Fwaaaaa the level 5 Higher Archmage by DaRogue

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassArchmage
Level / Exp5 / 78%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity12 (base 11)
Constitution12 (base 12)
Magic25 (base 24)
Willpower17 (base 16)
Cunning11 (base 11)

Resources

Life-7/131
Mana143/163
Healing Factor1.0191526171257
Regeneration1.2739407714071

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Barehand

Damage11
Accuracy9
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower22
Crit Chance3%
Speed1

Offense: Mind

Mindpower16
Crit Chance3%
Speed1

Offense: Damage Bonus

Cold+10%
Lightning+10%

Defense: Base

Armour (hardiness)1 (30%)
Defense8
Ranged Defense8
Fatigue0
Physical Save9
Spell Save15
Mental Save10

Defense: Resistances

Lightning+ 16%( 70%)
Cold+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
3/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
3/5
2/5
0/5
0/5
Spell / Water1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
2/5
0/5
0/5
0/5

Effects

Quests

done
active
active
failed

Equipment

Tool
Around neck
Main armor
Light source
On head
On hands

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
Ran for 2 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the hidden trollmire treasure here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


There is a way to the previous level here (press '' or right click to use).

Something shoves Forest Troll Hedge-Wizard aside.

Ran for 4 turns (stop reason: taken damage).

Forest Troll Hedge-Wizard reflects damage back to Fwaaaaa!
Fwaaaaa hits Bill the Stone Troll for 15 lightning damage.
Fwaaaaa hits Forest Troll Hedge-Wizard for (16 absorbed), 0 lightning (0 total damage).
Forest Troll Hedge-Wizard hits Fwaaaaa for 16 reflected damage.

Fwaaaaa casts
Lightning.
Fwaaaaa casts
Chain Lightning.
Forest Troll Hedge-Wizard misses Fwaaaaa.
Forest Troll Hedge-Wizard reflects damage back to Fwaaaaa!
Fwaaaaa hits Bill the Stone Troll for 91 lightning damage.
Fwaaaaa hits Forest Troll Hedge-Wizard for (107 absorbed), 0 lightning (0 total damage).
Forest Troll Hedge-Wizard hits Fwaaaaa for 107 reflected damage.
Bill the Stone Troll uses
Infusion: Heroism.
Forest Troll Hedge-Wizard reflects damage back to Fwaaaaa!
Fwaaaaa hits Forest Troll Hedge-Wizard for (16 absorbed), 0 lightning (0 total damage).
Fwaaaaa hits Bill the Stone Troll for 15 lightning damage.
Forest Troll Hedge-Wizard hits Fwaaaaa for 16 reflected damage.
Fwaaaaa the level 5 higher archmage was battered to death by Forest Troll Hedge-Wizard on level 4 of Trollmire.