











Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | UI Pack: Plumpkins! 1.6.0Cosmetic pack! Items Vault 1.7.6Donators/Buyers bonus! Possessor Bonus Class 1.7.4Donators/Buyers bonus! Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Shimmer Pack: Pyromania 1.6.0Cosmetic pack! Shimmer Pack: Iron Throne Couture 1.6.0Cosmetic pack! Shimmer Pack: Plumpkin Daper 1.6.0Cosmetic pack! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Nightmare Exploration |
| Sex | Male |
| Race | Thalore |
| Class | Bulwark |
| Level / Exp | 50 / 4006% |
| Size | huge |
| Lifes / Deaths | Killed by corrupted dredgling at level 18 on the 18th Haze 122nd year of Ascendancy at 00:02 / 80Killed by Emelokira the elven warrior at level 25 on the 13rd Regrowth 123rd year of Ascendancy at 22:36 Killed by Isydhetira the slaver at level 26 on the 56th Regrowth 123rd year of Ascendancy at 01:24 Killed by mountain troll thunderer at level 35 on the 77th Pyre 123rd year of Ascendancy at 22:04 Killed by The Master at level 35 on the 79th Pyre 123rd year of Ascendancy at 12:32 Killed by Corrupted Oozemancer at level 37 on the 10th Flare 123rd year of Ascendancy at 12:45 Killed by Corrupted Oozemancer at level 37 on the 10th Flare 123rd year of Ascendancy at 16:55 Killed by Corrupted Oozemancer at level 37 on the 10th Flare 123rd year of Ascendancy at 21:40 Killed by Corrupted Oozemancer at level 37 on the 10th Flare 123rd year of Ascendancy at 23:25 Killed by Corrupted Oozemancer at level 37 on the 1st Dusk 123rd year of Ascendancy at 03:06 Killed by Corrupted Oozemancer at level 37 on the 1st Dusk 123rd year of Ascendancy at 08:11 Killed by Corrupted Oozemancer at level 37 on the 1st Dusk 123rd year of Ascendancy at 09:58 Killed by Isawyn the poison ooze at level 37 on the 1st Dusk 123rd year of Ascendancy at 13:30 Killed by Betywen the brittle clear ooze at level 38 on the 2nd Dusk 123rd year of Ascendancy at 05:22 Killed by Bethomira the crimson ooze at level 38 on the 2nd Dusk 123rd year of Ascendancy at 09:04 Killed by Silawe the gelatinous cube at level 38 on the 2nd Dusk 123rd year of Ascendancy at 13:15 Killed by Isann the slimy ooze at level 38 on the 2nd Dusk 123rd year of Ascendancy at 18:19 Killed by Xanama the gelatinous cube at level 38 on the 2nd Dusk 123rd year of Ascendancy at 21:44 Killed by Layalle the whitehoof ghoul at level 41 on the 78th Dusk 123rd year of Ascendancy at 16:13 Killed by shadow at level 41 on the 7th Haze 123rd year of Ascendancy at 23:01 Killed by Silora the crimson ooze at level 41 on the 8th Haze 123rd year of Ascendancy at 04:04 Killed by Aruwen the poison ooze at level 41 on the 8th Haze 123rd year of Ascendancy at 09:06 Killed by Aruwen the poison ooze at level 41 on the 8th Haze 123rd year of Ascendancy at 10:55 Killed by Yvygathra the black jelly at level 41 on the 8th Haze 123rd year of Ascendancy at 13:41 Killed by rimebark at level 41 on the 8th Haze 123rd year of Ascendancy at 18:01 Killed by Emeliyatta the slimy ooze at level 41 on the 8th Haze 123rd year of Ascendancy at 20:10 Killed by Emeliyatta the slimy ooze at level 41 on the 8th Haze 123rd year of Ascendancy at 22:23 Killed by Bethythra the poison ooze at level 41 on the 9th Haze 123rd year of Ascendancy at 00:13 Killed by ghast at level 43 on the 50th Haze 123rd year of Ascendancy at 14:35 Killed by orc cryomancer at level 43 on the 61st Haze 123rd year of Ascendancy at 18:55 Killed by overpowered greater multi-hued wyrm at level 44 on the 64th Haze 123rd year of Ascendancy at 00:42 Killed by overpowered greater multi-hued wyrm at level 44 on the 64th Haze 123rd year of Ascendancy at 03:04 Killed by Vor, Grand Geomancer of the Pride at level 47 on the 69th Haze 123rd year of Ascendancy at 07:48 Killed by Vor, Grand Geomancer of the Pride at level 47 on the 69th Haze 123rd year of Ascendancy at 14:45 Killed by Vor, Grand Geomancer of the Pride at level 47 on the 69th Haze 123rd year of Ascendancy at 16:13 Killed by orc cryomancer at level 48 on the 70th Haze 123rd year of Ascendancy at 04:45 Killed by Glorybredhelaith the orc necromancer at level 48 on the 3rd Decay 123rd year of Ascendancy at 09:21 Killed by fire drake at level 50 on the 34th Pyre 124th year of Ascendancy at 23:29 Killed by Gorbat, Supreme Wyrmic of the Pride at level 50 on the 35th Pyre 124th year of Ascendancy at 12:13 Killed by Atamathon the Giant Golem at level 50 on the 25th Dusk 124th year of Ascendancy at 07:31 Killed by Emeliyatta the slimy ooze at level 50 on the 61st Dusk 124th year of Ascendancy at 03:43 Killed by Cyribeth the slimy ooze at level 50 on the 61st Dusk 124th year of Ascendancy at 05:35 Killed by Emeliyatta the slimy ooze at level 50 on the 61st Dusk 124th year of Ascendancy at 08:10 Killed by Emeliyatta the slimy ooze at level 50 on the 61st Dusk 124th year of Ascendancy at 10:16 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 34th Haze 124th year of Ascendancy at 01:53 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 34th Haze 124th year of Ascendancy at 03:38 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 34th Haze 124th year of Ascendancy at 05:43 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 34th Haze 124th year of Ascendancy at 07:32 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 34th Haze 124th year of Ascendancy at 09:31 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 34th Haze 124th year of Ascendancy at 11:04 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 34th Haze 124th year of Ascendancy at 14:31 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 34th Haze 124th year of Ascendancy at 16:17 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 34th Haze 124th year of Ascendancy at 17:12 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 34th Haze 124th year of Ascendancy at 20:45 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 34th Haze 124th year of Ascendancy at 21:50 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 34th Haze 124th year of Ascendancy at 23:15 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 34th Haze 124th year of Ascendancy at 23:21 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 35th Haze 124th year of Ascendancy at 00:24 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 35th Haze 124th year of Ascendancy at 00:30 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 35th Haze 124th year of Ascendancy at 01:28 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 35th Haze 124th year of Ascendancy at 02:35 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 35th Haze 124th year of Ascendancy at 03:07 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 35th Haze 124th year of Ascendancy at 04:32 Killed by Eilinyrina the orc necromancer at level 50 on the 6th Regrowth 125th year of Ascendancy at 21:30 Killed by The One That Hunts at level 50 on the 16th Regrowth 125th year of Ascendancy at 01:27 Killed by The One That Writes at level 50 on the 28th Regrowth 125th year of Ascendancy at 18:36 Killed by The One That Writes at level 50 on the 28th Regrowth 125th year of Ascendancy at 20:47 Killed by The One That Writes at level 50 on the 28th Regrowth 125th year of Ascendancy at 22:30 Killed by The One That Writes at level 50 on the 29th Regrowth 125th year of Ascendancy at 01:42 Killed by The One That Writes at level 50 on the 29th Regrowth 125th year of Ascendancy at 02:55 Killed by The One That Writes at level 50 on the 29th Regrowth 125th year of Ascendancy at 04:46 Killed by The One That Writes at level 50 on the 29th Regrowth 125th year of Ascendancy at 06:20 Killed by The One That Writes at level 50 on the 29th Regrowth 125th year of Ascendancy at 07:20 Killed by The One That Hunts at level 50 on the 39th Regrowth 125th year of Ascendancy at 03:18 Killed by QUNT's Inner Demon at level 50 on the 43rd Regrowth 125th year of Ascendancy at 13:23 Killed by orc cryomancer at level 50 on the 49th Regrowth 125th year of Ascendancy at 15:23 Killed by Ce'Nysevena the Guardian at level 50 on the 54th Regrowth 125th year of Ascendancy at 21:51 Killed by Mirror Image (Elandar) at level 50 on the 61st Regrowth 125th year of Ascendancy at 09:32 Killed by Argoniel at level 50 on the 61st Regrowth 125th year of Ascendancy at 14:21 Killed by QUNT at level 50 on the 61st Regrowth 125th year of Ascendancy at 16:18 |
