Skirm the level 7 Cornac Bulwark by dradam1

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassBulwark
Level / Exp7 / 92%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 23)
Dexterity21 (base 16)
Constitution20 (base 15)
Magic10 (base 10)
Willpower15 (base 10)
Cunning13 (base 10)

Resources

Life298/298
Stamina103/130
Healing Factor1.0870588855781
Regeneration6.1609573002197

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+76.923076923077%

Vision

Sight10
Lite3
Infravision5
See Stealth16.54677130326
See Invisible16.54677130326

Offense: Mainhand

Damage18
Accuracy37
Crit Chance11%
APR1
Speed1.00

Offense: Spell

Spellpower13
Crit Chance1%
Speed1

Offense: Mind

Mindpower20
Crit Chance2%
Speed1

Offense: Damage Bonus

Fire+9%
Darkness+3%

Offense: Damage Penetration

Mind+10%

Defense: Base

Armour (hardiness)27.08934837382 (81.151787968034%)
Defense14
Ranged Defense14
Fatigue29
Physical Save15
Spell Save8
Mental Save22

Defense: Resistances

Acid+ 16%( 70%)
Darkness+ 6%( 70%)
Cold+ 5%( 70%)
Fire+ 10%( 70%)
Mind+ 3%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance20%
Pinning Resistance21%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
1/5
1/5
0/5
0/5
Technique / Shield offense1.30
2/5
1/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Shield defense1.30
5/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
2/5
1/5
0/5

Effects

detrimental effect

Quests

done
done
done
active

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Log


Skirm uses
Block.

Black jelly uses
Slime Spit.

Talent Block is ready to use.

Black jelly uses
Slime Spit.
Skirm slows down.

Black jelly's Slime Spit hits
Skirm for 46 acid damage.

Skirm speeds up.


Black jelly uses
Slime Spit.

Skirm uses
Block.
Skirm slows down.

Black jelly's Slime Spit hits
Skirm for (46 blocked), 0 acid (0 total damage).

Skirm switches his weapons to:
steady cured leather sling of fire
barbed pouch of iron shots of amnesia.
You require a weapon and a shield to use this talent.

Skirm deactivates
Shield Wall.

Skirm shoots!
Option unlocked: New Class: Skirmisher (Rogue)
Skirm's Shoot performs a ranged critical strike against Black jelly!
Skirm's Shoot hits Black jelly for
57 physical, 5 fire (63 total damage).

Saving game...

Saving done.