Meowmage the level 2 Cornac Archmage by tominator69

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassArchmage
Level / Exp2 / 55%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic21 (base 21)
Willpower13 (base 13)
Cunning11 (base 11)

Resources

Life-15/97
Mana122/122
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage8
Accuracy4
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower22
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Offense: Damage Bonus

Darkness+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save11
Mental Save8

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/4)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
1/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
1/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
3/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
3/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

There is an exit to the worldmap here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Ran for 3 turns (stop reason: didn't move).


Talent Arcane Reconstruction is ready to use.
Talent Rune: Manasurge is ready to use.
Talent Infusion: Wild is ready to use.
Saving done.


Ran for 4 turns (stop reason: didn't move).


Meowmage misses Something.
Ran for 5 turns (stop reason: didn't move).

Something hits
Meowmage for 11 physical, 5 fire, 5 physical (21 total damage).

Bandit uses
Infusion: Wild.
Bandit lessens the pain.

Bandit performs a melee critical strike against Meowmage!
Bandit hits Meowmage for 10 physical, 5 fire, 8 physical (23 total damage).

Meowmage misses Bandit.
Bandit hits Meowmage for 11 physical, 5 fire, 6 physical (21 total damage).

Meowmage misses Bandit.
Bandit performs a melee critical strike against Meowmage!
Bandit misses Meowmage.
Something hits
Meowmage for 16 physical, 6 physical, 7 mind (28 total damage).
Bandit hits Meowmage for 19 physical damage.
Meowmage the level 2 cornac archmage was bludgeoned to death by a bandit on level 1 of The Maze.