










Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.6Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Infinite |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Ghoul |
| Class | Reaver |
| Level / Exp | 15 / 64% |
| Size | medium |
| Lifes / Deaths | Killed by Mirror Challenge of GhRe at level 7 on the 3rd Mirth 122nd year of Ascendancy at 15:39 / 261Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 01:49 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 03:00 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 03:08 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 03:16 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 03:23 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 03:30 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 03:37 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 03:45 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 03:53 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 04:00 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 04:07 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 04:15 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 04:24 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 04:33 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 04:40 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 05:15 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 05:26 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 05:33 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 05:41 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 05:49 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 05:56 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 06:05 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 06:12 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 06:19 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 06:26 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 06:35 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 06:43 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 06:51 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 06:59 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 07:08 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 07:14 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 07:21 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 07:29 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 07:36 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 07:44 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 07:51 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 07:58 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 08:05 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 08:13 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 08:19 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 08:27 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 08:35 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 08:44 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 08:53 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 09:01 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 09:08 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 09:16 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 09:23 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 09:30 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 09:38 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 09:46 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 09:53 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 10:02 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 10:12 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 10:19 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 10:27 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 10:33 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 10:41 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 10:49 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 10:56 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 11:04 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 11:12 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 11:18 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 11:25 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 11:32 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 11:40 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 11:47 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 11:56 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 12:04 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 12:12 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 12:20 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 12:26 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 12:34 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 12:42 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 12:48 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 12:56 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 13:03 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 13:10 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 13:17 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 13:25 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 13:32 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 13:40 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 13:48 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 13:56 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 14:03 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 14:12 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 14:20 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 14:28 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 14:34 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 14:42 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 14:50 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 14:56 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 15:03 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 15:11 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 15:19 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 15:26 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 15:34 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 15:41 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 15:48 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 15:56 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 16:05 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 16:11 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 16:19 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 16:27 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 16:35 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 16:41 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 16:48 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 16:56 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 17:04 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 17:12 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 17:19 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 17:28 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 17:36 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 17:42 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 17:51 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 17:58 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 18:05 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 18:13 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 18:20 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 18:28 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 18:36 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 18:42 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 18:49 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 18:58 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 19:05 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 19:14 