Tulotorig the level 4 Ghoul Cultist of Entropy by Exidat

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceGhoul
ClassCultist of Entropy
Level / Exp4 / 80%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 10)
Dexterity13 (base 10)
Constitution24 (base 12)
Magic26 (base 26)
Willpower8 (base 10)
Cunning12 (base 13)

Resources

Life261/261
Insanity0/100
Healing Factor1.1172674059366
Regeneration0.27931685148415

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+80%

Vision

Sight10
Lite5
Infravision2

Offense: Mainhand

Damage15
Accuracy7
Crit Chance4%
APR3
Speed1.00

Offense: Spell

Spellpower26
Crit Chance10%
Speed1

Offense: Mind

Mindpower10
Crit Chance2%
Speed1

Offense: Damage Bonus

Cold+15%
All0%

Defense: Base

Armour (hardiness)18.5 (43.579428603723%)
Defense5
Ranged Defense5
Fatigue19
Physical Save15
Spell Save11
Mental Save7

Defense: Resistances

All+ 3%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Demented / Madness1.30
3/5
0/5
0/5
0/5
Demented / Entropy1.30
1/5
0/5
0/5
0/5
Demented / Nether1.30
1/5
0/5
0/5
0/5
Demented / Timethief1.30
1/5
0/5
0/5
0/5
Demented / Void1.30
1/5
1/5
0/5
0/5

Generic Talents

Demented / Calamity1.30
1/5
0/5
0/5
0/5
Undead / Ghoul1.10
2/5
0/5
0/5
0/5
Demented / Beyond sanity1.30
1/5
0/5
0/5
0/5
Demented / Doom1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.00
1/5
1/5
0/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active

Equipment

On feet
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

You gain 2.48 gold from the transmogrification of steady cured leather sling of cold.
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-2 power, 12 apr, nature damage).
You gain 1.17 gold from the transmogrification of
gifted mossy mindstar of balance (3-3 power, 12 apr, nature damage).
You gain 0.65 gold from the transmogrification of
gifted mossy mindstar (2-3 power, 12 apr, mind damage).
You gain 1.15 gold from the transmogrification of
blooming mossy mindstar (2-3 power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
iron mace (13-18 power, 2 apr).
You gain 2.13 gold from the transmogrification of
iron longsword of vileness (12-16 power, 2 apr).
You gain 1.66 gold from the transmogrification of
hateful iron longsword (12-16 power, 2 apr).
You gain 1.20 gold from the transmogrification of
arcing steel longsword of massacre (20-27 power, 3 apr).
You gain 1.48 gold from the transmogrification of
flaming steel dagger of massacre (16-21 power, 6 apr).
You gain 1.18 gold from the transmogrification of
regeneration infusion of the duelist (heal 104; 12 cd).
You gain 1.12 gold from the transmogrification of
healing infusion of the wizard (heal 94; cd 11).
You gain 1.13 gold from the transmogrification of
healing infusion of the warrior (heal 84; cd 12).
There is a next level here (press '' or right click to use).
Resting starts...

Talent Command Staff is ready to use.
Talent Void Stars is ready to use.
Rested for 28 turns (stop reason: all resources and life at maximum).


You must be wearing light armor for this talent.

You must be wearing light armor for this talent.

White worm mass uses
Multiply.
Ran for 2 turns (stop reason: hostile spotted to the north (white worm mass - offscreen)).


You must be wearing light armor for this talent.

You must be wearing light armor for this talent.

You must be wearing light armor for this talent.

You must be wearing light armor for this talent.

You must be wearing light armor for this talent.

You must be wearing light armor for this talent.