
Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.3.1 |
| Addons | Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Ashes of Urh'Rok 1.2.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.3.0Donators/Buyers bonus! Steamtech UI 1.1.4 |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Thalore |
| Class | Rogue |
| Level / Exp | 30 / 60% |
| Size | medium |
| Lifes / Deaths | Killed by skeleton warrior at level 5 on the 76th Pyre 122nd year of Ascendancy at 18:35 / 191Killed by white worm mass at level 5 on the 7th Dusk 122nd year of Ascendancy at 04:58 Killed by red crystal at level 5 on the 8th Dusk 122nd year of Ascendancy at 13:29 Killed by large brown snake at level 5 on the 8th Dusk 122nd year of Ascendancy at 14:11 Killed by degenerated skeleton warrior at level 5 on the 8th Dusk 122nd year of Ascendancy at 15:14 Killed by skeleton warrior at level 5 on the 9th Dusk 122nd year of Ascendancy at 04:14 Killed by Spellblaze Crystal at level 6 on the 9th Dusk 122nd year of Ascendancy at 18:02 Killed by mean looking elven guard at level 7 on the 11st Dusk 122nd year of Ascendancy at 06:10 Killed by elven mage at level 7 on the 11st Dusk 122nd year of Ascendancy at 20:21 Killed by mean looking elven guard at level 7 on the 12nd Dusk 122nd year of Ascendancy at 17:50 Killed by elven warrior at level 7 on the 12nd Dusk 122nd year of Ascendancy at 18:17 Killed by elven guard at level 7 on the 12nd Dusk 122nd year of Ascendancy at 19:48 Killed by mean looking elven guard at level 7 on the 12nd Dusk 122nd year of Ascendancy at 23:33 Killed by mean looking elven guard at level 7 on the 12nd Dusk 122nd year of Ascendancy at 23:47 Killed by elven guard at level 7 on the 13rd Dusk 122nd year of Ascendancy at 00:39 Killed by Cyryvea the elven guard at level 7 on the 13rd Dusk 122nd year of Ascendancy at 11:24 Killed by Siledhetta the elven mage at level 7 on the 13rd Dusk 122nd year of Ascendancy at 20:21 Killed by mean looking elven guard at level 7 on the 14th Dusk 122nd year of Ascendancy at 13:16 Killed by elven tempest at level 7 on the 15th Dusk 122nd year of Ascendancy at 08:53 Killed by Rhaloren Inquisitor at level 8 on the 15th Dusk 122nd year of Ascendancy at 18:39 Killed by Mayymina the skeleton warrior at level 11 on the 53rd Dusk 122nd year of Ascendancy at 01:08 Killed by poisoned deep water at level 12 on the 64th Dusk 122nd year of Ascendancy at 13:48 Killed by brittle clear ooze at level 12 on the 64th Dusk 122nd year of Ascendancy at 14:43 Killed by poisoned deep water at level 12 on the 64th Dusk 122nd year of Ascendancy at 17:00 Killed by forest wight at level 12 on the 67th Dusk 122nd year of Ascendancy at 01:54 Killed by skeleton master archer at level 12 on the 67th Dusk 122nd year of Ascendancy at 04:56 Killed by skeleton warrior at level 12 on the 67th Dusk 122nd year of Ascendancy at 07:14 Killed by skeleton warrior at level 12 on the 67th Dusk 122nd year of Ascendancy at 10:03 Killed by skeleton mage at level 12 on the 67th Dusk 122nd year of Ascendancy at 12:08 Killed by forest wight at level 12 on the 67th Dusk 122nd year of Ascendancy at 14:06 Killed by ghoul at level 12 on the 67th Dusk 122nd year of Ascendancy at 16:16 Killed by skeleton warrior at level 12 on the 67th Dusk 122nd year of Ascendancy at 17:38 Killed by skeleton master archer at level 12 on the 67th Dusk 122nd year of Ascendancy at 18:54 Killed by Glorothra the large brown snake at level 13 on the 70th Dusk 122nd year of Ascendancy at 14:34 Killed by Weirdling Beast at level 13 on the 70th Dusk 122nd year of Ascendancy at 23:03 Killed by Damara at level 14 on the 5th Haze 122nd year of Ascendancy at 00:05 Killed by Damara at level 14 on the 5th Haze 122nd year of Ascendancy at 16:06 Killed by Sandworm Queen at level 14 on the 5th Haze 122nd year of Ascendancy at 19:03 Killed by Zubulle the dremling at level 15 on the 10th Haze 122nd year of Ascendancy at 08:04 Killed by brecklorn at level 15 on the 10th Haze 122nd year of Ascendancy at 20:35 Killed by brecklorn at level 15 on the 10th Haze 122nd year of Ascendancy at 21:58 Killed by orc high pyromancer at level 16 on the 30th Haze 122nd year of Ascendancy at 16:48 Killed by orc high pyromancer at level 16 on the 30th Haze 122nd year of Ascendancy at 18:44 Killed by orc high pyromancer at level 16 on the 30th Haze 122nd year of Ascendancy at 19:12 Killed by fire imp at level 16 on the 30th Haze 122nd year of Ascendancy at 19:57 Killed by orc high pyromancer at level 16 on the 30th Haze 122nd year of Ascendancy at 20:55 Killed by luminous horror at level 16 on the 31st Haze 122nd year of Ascendancy at 01:11 Killed by fire drake hatchling at level 16 on the 31st Haze 122nd year of Ascendancy at 17:48 Killed by snow giant boulder thrower at level 16 on the 32nd Haze 122nd year of Ascendancy at 15:16 Killed by snow giant chieftain at level 17 on the 32nd Haze 122nd year of Ascendancy at 16:46 Killed by snow giant thunderer at level 17 on the 32nd Haze 122nd year of Ascendancy at 17:39 Killed by Burb the snow giant champion at level 17 on the 32nd Haze 122nd year of Ascendancy at 23:50 Killed by Aerawyn the snow giant at level 17 on the 33rd Haze 122nd year of Ascendancy at 00:05 Killed by Burb the snow giant champion at level 17 on the 33rd Haze 122nd year of Ascendancy at 00:27 Killed by snow giant boulder thrower at level 17 on the 33rd Haze 122nd year of Ascendancy at 03:00 Killed by faeros at level 17 on the 33rd Haze 122nd year of Ascendancy at 04:04 Killed by Burb the snow giant champion at level 17 on the 33rd Haze 122nd year of Ascendancy at 04:59 Killed by Aerawyn the snow giant at level 18 on the 33rd Haze 122nd year of Ascendancy at 06:42 Killed by ultimate teluvorta at level 18 on the 34th Haze 122nd year of Ascendancy at 10:38 Killed by Mayiwen the greater telugoroth at level 18 on the 34th Haze 122nd year of Ascendancy at 13:25 Killed by Mayiwen the greater telugoroth at level 18 on the 34th Haze 122nd year of Ascendancy at 15:08 Killed by Mayiwen the greater telugoroth at level 18 on the 34th Haze 122nd year of Ascendancy at 15:17 Killed by Mayiwen the greater telugoroth at level 18 on the 34th Haze 122nd year of Ascendancy at 16:39 Killed by Rantha the Abomination at level 18 on the 35th Haze 122nd year of Ascendancy at 08:12 Killed by Cyrinor the dredgling at level 18 on the 35th Haze 122nd year of Ascendancy at 14:11 Killed by temporal stalker at level 18 on the 35th Haze 122nd year of Ascendancy at 16:56 Killed by dredge at level 18 on the 35th Haze 122nd year of Ascendancy at 18:52 Killed by Chronolith Twin at level 19 on the 36th Haze 122nd year of Ascendancy at 00:19 Killed by fire drake at level 19 on the 36th Haze 122nd year of Ascendancy at 07:11 Killed by Zubybrethra the fire drake hatchling at level 19 on the 36th Haze 122nd year of Ascendancy at 09:11 Killed by snow giant boulder thrower at level 19 on the 36th Haze 122nd year of Ascendancy at 10:19 Killed by snow giant thunderer at level 19 on the 36th Haze 122nd year of Ascendancy at 11:38 Killed by shadow at level 20 on the 36th Haze 122nd year of Ascendancy at 21:47 Killed by ghast at level 20 on the 36th Haze 122nd year of Ascendancy at 22:22 Killed by Veleda the luminous horror at level 20 on the 54th Haze 122nd year of Ascendancy at 09:41 Killed by luminous horror at level 20 on the 54th Haze 122nd year of Ascendancy at 10:56 Killed by Veleda the luminous horror at level 20 on the 54th Haze 122nd year of Ascendancy at 12:55 Killed by Veleda the luminous horror at level 20 on the 54th Haze 122nd year of Ascendancy at 14:33 Killed by Bethinor the eternal bone giant at level 20 on the 64th Haze 122nd year of Ascendancy at 08:44 Killed by Bethinor the