Isidra II the level 20 Cornac Berserker by guillermotales

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceCornac
ClassBerserker
Level / Exp20 / 42%
Sizemedium
Lifes / Deaths

Primary Stats

Strength62 (base 48)
Dexterity52 (base 48)
Constitution58 (base 48)
Magic59 (base 48)
Willpower51 (base 48)
Cunning60 (base 48)

Resources

Life686/686
Positive87/87
Stamina190/190
Vim176/176
Healing Factor1.5401339505269
Regeneration18.530431821676

Speed

Mental-10%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite11
Infravision9
See Stealth71.640165020346
See Invisible83.640165020346

Offense: Mainhand

Damage148
Accuracy68
Crit Chance64%
APR3
Speed1.11

Offense: Spell

Spellpower42
Crit Chance16%
Speed1

Offense: Mind

Mindpower41
Crit Chance16%
Speed1

Offense: Damage Bonus

Lightning+27%
Light+30%
Cold+9%
Blight+6%
Acid+6%
Fire+20%
All0%

Offense: Damage Penetration

Mind+20%
Lightning+15%

Defense: Base

Armour (hardiness)45.084537089062 (100%)
Defense35
Ranged Defense35
Fatigue27
Physical Save35
Spell Save63
Mental Save25

Defense: Resistances

Acid+ 34%( 70%)
Physical+ 21%( 70%)
Cold+ 29%( 70%)
All+ 14%( 70%)
Darkness+ 35%( 70%)
Light+ 40%( 70%)
Temporal+ 33%( 70%)
Lightning+ 36%( 70%)
Fire+ 29%( 70%)
Mind+ 19%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (5/5)

Infusions
Infusions
Infusions
Runes
Runes

Class Talents

Technique / Superiority1.50
5/5
5/5
3/5
0/5
Technique / Two-handed assault1.50
5/5
5/5
5/5
5/5
Technique / Berserker's strength1.50
5/5
5/5
5/5
5/5
Technique / Bloodthirst1.50
5/5
5/5
3/5
0/5
Cunning / Dirty fighting1.20
5/5
5/5
0/5
0/5
Technique / Combat techniques1.50
5/5
5/5
5/5
0/5
Technique / Combat veteran1.50
5/5
5/5
5/5
5/5

Generic Talents

Cunning / Survival1.20
5/5
5/5
5/5
5/5
Celestial / Chants1.20
5/5
5/5
5/5
5/5
Technique / Conditioning1.50
5/5
5/5
5/5
0/5
Corruption / Curses1.20
5/5
5/5
5/5
5/5
Technique / Combat training1.50
4/5
5/5
5/5
5/5
5/5
5/5

Effects

talent
talent
talent
talent

Quests

done
active
done
done
done
done
done
active
done
active
done
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Eye of the storm (Nightmare (Adventure) difficulty) Freed Derth from the onslaught of the mad Tempest, Urkis.
By Isidra II the Cornac Berserker level 18
47th Dusk 122nd year of Ascendancy at 13:35
see stats
Home sweet home (Nightmare (Adventure) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Isidra II the Cornac Berserker level 17
42nd Dusk 122nd year of Ascendancy at 22:37
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Isidra II the Cornac Berserker level 10
12nd Dusk 122nd year of Ascendancy at 09:42
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Isidra II the Cornac Berserker level 20
4th Haze 122nd year of Ascendancy at 14:32
see stats
Size matters (Nightmare (Adventure) difficulty) Did over 600 damage in one attack.
By Isidra II the Cornac Berserker level 15
40th Dusk 122nd year of Ascendancy at 08:15
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Isidra II the Cornac Berserker level 7
2nd Mirth 122nd year of Ascendancy at 11:38
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Isidra II the Cornac Berserker level 7
1st Mirth 122nd year of Ascendancy at 06:30
see stats
Thralless (Nightmare (Adventure) difficulty) Freed at least 30 enthralled slaves in the slavers' compound.
By Isidra II the Cornac Berserker level 10
27th Dusk 122nd year of Ascendancy at 13:57
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Isidra II the Cornac Berserker level 19
73rd Dusk 122nd year of Ascendancy at 02:33
see stats

Log

Ran for 7 turns (stop reason: interesting terrain).

Isidra II no longer revels in blood quite so much.


Talent Vitality is ready to use.
There is an exit to the worldmap here (press '' or right click to use).

You gain 2.09 gold from the transmogrification of
high-capacity pouch of iron shots of erosion (28/33, 16-19 power, 1 apr).
You gain 3.30 gold from the transmogrification of
miner's pair of hardened leather boots of disengagement (0 def, 7 armour).
You gain 7.51 gold from the transmogrification of
timebroken cashmere robe of alchemy (0 def, 0 armour).
You gain 3.69 gold from the transmogrification of
focusing cashmere robe of frost (+11%) (0 def, 0 armour).
You gain 7.55 gold from the transmogrification of
dreamer's cashmere robe of life (0 def, 0 armour).
You gain 3.71 gold from the transmogrification of
iron waraxe of enduring (12-18 power, 2 apr).
You gain 7.96 gold from the transmogrification of
penetrating dwarven-steel steamgun of piercing.
You gain 5.99 gold from the transmogrification of
harmonious thorny mindstar of frost (8-9 power, 24 apr, mind damage).
You gain 6.62 gold from the transmogrification of
dreamer's pulsing mindstar (13-14 power, 32 apr, nature damage).
You gain 6.39 gold from the transmogrification of
absorbing thorny mindstar of gales (8-8 power, 24 apr, nature damage).
You gain 7.24 gold from the transmogrification of
truestriking dwarven-steel greatsword of rage (36-58 power, 2 apr).
You gain 5.79 gold from the transmogrification of
truestriking dwarven-steel greatsword of crippling (38-62 power, 2 apr).
You gain 1.62 gold from the transmogrification of
mule's steel ring of fire (+24%).
You gain 4.32 gold from the transmogrification of
heroism infusion of the titan (die at -474; dur 6; cd 28).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Today is the 8th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:08.


Today is the 9th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:23.


Ran for 4 turns (stop reason: hostile spotted to the southeast (ziguranth patrol)).


There is a Passageway into the Daikara here (press '' or right click to use).