The Chemist the level 14 Higher Alchemist by Klaj'eyal

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceHigher
ClassAlchemist
Level / Exp14 / 96%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity19 (base 10)
Constitution34 (base 30)
Magic51 (base 40)
Willpower23 (base 11)
Cunning21 (base 10)

Resources

Life435/458
Mana286/286
Healing Factor1.185336564623
Regeneration0.29633414115575

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite5
Infravision4
See Stealth6
See Invisible7

Offense: Mainhand

Damage47
Accuracy27
Crit Chance7%
APR3
Speed1.00

Offense: Spell

Spellpower40
Crit Chance13%
Speed1

Offense: Mind

Mindpower27
Crit Chance4%
Speed1

Offense: Damage Bonus

Acid+11%
Fire+54%
Physical+19%
Cold+10%
All0%

Offense: Damage Penetration

Cold+5%
Fire+5%
All0%

Defense: Base

Armour (hardiness)2 (30%)
Defense18
Ranged Defense18
Fatigue0
Physical Save28
Spell Save24
Mental Save19

Defense: Resistances

Acid+ 42%( 70%)
Lightning+ 40%( 70%)
Cold+ 37%( 70%)
Physical+ 18%( 70%)
Fire+ 51%( 70%)
All+ 9%( 70%)

Defense: Immunities

Stun Resistance40%
Pinning Resistance20%
Knockback Resistance31%
Disarm Resistance22%
Instadeath Resistance100%
Blind Resistance38%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Advanced-golemancy1.30
1/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Explosive admixtures1.30
5/5
5/5
5/5
1/5
Spell / Golemancy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Fire alchemy1.30
2/5
0/5
0/5
0/5

Generic Talents

Spell / Staff combat1.30
3/5
3/5
0/5
0/5
Race / Higher1.00
1/5
1/5
0/5
0/5
Spell / Stone alchemy1.30
2/5
2/5
1/5
3/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent

Quests

done
active
done
done
done
done
done
active
done
active
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By The Chemist the Higher Alchemist level 10
10th Mirth 122nd year of Ascendancy at 03:42
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By The Chemist the Higher Alchemist level 12
8th Dusk 122nd year of Ascendancy at 19:38
see stats
The secret city (Insane (Roguelike) difficulty) Discovered the truth about mages.
By The Chemist the Higher Alchemist level 7
1st Mirth 122nd year of Ascendancy at 16:03
see stats

Log


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


The Chemist wears:
marksman's copper ring of tenacity.

You gain 14.95 gold from the transmogrification of
Cuthuraroddagas the elm wand of clairvoyance [power 9] (15 cooldown).
You gain 0.90 gold from the transmogrification of
iron pickaxe of endurance (dig speed 40 turns).
You gain 1.60 gold from the transmogrification of
exposing iron shield of temporal resistance (+11%) (0 def, 2 armour, 7-8 power, 16 block).
You gain 0.10 gold from the transmogrification of
linen wizard hat (1 def, 0 armour).
You gain 3.28 gold from the transmogrification of
traveler's pair of iron boots of tirelessness (0 def, 3 armour).
You gain 3.02 gold from the transmogrification of
miner's pair of rough leather boots of tirelessness (0 def, 3 armour).
You gain 0.77 gold from the transmogrification of
miner's pair of iron boots (0 def, 5 armour).
You gain 7.54 gold from the transmogrification of
Ulastir the Hailgrind (0 def, 0 armour).
You gain 3.01 gold from the transmogrification of
murderer's linen cloak (1 def, 0 armour).
You gain 10.27 gold from the transmogrification of
Prismward the rough leather sling.
You gain 8.50 gold from the transmogrification of
iron greatmaul 'Glimmerglamour' (16-25 power, 1 apr).
You gain 0.45 gold from the transmogrification of
iron dagger of massacre (17-22 power, 5 apr).
You gain 1.10 gold from the transmogrification of
marksman's copper ring.
You gain 0.05 gold from the transmogrification of
copper amulet.
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.