Jinn the level 3 Thalore Solipsist by binmaze

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceThalore
ClassSolipsist
Level / Exp3 / 13%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity15 (base 10)
Constitution14 (base 10)
Magic8 (base 10)
Willpower25 (base 24)
Cunning14 (base 14)

Resources

Life-3/114
Psi88/118
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage6
Accuracy25
Crit Chance4%
APR12
Speed1.00

Offense: Offhand

Damage5
Accuracy25
Crit Chance4%
APR12
Speed1.00

Offense: Spell

Spellpower8
Crit Chance2%
Speed1

Offense: Mind

Mindpower24.3
Crit Chance4%
Speed1

Offense: Damage Bonus

All+13%

Defense: Base

Armour (hardiness)2 (30%)
Defense1.75
Ranged Defense1.75
Fatigue1
Physical Save9.1
Spell Save11.55
Mental Save13.65

Defense: Resistances

All+ 27%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Psychic Assault1.30
3/5
0/5
0/5
0/5
Psionic / Dream Smith1.30
0/5
0/5
0/5
0/5
Psionic / Solipsism1.30
1/5
0/5
0/5
0/5
Psionic / Slumber1.30
0/5
0/5
0/5
0/5
Psionic / Thought-Forms1.30
3/5
0/5
0/5
0/5
Psionic / Distortion1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Psionic / Feedback1.30
0/5
0/5
0/5
0/5
Psionic / Mentalism1.30
1/5
0/5
0/5
0/5
Psionic / Dreaming1.30
1/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5

Effects

talent
beneficial effect
detrimental effect
beneficial effect

Quests

active

Equipment

On hands
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

Talent Mind Sear is ready to use.

Thought-forged warrior killed Copperhead snake!
Resting starts...

Talent Infusion: Regeneration is ready to use.
Jinn uses Infusion: Regeneration.

Jinn starts regenerating health quickly.

Rested for 4 turns (stop reason: all resources and life at maximum).


Jinn stops regenerating health quickly.

Ran for 3 turns (stop reason: hostile spotted to the west (Velinn the brown bear)).


Talent Infusion: Regeneration is ready to use.

Jinn uses Wrath of the Woods.

Jinn radiates power.

Jinn uses Mind Sear.

Jinn hits Velinn the brown bear for 109 mind damage.
Velinn the brown bear rushes out!

Velinn the brown bear performs a melee critical strike against Jinn!
Jinn is dazed!

Jinn converts some damage to Psi!
Velinn the brown bear hits Jinn for 11 to psi, 50 physical, 1 to psi, 4 nature, 1 to psi, 4 temporal (71 total damage).

Jinn uses Infusion: Wild.

Jinn is not dazed anymore.

Jinn is cured!

Jinn lessens the pain.

Velinn the brown bear uses Ice Claw.

Saving game...