eternal bone giant at level 20 on the 64th Haze 122nd year of Ascendancy at 10:05 Killed by gwelgoroth at level 20 on the 77th Haze 122nd year of Ascendancy at 22:56 Killed by Rat Lich at level 20 on the 78th Haze 122nd year of Ascendancy at 13:35 Killed by Rat Lich at level 20 on the 78th Haze 122nd year of Ascendancy at 15:46 Killed by Rat Lich at level 20 on the 78th Haze 122nd year of Ascendancy at 18:59 Killed by orc soldier at level 21 on the 16th Regrowth 123rd year of Ascendancy at 23:09 Killed by Gebretha the Guardian at level 21 on the 17th Regrowth 123rd year of Ascendancy at 03:57 Killed by fire drake hatchling at level 21 on the 17th Regrowth 123rd year of Ascendancy at 09:07 Killed by Lisayawen the Guardian at level 21 on the 17th Regrowth 123rd year of Ascendancy at 13:25 Killed by Lisayawen the Guardian at level 21 on the 17th Regrowth 123rd year of Ascendancy at 14:41 Killed by orc soldier at level 21 on the 18th Regrowth 123rd year of Ascendancy at 02:19 Killed by devourer at level 21 on the 18th Regrowth 123rd year of Ascendancy at 06:27 Killed by Noiela the human at level 22 on the 44th Regrowth 123rd year of Ascendancy at 18:52 Killed by Wiceli the halfling at level 22 on the 44th Regrowth 123rd year of Ascendancy at 20:26 Killed by Noiela the human at level 22 on the 44th Regrowth 123rd year of Ascendancy at 22:43 Killed by Isilekira the elven corruptor at level 22 on the 65th Regrowth 123rd year of Ascendancy at 20:25 Killed by Aeruyalle the gwelgoroth at level 22 on the 66th Regrowth 123rd year of Ascendancy at 04:11 Killed by Grand Corruptor at level 22 on the 66th Regrowth 123rd year of Ascendancy at 10:56 Killed by Xeruma the greater gwelgoroth at level 22 on the 66th Regrowth 123rd year of Ascendancy at 15:10 Killed by heavy bone giant at level 22 on the 72nd Regrowth 123rd year of Ascendancy at 18:57 Killed by skeleton mage at level 22 on the 72nd Regrowth 123rd year of Ascendancy at 19:19 Killed by skeleton archer at level 22 on the 72nd Regrowth 123rd year of Ascendancy at 22:52 Killed by skeleton archer at level 22 on the 73rd Regrowth 123rd year of Ascendancy at 03:12 Killed by luminous horror at level 23 on the 33rd Pyre 123rd year of Ascendancy at 19:35 Killed by animated mummy wrappings at level 23 on the 34th Pyre 123rd year of Ascendancy at 00:42 Killed by armoured skeleton warrior at level 23 on the 34th Pyre 123rd year of Ascendancy at 04:20 Killed by Belada the black bear at level 23 on the 34th Pyre 123rd year of Ascendancy at 04:37 Killed by skeleton warrior at level 23 on the 34th Pyre 123rd year of Ascendancy at 12:04 Killed by minotaur at level 23 on the 34th Pyre 123rd year of Ascendancy at 12:42 Killed by Ivura the cold drake hatchling at level 23 on the 34th Pyre 123rd year of Ascendancy at 13:49 Killed by Ivura the cold drake hatchling at level 23 on the 34th Pyre 123rd year of Ascendancy at 15:22 Killed by storm wyrm at level 24 on the 35th Pyre 123rd year of Ascendancy at 07:31 Killed by armoured skeleton warrior at level 24 on the 35th Pyre 123rd year of Ascendancy at 12:02 Killed by armoured skeleton warrior at level 24 on the 35th Pyre 123rd year of Ascendancy at 12:31 Killed by Ce'Nadhessra the rotting mummy at level 24 on the 35th Pyre 123rd year of Ascendancy at 23:33 Killed by Ce'Nadhessra the rotting mummy at level 24 on the 36th Pyre 123rd year of Ascendancy at 00:06 Killed by Mayirann the giant lightning ant at level 24 on the 36th Pyre 123rd year of Ascendancy at 01:38 Killed by Greater Mummy Lord at level 24 on the 36th Pyre 123rd year of Ascendancy at 14:58 Killed by Greater Mummy Lord at level 24 on the 36th Pyre 123rd year of Ascendancy at 15:56 Killed by Greater Mummy Lord at level 24 on the 36th Pyre 123rd year of Ascendancy at 17:08 Killed by Greater Mummy Lord at level 24 on the 36th Pyre 123rd year of Ascendancy at 18:55 Killed by Greater Mummy Lord at level 24 on the 36th Pyre 123rd year of Ascendancy at 21:02 Killed by Greater Mummy Lord at level 24 on the 36th Pyre 123rd year of Ascendancy at 22:26 Killed by cutpurse at level 24 on the 37th Pyre 123rd year of Ascendancy at 14:39 Killed by Islydhenn the rotting mummy at level 24 on the 38th Pyre 123rd year of Ascendancy at 00:58 Killed by armoured skeleton warrior at level 24 on the 38th Pyre 123rd year of Ascendancy at 05:49 Killed by armoured skeleton warrior at level 24 on the 38th Pyre 123rd year of Ascendancy at 06:13 Killed by vampire lord at level 24 on the 38th Pyre 123rd year of Ascendancy at 08:27 Killed by Belawyn the carrion worm mass at level 24 on the 39th Pyre 123rd year of Ascendancy at 18:38 Killed by rotting mummy at level 24 on the 39th Pyre 123rd year of Ascendancy at 19:30 Killed by multi-hued drake at level 24 on the 40th Pyre 123rd year of Ascendancy at 17:29 Killed by elven warrior at level 24 on the 41st Pyre 123rd year of Ascendancy at 19:10 Killed by elven corruptor at level 24 on the 42nd Pyre 123rd year of Ascendancy at 06:39 Killed by elven cultist at level 25 on the 42nd Pyre 123rd year of Ascendancy at 08:19 Killed by elven blood mage at level 25 on the 42nd Pyre 123rd year of Ascendancy at 15:20 Killed by elven cultist at level 25 on the 43rd Pyre 123rd year of Ascendancy at 08:12 Killed by elven cultist at level 25 on the 43rd Pyre 123rd year of Ascendancy at 09:37 Killed by elven blood mage at level 25 on the 43rd Pyre 123rd year of Ascendancy at 12:30 Killed by Kryl-Feijan at level 25 on the 43rd Pyre 123rd year of Ascendancy at 21:32 Killed by elven tempest at level 25 on the 44th Pyre 123rd year of Ascendancy at 04:42 Killed by elven cultist at level 25 on the 45th Pyre 123rd year of Ascendancy at 00:20 Killed by shadow at level 25 on the 65th Pyre 123rd year of Ascendancy at 23:00 Killed by Veleda the luminous horror at level 25 on the 4th Mirth 123rd year of Ascendancy at 08:36 Killed by ogre pounder at level 26 on the 1st Summertide 123rd year of Ascendancy at 08:13 Killed by venom drake at level 27 on the 7th Flare 123rd year of Ascendancy at 12:39 Killed by Veludheth the venom drake at level 27 on the 7th Flare 123rd year of Ascendancy at 14:38 Killed by venom drake hatchling at level 27 on the 7th Flare 123rd year of Ascendancy at 19:48 Killed by Zubaldakira the giant yellow ant at level 27 on the 8th Flare 123rd year of Ascendancy at 14:04 Killed by skeleton master archer at level 28 on the 5th Dusk 123rd year of Ascendancy at 23:09 Killed by Bethinor the eternal bone giant at level 28 on the 15th Dusk 123rd year of Ascendancy at 12:06 Killed by Bethinor the eternal bone giant at level 28 on the 15th Dusk 123rd year of Ascendancy at 13:13 Killed by Bethinor the eternal bone giant at level 28 on the 15th Dusk 123rd year of Ascendancy at 13:55 Killed by Bethinor the eternal bone giant at level 28 on the 15th Dusk 123rd year of Ascendancy at 15:35 Killed by Bethinor the eternal bone giant at level 28 on the 15th Dusk 123rd year of Ascendancy at 17:47 Killed by Bethinor the eternal bone giant at level 28 on the 15th Dusk 123rd year of Ascendancy at 19:33 Killed by Bethinor the eternal bone giant at level 28 on the 15th Dusk 123rd year of Ascendancy at 21:28 Killed by Bethinor the eternal bone giant at level 28 on the 15th Dusk 123rd year of Ascendancy at 23:27 Killed by Bethinor the eternal bone giant at level 28 on the 16th Dusk 123rd year of Ascendancy at 01:29 Killed by Bethinor the eternal bone giant at level 28 on the 16th Dusk 123rd year of Ascendancy at 02:57 Killed by Bethinor the eternal bone giant at level 28 on the 16th Dusk 123rd year of Ascendancy at 04:31 Killed by Bethinor the eternal bone giant at level 28 on the 16th Dusk 123rd year of Ascendancy at 07:05 Killed by skeleton warrior at level 28 on