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 19:23 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 19:32 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 19:40 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 19:46 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 19:54 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 20:01 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 20:09 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 20:17 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 20:25 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 20:32 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 20:40 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 20:46 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 20:54 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 21:03 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 21:12 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 21:21 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 21:28 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 21:35 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 21:42 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 21:50 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 21:57 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 22:04 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 22:12 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 22:20 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 22:29 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 22:37 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 22:44 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 22:53 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 23:01 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 23:08 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 23:16 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 23:23 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 23:31 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 23:39 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 23:45 Killed by Kospul the Bringer of Doom at level 10 on the 9th Mirth 122nd year of Ascendancy at 23:53 Killed by Kospul the Bringer of Doom at level 10 on the 10th Mirth 122nd year of Ascendancy at 00:01 Killed by Kospul the Bringer of Doom at level 10 on the 10th Mirth 122nd year of Ascendancy at 00:09 Killed by Kospul the Bringer of Doom at level 10 on the 10th Mirth 122nd year of Ascendancy at 00:19 Killed by Kospul the Bringer of Doom at level 10 on the 10th Mirth 122nd year of Ascendancy at 00:27 Killed by Kospul the Bringer of Doom at level 10 on the 10th Mirth 122nd year of Ascendancy at 00:34 Killed by Kospul the Bringer of Doom at level 10 on the 10th Mirth 122nd year of Ascendancy at 00:41 Killed by Kospul the Bringer of Doom at level 10 on the 10th Mirth 122nd year of Ascendancy at 00:48 Killed by Kospul the Bringer of Doom at level 10 on the 10th Mirth 122nd year of Ascendancy at 00:55 Killed by Kospul the Bringer of Doom at level 10 on the 10th Mirth 122nd year of Ascendancy at 01:03 Killed by Kospul the Bringer of Doom at level 10 on the 10th Mirth 122nd year of Ascendancy at 01:10 Killed by Kospul the Bringer of Doom at level 10 on the 10th Mirth 122nd year of Ascendancy at 01:18 Killed by Kospul the Bringer of Doom at level 10 on the 10th Mirth 122nd year of Ascendancy at 01:26 Killed by Kospul the Bringer of Doom at level 10 on the 10th Mirth 122nd year of Ascendancy at 01:33 Killed by Kospul the Bringer of Doom at level 10 on the 10th Mirth 122nd year of Ascendancy at 01:41 Killed by Kospul the Bringer of Doom at level 10 on the 10th Mirth 122nd year of Ascendancy at 01:47 Killed by Kospul the Bringer of Doom at level 10 on the 10th Mirth 122nd year of Ascendancy at 01:56 Killed by Kospul the Bringer of Doom at level 10 on the 10th Mirth 122nd year of Ascendancy at 02:05 Killed by Kospul the Bringer of Doom at level 10 on the 10th Mirth 122nd year of Ascendancy at 02:14 Killed by Kospul the Bringer of Doom at level 10 on the 10th Mirth 122nd year of Ascendancy at 02:23 Killed by Kospul the Bringer of Doom at level 10 on the 10th Mirth 122nd year of Ascendancy at 02:30 Killed by Kospul the Bringer of Doom at level 10 on the 10th Mirth 122nd year of Ascendancy at 02:37 Killed by Kospul the Bringer of Doom at level 10 on the 10th Mirth 122nd year of Ascendancy at 02:43 Killed by Kospul the Bringer of Doom at level 10 on the 10th Mirth 122nd year of Ascendancy at 02:50 Killed by Kospul the Bringer of Doom at level 10 on the 10th Mirth 122nd year of Ascendancy at 02:58 Killed by Kospul the Bringer of Doom at level 10 on the 10th Mirth 122nd year of Ascendancy at 03:05 Killed by Kospul the Bringer of Doom at level 10 on the 10th Mirth 122nd year of Ascendancy at 03:12 Killed by Kospul the Bringer of Doom at level 10 on the 10th Mirth 122nd year of Ascendancy at 03:19 Killed by Kospul the Bringer of Doom at level 10 on the 10th Mirth 122nd year of Ascendancy at 03:28 Killed by Kospul the Bringer of Doom at level 10 on the 10th Mirth 122nd year of Ascendancy at 03:36 Killed by Kospul the Bringer of Doom at level 10 on the 10th Mirth 122nd year of Ascendancy at 03:44 Killed by Kospul the Bringer of Doom at level 10 on the 10th Mirth 122nd year of Ascendancy at 03:53 Killed by Kospul the Bringer of Doom at level 10 on the 10th Mirth 122nd year of Ascendancy at 04:01 Killed by Kospul the Bringer of Doom at level 10 on the 10th Mirth 122nd year of Ascendancy at 04:09 Killed by Kospul the Bringer of Doom at level 10 on the 10th Mirth 122nd year of Ascendancy at 04:17 Killed by Kospul the Bringer of Doom at level 10 on the 10th Mirth 122nd year of Ascendancy at 04:24 Killed by Kospul the Bringer of Doom at level 10 on the 10th Mirth 122nd year of Ascendancy at 04:32 Killed by Kospul the Bringer of Doom at level 10 on the 10th Mirth 122nd year of Ascendancy at 04:40 Killed by Kospul the Bringer of Doom at level 10 on the 10th Mirth 122nd year of Ascendancy at 04:46 Killed by Kospul the Bringer of Doom at level 10 on the 10th Mirth 122nd year of Ascendancy at 04:53 Killed by Kospul the Bringer of Doom at level 10 on the 10th Mirth 122nd year of Ascendancy at 05:00 Killed by Kospul the Bringer of Doom at level 10 on the 10th Mirth 122nd year of Ascendancy at 05:09 Killed by Kospul the Bringer of Doom at level 10 on the 10th Mirth 122nd year of Ascendancy at 05:18 Killed by Kospul the Bringer of Doom at level 10 on the 10th Mirth 122nd year of Ascendancy at 05:26 Killed by Kospul the Bringer of Doom at level 10 on the 10th Mirth 122nd year of Ascendancy at 05:33 Killed by red jelly at level 12 on the 1st Summertide 122nd year of Ascendancy at 11:36 Killed by luminous horror at level 12 on the 1st Summertide 122nd year of Ascendancy at 11:51 Killed by luminous horror at level 12 on the 1st Summertide 122nd year of Ascendancy at 12:03 Killed by oozing horror at level 12 on the 1st Summertide 122nd year of Ascendancy at 15:50 Killed by elven cultist at level 12 on the 1st Summertide 122nd year of Ascendancy at 17:25 Killed by worm that walks at level 14 on the 2nd Summertide 122nd year of Ascendancy at 09:18 Killed by carrion worm mass at level 14 on the 2nd Summertide 122nd year of Ascendancy at 10:00 Killed by worm that walks at level 14 on the 2nd Summertide 122nd year of Ascendancy at 10:10 Killed by worm that walks at level 14 on the 2nd Summertide 122nd year of Ascendancy at 10:24 Killed by worm that walks at level 14 on the 2nd Summertide 122nd year of Ascendancy at 10:45 Killed by worm that walks at level 14 on the 2nd Summertide 122nd year of Ascendancy at 10:57 Killed by worm that walks at level 14 on the 2nd Summertide 122nd year of Ascendancy at 13:30 Killed by worm that walks at level 14 on the 2nd Summertide 122nd year of Ascendancy at 14:10 Killed by worm that walks at level 14 on the 2nd Summertide 122nd year of Ascendancy at 