Aaron the level 2 Shalore Summoner by crackerjack1967

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassSummoner
Level / Exp2 / 4%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 12)
Dexterity12 (base 11)
Constitution10 (base 10)
Magic12 (base 10)
Willpower19 (base 16)
Cunning14 (base 13)

Resources

Life100/100
Equilibrium0
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth17.342941493866
See Invisible17.342941493866

Offense: Mainhand

Damage6
Accuracy13
Crit Chance4%
APR12
Speed1.00

Offense: Offhand

Damage6
Accuracy13
Crit Chance4%
APR12
Speed1.00

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower21
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense4
Ranged Defense4
Fatigue6
Physical Save7
Spell Save10
Mental Save11

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Wild-gift / Summoning (distance)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
2/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
0/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Resting starts...
Rested for 3 turns (stop reason: all resources and life at maximum).


Your summoned ritch flamespitter disappears.
Talent Ritch Flamespitter is ready to use.
Aaron picks up (g.):
reinforced iron shield of lightning resistance (+16%) (0 def, 3 armour, 43 block).
Aaron picks up (a.):
teleportation rune (range 21; cd 12).
There is a ladder to worldmap here (press '' or right click to use).
There is a ladder to the next level here (press '' or right click to use).
Ran for 28 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to worldmap here (press '' or right click to use).
Ran for 20 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 20 turns (stop reason: at exit).


You gain 0.72 gold from the transmogrification of
reinforced iron shield of lightning resistance (+16%) (0 def, 3 armour, 43 block).
You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 22.5 block).
You gain 0.25 gold from the transmogrification of
rough leather gloves (0 def, 1 armour).
You gain 1.66 gold from the transmogrification of
iron waraxe of daylight (12-16 power, 2 apr).
You gain 2.56 gold from the transmogrification of
surging elm magestaff of might (10-12 power, 2 apr, cold element).
You gain 2.04 gold from the transmogrification of
short elm magestaff (10-12 power, 2 apr, fire element).
You gain 2.14 gold from the transmogrification of
cleansing copper amulet.
You gain 0.53 gold from the transmogrification of
teleportation rune (range 21; cd 12).
There is a ladder to the previous level here (press '' or right click to use).