Bruh the level 2 Cornac Corruptor by Agvrtha

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassCorruptor
Level / Exp2 / 1%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution12 (base 12)
Magic17 (base 17)
Willpower13 (base 13)
Cunning10 (base 10)

Resources

Life140/140
Vim141/158
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage7
Accuracy4
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower20
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Offense: Damage Bonus

Acid+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save10
Mental Save8

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Blood1.30
2/5
0/5
0/5
0/5
Corruption / Vim1.30
0/5
0/5
0/5
0/5
Corruption / Blight1.30
1/5
0/5
0/5
0/5
Corruption / Sanguisuge1.30
2/5
0/5
0/5
0/5
Corruption / Plague1.30
0/5
0/5
0/5
0/5
Corruption / Bone1.30
1/5
0/5
0/5
0/5

Generic Talents

Corruption / Hexes1.30
1/5
0/5
0/5
0/5
Corruption / Curses1.30
0/5
0/5
0/5
0/5
Corruption / Torment1.30
2/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Bruh lessens the pain.
Bruh uses
Infusion: Regeneration.
Bruh starts regenerating health quickly.


Bruh uses
Infusion: Healing.
Bruh receives 51 healing from Infusion: Healing.
Infusion: Healing is still on cooldown for 14 turns.


Talent Blood Spray is ready to use.
Bruh feels pain again.

Bruh stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Talent Infusion: Wild is ready to use.
Ran for 13 turns (stop reason: interesting terrain).


Talent Infusion: Healing is ready to use.

Ran for 13 turns (stop reason: interesting terrain).


Bruh picks up (a.):
slime-covered iron mace of massacre (18-24 power, 2 apr).

Bruh switches his weapons to: unarmed.


Bruh switches his weapons to:
elm vilestaff.

There is nothing to pick up here.

Looking around... (direction keys to select interesting things, shift+direction keys to move freely)

You don't see how to get there...

Talent Command Staff is ready to use.