Primary Stats
| Strength | 163 (base 65) |
| Dexterity | 114 (base 60) |
| Constitution | 98 (base 60) |
| Magic | 49 (base 10) |
| Willpower | 127.58426754005 (base 53) |
| Cunning | 64 (base 7) |
Resources
| Life | 2170/2170 |
| Stamina | 198/541 |
| Healing Factor | 1.6725528913842 |
| Regeneration | 24.532248105034 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 11.716853508009 |
| Infravision | 5 |
| See Stealth | 37.390773745007 |
| See Invisible | 37.390773745007 |
Offense: Mainhand
| Damage | 232 |
| Accuracy | 79 |
| Crit Chance | 37% |
| APR | 6 |
| Speed | 1.00 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 49 |
| Crit Chance | 33% |
| Speed | 1 |
Offense: Mind
| Mindpower | 86 |
| Crit Chance | 27% |
| Speed | 1 |
Offense: Damage Bonus
| Temporal | +17% |
| Fire | +47% |
| Physical | +42% |
| Cold | +22% |
| All | +7% |
Offense: Damage Penetration
| Cold | +5% |
| Mind | +15% |
| Fire | +26% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 60.292304923953 (87.807182003187%) |
| Defense | 74 |
| Ranged Defense | 78 |
| Fatigue | 0 |
| Physical Save | 75 |
| Spell Save | 66 |
| Mental Save | 60 |
Defense: Resistances
| Acid | + 43%( 70%) |
| Blight | + 50%( 70%) |
| Arcane | + 33%( 70%) |
| Cold | + 36%( 70%) |
| All | + 29%( 70%) |
| Darkness | + 36%( 70%) |
| Physical | + 29%( 70%) |
| Temporal | + 39%( 70%) |
| Lightning | + 43%( 70%) |
| Mind | + 37%( 70%) |
| Fire | + 70%( 70%) |
| Nature | + 49%( 70%) |
Defense: Immunities
| Stun Resistance | 100% |
| Instadeath Resistance | 100% |
| Silence Resistance | 0% |
Inscriptions (4/4)
| Runes | Effective talent level: 1.0 Rune: TeleportationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 263 with a minimum range of 15. Its effects scale with your Strength stat. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 36% for 4 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Constitution stat. |
| Runes | Effective talent level: 1.0 Rune: BlinkUse mode: Activated Range: 12 Cooldown: 10 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport up to 12 spaces within line of sight. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 35%, your defense is increased by 35 and all your resistances by 35%. Its effects scale with your Strength stat. |
| Runes | Effective talent level: 1.0 Rune: StormshieldUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to summon a protective storm around you for 4 turns. While active the storm will completely block all damage over 34 up to 7 times. Its effects scale with your Strength stat. |
Class Talents
| Technique / Superiority | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat veteran | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Technique / Warcries | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Battle tactics | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 0/5 |
| Technique / Shield offense | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Technique / Combat techniques | 1.30 |
| 1/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Technique / Shield defense | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Wild-gift / Mindstar mastery | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Staff combat | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Race / Thalore | 1.00 |
| 1/5 |
| 1/5 |
| 5/5 |
| 5/5 |
| Technique / Conditioning | 1.30 |
| 2/5 |
| 4/5 |
| 4/5 |
| 5/5 |
Prodigies
| 1/1 |
| 1/1 |
| 1/1 |
Effects
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You gave the Orb of Many Ways to Tannen to study while you look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to check the tower of Telmur, looking for a text of portals, although he is not sure it is even there. He told you to come back in a few days. Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done |
You have killed Ungolë in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the injured seer to the recall portal on level 4 of Dreadfell. Escort: injured seer (level 4 of Dreadfell)As a reward you improved Willpower by +5. | done |
You successfully escorted the injured seer to the recall portal on level 4 of Old Forest. Escort: injured seer (level 4 of Old Forest)As a reward you improved Willpower by +5. | done |
You successfully escorted the lost defiler to the recall portal on level 2 of Scintillating Caves. Escort: lost defiler (level 2 of Scintillating Caves)As a reward you improved Cunning by +5. | done |
You successfully escorted the lost sun paladin to the recall portal on level 2 of Lost Dwarven Kingdom of Reknor. Escort: lost sun paladin (level 2 of Lost Dwarven Kingdom of Reknor)As a reward you improved Willpower by +5. | done |
You successfully escorted the lost sun paladin to the recall portal on level 7 of Dreadfell. Escort: lost sun paladin (level 7 of Dreadfell)As a reward you improved Willpower by +5. | done |
You successfully escorted the lost warrior to the recall portal on level 3 of Scintillating Caves. Escort: lost warrior (level 3 of Scintillating Caves)As a reward you improved talent Vitality (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 1 of Daikara. Escort: repented thief (level 1 of Daikara)As a reward you improved talent Misdirection (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 2 of Norgos Lair. Escort: repented thief (level 2 of Norgos Lair)As a reward you improved talent Lacerating Strikes (+1 level(s)). | done |
You successfully escorted the temporal explorer to the recall portal on level 6 of Dreadfell. Escort: temporal explorer (level 6 of Dreadfell)As a reward you improved talent Foresight (+1 level(s)). | done |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. * You encountered Sun Paladin Aeryn who blamed you for the loss of the Sunwall, but you spared her. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. Limmir told you to look for the Valley of the Moon in the southern mountains. | done |
The Thaloren forest is disrupted. Corruption is spreading. Norgos the guardian bear is said to have gone mad. Madness of the AgesOn the western border of the forest a gloomy aura has been set up. Things inside are... twisted. * You have explored Norgos' Lair and put it to rest. * You have explored the Heart of the Gloom and slain the Withering Thing. | done |
After rescuing Melinda from Kryl-Feijan and the cultists you met her again in Last Hope. Melinda, lucky girlMelinda was saved from the brink of death at the beach, by a strange wave of blight. The Fortress Shadow said she could be cured. Melinda decided to come live with you in your Fortress. The Fortress Shadow has established a portal for her so she can come and go freely. | active |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have unlocked the hall of reflections. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 3666. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
You aided various denizens of Maj'Eyal in their attempts to join the Brotherhood of Alchemists, though you did not prove the deciding factor for any. This year's new member is Ungrol of Last Hope. The Brotherhood of AlchemistsHaving failed to gain admittance to the Brotherhood of the Alchemists, Stire of Derth no longer needs your help making the elixir of the fox. You have aided Marus of Elvala in creating an elixir of mastery. Agrimley the hermit has completed an elixir of explosive force without your aid. Having failed to gain admittance to the Brotherhood of the Alchemists, Agrimley the hermit no longer needs your help making the elixir of serendipity. You have aided Agrimley the hermit in creating an elixir of focus. Ungrol of Last Hope has completed an elixir of brawn without your aid. Ungrol of Last Hope has completed an elixir of stoneskin without your aid. You have aided Ungrol of Last Hope in creating an elixir of foundations. | done |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived too late. The place has been drained of its power and the sorcerers have left. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | done |
