Chell 2 the level 2 Cornac Archer by Calubar

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassArcher
Level / Exp2 / 28%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity18 (base 18)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning12 (base 12)

Resources

Life-3/122
Stamina103/103
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth15.703251193202
See Invisible15.703251193202

Offense: Mainhand

Damage25
Accuracy25
Crit Chance2%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower11
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (38.594633868923%)
Defense23
Ranged Defense23
Fatigue0
Physical Save7
Spell Save7
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Cunning / Poisons1.00
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Archery training1.30
2/5
0/5
0/5
0/5
Technique / Reflexes1.30
0/5
0/5
0/5
0/5
Technique / Marksmanship1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
0/5
Technique / Mobility1.00
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Quiver
Light source
Main armor
In main hand

Inventory

Achievements

Log

Saving done.
Talent Infusion: Regeneration is ready to use.
Talent Infusion: Healing is ready to use.

Resting starts...

Talent Apply Poison is ready to use.
Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Infusion: Wild is ready to use.
Rested for 7 turns (stop reason: all resources and life at maximum).


You are sent back to the material plane!
Chell 2 shoots!
Skeleton warrior hits Chell 2 for 36 physical damage.
Chell 2's Shoot hits Skeleton warrior for
42 physical damage.
Skeleton magus misses Chell 2.
Skeleton warrior hits Chell 2 for 24 physical, 9 cold (33 total damage).

Chell 2 shoots!
Skeleton warrior misses Chell 2.
Chell 2's Shoot hits Skeleton warrior for
28 physical damage.
Skeleton warrior misses Chell 2.
Skeleton magus misses Chell 2.

Chell 2 shoots!
Skeleton warrior hits Chell 2 for 31 physical damage.
Chell 2's Shoot hits Skeleton warrior for
22 physical damage.
Skeleton warrior hits Chell 2 for 25 physical damage.
Chell 2 the level 2 cornac archer was battered to death by a skeleton warrior on level 1 of Trollmire.