the 16th Dusk 123rd year of Ascendancy at 21:31 Killed by skeleton warrior at level 28 on the 35th Dusk 123rd year of Ascendancy at 15:32 Killed by Ivubeth the vampire at level 28 on the 35th Dusk 123rd year of Ascendancy at 15:53 Killed by fiery orc wyrmic at level 28 on the 36th Dusk 123rd year of Ascendancy at 06:32 Killed by orc pyromancer at level 28 on the 36th Dusk 123rd year of Ascendancy at 07:38 Killed by elder vampire at level 29 on the 37th Dusk 123rd year of Ascendancy at 09:14 Killed by skeleton mage at level 29 on the 37th Dusk 123rd year of Ascendancy at 12:09 Killed by fire drake at level 29 on the 38th Dusk 123rd year of Ascendancy at 04:15 Killed by fire drake hatchling at level 29 on the 38th Dusk 123rd year of Ascendancy at 04:46 Killed by grave wight at level 29 on the 38th Dusk 123rd year of Ascendancy at 21:05 Killed by barrow wight at level 29 on the 40th Dusk 123rd year of Ascendancy at 07:00 Killed by skeleton warrior at level 29 on the 40th Dusk 123rd year of Ascendancy at 19:58 Killed by elder vampire at level 29 on the 40th Dusk 123rd year of Ascendancy at 22:18 Killed by luminous horror at level 29 on the 41st Dusk 123rd year of Ascendancy at 00:39 Killed by skeleton warrior at level 29 on the 41st Dusk 123rd year of Ascendancy at 02:48 Killed by skeleton warrior at level 29 on the 41st Dusk 123rd year of Ascendancy at 04:37 Killed by Filio Flightfond at level 29 on the 41st Dusk 123rd year of Ascendancy at 12:46 Killed by skeleton mage at level 29 on the 41st Dusk 123rd year of Ascendancy at 19:10 Killed by orc archer at level 29 on the 42nd Dusk 123rd year of Ascendancy at 07:17 Killed by orc grand master assassin at level 29 on the 42nd Dusk 123rd year of Ascendancy at 08:43 Killed by orc pyromancer at level 29 on the 42nd Dusk 123rd year of Ascendancy at 10:48 Killed by ghoulking at level 30 on the 42nd Dusk 123rd year of Ascendancy at 17:21 Killed by brittle clear ooze at level 30 on the 53rd Dusk 123rd year of Ascendancy at 20:43 Killed by Mayiribeth the poison ooze at level 30 on the 54th Dusk 123rd year of Ascendancy at 04:43 Killed by Mayiribeth the poison ooze at level 30 on the 54th Dusk 123rd year of Ascendancy at 06:01 Killed by Corrupted Oozemancer at level 30 on the 54th Dusk 123rd year of Ascendancy at 08:25 Killed by Corrupted Oozemancer at level 30 on the 54th Dusk 123rd year of Ascendancy at 10:05 Killed by Corrupted Oozemancer at level 30 on the 54th Dusk 123rd year of Ascendancy at 11:57 Killed by blue jelly at level 30 on the 54th Dusk 123rd year of Ascendancy at 14:21 Killed by Zubama the poison ooze at level 30 on the 54th Dusk 123rd year of Ascendancy at 16:09 Killed by Damara at level 30 on the 54th Dusk 123rd year of Ascendancy at 16:17 |
Primary Stats
| Strength | 30 (base 12) |
| Dexterity | 65 (base 52) |
| Constitution | 59 (base 37) |
| Magic | 14 (base 10) |
| Willpower | 29 (base 10) |
| Cunning | 72 (base 41) |
Resources
| Life | 866/866 |
| Stamina | 234/234 |
| Equilibrium | 0 |
| Healing Factor | 1.17 |
| Regeneration | 5.0895 |
Speed
| Mental | +15% |
| Attack | +15% |
| Movement | -73.333333333333% |
| Spell | +15% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 4 |
| Infravision | 5 |
| ESP Range | 10 |
| ESP Kinds | animal/canine |
Offense: Mainhand
| Damage | 90 |
| Accuracy | 40 |
| Crit Chance | 41% |
| APR | 32 |
| Speed | 0.78 |
Offense: Offhand
| Damage | 67 |
| Accuracy | 40 |
| Crit Chance | 34% |
| APR | 21 |
| Speed | 0.87 |
Offense: Spell
| Spellpower | 19 |
| Crit Chance | 25% |
| Speed | 0.8695652173913 |
Offense: Mind
| Mindpower | 39.05 |
| Crit Chance | 20% |
| Speed | 0.8695652173913 |
Offense: Damage Bonus
| All | +10% |
Defense: Base
| Armour (hardiness) | 23.73 (68.103448275862%) |
| Defense | 42.63024734572 |
| Ranged Defense | 42.63024734572 |
| Fatigue | 27 |
| Physical Save | 39.075 |
| Spell Save | 36.025 |
| Mental Save | 43.116666666667 |
Defense: Resistances
| All | 0%( 70%) |
Defense: Immunities
| Disarm Resistance | 90% |
| Pinning Resistance | 10% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 5% |
Inscriptions (4/4)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 23 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 259 damage for 4 turns. Its effects scale with your Constitution stat. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 22 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 168 damage for 4 turns. Its effects scale with your Magic stat. |
| Runes | Effective talent level: 1.0 Rune of the RiftUse mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (87% of a turn) Is: a spell Description: Inflicts 361.76 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. |
| Runes | Effective talent level: 1.0 Rune: Biting GaleUse mode: Activated Range: melee/personal Cooldown: 22 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to direct a cone of chilling stormwind doing 193.59 cold damage. The storm will soak enemies hit reducing their resistance to stuns by 50% then attempt to freeze them for 3 turns with an apply power of 55. The deep cold also crystalizes your mind, removing one random detrimental mental effect from you. Its effects scale with your Cunning stat. |
Class Talents
| Cunning / Poisons | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Cunning / Stealth | 1.40 |
| 5/5 |
| 5/5 |
| 2/5 |
| 5/5 |
| Cunning / Trapping | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Dual weapons | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Lethality | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Dirty fighting | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Dual techniques | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Cunning / Scoundrel | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Technique / Acrobatics | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Thalore | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| 5/5 |
Effects
| talent | Lacerating Strikes |
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You successfully escorted the lone alchemist to the recall portal on level 1 of Old Forest. Escort: lone alchemist (level 1 of Old Forest)As a reward you improved Dexterity by +1. | done |
You successfully escorted the lone alchemist to the recall portal on level 3 of Norgos Lair. Escort: lone alchemist (level 3 of Norgos Lair)As a reward you improved Dexterity by +1. | done |
You failed to protect the lost anorithil from death by snow giant thunderer. Escort: lost anorithil (level 6 of Dreadfell) | failed |
You successfully escorted the lost sun paladin to the recall portal on level 2 of Norgos Lair. Escort: lost sun paladin (level 2 of Norgos Lair)As a reward you improved talent Chant of Fortress (+1 level(s)). | done |
You successfully escorted the lost warrior to the recall portal on level 2 of Daikara. Escort: lost warrior (level 2 of Daikara)As a reward you improved talent Vitality (+1 level(s)). | done |
You successfully escorted the lost warrior to the recall portal on level 3 of Old Forest. Escort: lost warrior (level 3 of Old Forest)As a reward you improved talent Vitality (+1 level(s)). | done |
You successfully escorted the worried loremaster to the recall portal on level 4 of Dreadfell. Escort: worried loremaster (level 4 of Dreadfell)As a reward you improved talent Spit Poison (+1 level(s)). | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge fire dragon that dwelled there. | done |