You have discovered the entrance to a strange castle inside a huge book. The place seems to eat at your sanity but you feel drawn to it somehow... The Impossible Castle* You have closed a book of binding, it seems the whole castle had stabilized a little, there may be more books to close. * You have closed two books of binding, the castle is now stable and you should probably be able to access the last chapter. * You have killed the Glass Golem and claimed the castle treasures for yourself! | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
Ukllmswwik asked you to take his portal to the Temple of Creation and kill Slasul who has turned mad. The Temple of Creation* You have sided with Ukllmswwik and killed Slasul. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within5 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to your homeland for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! You decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | restorative pair of drakeskin leather boots of massiveness (0 def, 5 armour)Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Changes stats: +9 Str / +10 Con Changes damage: +10% physical Life regen: +11.00 Healing mod.: +18% Size category: +1 A pair of boots made of leather. |
| Light source | ethereal dwarven lantern of illusionPowered by arcane forces Infused by psionic forces 0.00 Encumbrance. Type: lite / lite ; tier 5 When wielded/worn: Defense: +15 (+4 eff.) Changes stats: +7 Mag Physical save: +18 (+5 eff.) Spell save: +20 (+5 eff.) Mental save: +18 (+4 eff.) Spellpower: +17 (+5 eff.) Light radius: +7 Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
| On head | Dragon-helm of Kroltar (5 def, 9 armour)Requires: - Heavy armour training - Strength 35 Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / head ; tier 4 It is part of a set of items. Kroltar's power resides in his scales. The set is complete. When wielded/worn: Armour: +9 Defense: +5 (+1 eff.) Fatigue: +10% Changes stats: +5 Str / +5 Wil / +5 Con / +10 Lck Changes damage: +10% physical / +10% fire Talent mastery: +0.20 Wild-gift / Fire drake aspect Physical save: +15 (+4 eff.) Spell save: +15 (+4 eff.) Mental save: +15 (+3 eff.) It can be used to activate talent Bellowing Roar (costing 39 power out of 45/45) : Effective talent level: 3.6 Power cost: 39 out of 45/45. Range: melee/personal Travel Speed: instantaneous Is: a mind power and a nature gift Description: You let out a powerful roar that sends your foes in radius 5 into utter confusion (power: 42%) for 3 turns. The sound wave is so strong, your foes also take 279.23 physical damage. The damage improves with your Strength. Each point in fire drake talents also increases your fire resistance by 1%. A visored steel helm, embossed and embellished with gold, that bears as its crest the head of Kroltar, the greatest of the fire drakes. |
| On hands | Dakhtun's Gauntlets (0 def, 6 armour)Requires: - Heavy armour training Powered by arcane forces Crafted by a master 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 5 When wielded/worn: Physical crit. chance: +10.0% Armour: +6 Changes stats: +6 Str / +6 Mag Changes damage: +10% physical Critical mult.: +50.00% Spell crit. chance: +10% When used to modify unarmed attacks: Power: 145% Range: 1.4x Uses stats: 40% Wil, 40% Str, 40% Cun, 40% Dex Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +10 Crit. chance: +10.0% Attack speed: 83% When this weapon hits: Displacement Shield (10% chance level 3). When this weapon hits: Wave of Power (15% chance level 1). Damage (Melee): +20 arcane Fashioned by Grand Smith Dakhtun in the Age of Allure, these dwarven-steel gauntlets have been etched with golden arcane runes and are said to grant the wearer unparalleled physical and magical might. |
| Tool | Bladed RiftPowered by arcane forces Infused by psionic forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 5 When wielded/worn: Damage (Melee): 25 physical bleed Damage when hit (Melee): 25 physical bleed Changes resistances: +15% temporal Changes damage: +10% temporal / +5% physical Spellpower: +10 (+3 eff.) Mindpower: +10 (+2 eff.) Activating this item is instant. It can be used to activate talent Animate Blade (costing 13 power out of 13/25) : Effective talent level: 5.0 Power cost: 13 out of 13/25. Range: 10 Travel Speed: instantaneous Is: a spell Description: Open a hole in space, summoning an animated blade for 15 turns. Upon defeat, Ak'Gishil collapsed into this tiny rift. How it remains stable, you are unsure. If you focus, you think you can call forth a sword from it. |
| On fingers | Writhing Ring of the Hunter =PRODIGY=Powered by unknown forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Talent granted: +1 Superpower You have set the ring to grant you Superpower! A writhing mass of tentacles roughtly warped into the form of a ring. A dark malovelant power emanates from it. |
| On fingers | Sleetbone the voratun ringPowered by arcane forces Crafted by a master 0.10 Encumbrance. [Random Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Accuracy: +15 (+3 eff.) Changes stats: +10 Dex / +7 Mag / +24 Cun / +3 Con Changes resistances penetration: +5% cold Changes damage: +15% cold Physical save: +18 (+5 eff.) Spell save: +18 (+5 eff.) Mental save: +14 (+3 eff.) Spellpower: +11 (+3 eff.) Infravision radius: +2 Rings make your fingers look great! |
| Around neck | voratun amulet 'Bokandil'Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 5 When wielded/worn: Effects on melee hit: * 25% chance to reduce all saves and defense by 45 Changes stats: +17 Dex / +19 Wil Changes resistances: +6% arcane / +12% mind Changes resistances penetration: +15% mind Light radius: +4 Amulets make your neck look great! |
| In main hand | Poltergeist's Scorpiongrind the voratun longsword (154% power, 6 apr)Requires: - Strength 48 Powered by arcane forces Infused by psionic forces 3.00 Encumbrance. [Random Unique] Type: weapon / longsword ; tier 5 Power: 155% Range: 1.4x Uses stats: 40% Wil, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% On weapon hit: * 25% chance for lightning to strike from the target to a second target dealing 84 damage * Create an explosion dealing 84 fire damage (1/turn) * 50% chance to put 1 talent on cooldown for 6 turns (checks Confusion immunity) Damage (radius 1) on hit: +12 mind Damage (radius 2) on crit: +8 nature When wielded/worn: Effects on melee hit: * 26% chance to slow global speed by 74% Changes stats: +5 Str / +5 Dex / +5 Mag / +8 Wil / +5 Cun / +5 Con Changes resistances: +9% nature Changes resistances penetration: +26% fire Changes damage: +30% fire Mental save: +3 (+0 eff.) Mental crit. chance: +4% Sharp, long, and deadly. |
| Around waist | noble's drakeskin leather belt of transcendenceCrafted by a master Infused by psionic forces 1.00 Encumbrance. Type: armor / belt ; tier 5 When wielded/worn: Changes stats: +7 Cun / +7 Wil Damage against: +32% Summoned Reduced damage from: +45% Summoned Physical save: +12 (+3 eff.) Mindpower: +9 (+2 eff.) A belt that goes around your waist. |
| In off hand | Fire Dragon Shield (16 def, 9 armour, 170% power, 220 block)Requires: - Shield usage training - Strength 28 Infused by nature Crafted by a master 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 4 When used to attack (with talents): Power: 170% Range: 1.2x Uses stats: 40% Wil, 100% Str Damage type: Fire Accuracy bonus: +2.0% proc dam (max 200%) Crit. chance: +4.5% Block value: +220 When wielded/worn: Armour: +9 Defense: +16 (+4 eff.) Ranged Defense: +15 (+3 eff.) Fatigue: +20% Damage when hit (Melee): 17 fire On shield block: * 30% chance that you'll breathe fire in a cone at the attacker (if within range 6). This can only occur up to 4 times per turn. Changes resistances: +35% fire Damage affinity(heal): +15% fire Talent granted: +1 Block Special effect on block: 30% chance that you'll breathe fire in a cone at the attacker (if within range 6). This can only occur up to 4 times per turn. This large shield was made using scales of many fire drakes from the lost land of Tar'Eyal. |
