Xero the level 8 Skeleton Arcane Blade by Shieldarm

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceSkeleton
ClassArcane Blade
Level / Exp8 / 95%
Sizebig
Lifes / Deaths

Primary Stats

Strength40 (base 15)
Dexterity31 (base 10)
Constitution10 (base 10)
Magic22 (base 22)
Willpower10 (base 10)
Cunning17 (base 17)

Resources

Life220/220
Mana142/142
Stamina101/101
Vim128/128
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage61
Accuracy29
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower25
Crit Chance3%
Speed1

Offense: Mind

Mindpower18
Crit Chance3%
Speed1

Offense: Damage Bonus

Lightning+10%
Light+10%
Cold+10%

Defense: Base

Armour (hardiness)3 (30%)
Defense22
Ranged Defense22
Fatigue1
Physical Save17
Spell Save16
Mental Save9

Defense: Resistances

Cold+ 10%( 70%)
Lightning+ 10%( 70%)
Light+ 30%( 70%)
All 0%( 70%)

Defense: Immunities

Silence Resistance20%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Magical combat1.30
4/5
2/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Spell / Enhancement1.30
1/5
0/5
0/5
0/5
Spell / Air1.30
1/5
2/5
0/5
0/5

Generic Talents

Spell / Aegis1.00
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
5/5
0/5
0/5
0/5
Spell / Conveyance1.00
0/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
1/5
0/5

Effects

talent
beneficial effect

Quests

done
done
active
done

Equipment

On hands
On head
Tool
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Log

Resting starts...
Rested for 21 turns (stop reason: all resources and life at maximum).


Xero picks up (p.):
citrine.
Xero picks up (h.):
spinel.
Xero picks up (h.):
spinel.
Xero picks up (p.):
citrine.
You pickup 0.45 gold pieces.

You pickup 0.90 gold pieces.

You pickup 0.85 gold pieces.

You pickup 0.75 gold pieces.

You pickup 0.65 gold pieces.

You pickup 0.65 gold pieces.

There is a way to the previous level here (press '' or right click to use).
Ran for 20 turns (stop reason: at exit).


Space around you starts to dissolve...


You are yanked out of this place!


You gain 5.25 gold from the transmogrification of
piercing elm wand of conjuration [power 105] (15 cooldown).
You gain 5.00 gold from the transmogrification of
elm wand of conjuration [power 100] (15 cooldown).
You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 2.13 gold from the transmogrification of
iron waraxe of vileness (11-15 power, 2 apr).
You gain 1.71 gold from the transmogrification of
blooming mossy mindstar of clarity (2-2 power, 12 apr, nature damage).
You gain 3.50 gold from the transmogrification of
Bill's Tree Trunk (30-51 power, 7 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.