop reason: interesting character).
Ran for 4 turns (stop reason: interesting character).
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
There is a teleportation circle to the surface here (press '' or right click to use).
Ran for 12 turns (stop reason: at exit).
Movement Mode: Passive.
Movement Mode: Default.
You don't see how to get there...
You don't see how to get there...
You don't see how to get there...
You don't see how to get there...
Saving game...
Saving done.