Jinn the level 3 Thalore Solipsist by binmaze

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsItems Vault 1.0.3
Stone Wardens DLC Class 1.0.3
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceThalore
ClassSolipsist
Level / Exp3 / 48%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity13 (base 10)
Constitution11 (base 10)
Magic8 (base 10)
Willpower25 (base 24)
Cunning14 (base 14)

Resources

Life103/103
Psi118/118
Psi_feedback0/100
Healing Factor1
Regeneration12.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage5
Accuracy19
Crit Chance4%
APR12
Speed1.00

Offense: Offhand

Damage5
Accuracy19
Crit Chance4%
APR12
Speed1.00

Offense: Spell

Spellpower8
Crit Chance2%
Speed1

Offense: Mind

Mindpower23.05
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense1.05
Ranged Defense1.05
Fatigue0
Physical Save8.05
Spell Save11.55
Mental Save13.65

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Psychic Assault1.30
4/5
0/5
0/5
0/5
Psionic / Dream Smith1.30
0/5
0/5
0/5
0/5
Psionic / Solipsism1.30
2/5
0/5
0/5
0/5
Psionic / Slumber1.30
0/5
0/5
0/5
0/5
Psionic / Thought-Forms1.30
1/5
0/5
0/5
0/5
Psionic / Distortion1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Psionic / Feedback1.30
1/5
0/5
0/5
0/5
Psionic / Mentalism1.30
1/5
0/5
0/5
0/5
Psionic / Dreaming1.30
1/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5

Effects

talent
detrimental effect
beneficial effect

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Jinn starts regenerating health quickly.
Jinn stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Jinn uses Infusion: Regeneration.

Jinn starts regenerating health quickly.

Jinn stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Jinn uses Infusion: Regeneration.

Jinn starts regenerating health quickly.

Jinn stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Jinn uses Infusion: Regeneration.

Jinn starts regenerating health quickly.

Jinn stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Jinn uses Infusion: Regeneration.

Jinn starts regenerating health quickly.

Jinn stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Jinn uses Infusion: Regeneration.

Jinn starts regenerating health quickly.

There is a way to the next level here (press '' or right click to use).
Ran for 51 turns (stop reason: at exit).


You gain 0.25 gold from the transmogrification of
iron shield (4 def, 2 armour, 20 block).
You gain 3.13 gold from the transmogrification of
scholar's pair of iron boots of tirelessness (0 def, 3 armour).
You gain 1.70 gold from the transmogrification of
balanced iron greatsword (9.5-15.2 power, 1 apr).
You gain 0.05 gold from the transmogrification of
copper ring.
There is a way to the previous level here (press '' or right click to use).
You feel mildly anxious, and walk with caution.