14:22 Killed by Golbug the Destroyer at level 14 on the 2nd Summertide 122nd year of Ascendancy at 18:01 Killed by Golbug the Destroyer at level 14 on the 2nd Summertide 122nd year of Ascendancy at 18:11 Killed by Golbug the Destroyer at level 14 on the 2nd Summertide 122nd year of Ascendancy at 18:32 Killed by Golbug the Destroyer at level 14 on the 2nd Summertide 122nd year of Ascendancy at 18:46 Killed by Golbug the Destroyer at level 14 on the 2nd Summertide 122nd year of Ascendancy at 19:47 Killed by Golbug the Destroyer at level 14 on the 2nd Summertide 122nd year of Ascendancy at 20:03 Killed by poison spore at level 14 on the 2nd Summertide 122nd year of Ascendancy at 20:41 Killed by poison spore at level 14 on the 2nd Summertide 122nd year of Ascendancy at 21:02 Killed by saw horror at level 14 on the 2nd Summertide 122nd year of Ascendancy at 21:10 Killed by saw horror at level 14 on the 2nd Summertide 122nd year of Ascendancy at 21:25 Killed by faeros at level 14 on the 2nd Summertide 122nd year of Ascendancy at 21:34 Killed by Borfast the Broken at level 14 on the 2nd Summertide 122nd year of Ascendancy at 21:44 Killed by temporal stalker at level 14 on the 2nd Summertide 122nd year of Ascendancy at 21:55 Killed by Borfast the Broken at level 14 on the 2nd Summertide 122nd year of Ascendancy at 22:12 Killed by Borfast the Broken at level 14 on the 2nd Summertide 122nd year of Ascendancy at 22:22 Killed by Borfast the Broken at level 15 on the 2nd Summertide 122nd year of Ascendancy at 22:36 Killed by Borfast the Broken at level 15 on the 2nd Summertide 122nd year of Ascendancy at 22:52 Killed by Borfast the Broken at level 15 on the 2nd Summertide 122nd year of Ascendancy at 23:01 Killed by minotaur at level 15 on the 2nd Summertide 122nd year of Ascendancy at 23:09 Killed by Borfast the Broken at level 15 on the 2nd Summertide 122nd year of Ascendancy at 23:19 Killed by Borfast the Broken at level 15 on the 2nd Summertide 122nd year of Ascendancy at 23:35 Killed by Borfast the Broken at level 15 on the 2nd Summertide 122nd year of Ascendancy at 23:52 Killed by Borfast the Broken at level 15 on the 3rd Summertide 122nd year of Ascendancy at 00:08 Killed by Borfast the Broken at level 15 on the 3rd Summertide 122nd year of Ascendancy at 01:01 Killed by ritch larva at level 15 on the 3rd Summertide 122nd year of Ascendancy at 02:19 Killed by shivgoroth at level 15 on the 3rd Summertide 122nd year of Ascendancy at 02:31 Killed by faeros at level 15 on the 3rd Summertide 122nd year of Ascendancy at 02:38 Killed by fire drake hatchling at level 15 on the 3rd Summertide 122nd year of Ascendancy at 02:48 Killed by shivgoroth at level 15 on the 3rd Summertide 122nd year of Ascendancy at 02:58 Killed by Borfast the Broken at level 15 on the 3rd Summertide 122nd year of Ascendancy at 03:49 Killed by Borfast the Broken at level 15 on the 3rd Summertide 122nd year of Ascendancy at 04:33 Killed by vampire at level 15 on the 3rd Summertide 122nd year of Ascendancy at 04:47 Killed by orc master assassin at level 15 on the 3rd Summertide 122nd year of Ascendancy at 05:11 Killed by Borfast the Broken at level 15 on the 3rd Summertide 122nd year of Ascendancy at 05:23 Killed by orc master assassin at level 15 on the 3rd Summertide 122nd year of Ascendancy at 05:42 Killed by Borfast the Broken at level 15 on the 3rd Summertide 122nd year of Ascendancy at 06:00 Killed by elven corruptor at level 15 on the 3rd Summertide 122nd year of Ascendancy at 06:25 Killed by Borfast the Broken at level 15 on the 3rd Summertide 122nd year of Ascendancy at 06:35 Killed by elven corruptor at level 15 on the 3rd Summertide 122nd year of Ascendancy at 06:46 Killed by Borfast the Broken at level 15 on the 3rd Summertide 122nd year of Ascendancy at 07:30 |
Primary Stats
| Strength | 50 (base 30) |
| Dexterity | 12 (base 11) |
| Constitution | 32 (base 10) |
| Magic | 43 (base 40) |
| Willpower | 17 (base 10) |
| Cunning | 11 (base 10) |
Resources
| Life | 472/472 |
| Vim | 210/210 |
| Healing Factor | 1.4224420161895 |
| Regeneration | 3.2004945364263 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +25% |
| Spell | 0% |
| Global | +80% |
Vision
| Sight | 8 |
| Lite | 3 |
Offense: Mainhand
| Damage | 76 |
| Accuracy | 35 |
| Crit Chance | 14% |
| APR | 12 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 36 |
| Accuracy | 35 |
| Crit Chance | 11% |
| APR | 3 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 43 |
| Crit Chance | 13% |
| Speed | 1 |
Offense: Mind
| Mindpower | 16 |
| Crit Chance | 7% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +14% |
| Lightning | +16% |
| Cold | +11% |
| Mind | +19% |
| Arcane | +8% |
| Fire | +16% |
| All | 0% |
Offense: Damage Penetration
| Cold | +5% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 26.08934837382 (81.151787968034%) |
| Defense | 27 |
| Ranged Defense | 27 |
| Fatigue | 11 |
| Physical Save | 32 |
| Spell Save | 29 |
| Mental Save | 29 |
Defense: Resistances
| Lightning | + 25%( 70%) |
| Acid | + 23%( 70%) |
| Light | + 9%( 70%) |
| Darkness | + 10%( 70%) |
| Mind | + 16%( 70%) |
| Arcane | + 10%( 70%) |
| Fire | -6%( 70%) |
| All | + 4%( 70%) |
Defense: Immunities
| Stun Resistance | 50% |
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Instadeath Resistance | 100% |
| Poison Resistance | 80% |
| Disarm Resistance | 67% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 130 damage for 5 turns. |
| Runes | Effective talent level: 1.0 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 74 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. Its effects scale with your Magic stat. |
| Runes | Effective talent level: 1.0 Rune: BlinkUse mode: Activated Range: 5 Cooldown: 10 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport up to 5 spaces within line of sight. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 17%, your defense is increased by 17 and all your resistances by 17%. Its effects scale with your Strength stat. |
Class Talents
| Corruption / Scourge | 1.30 |
| 2/5 |
| 2/5 |
| 2/5 |
| 0/5 |
| Corruption / Reaving combat | 1.30 |
| 2/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Corruption / Rot | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Vim | 1.00 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Sanguisuge | 1.00 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Bone | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Plague | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Undead / Ghoul | 1.10 |
| 5/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Corruption / Torment | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 1/5 |
| 3/5 |
| 0/5 |
| 2/5 |
| 1/5 |
| 0/5 |
Effects
| detrimental effect | Zone-wide effect: +10% fire damage, -10% fire resistance, -10% armour, -2 sight range. Oil mist |
Quests
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 4): ExterminatorYou completed the challenge and received: +1 Generic Point | done |
Find, challenge, and kill your mirror clone on the level. Infinite Dungeon Challenge (Level 5): Mirror MatchYou completed the challenge and received: Random Artifact: Sparkseam (100% power, 2 apr, blight element) | done |
You have entered the Infinite Dungeon. There is no going back now. The Infinite DungeonGo deep, fight, win or die in a blaze of glory! | active |
Equipment
| On feet | pair of rough leather boots of speed (0 def, 1 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Movement speed: +25% A pair of boots made of leather. |