The Thaloren forest is disrupted. Corruption is spreading. Norgos the guardian bear is said to have gone mad. Madness of the AgesOn the western border of the forest a gloomy aura has been set up. Things inside are... twisted. * You have explored Norgos' Lair and put it to rest. * You have explored the Heart of the Gloom and slain the Withering Thing. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 200. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of the fox. He has given you some notes on the ingredients: * 'Needed: one electric eel tail. I know, I know. Where does the eel stop and the tail start? It doesn't much matter. The last ten inches or so should do nicely.' * You've found the needed pouch of luminous horror dust. * You've found the needed chunk of ghoul flesh. Marus of Elvala has completed an elixir of the savior without your aid. Marus of Elvala needs your help making an elixir of mastery. He has given you some notes on the ingredients: * You've found the needed xorn fragment. * You've found the needed bear paw. * You've found the needed faerlhing fang. Agrimley the hermit needs your help making an elixir of serendipity. He has given you some notes on the ingredients: * You've found the needed vial of squid ink. * You've found the needed bloated horror heart. * You've found the needed warg claw. You have aided Agrimley the hermit in creating an elixir of focus. Ungrol of Last Hope needs your help making an elixir of foundations. He has given you some notes on the ingredients: * 'Needed: one naga tongue. Best results occur with tongues never tainted by profanity, so if you happen to know any saintly nagas...' * You've found the needed honey tree root. * You've found the needed skeleton mage skull. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | active |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within2 lumberjacks have died. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! You decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | blood-soaked pair of hardened leather boots of rushing (0 def, 3 armour) blood-soaked pair of hardened leather boots of rushing (0 def, 3 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour penetration: +5 Physical crit. chance: +4.0% Physical power: +5 (+2 eff.) Armour: +3 Fatigue: +3% Changes stats: +2 Str / +3 Con It can be used to activate talent Rush, placing all other charms into a 22 cooldown : Effective talent level: 1.3 Power cost: 22 out of 25/25. Range: 6 Travel Speed: instantaneous Description: Rushes toward your target with incredible speed. If the target is reached, you get a free attack doing 120% weapon damage. If the attack hits, the target is dazed for 3 turns. You must rush from at least 2 tiles away. A pair of boots made of leather. |
| Light source | preserving alchemist's lamp preserving alchemist's lampInfused by nature 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes stats: +2 Con Changes resistances: +7% blight Life regen: +2.50 Light radius: +3 A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | Steel Helm of Garkul (0 def, 6 armour) Steel Helm of Garkul (0 def, 6 armour)Requires: - Strength 16 - Talent Armour Training Infused by nature 3.00 Encumbrance. [Unique] Type: armor / head ; tier 2 It is part of a set of items. Another of Garkul's heirlooms would bring out his spirit. When wielded/worn: Armour: +6 Fatigue: +8% Changes stats: +5 Str / +4 Wil / +5 Con Changes damage: +10% physical Talent mastery: +0.20 Technique / Thuggery Physical save: +12 (+4 eff.) Spell save: +12 (+5 eff.) Mental save: +12 (+4 eff.) A great helm that belonged to Garkul the Devourer, one of the greatest orcs ever to live. |
| On hands | Fists of the Desert Scorpion (8 def, 4 armour) Fists of the Desert Scorpion (8 def, 4 armour)Requires: - Talent Armour Training Crafted by a master Infused by psionic forces 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 3 When wielded/worn: Armour: +4 Defense: +8 (+3 eff.) Changes stats: +3 Str / +3 Wil / +3 Cun Changes damage: +8% physical Talent mastery: +0.20 Technique / Grappling Disarm immunity: +40% Mindpower: +3 (+1 eff.) It can be used to activate talent Mindhook (costing 14 power out of 24/24) : Effective talent level: 4.0 Power cost: 14 out of 24/24. Range: 6 Travel Speed: instantaneous Is: a mind power Description: Briefly extend your telekinetic reach to grab an enemy and haul them towards you. Works on enemies up to 6 squares away. The cooldown decreases, and the range increases, with additional talent points spent. These wickedly spiked gauntlets belonged to an orc captain in the Age of Pyre who conquered the western sands, using them as a base to lay raids on Elvala to the south. Known as The Scorpion, he seemed unconquerable in battle, able to pull enemies towards him with vicious mental force and lay down lethal blows on them. Often a flurry of these yellow and black gauntlets would be the last thing great Shaloren mages would see before having the life crushed from them. Finally The Scorpion was defeated by the alchemist Nessylia, who went to face the fiendish orc alone. The captain pulled the elf towards him with a brutish cackle, but before he could batter the life from her flesh she tore off her robes, revealing eighty incendiary bombs strapped to her flesh. With a spark from her fingers she triggered an explosion that could be seen for miles around. To this day Nessylia is still remembered in song for the sacrifice of her immortal life to protect her people. |
| Tool | Eternity's Counter Eternity's CounterPowered by arcane forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 4 When wielded/worn: Changes resistances: +15% temporal / -15% all Reduce damage by fixed amount: +0 all Changes damage: +15% temporal / +10% all Movement speed: -20% Combat speed: +15% Casting speed: +15% Mental speed: +15% Offers either offensive or defensive benefits, depending on the position of the sands. It can be used to flip the hourglass (sands currently flowing towards entropy), costing 18 power out of 20/20. This hourglass of otherworldly crystal appears to be filled with countless tiny gemstones in place of sand. As they fall, you feel the flow of time change around you. |
| On fingers | Elemental Fury Elemental FuryPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +3 Cun / +3 Mag Changes damage: +12% lightning / +12% fire / +12% arcane / +12% cold All your damage is converted and split into arcane, fire, cold and lightning. This ring shines with many colors. |
| On fingers | gold ring 'Turotorain' gold ring 'Turotorain'Infused by nature Crafted by a master Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Physical power: +7 (+2 eff.) Effects on melee hit: * 40% chance to corrode armour Changes stats: +6 Str / +6 Wil / +6 Cun / +6 Con Changes resistances: +6% acid / +26% cold / +6% temporal Changes damage: +13% cold / +6% temporal Mindpower: +6 (+2 eff.) Rings can have magical properties. |
| Around neck | starseer's stralite amulet of the eclipse starseer's stralite amulet of the eclipsePowered by arcane forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Damage (Melee): 10 light / 9 darkness Effects when hit in melee: * 11% chance to blind * 9% chance to inflict damage reduction Changes stats: +3 Mag Changes damage: +5% physical / +5% temporal / +16% light / +15% darkness Spellpower: +5 (+3 eff.) Spell crit. chance: +5% Amulets can have magical properties. |
| In main hand | Swordbreaker (25-32.5 power, 20 apr) Swordbreaker (25-32.5 power, 20 apr)Requires: - Dexterity 10 - Cunning 10 Crafted by a master 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 Base power: 25.0 - 32.5 Uses stats: 50% Cun, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +20 Physical crit. chance: +15.0% Attack speed: 111% On weapon crit: * Breaks enemy weapon. When wielded/worn: Armour Hardiness: +20% Defense: +15 (+6 eff.) Changes stats: +8 Cun / +8 Dex Talent granted: +1 Dagger Block Physical save: +15 (+5 eff.) Disarm immunity: +50% Can block like a shield, potentially disarming the enemy. This ordinary blade is made of fine, sturdy voratun and outfitted with jagged hooks along the edge. This simple appearance belies a great power - the hooked maw of this dagger broke many a blade and the stride of many would-be warriors. |
