Bob the level 10 Yeek Summoner by Skrrollz

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceYeek
ClassSummoner
Level / Exp10 / 36%
Sizesmall
Lifes / Deaths

Primary Stats

Strength13 (base 13)
Dexterity9 (base 11)
Constitution8 (base 10)
Magic10 (base 10)
Willpower44 (base 34)
Cunning35 (base 21)

Resources

Life174/174
Equilibrium38
Healing Factor0.97959106305132
Regeneration0.83265240359362

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision3

Offense: Mainhand

Damage40
Accuracy45
Crit Chance10%
APR23
Speed1.00

Offense: Offhand

Damage40
Accuracy45
Crit Chance10%
APR23
Speed1.00

Offense: Spell

Spellpower10
Crit Chance8%
Speed1

Offense: Mind

Mindpower37
Crit Chance10%
Speed1

Offense: Damage Bonus

Nature+15%
Darkness+10%

Defense: Base

Armour (hardiness)9 (30%)
Defense8
Ranged Defense8
Fatigue0
Physical Save7
Spell Save18
Mental Save30

Defense: Resistances

Nature+ 30%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance20%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (utility)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
1/5
1/5
3/5
0/5
Wild-gift / Summoning (advanced)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (distance)1.30
1/5
5/5
2/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
2/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
5/5
0/5
0/5
0/5
Race / Yeek1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
3/5
0/5
0/5

Effects

talent
talent

Quests

done
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
In main hand
In off hand
Light source
Main armor

Inventory

Achievements

Level 10 (Exploration mode) Got a character to level 10.
By Bob the Yeek Summoner level 10
4th Mirth 122nd year of Ascendancy at 23:51
see stats

Log


Talent Infusion: Regeneration is ready to use.
War hound hits Degenerated skeleton warrior for 28 physical damage.

Degenerated skeleton warrior hits War hound for 36 physical, 16 cold (52 total damage).
War hound hits Degenerated skeleton warrior for 30 physical damage.

Degenerated skeleton warrior hits War hound for 51 physical, 16 cold (67 total damage).
War hound hits Degenerated skeleton warrior for 30 physical damage.
War hound hits Degenerated skeleton warrior for 28 physical damage.

War hound killed Degenerated skeleton warrior!
Your summoned war hound disappears.
Talent Minotaur is ready to use.

Resting starts...

Talent War Hound is ready to use.
Rested for 10 turns (stop reason: all resources and life at maximum).


You pickup 0.95 gold pieces.

You pickup 0.90 gold pieces.

You pickup 0.60 gold pieces.

Ran for 4 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 3 turns (stop reason: hostile spotted to the southwest (armoured skeleton warrior)).


Saving game...

Saving done.