Jim Darkmagic the level 2 Yeek Archmage by evouga

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
AddonsItems Vault 1.0.0
Stone Wardens DLC Class 1.0.0
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassArchmage
Level / Exp2 / 19%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity8 (base 10)
Constitution5 (base 10)
Magic21 (base 21)
Willpower19 (base 13)
Cunning15 (base 11)

Resources

Life73/73
Mana152/152
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage9
Accuracy2
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower22
Crit Chance4%
Speed1

Offense: Mind

Mindpower19.3
Crit Chance2%
Speed1

Offense: Damage Bonus

Darkness+10%

Defense: Base

Armour (hardiness)1 (30%)
Defense0
Ranged Defense0
Fatigue1
Physical Save4.2
Spell Save14
Mental Save11.9

Defense: Resistances

Fire+ 6%( 70%)
Cold+ 5%( 70%)

Defense: Immunities

Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
3/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
0/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
3/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5

Effects

detrimental effect
beneficial effect

Quests

active

Equipment

On feet
Light source
Main armor
In main hand

Inventory

Achievements

Log

Yaech diver hits Jim Darkmagic for 45 physical, 6 acid damage (total 51.00).
Jim Darkmagic uses Dominant Will.

Yaech diver resists the mental assault!

Jim Darkmagic casts Phase Door.

Yaech diver activates Kinetic Shield.


Jim Darkmagic uses Infusion: Regeneration.

Jim Darkmagic starts regenerating health quickly.

Dragon turtle hits Jim Darkmagic for 15 physical damage.
Dragon turtle killed Jim Darkmagic!
Jim Darkmagic the level 2 yeek archmage was swiped to death by a dragon turtle on level 2 of Murgol Lair.
You have 1 life(s) left.
Jim Darkmagic stops regenerating health quickly.

Jim Darkmagic deactivates Arcane Power.

Jim Darkmagic is not cripple anymore.

Jim Darkmagic deactivates Stone Skin.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving done.

Saving done.

Saving game...


Talent Phase Door is ready to use.

Talent Stone Skin is ready to use.
Talent Infusion: Regeneration is ready to use.

Saving done.

Saving done.

Saving game...