| Around waist | Skystreak the rough leather belt Skystreak the rough leather beltInfused by nature 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Damage when hit (Melee): 4 lightning Changes resistances: +6% mind Pinning immunity: +10% Maximum life: +31.00 A belt that goes around your waist. |
| In off hand | Emalaith the stralite dagger (40-52 power, 9 apr) Emalaith the stralite dagger (40-52 power, 9 apr)Requires: - Dexterity 35 Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 4 Base power: 40.0 - 52.0 Uses stats: 45% Cun, 45% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +9 Physical crit. chance: +8.0% Attack speed: 100% When wielded/worn: Changes resistances: +3% acid / +9% fire Spell save: +25 (+10 eff.) Mental save: +12 (+4 eff.) Disease immunity: +10% Knockback immunity: +5% Sharp, short and deadly. |
| Cloak | Serpentine Cloak (10 def, 0 armour) Serpentine Cloak (10 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 3 When wielded/worn: Defense: +10 (+4 eff.) Changes stats: +6 Cun / +5 Con Changes resistances penetration: +15% nature Talent mastery: +0.10 Cunning / Stealth It can be used to activate talent Phase Door (costing 26 power out of 60/60) : Effective talent level: 2.0 Power cost: 26 out of 60/60. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Teleports you randomly within a small range of up to 7 grids. At level 4, it allows you to specify which creature to teleport. At level 5, it allows you to choose the target area (radius 4). If the target area is not in line of sight, there is a chance the spell will fizzle. The range will increase with your Spellpower. Cunning and malice seem to emanate from this cloak. |
| Main armor | enlightening dwarven-steel mail armour of Eyal (3 def, 8 armour) enlightening dwarven-steel mail armour of Eyal (3 def, 8 armour)Requires: - Strength 28 - Talent Armour Training Infused by nature Infused by psionic forces 14.00 Encumbrance. Type: armor / heavy ; tier 3 When wielded/worn: Armour: +8 Defense: +3 (+1 eff.) Fatigue: +16% Changes stats: +5 Cun / +5 Wil Mental save: +10 (+3 eff.) Life regen: +1.60 Maximum life: +61.00 Healing mod.: +17% A suit of armour made of mail. |
Inventory
Brodalin the gold amulet Brodalin the gold amuletInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Changes stats: +2 Cun / +4 Str Critical mult.: +5.00% Mental save: +3 (+1 eff.) Psi when hit: +0.08 Maximum hate: +4.00 Amulets can have magical properties. |
copper amulet of willpower (+4) copper amulet of willpower (+4)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes stats: +4 Wil Amulets can have magical properties. |
Bloodcaller BloodcallerInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Fatigue: -5% Mental save: -7 (-2 eff.) Life leech chance: +15% Life leech: +30% You won the Ring of Blood trial, and this is your reward. |
copper ring of nature (+20%) copper ring of nature (+20%)Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes resistances: +20% nature Changes damage: +10% nature Rings can have magical properties. |
copper ring of tenacity copper ring of tenacityCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Disarm immunity: +20% Pinning immunity: +21% Knockback immunity: +23% Maximum life: +21.00 Rings can have magical properties. |
sneakthief's gold ring of clarity sneakthief's gold ring of clarityCrafted by a master Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Accuracy: +7 (+2 eff.) Changes stats: +6 Cun / +4 Dex Mental save: +5 (+2 eff.) Confusion immunity: +30% Rings can have magical properties. |
sneakthief's gold ring of life sneakthief's gold ring of lifeInfused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Accuracy: +7 (+2 eff.) Changes stats: +6 Cun / +6 Dex Life regen: +1.10 Maximum life: +63.00 Healing mod.: +13% Rings can have magical properties. |
titan's steel ring of the mind (+11%) titan's steel ring of the mind (+11%)Infused by nature Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +3 Con Changes resistances: +11% mind Changes damage: +11% mind Physical save: +6 (+2 eff.) Rings can have magical properties. |
Delidig (26-33.8 power, 7 apr) Delidig (26-33.8 power, 7 apr)Requires: - Dexterity 24 Infused by psionic forces 1.00 Encumbrance. Type: weapon / dagger ; tier 3 Base power: 26.0 - 33.8 Uses stats: 45% Cun, 45% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc This weapon will act as a psionic focus. Armour Penetration: +7 Physical crit. chance: +6.0% Attack speed: 100% On weapon hit: * 14% chance to cause random gloom Damage (Melee): +8 mind When wielded/worn: Accuracy: +6 (+2 eff.) Physical crit. chance: +1.0% Changes stats: +3 Cun / +1 Wil Sharp, short and deadly. |
Eredil the Coalbiter (10-13 power, 5 apr) Eredil the Coalbiter (10-13 power, 5 apr)Requires: - Dexterity 11 Infused by psionic forces 1.00 Encumbrance. Type: weapon / dagger ; tier 1 Base power: 10.0 - 13.0 Uses stats: 45% Cun, 45% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc This weapon will act as a psionic focus. Armour Penetration: +5 Physical crit. chance: +4.0% Attack speed: 100% On weapon hit: * 20% chance to inflict damage reduction * 8% chance to cause random gloom Damage (Melee): +5 mind Burst (radius 2) on crit: +4 darkness When wielded/worn: Damage when hit (Melee): 8 darkness Changes stats: +1 Cun / +1 Wil Sharp, short and deadly. |
Unerring Scalpel (15-19.5 power, 25 apr) Unerring Scalpel (15-19.5 power, 25 apr)Requires: - Cunning 16 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 1 Base power: 15.0 - 19.5 Uses stats: 45% Cun, 55% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +25 Physical crit. chance: +0.0% Attack speed: 100% Damage Shield penetration (this weapon only): +50% When wielded/worn: Accuracy: +20 (+7 eff.) Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. This scalpel was used by the dread sorcerer Kor'Pul when he began learning the necromantic arts in the Age of Dusk. Many were the bodies, living and dead, that became unwilling victims of his terrible experiments. |
chilling dwarven-steel dagger of massacre (23-29.9 power, 7 apr) chilling dwarven-steel dagger of massacre (23-29.9 power, 7 apr)Requires: - Dexterity 24 Powered by arcane forces Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 3 Base power: 23.0 - 29.9 Uses stats: 45% Cun, 45% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +7 Physical crit. chance: +6.0% Attack speed: 100% Damage (Melee): +8 cold Sharp, short and deadly. |
hateful dwarven-steel dagger of massacre (23.5-30.55 power, 7 apr) hateful dwarven-steel dagger of massacre (23.5-30.55 power, 7 apr)Requires: - Dexterity 24 Crafted by a master Infused by psionic forces 1.00 Encumbrance. Type: weapon / dagger ; tier 3 Base power: 23.5 - 30.6 Uses stats: 45% Cun, 45% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +7 Physical crit. chance: +6.0% Attack speed: 100% Damage (Melee): +9 darkness Damage against: +7% Living Sharp, short and deadly. |
ranger's elm longbow of fire ranger's elm longbow of fireRequires: - Dexterity 11 - Talent Shoot Powered by arcane forces Crafted by a master 4.00 Encumbrance. Type: weapon / longbow ; tier 1 It must be held with both hands. Accuracy bonus: +0.2% crit / acc Attack speed: 125% Firing range: +7 Damage (Ranged): +6 fire When wielded/worn: Changes stats: +1 Dex Changes damage: +8% fire Longbows are used to shoot arrows at your foes. |