| Light source | survivor's brass lantern of focusInfused by nature Infused by psionic forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Changes stats: +4 Wil Changes damage: +6% mind Physical save: +6 (+3 eff.) Light radius: +3 Healing mod.: +10% A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | Frigidtrencher (22 def, 0 armour)Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. [Random Unique] Type: armor / head ; tier 3 When wielded/worn: Defense: +22 (+11 eff.) Changes stats: +3 Cun / +4 Wil Changes resistances: +13% mind Changes resistances penetration: +5% cold Changes damage: +4% acid / +6% fire / +5% arcane / +11% cold / +13% mind / +5% lightning Mental save: +13 (+7 eff.) Disarm immunity: +20% Mental crit. chance: +5% Healing mod.: +15% It can be used to activate talent Hateful Whisper, placing all other charms into a 15 cooldown : Effective talent level: 3.0 Power cost: 15 out of 15/15. Range: 5 Travel Speed: instantaneous Is: a mind power Description: Infect a target's mind with a virulent whisper that deals 53 Mind damage and spreads amongst your foes, dealing damage and feeding you 3.4 Hate for each new victim. Each turn for 3 turns, the initial victim will spread the whisper to a new target within 3 tiles if one is available; beyond this, all affected targets have a 26% chance of spreading the effect each turn for 4 turns. Targets damaged by this ability have a 25% chance of suffering Brainlock. The damage increases with your Mindpower. A pointy cloth hat, very wizardly... |
| On hands | steady dwarven-steel gauntlets of magic (+3) (0 def, 2 armour)Requires: - Heavy armour training Powered by arcane forces Infused by psionic forces 1.50 Encumbrance. Type: armor / hands ; tier 2 When wielded/worn: Accuracy: +5 (+2 eff.) Armour: +2 Fatigue: +3% Changes stats: +3 Mag Changes damage: +3% arcane Physical save: +5 (+3 eff.) Mental save: +5 (+3 eff.) Disarm immunity: +25% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. |
| Tool | iron torque of mindblast [power 105] (15 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 1 It can be used to blast the opponent's mind dealing 125 mind damage and silencing them for 4 turns Activation puts all charms on cooldown for 15 turns. Torques are made by powerful psionics to store psionic powers. |
| On fingers | mule's copper ring of lightning (+22%)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Fatigue: -4% Changes resistances: +22% lightning Changes damage: +11% lightning Maximum encumbrance: +20 Rings make your fingers look great! |
| On fingers | mule's steel ring of corrosion (+20%)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Fatigue: -6% Changes resistances: +20% acid Changes damage: +10% acid Maximum encumbrance: +20 Rings make your fingers look great! |
| Around neck | Amegabers the steel amuletCrafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Fatigue: -4% Changes stats: +1 Wil Life regen: +2.00 Psi when hit: +0.04 Maximum psi: +30.00 Amulets make your neck look great! |
| In main hand | Morrigor (161% power, 12 apr)Requires: - Magic 40 Powered by arcane forces Powered by unknown forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 4 Power: 162% Range: 1.4x Uses stats: 60% Mag, 60% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +12 Crit. chance: +7.0% Attack speed: 100% On weapon hit: * deal 23.22 arcane and 21.50 darkness damage (based on Magic) in a radius 1 around the target On weapon kill: * swallows the victim's soul, gaining a new power When wielded/worn: Talent granted: +1 Soul Purge Spellpower: +24 (+8 eff.) Spell crit. chance: +12% It can be used to activate talent Bone Armour (costing 19 power out of 19/19) : Effective talent level: 3.0 Power cost: 19 out of 19/19. Range: melee/personal Travel Speed: instantaneous Description: Creates a shield of bones, absorbing 342 damage. Lasts for 10 turns. The total damage the shield can absorb increases with your Dexterity. This heavy, ridged blade emanates magical power, yet as you grasp the handle an icy chill runs its course through your spine. You feel the disembodied presence of all those slain by it. In unison, they demand company. |
| Around waist | nightruned rough leather belt of the mysticPowered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes resistances: +5% light / +6% darkness Mental save: +6 (+3 eff.) Spellpower: +2 (+0 eff.) A belt that goes around your waist. |
| In off hand | Xereminn the Tempest's kiss (118% power, 3 apr)Requires: - Strength 16 Crafted by a master 3.00 Encumbrance. [Random Unique] Type: weapon / waraxe ; tier 2 Power: 119% Range: 1.4x Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +3 Crit. chance: +4.0% Attack speed: 100% On weapon crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% Damage (radius 2) on crit: +12 lightning When wielded/worn: Accuracy: +6 (+3 eff.) Physical crit. chance: +7.0% Defense: +5 (+3 eff.) Disarm immunity: +22% Mental crit. chance: +1% One-handed war axes. |
| Cloak | enveloping linen cloak of protection (7 def, 0 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +7 (+4 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | impenetrable steel plate armour of spell shielding (0 def, 15 armour)Requires: - Massive armour training - Strength 28 Powered by arcane forces Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 2 When wielded/worn: Armour: +15 Fatigue: +22% Changes resistances: +6% arcane Spell save: +11 (+5 eff.) A suit of armour made of metal plates. |
Inventory
This item will automatically be transmogrified when you leave the level.Primal Infusion (affinity 12%; reduction 2; dur 4; cd 18) Infused by nature 0.10 Encumbrance. [Unique] Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to heal for 12% of all damage taken (calculated before resistances) and reduce the duration of a random debuff by 2 each turn for 4 turns. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the infusion. This wild infusion has evolved. |
This item will automatically be transmogrified when you leave the level.healing infusion (heal 40; cd 12) Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 40 then cleanse 1 wound, poison, and disease effect. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
This item will automatically be transmogrified when you leave the level.wild infusion of the duelist (res 17%; magical; dur 3; cd 13) Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random magical effect and reduce all damage taken by 17% for 3 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Dexterity stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
This item will automatically be transmogrified when you leave the level.biting gale rune of the titan (damage 113; dur 4; cd 18) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to direct a cone of chilling stormwind doing 112.55 cold damage. The storm will soak enemies hit reducing their resistance to stuns by 50% then attempt to freeze them for 4 turns. These effects can be resisted but not saved against. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
This item will automatically be transmogrified when you leave the level.shielding rune of the sneak (absorb 83; dur 4; cd 18) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 83 damage for 4 turns. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
This item will automatically be transmogrified when you leave the level.teleportation rune of the warrior (range 70; cd 20) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 20 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 70 with a minimum range of 15. Its effects scale with your Strength stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
This item will automatically be transmogrified when you leave the level.cleansing steel amulet of willpower (+4) Infused by nature Infused by arcane disrupting forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +4 Wil Changes resistances: +11% nature / +10% blight Poison immunity: +21% Disease immunity: +25% Amulets make your neck look great! |
insulating copper amulet of strength (+2)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes stats: +2 Str Changes resistances: +11% fire / +11% cold Amulets make your neck look great! |