| Cloak | Fearfire Mantle (14 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 3 When wielded/worn: Defense: +14 (+3 eff.) Damage when hit (Melee): 30 fire Changes resistances: +10% fire / +10% darkness / +10% cold Talent mastery: +0.20 Corruption / Fearfire All enemies in radius 2 take 20 fire damage each turn and healing you for 10% of the damage dealt. Black fires born of a blackened heart. |
| Main armor | Scale Mail of Kroltar (20 def, 18 armour)Requires: - Heavy armour training - Strength 38 Infused by nature Crafted by a master 14.00 Encumbrance. [Unique] Type: armor / heavy ; tier 5 It is part of a set of items. Kroltar's head would turn up the heat. The set is complete. When wielded/worn: Armour: +18 Defense: +20 (+5 eff.) Fatigue: +8% Changes stats: +5 Str / +3 Dex / +4 Con Changes resistances: +20% acid / +20% blight / +20% fire / +20% nature / +20% lightning Maximum life: +240.00 It can be used to activate talent Devouring Flame (costing 43 power out of 80/80) : Effective talent level: 3.6 Power cost: 43 out of 80/80. Range: 10 Travel Speed: instantaneous Is: a mind power and a nature gift Description: Spit a cloud of flames, doing 77.95 fire damage in a radius of 4 each turn for 7 turns. The flames will ignore the caster, and will drain 10% of the damage dealt as the flames consume enemies life force and transfer it to the user. The damage will increase with your Mindpower, and can critical. Each point in fire drake talents also increases your fire resistance by 1%. A heavy shirt of scale mail constructed from the remains of Kroltar, whose armour was like tenfold shields. |
Inventory
wild infusion of the wizard (res 33%; mental, physical; dur 4; cd 15)Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random mental and physical effect and reduce all damage taken by 33% for 4 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Magic stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
This item will automatically be transmogrified when you leave the level.teleportation rune (range 95; cd 11) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 95 with a minimum range of 15. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! |
Scorchfist the voratun amuletInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 5 When wielded/worn: Changes stats: +9 Str / +4 Dex / +6 Cun Changes resistances: +30% mind / +12% fire Reduces incoming crit damage: 17.59% Confusion immunity: +50% Mana each turn: +0.16 Maximum mana: +117.26 Maximum vim: +58.63 Defense after a teleport: +18 Resist all after a teleport: +18% New effects duration reduction after a teleport: +18% Amulets make your neck look great! |
Zemekkys' Broken HourglassPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 4 When wielded/worn: Changes stats: +4 Wil Changes resistances: +20% temporal Changes resistances cap: +5% temporal Changes damage: +10% temporal Lowers spell cool-downs by: 10% Activating this item is instant. It can be used to activate talent Time Stop (costing 43 power out of 80/80) : Effective talent level: 1.0 Power cost: 43 out of 80/80. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Gain 1 turns. During this time your damage will be reduced by 100%. This small broken hourglass hangs from a thin gold chain. The glass is cracked and the sand has long since escaped. |
serendipitous voratun amulet of murderInfused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 5 When wielded/worn: Accuracy: +27 (+5 eff.) Armour penetration: +19 Defense: +17 (+4 eff.) Changes stats: +19 Lck Critical mult.: +19.00% Reduce all damage from unseen attackers: 18% Amulets make your neck look great! |
serendipitous voratun amulet of visionInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 5 When wielded/worn: Accuracy: +18 (+4 eff.) Defense: +16 (+4 eff.) Changes stats: +18 Lck Blindness immunity: +35% Infravision radius: +5 Sight radius: +2 See invisible: +13 Reduce all damage from unseen attackers: 18% Amulets make your neck look great! |
wanderer's voratun amulet of dexterity (+14)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 5 When wielded/worn: Fatigue: -8% Changes stats: +14 Dex / +9 Cun / +9 Con Life regen: +4.00 Stamina each turn: +1.50 Movement speed: +10% Amulets make your neck look great! |
Orb of Many Ways =PLOT=Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: jewelry / orb It can be used to activate a portal Activation costs 9 power out of 30/30. The orb projects images of distant places, some that seem not to be of this world, switching rapidly. If used near a portal, it could probably activate it. |
Glory of the PrideCrafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Accuracy: +10 (+2 eff.) Physical power: +10 (+2 eff.) Armour: +10 Armour Hardiness: +20% Defense: +5 (+1 eff.) Fatigue: -15% Changes damage: +8% physical Talent cooldown: Rush (-6 turns) Physical save: +45 (+10 eff.) Confusion immunity: +50% Maximum mana: -40.00 Maximum stamina: +40.00 The most prized treasure of the Battlemaster of the Pride, Grushnak. This gold ring is inscribed in the now lost orc tongue. |
MagmaresolvePowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Effects on melee hit: * 24% chance to reduce strength, dexterity, and constitution by 25 * 24% chance to reduce armor by 35% * 24% chance to reduce damage dealt by 36% Changes resistances: +20% blight / +9% fire Changes resistances penetration: +30% fire Changes damage: +20% blight / +27% darkness / +15% acid Rings make your fingers look great! |
Ring of the DeadInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +10 Lck Physical save: +10 (+3 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+2 eff.) Only die when reaching: -100.00 life Will bring you back from death, but only once! This ring is imbued with powers from beyond the grave. It is said that those who wear it may find a new path when all other roads turn dim. |
gladiator's voratun ring of speed =SPEED=Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Accuracy: +10 (+2 eff.) Physical power: +12 (+3 eff.) Defense: +13 (+3 eff.) Changes stats: +10 Str / +9 Con Movement speed: +22% Activating this item is instant. It can be used to activate talent Blinding Speed, placing all other charms into a 34 cooldown : Effective talent level: 5.2 Power cost: 34 out of 40/40. Range: melee/personal Travel Speed: instantaneous Description: Through rigorous training, you have learned to focus your actions for a short while, increasing your speed by 41% for 5 turns. Rings make your fingers look great! |
pixie's voratun ring of luminosity =LIGHT=Powered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Damage (Melee): 36 light Damage (Ranged): 40 light Changes stats: +7 Cun / +14 Mag Changes damage: +18% light Spellpower: +10 (+3 eff.) Rings make your fingers look great! |
voratun ring 'Offalraider'Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Accuracy: +15 (+3 eff.) Damage when hit (Melee): 10 darkness Changes stats: +10 Dex / +11 Wil / +9 Cun / +3 Con Changes resistances: +18% nature Changes damage: +12% nature Psi when hit: +0.20 Maximum hate: +10.00 Light radius: +3 Rings make your fingers look great! |
Poltergeist's voratun dagger 'Zuboganne' (146% power, 9 apr)Requires: - Dexterity 48 Infused by nature Crafted by a master 1.00 Encumbrance. [Random Unique] Type: weapon / dagger ; tier 5 Power: 147% Range: 1.3x Uses stats: 40% Wil, 50% Str, 50% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +9 Crit. chance: +10.0% Attack speed: 100% On weapon crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% Damage (radius 2) on crit: +64 fire When wielded/worn: Accuracy: +25 (+5 eff.) Armour penetration: +15 Physical crit. chance: +14.0% Changes stats: +5 Str / +5 Dex / +7 Mag / +5 Wil / +5 Cun / +5 Con Changes resistances penetration: +15% physical / +30% arcane / +25% fire Changes damage: +6% blight Spell save: +6 (+2 eff.) Mana each turn: +0.04 Mana when firing critical spell: +2.00 Spellpower on spell critical (stacks up to 3 times): +4 Global speed: +11% Defense after a teleport: +20 Resist all after a teleport: +20% New effects duration reduction after a teleport: +20% Sharp, short and deadly. |
