Keyon the level 10 Orc Rogue by inger

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeNormal Roguelike
SexMale
RaceOrc
ClassRogue
Level / Exp10 / 76%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 11)
Dexterity35 (base 34)
Constitution11 (base 10)
Magic11 (base 10)
Willpower11 (base 10)
Cunning25 (base 24)

Resources

Life239/239
Stamina130/130
Healing Factor1.0097162075846
Regeneration2.6757479500992

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
See Stealth10

Offense: Mainhand

Damage38
Accuracy46
Crit Chance13%
APR16
Speed1.00

Offense: Offhand

Damage30
Accuracy46
Crit Chance13%
APR16
Speed1.00

Offense: Spell

Spellpower11
Crit Chance6%
Speed1

Offense: Mind

Mindpower17
Crit Chance6%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)4 (57.155997060385%)
Defense40
Ranged Defense40
Fatigue0
Physical Save18
Spell Save13
Mental Save12

Defense: Resistances

Cold+ 36%( 70%)
Fire+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
4/5
0/5
0/5
0/5
Cunning / Stealth1.30
0/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Artifice1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Technique / Throwing knives1.30
3/5
5/5
2/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Orc1.00
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
3/5
3/5
0/5
4/5

Effects

beneficial effect
beneficial effect

Quests

active
done
active
active

Equipment

Light source
On head
Tool
Around waist
In main hand
Main armor
In off hand
Cloak
Around neck

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Keyon the Orc Rogue level 10
35th Retaking 124th year of Ascendancy at 03:02
see stats

Log

Resting starts...
Talent Fan of Knives is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


There is a ladder to the previous level here (press '' or right click to use).
Ran for 43 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 36 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You collect a new ingredient:
lump of steel (1).
You gain 1.67 gold from the melting of
impenetrable steel plate armour of acid resistance (0 def, 15 armour).
You gain 1.10 gold from the melting of
insulating linen wizard hat of nature (+6%) (1 def, 0 armour).
You collect a new ingredient:
lump of steel (1).
You gain 2.28 gold from the melting of
psychic's dwarven-steel gauntlets of strength (+2) (0 def, 2 armour).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron greatmaul (18-26 power, 1 apr).
There is a Entrance to the Yeti Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.