Sharch the level 5 Shalore Archer by mmark2

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.1
AddonsItems Vault 1.0.1
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceShalore
ClassArcher
Level / Exp5 / 56%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 12)
Dexterity28 (base 27)
Constitution10 (base 10)
Magic12 (base 10)
Willpower13 (base 10)
Cunning16 (base 15)

Resources

Life-58/153
Stamina120/120
Healing Factor1
Regeneration0.75

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+123.33333333333%

Vision

Sight10
Lite1
Infravision6

Offense: Mainhand

Damage35
Accuracy34
Crit Chance6%
APR2
Speed0.80

Offense: Spell

Spellpower14
Crit Chance3%
Speed1

Offense: Mind

Mindpower17.5
Crit Chance5%
Speed1

Offense: Damage Bonus

Acid+10%
Lightning+10%

Defense: Base

Armour (hardiness)2 (30%)
Defense6.3
Ranged Defense6.3
Fatigue2
Physical Save8.75
Spell Save8.75
Mental Save10.15

Defense: Resistances

Lightning+ 21%( 70%)
Temporal+ 18%( 70%)
Acid+ 20%( 70%)
Fire+ 6%( 70%)
Cold+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance21%
Instadeath Resistance100%
Knockback Resistance22%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Archery - bows1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran0.90
0/5
0/5
0/5
0/5
Technique / Archery - slings1.30
2/5
1/5
0/5
0/5
Technique / Archery prowess1.30
3/5
1/5
0/5
0/5
Technique / Archery training1.30
4/5
0/5
0/5
0/5

Generic Talents

Technique / Field control1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
0/5
0/5

Effects

beneficial effect
beneficial effect
detrimental effect

Quests

active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Around waist

Inventory

Achievements

Log

Elven mage's spell attains critical power!
Ran for 2 turns (stop reason: taken damage).

Sharch starts to bleed.

Elven mage hits Sharch for 49 physical, 9 physical damage (total 56.66).

Elven mage hits Sharch for 73 physical, 13 physical damage (total 84.99).
Sharch casts Rune: Shielding.

A shield forms around Sharch.

Sharch uses Crippling Shot.

Elven mage hits Sharch for 0 physical damage.

Elven mage hits Sharch for 0 physical damage.

Elven mage hits Sharch for 0 physical damage.

Elven mage hits Sharch for 0 physical damage.

Your shield crumbles under the damage!

The shield around Sharch crumbles.

Elven mage hits Sharch for 2 physical damage.

Sharch casts Grace of the Eternals.

Sharch speeds up.

Elven mage casts Earthen Missiles.

Elven mage's spell attains critical power!
Elven mage's spell attains critical power!
Sharch stops bleeding.

Saving done.

Saving done.

Saving game...