This item will automatically be transmogrified when you leave the level. hateful pulsing mindstar of balance (13-14.3 power, 32 apr, mind damage)hateful pulsing mindstar of balance (13-14.3 power, 32 apr, mind damage) Requires: - Willpower 35 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 4 It is part of a set of items. This psionic mindstar hates not to be wrathful. Base power: 13.0 - 14.3 Uses stats: 45% Wil, 25% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +32 Physical crit. chance: +4.5% Attack speed: 100% When wielded/worn: Changes resistances penetration: +8% mind / +9% darkness Changes damage: +9% mind / +13% darkness Physical save: +7 (+3 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+2 eff.) Equilibrium when hit: +1.10 Mindpower: +8 (+3 eff.) Mental crit. chance: +4% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Gravitational Staff (30-36 power, 8 apr, physical element) Gravitational Staff (30-36 power, 8 apr, physical element)Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 130% Mag Damage type: Gravity pin Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +8 Attack speed: 100% When wielded/worn: Changes resistances: +15% physical Changes damage: +10% temporal / +20% physical Talent masteries: +0.10 Chronomancy / Gravity +0.10 Chronomancy / Matter +0.10 Spell / Earth Spellpower: +25 (+13 eff.) Spell crit. chance: +7% It can be used to activate talent Gravity Spike (costing 13 power out of 14/14) : Effective talent level: 3.0 Power cost: 13 out of 14/14. Range: 6 Travel Speed: instantaneous Is: a spell Description: Creates a gravity spike in a radius of 3 that moves all targets towards the spell's center and inflicts 78.75 physical (gravity) damage. Each target moved beyond the first increases the damage by 9.84 (up to a maximum of 39.38 bonus damage). Targets take reduced damage the further they are from the epicenter (20% less per tile). The damage dealt will scale with your Spellpower. Time and Space seem to warp and bend around the massive tip of this stave. |
Staff of Destruction (20-24 power, 4 apr, physical element) Staff of Destruction (20-24 power, 4 apr, physical element)Requires: - Magic 24 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 20.0 - 24.0 Uses stat: 150% Mag Damage type: Fire Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +4 Attack speed: 100% When wielded/worn: Changes damage: +20% lightning / +20% fire / +20% arcane / +20% cold Talent granted: +1 Command Staff Spellpower: +10 (+6 eff.) Spell crit. chance: +15% Talent on hit(spell): Impending Doom (10% chance level 1). This unique-looking staff is carved with runes of destruction. |
This item will automatically be transmogrified when you leave the level. Zuboretta the elven-wood starstaff (31-37.2 power, 8 apr, physical element)Zuboretta the elven-wood starstaff (31-37.2 power, 8 apr, physical element) Requires: - Magic 35 Powered by arcane forces Infused by nature Crafted by a master 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 4 Base power: 31.0 - 37.2 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +8 Physical crit. chance: +4.5% Attack speed: 100% Burst (radius 2) on crit: +4 blight When wielded/worn: Accuracy: +13 (+4 eff.) Physical crit. chance: +9.0% Physical power: +8 (+3 eff.) Changes stats: +9 Con Changes damage: +31% physical Talent granted: +1 Command Staff Critical mult.: +12.00% Reduces incoming crit damage: 5.00% Life regen: +1.30 Only die when reaching: -60.00 life Spellpower: +31 (+16 eff.) Spell crit. chance: +7% Healing mod.: +18% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level. earthen elven-wood magestaff of might (25-30 power, 5 apr, lightning element)earthen elven-wood magestaff of might (25-30 power, 5 apr, lightning element) Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 4 It must be held with both hands. Base power: 25.0 - 30.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +5 Physical crit. chance: +4.5% Attack speed: 100% When wielded/worn: Armour: +6 Armour Hardiness: +10% Changes damage: +25% lightning Talent granted: +1 Command Staff Physical save: +7 (+3 eff.) Spellpower: +12 (+6 eff.) Spell crit. chance: +16% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level. elven-wood vilestaff 'Blindblur' (25-30 power, 5 apr, acid element)elven-wood vilestaff 'Blindblur' (25-30 power, 5 apr, acid element) Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 4 It must be held with both hands. Base power: 25.0 - 30.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +5 Physical crit. chance: +4.5% Attack speed: 100% When wielded/worn: Armour: +2 Changes resistances: +6% blight / +3% light / +3% darkness Changes resistances penetration: +12% acid / +4% light Changes damage: +25% acid / +9% light Talent granted: +1 Command Staff Physical save: +25 (+9 eff.) Knockback immunity: +5% Spellpower on spell critical (stacks up to 3 times): +6 Spellpower: +12 (+6 eff.) Spell crit. chance: +13% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level. warbringer's stralite waraxe of crippling (34-47.6 power, 5 apr)warbringer's stralite waraxe of crippling (34-47.6 power, 5 apr) Requires: - Strength 35 Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 4 Base power: 34.0 - 47.6 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +5 Physical crit. chance: +6.5% Attack speed: 100% On weapon crit: * cripple the target When wielded/worn: Physical crit. chance: +8.0% Physical power: +8 (+3 eff.) Changes stats: +1 Con Changes resistances penetration: +9% physical Disarm immunity: +22% One-handed war axes. |
This item will automatically be transmogrified when you leave the level. warbringer's stralite waraxe of nature (28-39.2 power, 5 apr)warbringer's stralite waraxe of nature (28-39.2 power, 5 apr) Requires: - Strength 35 Infused by nature Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 4 Base power: 28.0 - 39.2 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +5 Physical crit. chance: +6.5% Attack speed: 100% When wielded/worn: Physical power: +9 (+3 eff.) Changes stats: +3 Con Changes resistances: +5% all Changes resistances penetration: +9% nature / +9% physical Disarm immunity: +18% One-handed war axes. |
noble's rough leather belt of unlife noble's rough leather belt of unlifePowered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes resistances: +6% blight Reduced damage from: +16% Summoned The wearer is treated as an undead. The wearer no longer has to breathe. A belt that goes around your waist. |
Wrap of Stone (0 def, 10 armour) Wrap of Stone (0 def, 10 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 2 When wielded/worn: Armour: +10 Armour Hardiness: +15% Changes resistances: +5% physical Changes damage: +5% physical Talent masteries: +0.20 Chronomancy / Gravity +0.10 Spell / Stone +0.10 Chronomancy / Matter +0.20 Spell / Earth Spellpower: +6 (+4 eff.) It can be used to activate talent Stone Wall (costing 52 power out of 60/60) : Effective talent level: 1.0 Power cost: 52 out of 60/60. Range: 7 Travel Speed: instantaneous Is: a spell Description: Entomb yourself in a wall of stone for 3 turns. At level 4, it becomes targetable. Any hostile creature caught in the radius will also suffer 63.03 physical damage. Duration and damage will improve with your Spellpower. This thick cloak is incredibly tough, yet bends and flows with ease. |
