Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.4 |
| Addons | Items Vault 1.0.3 |
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Construct |
| Class | Golem |
| Level / Exp | 10 / 0% |
| Size | big |
| Lifes / Deaths | no deaths recorded 3 / 0 |
Primary Stats
| Strength | 29 (base 27) |
| Dexterity | 12 (base 12) |
| Constitution | 12 (base 12) |
| Magic | 15 (base 15) |
| Willpower | 10 (base 10) |
| Cunning | 10 (base 10) |
Resources
| Life | 232/244 |
| Mana | 128/136 |
| Stamina | 117/127 |
| Healing Factor | 1 |
| Regeneration | 0.25 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 10 |
| See Invisible | 30 |
Offense: Mainhand
| Damage | 32 |
| Accuracy | 26 |
| Crit Chance | 4% |
| APR | 3 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 15 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Mind
| Mindpower | 11 |
| Crit Chance | 1% |
| Speed | 1 |
Defense: Base
| Armour (hardiness) | 11.28 (56%) |
| Defense | 2.7 |
| Ranged Defense | 2.7 |
| Fatigue | 12 |
| Physical Save | 16.329533332596 |
| Spell Save | 10.249366050941 |
| Mental Save | 8.3954186856922 |
Defense: Resistances
| Blight | + 3%(100%) |
| Lightning | + 10%(100%) |
| All | 0%(100%) |
Defense: Immunities
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Stoning Resistance | 100% |
| Poison Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (1/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
| Golem / Fighting | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Golem / Arcane | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
| detrimental effect | The more you use runes, the longer they will take to recharge (+1 cooldowns). Runic Saturation |
Quests
Equipment
| Main armor | iron mail armour (2 def, 4 armour) iron mail armour (2 def, 4 armour)Requires: - Strength 14 - Talent Armour Training 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 Fatigue: +12% A suit of armour made of mail. |
| In main hand | Olagadil (22-30.8 power, 3 apr) Olagadil (22-30.8 power, 3 apr)Requires: - Strength 16 Crafted by a master Infused by psionic forces 3.00 Encumbrance. Type: weapon / waraxe ; tier 2 Base power: 22.0 - 30.8 Uses stat: 100% Str Damage type: Physical Armour Penetration: +3 Physical crit. chance: +4.0% Attack speed: 100% Damage when this weapon hits: +5 darkness Burst (radius 2) on crit: +8 blight Damage against: +8% Humanoid When wielded/worn: Changes resistances: +3% blight One-handed war axes. |
Inventory
prismatic steel plate armour of stability (4 def, 9 armour) prismatic steel plate armour of stability (4 def, 9 armour)Requires: - Strength 28 - Talent Armour Training (level 3) Powered by arcane forces Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 2 When wielded/worn: Armour: +9 Defense: +4 Fatigue: +22% Changes resistances: +11% darkness / +10% light Physical save: +10 A suit of armour made of metal plates. |
Achievements
Log
Bob casts Throw Bomb.
Bob hits brown mold for 139 acid damage.
Bob killed brown mold!
Talent Throw Bomb is ready to use.
An object rolls from the chest!
Bob picks up (h.): battle-ranger's quiver of elm arrows of accuracy (22/22, 9.5-13.3 power, 5 apr).
Bob casts Throw Bomb.
Resting starts...
Golem (servant of Bob) casts Eye Beam.
Talent Throw Bomb is ready to use.
Rested for 7 turns (stop reason: taken damage).
Bob is encased in ice!
The Shade hits Bob for 150 cold damage.
Bob uses Infusion: Wild.
Bob is free from the ice.
Bob is cured!
Bob lessens the pain.
Bob uses Infusion: Regeneration.
Bob starts regenerating health quickly.
Character control switched to golem (servant of Bob).
Your shield crumbles under the damage!
The Shade hits Bob for 98 arcane damage.
The Shade killed Bob!
