Archmage the level 2 Shalore Archmage by Immortal Betrayal

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceShalore
ClassArchmage
Level / Exp2 / 50%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic23 (base 21)
Willpower16 (base 13)
Cunning12 (base 11)

Resources

Life-1/96
Mana90/137
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage8
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower23
Crit Chance3%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save6
Spell Save13
Mental Save9

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
2/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
3/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
2/5
0/5
0/5
0/5

Effects

Quests

active
failed
failed

Equipment

Tool
On fingers
Main armor
Light source
In main hand

Inventory

Achievements

Log

Ran for 4 turns (stop reason: didn't move).

Ran for 4 turns (stop reason: didn't move).


Archmage casts
Rune: Shielding.
A shield forms around Archmage.

Something performs a melee critical strike against Archmage!
Ran for 2 turns (stop reason: taken damage).

Your shield crumbles under the damage!

The shield around Archmage crumbles.

Something hits
Archmage for (60 absorbed), 0 physical, (6 absorbed), 0 light, (12 absorbed), 0 darkness, (6 absorbed), 0 fire, (17 absorbed), 5 physical, 12 darkness (17 total damage).

Archmage casts
Lightning.
Archmage hits Shadowblade for 111 lightning damage.
Shadowblade uses
Infusion: Regeneration.
Shadowblade starts regenerating health quickly.


Archmage casts
Phase Door.

Talent Lightning is ready to use.
Archmage picks up (b.):
iron greatmaul of daylight (20-30 power, 1 apr).

Archmage casts
Lightning.
Archmage hits Shadowblade for 113 lightning damage.
Shadowblade stops regenerating health quickly.


Archmage activates his
elm wand of conjuration!
Archmage hits Shadowblade for 100 fire damage.
Shadowblade hits Archmage for 36 physical, 6 light, 12 darkness, 6 fire, 22 physical (82 total damage).
Archmage the level 2 shalore archmage was squished to death by a shadowblade on level 2 of Ruins of Kor'Pul.