This item will automatically be transmogrified when you leave the level. insulating pair of dwarven-steel boots of evasion (13 def, 4 armour)insulating pair of dwarven-steel boots of evasion (13 def, 4 armour) Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +4 Defense: +13 (+5 eff.) Fatigue: +3% Changes resistances: +9% cold / +8% fire It can be used to activate talent Evasion, placing all other charms into a 26 cooldown : Effective talent level: 3.9 Power cost: 26 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Your quick wit allows you to see attacks before they land, granting you a 34% chance to completely evade them and granting you 34 defense for 8 turns. Duration increases with Willpower, and chance to evade and defense with Cunning and Dexterity. Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
traveler's pair of rough leather boots of tirelessness (0 def, 1 armour) traveler's pair of rough leather boots of tirelessness (0 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Fatigue: -4% Maximum encumbrance: +20 Physical save: +5 (+2 eff.) Stamina each turn: +0.40 Maximum stamina: +14.00 A pair of boots made of leather. |
Crystle's Astral Bindings (0 def, 0 armour) Crystle's Astral Bindings (0 def, 0 armour)Powered by arcane forces Crafted by a master 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 2 When wielded/worn: Changes stats: +3 Mag Changes resistances: +8% darkness / +8% temporal Changes resistances penetration: +10% darkness / +10% temporal Changes damage: +8% darkness / +8% temporal N.Energy each turn: +0.20 Spellpower on spell critical (stacks up to 3 times): +4 Spellpower: +2 (+2 eff.) Spell crit. chance: +3% Talent on hit(spell): Dust to Dust (10% chance level 2). Said to have belonged to a lost Anorithil, stars are reflected in the myriad surfaces of these otherworldly bindings. |
Wyrmbreath (0 def, 4 armour) Wyrmbreath (0 def, 4 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 2 When wielded/worn: Armour: +4 Changes stats: +5 Wil Changes resistances: +18% fire / +10% darkness / +10% nature Changes damage: +10% fire It can be used to activate talent Fire Breath (costing 21 power out of 24/24) : Effective talent level: 2.0 Power cost: 21 out of 24/24. Range: melee/personal Travel Speed: instantaneous Is: a mind power and a nature gift Description: You breathe fire in a frontal cone of radius 6. Any target caught in the area will take 153.87 fire damage over 3 turns, and has a 25% chance of being Flameshocked for 3 turns, stunning them. The damage will increase with your Strength, and the critical chance is based on your Mental crit rate. Each point in fire drake talents also increases your fire resistance by 1%. These dragon scale gloves are tipped with the claws and teeth of a vicious Wyrm. The gloves are warm to the touch. |
sand rough leather gloves of dexterity (+3) (0 def, 6 armour) sand rough leather gloves of dexterity (+3) (0 def, 6 armour)Infused by nature Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Accuracy: +10 (+3 eff.) Armour: +6 Damage (Melee): 6 physical Changes stats: +3 Dex Changes damage: +4% physical Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Decayed Visage (0 def, 0 armour) Decayed Visage (0 def, 0 armour)Requires: - Magic 25 - Willpower 20 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Damage when hit (Melee): 4 darkness / 10 vim draining blight Changes stats: +3 Mag / +5 Wil Changes resistances: +11% blight / +11% darkness / +5% arcane Changes damage: +8% blight / +9% arcane Spell save: +11 (+5 eff.) Mental save: +9 (+3 eff.) Maximum vim: +25.00 Spell crit. chance: +2% It can be used to activate talent Vimsense (costing 22 power out of 45/45) : Effective talent level: 2.0 Power cost: 22 out of 45/45. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Feel the very existence of creatures around you for 5 turns, in a radius of 10. The evil touch will reduce their blight resistance by 9%, but also make them aware of you. The resistance reduction will improve with your Spellpower. A desiccated mask of human skin, all that remains of a necromancer from the Age of Pyre who failed to achieve lichdom. The transformative process partially succeeded, leaving him unable to die as his body slowly rotted from the inside out over several years. Now his spirit resides within this last bit of mummified flesh, still hungering for eternal life. |
Hat of Arcane Understanding (2 def, 0 armour) Hat of Arcane Understanding (2 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 3 It is part of a set of items. Only supremacy of the arcane can release its full power. When wielded/worn: Defense: +2 (+1 eff.) Changes resistances: +20% arcane Talent mastery: +0.20 Spell / Meta Talent cooldown: Disruption Shield (-10 turns) Mana each turn: +2.00 A traditional pointed wizard's hat, made of fine purple elven-silk and decorated with bright silver runes. You sense it has been passed from ancient times, and has been born on the heads of great mages. Touching the cloth you feel a sense of knowledge and power from bygone ages, yet it is partly sealed away, waiting for a trigger to release it. |
miner's hardened leather cap of constitution (+4) (0 def, 4 armour) miner's hardened leather cap of constitution (+4) (0 def, 4 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +4 Fatigue: +3% Changes stats: +4 Con Infravision radius: +2 A cap made of leather. |
This item will automatically be transmogrified when you leave the level. Porebrekira the Filthhunter (4 def, 8 armour)Porebrekira the Filthhunter (4 def, 8 armour) Requires: - Strength 38 - Talent Armour Training Powered by arcane forces Crafted by a master 14.00 Encumbrance. [Unique] Type: armor / heavy ; tier 4 When wielded/worn: Armour: +8 Defense: +4 (+2 eff.) Fatigue: +16% Damage (Melee): 13 acid / 16 fire Damage when hit (Melee): 12 acid / 13 fire / 12 mind Changes resistances: +42% acid / +3% nature / +19% fire / +15% mind / +8% arcane Changes damage: +3% nature Spell save: +22 (+9 eff.) A suit of armour made of mail. |
deadly quiver of yew arrows of purging (15/15, 39.5-55.3 power, 10 apr) deadly quiver of yew arrows of purging (15/15, 39.5-55.3 power, 10 apr)Requires: - Dexterity 24 Infused by arcane disrupting forces Crafted by a master 3.00 Encumbrance. Type: ammo / arrow ; tier 3 Base power: 39.5 - 55.3 Uses stats: 70% Dex, 50% Str Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +10 Physical crit. chance: +2.0% Capacity: 15 On weapon hit: * 25% chance to remove a magical effect Damage (Ranged): +5 nature Arrows are used with bows to pierce your foes to death. |
5 onyx 5 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
8 aquamarine 8 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
6 lapis lazuli 6 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+2 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+2 eff.) When used to imbue an object: Defense: +6 (+2 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
7 opal 7 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
3 sapphire 3 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+3 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+4 eff.) Mental save: +8 (+3 eff.) When used to imbue an object: Defense: +8 (+3 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+4 eff.) Mental save: +8 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
9 topaz 9 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+1 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Radiancenigh (dig speed 23 turns) Radiancenigh (dig speed 23 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 3 When wielded/worn: Physical power: +5 (+2 eff.) Changes stats: +2 Str / +2 Dex Changes resistances penetration: +10% blight / +10% light Changes damage: +3% light Spell save: +25 (+10 eff.) Movement speed: +10% When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Yvuldassra the dwarven-steel pickaxe (dig speed 30 turns) Yvuldassra the dwarven-steel pickaxe (dig speed 30 turns)Infused by nature 3.00 Encumbrance. Type: tool / digger ; tier 3 When wielded/worn: Changes stats: +2 Str / +1 Mag / +2 Wil Changes resistances: +12% nature Changes damage: +8% nature Light radius: +2 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
