Kekor the level 5 Skeleton Skirmisher by Lorcanis

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceSkeleton
ClassSkirmisher
Level / Exp5 / 29%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 10)
Dexterity30 (base 19)
Constitution12 (base 10)
Magic10 (base 10)
Willpower22 (base 17)
Cunning18 (base 18)

Resources

Life-14/165
Stamina136/142
Healing Factor1.0164835164835
Regeneration5.2435359529328

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Stealth23.286325232638
See Invisible23.286325232638

Offense: Mainhand

Damage41
Accuracy28
Crit Chance6%
APR1
Speed0.80

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower15
Crit Chance3%
Speed1

Offense: Mind

Mindpower23
Crit Chance3%
Speed1

Offense: Damage Bonus

Fire+10%

Defense: Base

Armour (hardiness)14 (38.536585365854%)
Defense35
Ranged Defense38
Fatigue7.669446550417
Physical Save11
Spell Save11
Mental Save14

Defense: Resistances

Acid+ 19%( 70%)
Nature+ 24%( 70%)
Darkness+ 24%( 70%)
Cold+ 19%( 70%)
Lightning+ 32%( 70%)
Fire+ 35%( 70%)
All+ 15%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Cunning / Called Shots1.30
1/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
3/5
0/5
0/5
0/5
Technique / Tireless Combatant1.30
3/5
0/5
0/5
0/5
Technique / Buckler Training1.30
2/5
1/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
2/5
1/5
0/5
0/5
Cunning / Survival1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
1/5
0/5
0/5

Effects

beneficial effect
detrimental effect
beneficial effect

Quests

active
done

Equipment

On feet
Quiver
On hands
On head
Main armor
Light source
In off hand
Cloak
In main hand

Inventory

Achievements

Log

Skeleton archer shoots!

Kekor casts Rune: Phase Door.

Kekor is out of phase.


Resting starts...

Kekor is no longer out of phase.

Talent Rune: Phase Door is ready to use.
The shield around Kekor crumbles.

Rested for 11 turns (stop reason: all resources and life at maximum).


Skeleton archer's Shoot misses
Kekor.
Skeleton archer shoots!

Ran for 2 turns (stop reason: taken damage).


Skeleton archer's Shoot hits
Kekor for 58 physical, 8 temporal, 8 nature, 26 physical (100 total damage).
Kekor casts Rune: Shielding.

A shield forms around Kekor.

Kekor uses Kneecapper.

Skeleton archer shrugs off the effect 'Pinned to the ground'!
Kekor's Kneecapper hits Skeleton archer for
70 physical damage.
Skeleton archer shoots!


Skeleton archer's Shoot hits
Kekor for (73 absorbed), 0 physical, (8 absorbed), 0 temporal, (8 absorbed), 0 nature, (26 absorbed), 0 physical (0 total damage).
Kekor casts Rune: Phase Door.

Kekor is out of phase.

Skeleton archer shoots!

Your shield crumbles under the damage!

The shield around Kekor crumbles.

Saving game...