This item will automatically be transmogrified when you leave the level.stabilizing gold amulet of cunning (+7) Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Changes stats: +7 Cun Changes resistances: +15% temporal Pinning immunity: +23% Knockback immunity: +29% Amulets make your neck look great! |
This item will automatically be transmogrified when you leave the level.mule's gold ring of arcana (+0.12/turn) Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Fatigue: -6% Maximum encumbrance: +22 Silence immunity: +20% Mana each turn: +0.12 Rings make your fingers look great! |
This item will automatically be transmogrified when you leave the level.titan's steel ring of corrosion (+24%) Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +3 Con Changes resistances: +24% acid Changes damage: +12% acid Physical save: +6 (+3 eff.) Rings make your fingers look great! |
This item will automatically be transmogrified when you leave the level.arcing steel battleaxe of massacre (132% power, 2 apr) Requires: - Strength 16 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / battleaxe ; tier 2 It must be held with both hands. Power: 133% Range: 1.5x Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +2 Crit. chance: +5.0% Attack speed: 100% On weapon hit: * 25% chance for lightning to strike from the target to a second target dealing 74 damage Massive two-handed battleaxes. |
This item will automatically be transmogrified when you leave the level.balanced steel battleaxe of massacre (135% power, 2 apr) Requires: - Strength 16 Crafted by a master 3.00 Encumbrance. Type: weapon / battleaxe ; tier 2 It must be held with both hands. Power: 135% Range: 1.5x Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +2 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Accuracy: +9 (+4 eff.) Defense: +10 (+5 eff.) Disarm immunity: +34% Massive two-handed battleaxes. |
This item will automatically be transmogrified when you leave the level.iron battleaxe (107% power, 1 apr) Requires: - Strength 11 3.00 Encumbrance. Type: weapon / battleaxe ; tier 1 It must be held with both hands. Power: 107% Range: 1.5x Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +1 Crit. chance: +4.5% Attack speed: 100% Massive two-handed battleaxes. |
This item will automatically be transmogrified when you leave the level.iron battleaxe (109% power, 1 apr) Requires: - Strength 11 3.00 Encumbrance. Type: weapon / battleaxe ; tier 1 It must be held with both hands. Power: 109% Range: 1.5x Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +1 Crit. chance: +4.5% Attack speed: 100% Massive two-handed battleaxes. |
This item will automatically be transmogrified when you leave the level.steel battleaxe of erosion (125% power, 2 apr) Requires: - Strength 16 Infused by nature 3.00 Encumbrance. Type: weapon / battleaxe ; tier 2 It must be held with both hands. Power: 125% Range: 1.5x Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +2 Crit. chance: +5.0% Attack speed: 100% Damage (Melee): +9 nature Massive two-handed battleaxes. |
This item will automatically be transmogrified when you leave the level.Glacierwreath the iron dagger (98% power, 5 apr) Requires: - Dexterity 11 Powered by arcane forces 1.00 Encumbrance. Type: weapon / dagger ; tier 1 Power: 99% Range: 1.3x Uses stats: 50% Dex, 50% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +5 Crit. chance: +4.0% Attack speed: 100% On weapon hit: * 25% chance for lightning to strike from the target to a second target dealing 74 damage Damage (radius 1) on hit: +12 physical When wielded/worn: Changes resistances: +6% darkness / +3% cold Changes damage: +3% cold Spell save: +3 (+1 eff.) Sharp, short and deadly. |
Silent Blade (129% power, 10 apr)Requires: - Cunning 25 Crafted by a master 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 2 Power: 129% Range: 1.3x Uses stats: 65% Dex, 35% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +10 Crit. chance: +8.0% Attack speed: 100% On weapon kill: * Enter stealth for 3 turns. When used from stealth a simple attack with it will not break stealth. Damage (Melee): +10 silence When wielded/worn: Accuracy: +10 (+4 eff.) A thin, dark dagger that seems to meld seamlessly into the shadows. This item has been sent to the Item's Vault. |
This item will automatically be transmogrified when you leave the level.balanced dwarven-steel dagger of erosion (116% power, 7 apr) Requires: - Dexterity 24 Infused by nature Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 3 Power: 116% Range: 1.3x Uses stats: 50% Str, 50% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +7 Crit. chance: +6.0% Attack speed: 100% Damage (Melee): +7 nature When wielded/worn: Accuracy: +6 (+3 eff.) Defense: +5 (+3 eff.) Disarm immunity: +22% Sharp, short and deadly. |
This item will automatically be transmogrified when you leave the level.steel dagger (104% power, 6 apr) Requires: - Dexterity 16 1.00 Encumbrance. Type: weapon / dagger ; tier 2 Power: 105% Range: 1.3x Uses stats: 50% Str, 50% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% Sharp, short and deadly. |
This item will automatically be transmogrified when you leave the level.Obliterator (159% power, 10 apr) Requires: - Strength 40 Crafted by a master 5.00 Encumbrance. [Unique] Type: weapon / greatmaul ; tier 3 It must be held with both hands. Power: 160% Range: 1.5x Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +10 Attack speed: 100% On weapon hit: * Sends a tremor through the ground which causes jagged rocks to erupt in a beam of length 5, dealing 50 Physical damage (equal to your Strength, up to 150) and causing targets hit to bleed for an additional 50 damage over 5 turns. Bleeding can stack. Crushing Blows: Damage dealt by this weapon is increased by half your critical multiplier, if doing so would kill the target. When wielded/worn: Changes stats: +5 Str / +5 Con Critical mult.: +10.00% This massive hammer strikes with deadly force. Bones crunch, splinter and grind to dust under its impact. |
This item will automatically be transmogrified when you leave the level.acidic steel greatmaul of paradox (135% power, 2 apr) Requires: - Strength 16 Powered by arcane forces 5.00 Encumbrance. Type: weapon / greatmaul ; tier 2 It must be held with both hands. Power: 135% Range: 1.5x Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +2 Crit. chance: +1.0% Attack speed: 100% On weapon crit: * Splash the target with acid dealing 124 damage over 5 turns and reducing armor and accuracy by 16 Damage (Melee): +13 temporal When wielded/worn: Changes resistances: +7% temporal Massive two-handed mauls. |
This item will automatically be transmogrified when you leave the level.balanced dwarven-steel greatmaul of erosion (148% power, 2 apr) Requires: - Strength 24 Infused by nature Crafted by a master 5.00 Encumbrance. Type: weapon / greatmaul ; tier 3 It must be held with both hands. Power: 149% Range: 1.5x Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +2 Crit. chance: +1.5% Attack speed: 100% Damage (Melee): +10 nature When wielded/worn: Accuracy: +9 (+4 eff.) Defense: +7 (+4 eff.) Disarm immunity: +28% Massive two-handed mauls. |
This item will automatically be transmogrified when you leave the level.steel greatmaul (128% power, 2 apr) Requires: - Strength 16 5.00 Encumbrance. Type: weapon / greatmaul ; tier 2 It must be held with both hands. Power: 128% Range: 1.5x Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +2 Crit. chance: +1.0% Attack speed: 100% Massive two-handed mauls. |
This item will automatically be transmogrified when you leave the level.Colaryem (159% power, 12 apr) Requires: - Strength 10 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / greatsword ; tier 3 It must be held with both hands. Power: 160% Range: 1.6x Uses stat: 130% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +12 Crit. chance: +11.0% Attack speed: 56% When wielded/worn: Fatigue: -12% Changes stats: +7 Dex Changes resistances: +7% lightning Changes damage: +7% lightning Maximum encumbrance: +50 Movement speed: +10% Avoid Pressure Traps: The wearer never triggers traps that require pressure. Attack speed improves with your strength and size category. This intricate blade is impractically long and almost as wide as your body, yet contrary to its size and apparent girth it is not only light, but threatens to escape your grasp and fly away. You will need to be really strong to keep it grounded. Or really big. |