This item will automatically be transmogrified when you leave the level.voratun dagger of shearing (148% power, 9 apr) Requires: - Dexterity 48 Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 5 Power: 148% Range: 1.3x Uses stats: 40% Wil, 50% Dex, 50% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +9 Crit. chance: +10.0% Attack speed: 100% When wielded/worn: Accuracy: +23 (+5 eff.) Armour penetration: +10 Changes resistances penetration: +14% all Sharp, short and deadly. |
Poltergeist's Ravenbone the voratun greatmaul (180% power, 4 apr)Requires: - Strength 48 Infused by nature Crafted by a master 5.00 Encumbrance. [Random Unique] Type: weapon / greatmaul ; tier 5 It must be held with both hands. Power: 181% Range: 1.5x Uses stats: 40% Wil, 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +4 Crit. chance: +3.0% Attack speed: 100% On weapon hit: * 20% chance to reduce all saves and defense by 45 Damage (radius 1) on hit: +16 darkness / +12 blight Damage (radius 2) on crit: +118 fire When wielded/worn: Accuracy: +54 (+11 eff.) Physical crit. chance: +5.0% Defense: +20 (+5 eff.) Changes stats: +12 Str Changes resistances: +3% darkness Changes resistances penetration: +33% fire / +5% darkness / +15% mind Changes damage: +20% physical / +6% darkness / +10% all Disarm immunity: +70% Spell crit. chance: +5% Mental crit. chance: +5% Global speed: +15% Massive two-handed mauls. |
This item will automatically be transmogrified when you leave the level.blazebringer's voratun greatsword of massacre (194% power, 4 apr) Requires: - Strength 48 Infused by nature Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 5 It must be held with both hands. Power: 194% Range: 1.6x Uses stats: 40% Wil, 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +4 Crit. chance: +5.0% Attack speed: 100% Damage (radius 2) on crit: +61 fire When wielded/worn: Changes resistances penetration: +33% fire Global speed: +15% Massive two-handed swords. |
Poltergeist's Emyba the PitchmarkRequires: - Dexterity 48 - Talent Shoot Powered by arcane forces Infused by nature Crafted by a master 4.00 Encumbrance. [Random Unique] Type: weapon / longbow ; tier 5 It must be held with both hands. Power: 66% Range: 1.1x Uses stat: 40% Wil Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 100% Firing range: +10 On weapon hit: * 10% chance to reduce damage dealt by 36% Damage (radius 2) on crit: +53 lightning / +38 cold When wielded/worn: Accuracy: +23 (+5 eff.) Physical crit. chance: +11.0% Effects on ranged hit: * 20% chance to reduce damage dealt by 36% Damage when hit (Melee): 4 darkness / 6 fire Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Changes resistances: +15% darkness Changes resistances penetration: +30% lightning / +33% physical / +38% cold Movement speed: +75% Longbows are used to shoot arrows at your foes. |
This item will automatically be transmogrified when you leave the level.truestriking voratun longsword (153% power, 6 apr) Requires: - Strength 48 Crafted by a master 3.00 Encumbrance. Type: weapon / longsword ; tier 5 Power: 154% Range: 1.4x Uses stats: 40% Wil, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Accuracy: +19 (+4 eff.) Armour penetration: +15 Changes resistances penetration: +15% physical Sharp, long, and deadly. |
Poltergeist's Brightvenom (114% power, 40 apr, mind damage)Requires: - Willpower 48 Infused by nature Infused by psionic forces 3.00 Encumbrance. [Random Unique] Type: weapon / mindstar ; tier 5 Power: 114% Range: 1.1x Uses stats: 90% Wil, 30% Cun Damage type: Mind Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +40 Crit. chance: +5.0% Attack speed: 100% Damage (Melee): +8 blight When wielded/worn: Damage (Melee): 20 fire / 15 mind / 15 darkness Damage when hit (Melee): 6 arcane Changes stats: +3 Mag Changes resistances: +20% fire Changes resistances penetration: +15% blight / +20% fire / +15% light Changes damage: +20% fire / +10% mind / +9% darkness Talent granted: +1 Attune Mindstar Critical mult.: +10.00% Stun/Freeze immunity: +60% Mana when firing critical spell: +2.63 Hate when firing a critical mind attack: +6.00 Psi when firing a critical mind attack: +6.00 Mindpower: +10 (+2 eff.) Mental crit. chance: +17% Global speed: +10% Damage Shield penetration: +20% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Poltergeist's Willownigh the dragonbone starstaff (136% power, 6 apr, lightning element) =1H=Requires: - Magic 48 Infused by nature Crafted by a master 5.00 Encumbrance. [Random Unique] Type: weapon / staff ; tier 5 Power: 137% Range: 1.2x Uses stats: 80% Mag, 40% Wil Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +1.0% proc dam (max 200%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Accuracy: +15 (+3 eff.) Physical crit. chance: +9.0% Physical power: +15 (+3 eff.) Defense: +21 (+5 eff.) Damage when hit (Melee): 8 lightning Changes stats: +7 Con Changes resistances: +9% fire / +12% nature / +6% darkness Changes damage: +39% lightning / +12% nature Talent granted: +1 Command Staff Physical save: +10 (+3 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+2 eff.) Life regen: +1.90 Spellpower: +33 (+11 eff.) Spell crit. chance: +9% Light radius: +3 Healing mod.: +30% It can be used to activate talent Illuminate, placing all other charms into a 6 cooldown : Effective talent level: 1.0 Power cost: 6 out of 6/6. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Creates a globe of pure light within a radius of 6 that illuminates the area and deals 80.24 damage to all creatures. At level 3, it also blinds all who see it (except the caster) for 3 turns. Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level.voratun waraxe of evisceration (148% power, 6 apr) Requires: - Strength 48 Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 5 Power: 149% Range: 1.4x Uses stats: 40% Wil, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +6 Crit. chance: +7.0% Attack speed: 100% On weapon crit: * Wound the target dealing 290 physical damage across 5 turns and reducing healing by 50% When wielded/worn: Physical crit. chance: +13.0% Physical power: +15 (+3 eff.) One-handed war axes. |
balancing drakeskin leather belt of mageryPowered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 5 When wielded/worn: Physical crit. chance: +12.0% Changes stats: +5 Dex / +9 Mag / +11 Wil / +5 Cun Spell crit. chance: +4% Mental crit. chance: +13% A belt that goes around your waist. |
Shiverbane the elven-silk robe (0 def, 0 armour) =SLEEP=Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. [Random Unique] Type: armor / cloth ; tier 5 When wielded/worn: Damage when hit (Melee): 6 cold Changes stats: +2 Mag / +3 Wil / +5 Cun Changes resistances: +19% acid / +20% physical / +59% darkness / +20% fire / +20% cold / +29% mind / +15% all Changes damage: +25% acid / +25% physical / +26% darkness / +25% fire / +25% cold Talent cooldown: Refit Golem (-6 turns) Reduces incoming crit damage: 18.09% Physical save: +20 (+5 eff.) Spell save: +20 (+5 eff.) Mental save: +32 (+8 eff.) The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. A cloth vestment. It offers no intrinsic protection but can be enchanted. |
psion's Robe of the Worm of power (0 def, 0 armour)Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. [Cosmetic Item] Type: armor / cloth ; tier 1 When wielded/worn: Changes resistances: +7% all Changes resistances penetration: +8% mind Changes damage: +10% mind / +8% all Psi each turn: +0.37 Maximum psi: +13.00 Spellpower: +12 (+4 eff.) Mindpower: +6 (+1 eff.) Mental crit. chance: +2% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Cinderfeet (3 def, 5 armour)Requires: - Dexterity 10 Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 4 When wielded/worn: Armour: +5 Defense: +3 (+1 eff.) Fatigue: +6% Changes stats: +4 Cun / +4 Mag Changes resistances: +20% cold Changes damage: +18% fire Light radius: +2 Each step you take leaves a burning trail behind you lasting 5 turns that deals 72 fire damage (based on Spellpower) to foes who enter it. A cautionary tale tells of the ancient warlock by the name of Caim, who fancied himself daily walks through Goedalath, both to test himself and the harsh demonic wastes. He was careful to never bring anything back with him, lest it provide a beacon for the demons to find him. Unfortunately, over time, his sandals drenched in the soot and ashes of the fearscape and the fire followed his footsteps outside, drawing in the conclusion of his grim fate. |