miner's iron pickaxe (dig speed 29 turns) miner's iron pickaxe (dig speed 29 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str Infravision radius: +1 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Rungof's Fang Rungof's FangInfused by nature 1.00 Encumbrance. [Unique] Type: misc / fang When carried: Armour penetration: +7 Grants telepathy: Animal/Canine A fang from the great warg, Rungof, still covered in blood. |
15 emerald 15 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
4 jade 4 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
3 turquoise 3 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
scorching brass lantern of focus scorching brass lantern of focusPowered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Damage when hit (Melee): 12 fire Changes stats: +3 Wil Changes resistances: +5% fire Changes damage: +6% mind Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
12 garnet 12 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
4 ruby 4 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (2/2) Rod of Recall (2/2)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 174 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
This item will automatically be transmogrified when you leave the level. pouch of stralite shots of torment (18/18, 41-49.2 power, 5 apr)pouch of stralite shots of torment (18/18, 41-49.2 power, 5 apr) Requires: - Dexterity 35 Infused by psionic forces 3.00 Encumbrance. Type: ammo / shot ; tier 4 Base power: 41.0 - 49.2 Uses stats: 70% Dex, 50% Cun Damage type: Physical Accuracy bonus: +0.1% dam / acc Armour Penetration: +5 Physical crit. chance: +5.5% Capacity: 18 On weapon hit: * 20% chance to torment the target Damage (Ranged): +9 mind / +10 darkness Shots are used with slings to pummel your foes to death. |
Skull of the Rat Lich Skull of the Rat LichPowered by arcane forces 1.00 Encumbrance. [Unique] Type: tool / skull ; tier 3 When wielded/worn: Damage when hit (Melee): 12 darkness Spellpower: +10 (+6 eff.) Spell crit. chance: +4% It can be used to raise undead rats, costing 61 power out of 70/70. This ancient skull is all that remains of the Rat Lich. Some fragments of its power remain and a faint red light still glows within its eyes. |
This item will automatically be transmogrified when you leave the level. stralite torque of mindblast 'Bogalin' [power 497] (9 cooldown)stralite torque of mindblast 'Bogalin' [power 497] (9 cooldown) Infused by psionic forces 2.00 Encumbrance. [Unique] Type: charm / torque ; tier 4 When wielded/worn: Changes stats: +1 Str / +2 Con Changes resistances penetration: +10% physical Changes damage: +3% temporal Talents cooldown: Telekinetic Blast (+5 turn) Silence (+5 turn) Talents granted: +3 Telekinetic Blast +4 Silence Life regen: +0.80 Only die when reaching: -20.00 life It can be used to fire a blast of psionic energies in a range 7 beam (dam 248-497), putting all charms on cooldown for 9 turns. Torques are made by powerful psionics to store psionic powers. |
8 amethyst 8 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
elm wand of conjuration [power 85] (9 cooldown) elm wand of conjuration [power 85] (9 cooldown)Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 1 It can be used to fire a bolt of a random element (dam 42-85), putting all charms on cooldown for 9 turns. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
Burning Star Burning StarPowered by arcane forces 1.00 Encumbrance. [Unique] Type: gem / white ; tier 3 When carried: Light radius: +1 It can be used to map surroundings within range 20, costing 26 power out of 30/30. The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
9 quartz 9 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
2 amber 2 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
2 ametrine 2 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Damara the Thalore Rogue level 21
2nd Wintertide 123rd year of Ascendancy at 15:04 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Damara the Thalore Rogue level 16
25th Haze 122nd year of Ascendancy at 07:53 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Damara the Thalore Rogue level 20
79th Haze 122nd year of Ascendancy at 20:54 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Damara the Thalore Rogue level 14
71st Dusk 122nd year of Ascendancy at 02:24 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Damara the Thalore Rogue level 10
42nd Dusk 122nd year of Ascendancy at 04:59 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Damara the Thalore Rogue level 20
36th Haze 122nd year of Ascendancy at 21:10 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Damara the Thalore Rogue level 30
42nd Dusk 123rd year of Ascendancy at 11:34 see stats
Oozemancer (Exploration mode)
Destroyed the corrupted oozemancer.By Damara the Thalore Rogue level 30
54th Dusk 123rd year of Ascendancy at 15:46 see stats
Poisonous (Exploration mode)
Sided with the assassin lord.By Damara the Thalore Rogue level 10
42nd Dusk 122nd year of Ascendancy at 05:40 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Damara the Thalore Rogue level 26
4th Mirth 123rd year of Ascendancy at 20:34 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Damara the Thalore Rogue level 12
67th Dusk 122nd year of Ascendancy at 01:54 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Damara the Thalore Rogue level 9
38th Dusk 122nd year of Ascendancy at 05:06 see stats
The Rat Lich (Exploration mode)
Killed the terrible Rat Lich.By Damara the Thalore Rogue level 20
78th Haze 122nd year of Ascendancy at 21:19 see stats
The Restless Dead (Exploration mode)
Disturbed an old battlefield and survived the consequences.By Damara the Thalore Rogue level 12
67th Dusk 122nd year of Ascendancy at 14:04 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Damara the Thalore Rogue level 5
4th Dusk 122nd year of Ascendancy at 17:44 see stats
Thralless (Exploration mode)
Freed at least 30 enthralled slaves in the slavers' compound.By Damara the Thalore Rogue level 16
25th Haze 122nd year of Ascendancy at 06:05 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Damara the Thalore Rogue level 28
17th Dusk 123rd year of Ascendancy at 01:33 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Damara the Thalore Rogue level 16
24th Haze 122nd year of Ascendancy at 17:13 see stats
Log
Damara misses Guriassra the gelatinous cube.
Damara misses Guriassra the gelatinous cube.
Damara deflects the projectile from Something to the south!
Damara is stunned further! (now 2 turns)
Zubama the poison ooze's Noggin Knocker hits Damara for 61 physical, 10 nature, 8 darkness (79 total damage).
Damara is stunned further! (now 3 turns)
Zubama the poison ooze's Noggin Knocker hits Damara for 67 physical damage.
Damara the level 30 thalore rogue was battered to death by Zubama the poison ooze on level 3 of Sludgenest.
Damara deactivates Chant of Fortress.
Damara is not stunned anymore.
Damara deactivates Stoning Poison.
Damara has finished recovering.
Damara deactivates Lacerating Strikes.
Damara deactivates Numbing Poison.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...
Zubama the poison ooze's Noggin Knocker killed Damara!
Ran for 2 turns (stop reason: interesting character).
Talent Nimble Movements is ready to use.
Talent Rune of the Rift is ready to use.
Talent Spit Poison is ready to use.
Talent Dig is ready to use.
Talent Venomous Strike is ready to use.
Talent Rune: Biting Gale is ready to use.
Damara activates Lacerating Strikes.
Talent Dagger Block is ready to use.
Saving done.
Saving game...