This item will automatically be transmogrified when you leave the level.flaming steel greatsword of phasing (127% power, 12 apr) Requires: - Strength 16 Powered by arcane forces 3.00 Encumbrance. Type: weapon / greatsword ; tier 2 It must be held with both hands. Power: 127% Range: 1.6x Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +12 Crit. chance: +3.0% Attack speed: 100% Damage Shield penetration (this weapon only): +16% Damage (radius 1) on hit: +9 fire Massive two-handed swords. |
This item will automatically be transmogrified when you leave the level.iron greatsword of paradox (114% power, 1 apr) Requires: - Strength 11 Powered by arcane forces 3.00 Encumbrance. Type: weapon / greatsword ; tier 1 It must be held with both hands. Power: 114% Range: 1.6x Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +1 Crit. chance: +2.5% Attack speed: 100% Damage (Melee): +7 temporal When wielded/worn: Changes resistances: +9% temporal Massive two-handed swords. |
This item will automatically be transmogrified when you leave the level.steel greatsword (126% power, 2 apr) Requires: - Strength 16 3.00 Encumbrance. Type: weapon / greatsword ; tier 2 It must be held with both hands. Power: 127% Range: 1.6x Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +2 Crit. chance: +3.0% Attack speed: 100% Massive two-handed swords. |
This item will automatically be transmogrified when you leave the level.steady yew longbow of cold Requires: - Dexterity 24 - Talent Shoot Powered by arcane forces Crafted by a master 4.00 Encumbrance. Type: weapon / longbow ; tier 3 It must be held with both hands. Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 100% Firing range: +8 Damage (Ranged): +8 cold When wielded/worn: Accuracy: +11 (+4 eff.) Physical crit. chance: +2.0% Changes damage: +14% cold Longbows are used to shoot arrows at your foes. |
This item will automatically be transmogrified when you leave the level.acidic dwarven-steel longsword of daylight (125% power, 4 apr) Requires: - Strength 24 Powered by arcane forces 3.00 Encumbrance. Type: weapon / longsword ; tier 3 Power: 125% Range: 1.4x Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +4 Crit. chance: +3.5% Attack speed: 100% On weapon crit: * Splash the target with acid dealing 124 damage over 5 turns and reducing armor and accuracy by 16 Damage (Melee): +7 light Damage against: +11% Undead Sharp, long, and deadly. |
This item will automatically be transmogrified when you leave the level.acidic dwarven-steel longsword of phasing (123% power, 9 apr) Requires: - Strength 24 Powered by arcane forces 3.00 Encumbrance. Type: weapon / longsword ; tier 3 Power: 123% Range: 1.4x Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +9 Crit. chance: +3.5% Attack speed: 100% On weapon crit: * Splash the target with acid dealing 124 damage over 5 turns and reducing armor and accuracy by 16 Damage Shield penetration (this weapon only): +10% Sharp, long, and deadly. |
This item will automatically be transmogrified when you leave the level.steel longsword of massacre (124% power, 3 apr) Requires: - Strength 16 Crafted by a master 3.00 Encumbrance. Type: weapon / longsword ; tier 2 Power: 124% Range: 1.4x Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +3 Crit. chance: +3.0% Attack speed: 100% Sharp, long, and deadly. |
This item will automatically be transmogrified when you leave the level.balanced dwarven-steel mace of erosion (129% power, 4 apr) Requires: - Strength 24 Infused by nature Crafted by a master 3.00 Encumbrance. Type: weapon / mace ; tier 3 Power: 129% Range: 1.4x Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +4 Crit. chance: +1.5% Attack speed: 100% Damage (Melee): +8 nature When wielded/worn: Accuracy: +7 (+3 eff.) Defense: +5 (+3 eff.) Disarm immunity: +34% Blunt and deadly. |
This item will automatically be transmogrified when you leave the level.hateful dwarven-steel mace of persecution (135% power, 4 apr) Requires: - Strength 24 Infused by arcane disrupting forces Infused by psionic forces 3.00 Encumbrance. Type: weapon / mace ; tier 3 Power: 135% Range: 1.4x Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +4 Crit. chance: +1.5% Attack speed: 100% Damage (Melee): +5 darkness Damage against: +6% Living / +9% Unnatural When wielded/worn: Changes stats: +2 Wil Blunt and deadly. |
This item will automatically be transmogrified when you leave the level.hateful steel mace of paradox (114% power, 3 apr) Requires: - Strength 16 Powered by arcane forces Infused by psionic forces 3.00 Encumbrance. Type: weapon / mace ; tier 2 Power: 114% Range: 1.4x Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +3 Crit. chance: +1.0% Attack speed: 100% Damage (Melee): +6 darkness / +7 temporal Damage against: +5% Living When wielded/worn: Changes resistances: +7% temporal Blunt and deadly. |
This item will automatically be transmogrified when you leave the level.blooming thorny mindstar of life (100% power, 24 apr, mind damage) Requires: - Willpower 24 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 3 Power: 100% Range: 1.1x Uses stats: 50% Wil, 30% Cun Damage type: Mind Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +24 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Talent granted: +1 Attune Mindstar Life regen: +0.50 Maximum life: +21.00 Mindpower: +6 (+5 eff.) Mental crit. chance: +3% Healing mod.: +14% Heals friendly targets nearby when you use a nature summon: +10 Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
This item will automatically be transmogrified when you leave the level.creative mossy mindstar of life (77% power, 12 apr, mind damage) Requires: - Willpower 11 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 1 Power: 77% Range: 1.1x Uses stats: 50% Wil, 30% Cun Damage type: Mind Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +12 Crit. chance: +2.5% Attack speed: 100% When wielded/worn: Changes stats: +3 Cun Talent granted: +1 Attune Mindstar Critical mult.: +6.00% Life regen: +0.60 Maximum life: +12.00 Mindpower: +2 (+2 eff.) Mental crit. chance: +1% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
This item will automatically be transmogrified when you leave the level.vined mindstar (83% power, 18 apr, nature damage) Requires: - Willpower 16 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 2 Power: 84% Range: 1.1x Uses stats: 50% Wil, 30% Cun Damage type: Nature Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +18 Crit. chance: +3.0% Attack speed: 100% When wielded/worn: Talent granted: +1 Attune Mindstar Mindpower: +4 (+4 eff.) Mental crit. chance: +2% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
This item will automatically be transmogrified when you leave the level.vined mindstar of clarity (88% power, 18 apr, mind damage) Requires: - Willpower 16 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 2 Power: 89% Range: 1.1x Uses stats: 50% Wil, 30% Cun Damage type: Mind Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +18 Crit. chance: +3.0% Attack speed: 100% When wielded/worn: Talent granted: +1 Attune Mindstar Mental save: +3 (+2 eff.) Maximum psi: +12.00 Mindpower: +4 (+4 eff.) Mental crit. chance: +2% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
This item will automatically be transmogrified when you leave the level.mighty cured leather sling of acid Requires: - Dexterity 16 - Talent Shoot Powered by arcane forces Crafted by a master 4.00 Encumbrance. Type: weapon / sling ; tier 2 Accuracy bonus: +0.2% base dam (max 20%) Attack speed: 100% Firing range: +7 Damage (Ranged): +7 acid When wielded/worn: Physical power: +6 (+2 eff.) Changes stats: +2 Str Changes damage: +12% acid Slings are used to hurl stones or metal shots at your foes. |