This item will automatically be transmogrified when you leave the level.pair of voratun boots of evasion (14 def, 5 armour) Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Defense: +14 (+3 eff.) Fatigue: +4% Activating this item is instant. It can be used to activate talent Evasion, placing all other charms into a 26 cooldown : Effective talent level: 4.0 Power cost: 26 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Your quick wit and reflexes allow you to anticipate attacks against you, granting you a 38% chance to evade melee and ranged attacks and 51 increased defense for 4 turns. The chance to evade and defense bonus increase with your Dexterity. Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
stealthy pair of drakeskin leather boots of rushing (0 def, 5 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Changes stats: +4 Str / +6 Dex / +4 Con / +13 Lck Stealth bonus: +15 It can be used to activate talent Rush, placing all other charms into a 22 cooldown : Effective talent level: 2.6 Power cost: 22 out of 25/25. Range: 7 Travel Speed: instantaneous Description: Rush toward a target enemy with incredible speed and perform a melee attack for 120% weapon damage that can daze the target for 3 turns if it hits. You must rush from at least 2 tiles away. A pair of boots made of leather. |
bladed voratun helm of the bounder (0 def, 5 armour) =SKULL=Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Changes stats: +16 Str / +9 Dex It can be used to activate talent Skullcracker, placing all other charms into a 17 cooldown : Effective talent level: 3.0 Power cost: 17 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: You smack your forehead against your enemy's head (or whatever sensitive part you can find), causing 873.0 Physical damage. If the attack hits, the target is confused (46% effect) for 5 turns. Damage done increases with the quality of your headgear, your Strength, and your physical damage bonuses. Confusion power increases with your Dexterity, and chance increases with Accuracy. A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
This item will automatically be transmogrified when you leave the level.grounding voratun helm of fortune (0 def, 5 armour) Requires: - Heavy armour training Infused by nature 3.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Physical crit. chance: +7.0% Armour: +5 Fatigue: +5% Changes stats: +15 Lck Changes resistances: +14% lightning / +12% temporal Spell crit. chance: +6% Mental crit. chance: +3% A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
This item will automatically be transmogrified when you leave the level.voratun plate armour of the dragon (0 def, 16 armour) Requires: - Massive armour training - Strength 60 Infused by nature 17.00 Encumbrance. Type: armor / massive ; tier 5 When wielded/worn: Armour: +16 Fatigue: +22% Changes resistances: +8% acid / +15% physical / +13% fire / +13% lightning / +12% cold Talent cooldown: Rush (-5 turns) Disarm immunity: +34% Stun/Freeze immunity: +35% Knockback immunity: +31% A suit of armour made of metal plates. |
122 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
voratun pickaxe of the Iron Throne (dig speed 12 turns) =DIG 12=Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 5 When wielded/worn: Changes stats: +3 Str Maximum life: +28.00 Maximum stamina: +27.00 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Forbidden Tome: "Home, Horrific Home" =READ=Powered by unknown forces 2.00 Encumbrance. [Unique] Type: tome / forbidden ; tier 5 It can be used to read the book. A tome of lost knowledge. Touching it you feel both sick and yet strangely at peace. |
Forbidden Tome: "The Day It Came" =READ=Powered by unknown forces 2.00 Encumbrance. [Unique] Type: tome / forbidden It can be used to read the book. The cover of this tome is old and withered. As you hold it, you get the impression of many things. Despair, misery, desperation and hopelessness all assail you at once. Something about the book also promises great power, but at what cost? |
Forbidden Tome: "The Illusory Castle" =READ=Powered by unknown forces 2.00 Encumbrance. [Unique] Type: tome / forbidden It can be used to read the book. The tome in front of you seems to be as much made of dreamstuff as it is from leather and parchment. Crystalline shards dance underneath its surface, giving you an impression of a world altering itself to the tune of some indiscernable logic. |
Mirror of Reflection (Portable) =PLOT= Mirror of Reflection (Portable) =PLOT=Powered by unknown forces 0.00 Encumbrance. [Plot Item] Type: mirror / mirror It can be used to change your appearance Activation costs 1 power out of 1/1. A strange mirror, the reflection inside seems somehow .. off, as if showing what could be instead of what is. |
Dragon Orb (Orb of Command) =PLOT=Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb Activation costs 1 power out of 1/1. This orb is warm to the touch. |
Elemental Orb (Orb of Command) =PLOT=Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb Activation costs 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command) =PLOT=Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb Activation costs 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
Orb of Undeath (Orb of Command) =PLOT=Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb Activation costs 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Scrying Orb =PLOT=Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Atamathon's Ruby Eye =PLOT=0.00 Encumbrance. [Plot Item] Type: gem / red ; tier 5 When wielded/worn: Damage when hit (Melee): 100 fire Changes damage: +20% fire Pinning immunity: +50% Maximum life: +60.00 Light radius: +2 When used to imbue an object: Damage when hit (Melee): 100 fire Changes damage: +20% fire Pinning immunity: +50% Maximum life: +60.00 Light radius: +2 One of the ruby eyes of the legendary giant golem Atamathon. It is said it was made by the halflings during the Age of Pyre as a weapon against the orcs. Even though it was destroyed, it managed to deal a crippling blow by killing their leader, Garkul the Devourer. |
30 bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
43 fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (2/2) =PLOT=Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 172 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest =PLOT=Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Skull of the Rat LichPowered by arcane forces 1.00 Encumbrance. [Unique] Type: tool / skull ; tier 3 When wielded/worn: Damage when hit (Melee): 12 darkness Spellpower: +10 (+3 eff.) Spell crit. chance: +4% It can be used to raise one or two undead rats to fight beside you Activation costs 60 power out of 70/70. This ancient skull is all that remains of the Rat Lich. Some fragments of its power remain and a faint red light still glows within its eye sockets. |
cleansing dragonbone totem of healing [power 518] (13 cooldown) =HEAL=Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 5 It can be used to heal yourself and all friendly characters within 10 spaces for 518 Activation puts all charms on cooldown for 13 turns. When used: * Cleanse 3 total effects of type disease, wound, or poison. Natural totems are made by powerful wilders to store nature power. |
Pearl of Life and DeathInfused by nature 2.00 Encumbrance. [Unique] Type: gem / white When carried: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con / +10 Lck Changes resistances: +7% all Changes damage: +7% all Stun/Freeze immunity: +100% Light radius: +1 A pearl, three times the size of a normal pearl, that glitters in infinite colours, with slight patterns ever shifting away. |
23 diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
29 moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+2 eff.) Physical save: +10 (+3 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+2 eff.) When used to imbue an object: Defense: +10 (+2 eff.) Physical save: +10 (+3 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+2 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
37 pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
WINNER!
Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy
The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.
In a selfless act, you sacrificed yourself to close the portal to the Void and thus stopped the Creator from bringing about the end of the world.
The Gates of Morning have been destroyed and the Sunwall has fallen. The last remnants of the free people in the Far East will surely diminish, and soon only orcs will inhabit this land.
Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By QUNT the Thalore Bulwark level 38
16th Dusk 123rd year of Ascendancy at 12:15 see stats
A different point of view (Exploration mode)
Learned the five chapters of Orc history through loremaster Hadak's tales.By QUNT the Thalore Bulwark level 22
60th Haze 122nd year of Ascendancy at 21:40 see stats
Against all odds (Exploration mode)
Killed Ukruk in the ambush.By QUNT the Thalore Bulwark level 37
2nd Mirth 123rd year of Ascendancy at 06:27 see stats
Arachnophobia (Exploration mode)
Destroyed the spydric menace.By QUNT the Thalore Bulwark level 49
5th Allure 124th year of Ascendancy at 02:45 see stats
Are you out of your mind?! (Exploration mode)
Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.By QUNT the Thalore Bulwark level 44
64th Haze 123rd year of Ascendancy at 00:41 see stats
Atamathoned! (Exploration mode)
Killed the giant golem Atamathon after foolishly reactivating it.By QUNT the Thalore Bulwark level 50
25th Dusk 124th year of Ascendancy at 09:34 see stats
Back and there again (Exploration mode)
Opened a portal to the Far East from Maj'Eyal.By QUNT the Thalore Bulwark level 50
77th Haze 124th year of Ascendancy at 16:12 see stats
Bookception! (Exploration mode)
Found the Forbidden Tome reward inside the Forbidden Tome: "Of Knowledge And Horrors".By QUNT the Thalore Bulwark level 50
29th Regrowth 125th year of Ascendancy at 09:07 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By QUNT the Thalore Bulwark level 43
56th Haze 123rd year of Ascendancy at 12:34 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By QUNT the Thalore Bulwark level 50
52nd Regrowth 125th year of Ascendancy at 00:42 see stats
Can you bear it? So much bearness! (Exploration mode)
Killed Borius in the Bearscape.By QUNT the Thalore Bulwark level 50
69th Dusk 124th year of Ascendancy at 21:07 see stats
Clone War (Exploration mode)
Destroyed your own Shade.By QUNT the Thalore Bulwark level 50
62nd Pyre 124th year of Ascendancy at 11:00 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By QUNT the Thalore Bulwark level 7
1st Flare 122nd year of Ascendancy at 05:15 see stats
Destroyer of the creation (Exploration mode)
Killed Slasul.By QUNT the Thalore Bulwark level 50
11st Pyre 124th year of Ascendancy at 12:57 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By QUNT the Thalore Bulwark level 42
35th Haze 123rd year of Ascendancy at 18:44 see stats
Don't Poosh it! (Exploration mode)
Killed Kelad in the lost land of Poosh.By QUNT the Thalore Bulwark level 50
66th Haze 124th year of Ascendancy at 09:43 see stats
Dragon's Greed (Exploration mode)
Amassed 8000 gold pieces.By QUNT the Thalore Bulwark level 48
71st Haze 123rd year of Ascendancy at 21:11 see stats
Earth Master (Exploration mode)
Killed Harkor'Zun.By QUNT the Thalore Bulwark level 38
35th Dusk 123rd year of Ascendancy at 02:45 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By QUNT the Thalore Bulwark level 20
55th Haze 122nd year of Ascendancy at 00:59 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By QUNT the Thalore Bulwark level 37
1st Summertide 123rd year of Ascendancy at 01:06 see stats
Fear me not! (Exploration mode)
Survived the Fearscape!By QUNT the Thalore Bulwark level 50
51st Regrowth 125th year of Ascendancy at 17:55 see stats
Fear of Fours (Exploration mode)
Killed all four bosses of the Slime Tunnels.By QUNT the Thalore Bulwark level 50
32nd Regrowth 125th year of Ascendancy at 05:14 see stats
Gem of the Moon (Exploration mode)
Completed the Master Jeweler quest with Limmir.By QUNT the Thalore Bulwark level 50
4th Allure 125th year of Ascendancy at 03:30 see stats
Guiding Hand (Exploration mode)
Saved all escorted adventurers.By QUNT the Thalore Bulwark level 50
3rd Mirth 124th year of Ascendancy at 10:37 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By QUNT the Thalore Bulwark level 22
60th Haze 122nd year of Ascendancy at 18:54 see stats
I cleared the room of death and all I got was this lousy achievement! (Exploration mode)
Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.By QUNT the Thalore Bulwark level 45
64th Haze 123rd year of Ascendancy at 07:14 see stats
Invasion from the Depths (Exploration mode)
Stopped a naga invasion by closing their portal.By QUNT the Thalore Bulwark level 49
3rd Regrowth 124th year of Ascendancy at 08:33 see stats
Is that how it feels to be an escort quest?! (Exploration mode)
Got saved from death in the Godfeaster by Malyu and managed to escape.By QUNT the Thalore Bulwark level 30
75th Regrowth 123rd year of Ascendancy at 06:24 see stats
Level 10 (Exploration mode)
Got a character to level 10.By QUNT the Thalore Bulwark level 10
5th Dusk 122nd year of Ascendancy at 10:11 see stats
Level 20 (Exploration mode)
Got a character to level 20.By QUNT the Thalore Bulwark level 20
44th Haze 122nd year of Ascendancy at 20:04 see stats
Level 30 (Exploration mode)
Got a character to level 30.By QUNT the Thalore Bulwark level 30
69th Regrowth 123rd year of Ascendancy at 21:51 see stats
Level 40 (Exploration mode)
Got a character to level 40.By QUNT the Thalore Bulwark level 40
67th Dusk 123rd year of Ascendancy at 13:10 see stats
Level 50 (Exploration mode)
Got a character to level 50.By QUNT the Thalore Bulwark level 50
5th Regrowth 124th year of Ascendancy at 01:50 see stats
Lucky Girl (Exploration mode)
Saved Melinda again and invited her to the Fortress to cure her.By QUNT the Thalore Bulwark level 26
34th Regrowth 123rd year of Ascendancy at 20:53 see stats
Now, this is impressive! (Exploration mode)
Killed Linaniil, the Supreme Archmage of Angolwen.By QUNT the Thalore Bulwark level 50
35th Haze 124th year of Ascendancy at 04:57 see stats
