Zack the level 19 Skeleton Sun Paladin by syntax01

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassSun Paladin
Level / Exp19 / 53%
Sizemedium
Lifes / Deaths

Primary Stats

Strength42 (base 25)
Dexterity34 (base 13)
Constitution28 (base 22)
Magic55 (base 46)
Willpower12 (base 10)
Cunning13 (base 10)

Resources

Life502/525
Positive10/34
Stamina159/159
Healing Factor1.2456298990388
Regeneration6.5395569699539

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite8

Offense: Mainhand

Damage36
Accuracy36
Crit Chance7%
APR7
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower37
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Offense: Damage Bonus

Darkness+10%
Light+37%
Lightning+11%
Physical+12%
Cold+5%
Nature+11%

Offense: Damage Penetration

Fire+15%

Defense: Base

Armour (hardiness)39 (30%)
Defense23
Ranged Defense23
Fatigue16
Physical Save26
Spell Save48
Mental Save23

Defense: Resistances

Acid+ 34%( 70%)
Blight+ 12%( 70%)
Arcane+ 8%( 70%)
Cold+ 38%( 70%)
All+ 3%( 70%)
Darkness+ 16%( 70%)
Light+ 56%( 70%)
Temporal+ 27%( 70%)
Physical+ 16%( 70%)
Lightning+ 56%( 70%)
Fire+ 42%( 70%)
Nature+ 24%( 70%)

Defense: Immunities

Stun Resistance10%
Bleed Resistance100%
Confusion Resistance0%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.00
1/5
1/5
3/5
0/5
Celestial / Guardian1.30
2/5
1/5
2/5
0/5
Celestial / Combat1.30
3/5
1/5
1/5
1/5
Technique / Shield offense1.00
1/5
1/5
1/5
0/5
Celestial / Sun1.30
3/5
3/5
0/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
4/5
3/5
3/5
2/5
Celestial / Light1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.30
2/5
1/5
0/5
0/5
Technique / Combat training1.00
1/5
2/5
0/5
1/5
1/5
0/5

Effects

talent
talent
talent
talent
talent
beneficial effect

Quests

done
active
done
failed
done
active
active
active
active
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Zack the Skeleton Sun Paladin level 19
57th Haze 122nd year of Ascendancy at 09:29
see stats
Exterminator Killed 1000 creatures.
By Zack the Skeleton Sun Paladin level 16
4th Haze 122nd year of Ascendancy at 13:25
see stats
Home sweet home Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Zack the Skeleton Sun Paladin level 18
35th Haze 122nd year of Ascendancy at 22:28
see stats
Level 10 Got a character to level 10.
By Zack the Skeleton Sun Paladin level 10
36th Dusk 122nd year of Ascendancy at 18:25
see stats
The secret city Discovered the truth about mages.
By Zack the Skeleton Sun Paladin level 16
10th Haze 122nd year of Ascendancy at 15:03
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Zack the Skeleton Sun Paladin level 17
18th Haze 122nd year of Ascendancy at 19:26
see stats

Log

Melee retaliation hits Lost Merchant for 6 acid, 17 light, 9 lightning (32 total damage).
Bandit performs a melee critical strike against Zack!
Bandit misses Zack.

Bandit damages himself through Martyrdom!
Bandit hits Zack for 41 physical, 6 temporal (46 total damage).
Zack hits Bandit for 4 physical, 1 temporal (5 total damage).
Melee retaliation hits Bandit for
6 acid, 17 light, 9 lightning (32 total damage).
Zack hits Bandit for 52 physical damage.
Zack killed Bandit!
Lost Merchant misses Zack.

Zack picks up (q.):
dwarven-steel greatsword of massacre (158% power, 2 apr).
You pickup 1.00 gold pieces.

You pickup 0.60 gold pieces.


Lost Merchant hits Zack for 2 physical damage.
Melee retaliation hits Lost Merchant for
6 acid, 17 light (23 total damage).

Melee retaliation killed Lost Merchant!

There is an exit to the worldmap here (press '' or right click to use).

You gain 1.52 gold from the transmogrification of
hardened leather armour of spell shielding (9 def, 6 armour).
You gain 0.95 gold from the transmogrification of
dwarven-steel greatsword of massacre (158% power, 2 apr).
You gain 1.57 gold from the transmogrification of
flaming dwarven-steel dagger (115% power, 7 apr).
You gain 1.57 gold from the transmogrification of
flaming dwarven-steel dagger (119% power, 7 apr).
Quest 'Trapped!' is done! (Press 'j' to see the quest log)
Quest 'Trapped!' completed! (Press 'j' to see the quest log)
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.