This item will automatically be transmogrified when you leave the level.ash magestaff of illumination (111% power, 3 apr, fire element) Requires: - Magic 16 Infused by nature 5.00 Encumbrance. Type: weapon / staff ; tier 2 It must be held with both hands. Power: 111% Range: 1.2x Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +3 Crit. chance: +3.0% Attack speed: 100% When wielded/worn: Defense: +8 (+4 eff.) Changes damage: +15% fire Talent granted: +1 Command Staff Spellpower: +6 (+2 eff.) Spell crit. chance: +2% Light radius: +3 It can be used to activate talent Illuminate, placing all other charms into a 6 cooldown : Effective talent level: 2.0 Power cost: 6 out of 6/6. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Creates a globe of pure light within a radius of 7 that illuminates the area and deals 92.82 damage to all creatures. At level 3, it also blinds all who see it (except the caster) for 3 turns. Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level.cruel ash magestaff (111% power, 3 apr, cold element) Requires: - Magic 16 Crafted by a master 5.00 Encumbrance. Type: weapon / staff ; tier 2 It must be held with both hands. Power: 111% Range: 1.2x Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +3 Crit. chance: +3.0% Attack speed: 100% When wielded/worn: Changes damage: +15% cold Talent granted: +1 Command Staff Critical mult.: +11.00% Spellpower: +6 (+2 eff.) Spell crit. chance: +9% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level.earthen elm magestaff of might (100% power, 2 apr, arcane element) Requires: - Magic 11 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 1 It must be held with both hands. Power: 100% Range: 1.2x Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +2 Crit. chance: +2.5% Attack speed: 100% When wielded/worn: Armour: +3 Armour Hardiness: +3% Changes damage: +10% arcane Talent granted: +1 Command Staff Physical save: +3 (+2 eff.) Spellpower: +3 (+1 eff.) Spell crit. chance: +7% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level.short ash vilestaff (111% power, 3 apr, acid element) Requires: - Magic 16 Crafted by a master 5.00 Encumbrance. Type: weapon / staff ; tier 2 Power: 111% Range: 1.2x Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +1.0% proc dam (max 200%) Armour Penetration: +3 Crit. chance: +3.0% Attack speed: 100% When wielded/worn: Changes damage: +15% acid Talent granted: +1 Command Staff Spellpower: +6 (+2 eff.) Spell crit. chance: +2% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level.surging ash magestaff (111% power, 3 apr, cold element) Requires: - Magic 16 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 2 It must be held with both hands. Power: 111% Range: 1.2x Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +3 Crit. chance: +3.0% Attack speed: 100% When wielded/worn: Changes damage: +15% cold Talent granted: +1 Command Staff Spellpower on spell critical (stacks up to 3 times): +2 Spellpower: +6 (+2 eff.) Spell crit. chance: +2% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level.surging ash magestaff of fate (111% power, 3 apr, lightning element) Requires: - Magic 16 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 2 It must be held with both hands. Power: 111% Range: 1.2x Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +3 Crit. chance: +3.0% Attack speed: 100% When wielded/worn: Changes damage: +15% lightning Talent granted: +1 Command Staff Physical save: +5 (+3 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) Spellpower on spell critical (stacks up to 3 times): +4 Spellpower: +6 (+2 eff.) Spell crit. chance: +5% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level.surging elm magestaff of fate (100% power, 2 apr, fire element) Requires: - Magic 11 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 1 It must be held with both hands. Power: 100% Range: 1.2x Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +2 Crit. chance: +2.5% Attack speed: 100% When wielded/worn: Changes damage: +10% fire Talent granted: +1 Command Staff Physical save: +6 (+3 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) Spellpower on spell critical (stacks up to 3 times): +2 Spellpower: +3 (+1 eff.) Spell crit. chance: +5% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level.surging yew magestaff of might (120% power, 4 apr, cold element) Requires: - Magic 24 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 3 It must be held with both hands. Power: 121% Range: 1.2x Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +4 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Changes damage: +20% cold Talent granted: +1 Command Staff Spellpower on spell critical (stacks up to 3 times): +5 Spellpower: +9 (+3 eff.) Spell crit. chance: +8% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level.blue-steel trident (117% power, 8 apr) Requires: - Strength 16 3.00 Encumbrance. Type: weapon / trident ; tier 2 It must be held with both hands. Power: 117% Range: 1.6x Uses stat: 120% Str Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +8 Crit. chance: +2.0% Attack speed: 100% A two-handed massive trident. Tridents require the exotic weapons mastery talent to use correctly. |
Pitchbringer the steel waraxe (104% power, 8 apr)Requires: - Strength 16 Powered by arcane forces 3.00 Encumbrance. [Random Unique] Type: weapon / waraxe ; tier 2 Power: 105% Range: 1.4x Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +8 Crit. chance: +4.0% Attack speed: 100% On weapon hit: * 25% chance for lightning to strike from the target to a second target dealing 74 damage Damage Shield penetration (this weapon only): +10% Damage (radius 1) on hit: +8 light / +6 fire When wielded/worn: Effects on melee hit: * 10% chance to reduce damage dealt by 10% Changes resistances: +3% darkness One-handed war axes. |
This item will automatically be transmogrified when you leave the level.acidic iron waraxe of daylight (100% power, 2 apr) Requires: - Strength 11 Powered by arcane forces 3.00 Encumbrance. Type: weapon / waraxe ; tier 1 Power: 100% Range: 1.4x Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +2 Crit. chance: +3.5% Attack speed: 100% On weapon crit: * Splash the target with acid dealing 124 damage over 5 turns and reducing armor and accuracy by 16 Damage (Melee): +7 light Damage against: +6% Undead One-handed war axes. |
This item will automatically be transmogrified when you leave the level.hateful dwarven-steel waraxe of persecution (119% power, 4 apr) Requires: - Strength 24 Infused by arcane disrupting forces Infused by psionic forces 3.00 Encumbrance. Type: weapon / waraxe ; tier 3 Power: 120% Range: 1.4x Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +4 Crit. chance: +4.5% Attack speed: 100% Damage (Melee): +7 darkness Damage against: +5% Living / +9% Unnatural When wielded/worn: Changes stats: +3 Wil One-handed war axes. |
Stormlash (115% power, 7 apr)Requires: - Dexterity 15 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / whip ; tier 1 Power: 115% Range: 1.1x Uses stat: 100% Dex Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +7 Crit. chance: +5.0% Attack speed: 125% On weapon crit: * Focus the lightning forces on an enemy Damage conversion: 50% dazing lightning When wielded/worn: Accuracy: +7 (+3 eff.) Changes damage: +10% lightning It can be used to strike an enemy within range 3 (for 100% weapon damage as lightning) and release a radius 1 burst of electricity dealing 17.59 to 52.78 lightning damage (based on Magic and Dexterity) Activation costs 10 power out of 10/10. This steel plated whip arcs with intense electricity. The force feels uncontrollable, explosive, powerful. |