Oozemancer (Exploration mode)
Destroyed the corrupted oozemancer.By QUNT the Thalore Bulwark level 37
1st Dusk 123rd year of Ascendancy at 18:40 see stats
Orcrist (Exploration mode)
Killed the leaders of the Orc Pride.By QUNT the Thalore Bulwark level 50
35th Pyre 124th year of Ascendancy at 13:30 see stats
Pest Control (Exploration mode)
Killed 1000 reproducing vermin.By QUNT the Thalore Bulwark level 50
13rd Regrowth 125th year of Ascendancy at 09:17 see stats
Poisonous (Exploration mode)
Sided with the assassin lord.By QUNT the Thalore Bulwark level 38
32nd Dusk 123rd year of Ascendancy at 10:02 see stats
Portal master (Exploration mode)
Fought the two Sorcerers and closed four invocation portals.By QUNT the Thalore Bulwark level 50
61st Regrowth 125th year of Ascendancy at 16:16 see stats
Savior of the damsels in distress (Exploration mode)
Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.By QUNT the Thalore Bulwark level 26
16th Regrowth 123rd year of Ascendancy at 20:55 see stats
Selfless (Exploration mode)
Won ToME by closing the Void portal using yourself as a sacrifice.By QUNT the Thalore Bulwark level 50
61st Regrowth 125th year of Ascendancy at 16:18 see stats
Shasshhiy'Kaish (Exploration mode)
Killed Shasshhiy'Kaish after letting her grow as powerful as possible.By QUNT the Thalore Bulwark level 32
26th Pyre 123rd year of Ascendancy at 02:56 see stats
Size is everything (Exploration mode)
Did over 1500 damage in one attack.By QUNT the Thalore Bulwark level 33
69th Pyre 123rd year of Ascendancy at 05:27 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By QUNT the Thalore Bulwark level 21
58th Haze 122nd year of Ascendancy at 01:04 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By QUNT the Thalore Bulwark level 43
35th Haze 123rd year of Ascendancy at 21:57 see stats
Slime killer party (Exploration mode)
Have 200 walls on the sludgenest turn into hostile creatures.By QUNT the Thalore Bulwark level 41
8th Haze 123rd year of Ascendancy at 18:01 see stats
Slimefest (Exploration mode)
Have 100 walls on the sludgenest turn into hostile creatures.By QUNT the Thalore Bulwark level 38
2nd Dusk 123rd year of Ascendancy at 13:15 see stats
Tales of the Spellblaze (Exploration mode)
Learned the eight chapters of the Spellblaze Chronicles.By QUNT the Thalore Bulwark level 22
60th Haze 122nd year of Ascendancy at 21:40 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By QUNT the Thalore Bulwark level 26
15th Regrowth 123rd year of Ascendancy at 16:39 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By QUNT the Thalore Bulwark level 6
79th Pyre 122nd year of Ascendancy at 11:11 see stats
The Legend of Garkul (Exploration mode)
Learned the five chapters of the Legend of Garkul.By QUNT the Thalore Bulwark level 22
60th Haze 122nd year of Ascendancy at 21:40 see stats
The Rat Lich (Exploration mode)
Killed the terrible Rat Lich.By QUNT the Thalore Bulwark level 50
50th Regrowth 125th year of Ascendancy at 08:36 see stats
The bigger the better! (Exploration mode)
Did over 3000 damage in one attack.By QUNT the Thalore Bulwark level 48
70th Haze 123rd year of Ascendancy at 08:21 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By QUNT the Thalore Bulwark level 11
12nd Dusk 122nd year of Ascendancy at 19:58 see stats
The sky is falling! (Exploration mode)
Saw a huge meteor falling from the sky.By QUNT the Thalore Bulwark level 20
54th Haze 122nd year of Ascendancy at 17:46 see stats
There and back again (Exploration mode)
Opened a portal to Maj'Eyal from the Far East.By QUNT the Thalore Bulwark level 50
72nd Pyre 124th year of Ascendancy at 15:01 see stats
Thralless (Exploration mode)
Freed at least 30 enthralled slaves in the slavers' compound.By QUNT the Thalore Bulwark level 26
56th Regrowth 123rd year of Ascendancy at 06:22 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By QUNT the Thalore Bulwark level 31
8th Pyre 123rd year of Ascendancy at 06:24 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By QUNT the Thalore Bulwark level 17
17th Haze 122nd year of Ascendancy at 14:18 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By QUNT the Thalore Bulwark level 35
79th Pyre 123rd year of Ascendancy at 14:14 see stats
Well trained (Exploration mode)
Deal one million damage to training dummies in a single training session.By QUNT the Thalore Bulwark level 49
5th Allure 124th year of Ascendancy at 17:43 see stats
You were not supposed to see that! (Exploration mode)
Read a Forbidden Tome.By QUNT the Thalore Bulwark level 40
77th Dusk 123rd year of Ascendancy at 22:53 see stats
Log
QUNT resists the darkness!
The One That Hunts resists the darkness!
QUNT hits Elandar for 142 fire damage.
Elandar hits QUNT for (41 blocked), 0 physical, (82 blocked), 0 darkness (0 total damage).
Elandar hits The One That Hunts for 0 physical, 0 darkness (0 total damage).
QUNT uses Adrenaline Surge.
QUNT feels a surge of adrenaline.
The One That Hunts's morale has been lowered.
QUNT uses Shield Pummel.
QUNT performs a melee critical strike against Elandar!
Greater Weapon Focus from QUNT performs a melee critical strike against Elandar!
Elandar's is vulnerable to attacks and effects!
QUNT performs a melee critical strike against Elandar!
Quest 'Falling Toward Apotheosis' is done! (Press 'j' to see the quest log)
Personal New Achievement: Portal master (Exploration mode)!
Quest 'Falling Toward Apotheosis' status updated! (Press 'j' to see the quest log)
QUNT hits Elandar for 668 fire, 44 physical, 742 fire (1454 total damage).
Greater Weapon Focus from QUNT hits Elandar for (1701 ignored), 0 fire, 44 physical (44 total damage).
Greater Weapon Focus from QUNT killed Elandar!
QUNT has finished recovering.
Talent Nature's Pride is ready to use.
Talent Perfect Strike is ready to use.
Lore found: closing the void farportal
You can read all your collected lore in the game menu, by pressing Escape.
Personal New Achievement: Selfless (Exploration mode)!
Saving done.
Saving done.
Saving game...




















































































