This item will automatically be transmogrified when you leave the level.blurring rough leather belt of resilience Infused by nature Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Defense: +9 (+5 eff.) Stealth bonus: +6 Maximum life: +31.00 A belt that goes around your waist. |
rough leather belt of transcendenceInfused by psionic forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Physical save: +5 (+3 eff.) Mindpower: +3 (+3 eff.) A belt that goes around your waist. |
This item will automatically be transmogrified when you leave the level.enveloping cashmere cloak of the Shaloren (7 def, 0 armour) Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +7 (+4 eff.) Changes stats: +1 Mag / +1 Wil Physical save: +8 (+4 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
enveloping linen cloak of protection (7 def, 0 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +7 (+4 eff.) Physical save: +5 (+3 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
This item will automatically be transmogrified when you leave the level.Silk Current (12 def, 0 armour) Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 1 When wielded/worn: Defense: +12 (+6 eff.) Damage when hit (Melee): 10 cold Changes resistances: +7% all / +15% cold Changes resistances penetration: +8% cold Changes damage: +10% cold Talent masteries: +0.30 Spell / Glacial waste +0.30 Spell / Rime wraith +0.30 Spell / Water +0.30 Spell / Frost alchemy +0.30 Spell / Grave +0.30 Spell / Ice Spellpower: +5 (+1 eff.) Movement speed: +15% Talent on hit(spell): Water Jet (5% chance level 1). This deep blue robe flows and ripples as if pushed by an invisible tide. |
This item will automatically be transmogrified when you leave the level.spellwoven woollen robe of blight (+12%) (0 def, 0 armour) Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 2 When wielded/worn: Changes resistances: +12% blight / +9% all Changes damage: +12% blight Spell save: +16 (+8 eff.) Spellpower: +3 (+1 eff.) Spell crit. chance: +3% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
This item will automatically be transmogrified when you leave the level.woollen robe of corrosion (+21%) (0 def, 0 armour) Infused by nature 2.00 Encumbrance. Type: armor / cloth ; tier 2 When wielded/worn: Changes resistances: +21% acid / +9% all Changes damage: +14% acid A cloth vestment. It offers no intrinsic protection but can be enchanted. |
This item will automatically be transmogrified when you leave the level.grounding pair of rough leather boots of tirelessness (0 def, 1 armour) Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +5% lightning / +6% temporal Stamina each turn: +0.40 Maximum stamina: +11.00 A pair of boots made of leather. |
This item will automatically be transmogrified when you leave the level.traveler's pair of hardened leather boots of tirelessness (0 def, 3 armour) Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Fatigue: -5% Maximum encumbrance: +30 Physical save: +8 (+4 eff.) Stamina each turn: +0.60 Maximum stamina: +10.00 A pair of boots made of leather. |
Grinilen the hardened leather gloves (0 def, 2 armour)Infused by nature Infused by arcane disrupting forces 1.00 Encumbrance. [Random Unique] Type: armor / hands ; tier 2 When wielded/worn: Accuracy: +12 (+5 eff.) Armour penetration: +16 Physical power: +12 (+4 eff.) Armour: +2 Damage (Melee): 5 lightning Changes resistances: +18% blight / +3% temporal / +5% lightning Changes damage: +4% lightning Spell save: +24 (+11 eff.) Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
dwarven-steel gauntlets of dexterity (+2) (0 def, 2 armour)Requires: - Heavy armour training Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 2 When wielded/worn: Accuracy: +12 (+5 eff.) Armour: +2 Fatigue: +3% Changes stats: +2 Dex Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. |
hardened leather gloves of dexterity (+2) (0 def, 2 armour)Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 2 When wielded/worn: Accuracy: +11 (+4 eff.) Armour: +2 Changes stats: +2 Dex Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
rough leather gloves of magic (+2) (0 def, 1 armour)Powered by arcane forces 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Changes stats: +2 Mag Changes damage: +4% arcane Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
This item will automatically be transmogrified when you leave the level.umbral rough leather gloves (0 def, 1 armour) Powered by arcane forces 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Damage (Melee): 6 darkness Changes resistances: +6% darkness Changes damage: +3% darkness Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
grounding iron helm of strength (+3) (0 def, 3 armour)Requires: - Heavy armour training Infused by nature Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +3 Fatigue: +5% Changes stats: +3 Str Changes resistances: +5% lightning / +5% temporal A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
iron helm of strength (+3) (0 def, 3 armour)Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +3 Fatigue: +5% Changes stats: +3 Str A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
miner's hardened leather cap of strength (+2) (0 def, 6 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +6 Fatigue: +3% Changes stats: +2 Str Infravision radius: +1 A cap made of leather. |
This item will automatically be transmogrified when you leave the level.prismatic hardened leather cap of strength (+2) (0 def, 3 armour) Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +3 Fatigue: +3% Changes stats: +2 Str Changes resistances: +11% light / +11% darkness A cap made of leather. |
This item will automatically be transmogrified when you leave the level.cleansing steel mail armour of lightning resistance (2 def, 6 armour) Requires: - Heavy armour training - Strength 20 Infused by arcane disrupting forces Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 2 When wielded/worn: Armour: +6 Defense: +2 (+1 eff.) Fatigue: +12% Changes resistances: +18% lightning / +11% nature / +12% blight A suit of armour made of mail. |
This item will automatically be transmogrified when you leave the level.impenetrable iron mail armour (2 def, 9 armour) Requires: - Heavy armour training - Strength 14 Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +9 Defense: +2 (+1 eff.) Fatigue: +12% A suit of armour made of mail. |
impenetrable steel mail armour of stability (2 def, 13 armour)Requires: - Heavy armour training - Strength 20 Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 2 When wielded/worn: Armour: +13 Defense: +2 (+1 eff.) Fatigue: +12% Changes resistances: +6% physical Physical save: +12 (+6 eff.) A suit of armour made of mail. |
This item will automatically be transmogrified when you leave the level.prismatic dwarven-steel mail armour of temporal resistance (3 def, 8 armour) Requires: - Heavy armour training - Strength 28 Powered by arcane forces 14.00 Encumbrance. Type: armor / heavy ; tier 3 When wielded/worn: Armour: +8 Defense: +3 (+2 eff.) Fatigue: +12% Changes resistances: +15% temporal / +11% light / +10% darkness A suit of armour made of mail. |
This item will automatically be transmogrified when you leave the level.steel mail armour (2 def, 6 armour) Requires: - Heavy armour training - Strength 20 14.00 Encumbrance. Type: armor / heavy ; tier 2 When wielded/worn: Armour: +6 Defense: +2 (+1 eff.) Fatigue: +12% A suit of armour made of mail. |
stralite mail armour of stability (4 def, 8 armour)Requires: - Heavy armour training - Strength 38 Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 4 When wielded/worn: Armour: +8 Defense: +4 (+2 eff.) Fatigue: +12% Changes resistances: +5% physical Physical save: +10 (+5 eff.) A suit of armour made of mail. |
This item will automatically be transmogrified when you leave the level.cleansing cured leather armour of fire resistance (6 def, 4 armour) Requires: - Strength 14 Infused by arcane disrupting forces Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 2 When wielded/worn: Armour: +4 Defense: +6 (+3 eff.) Fatigue: +7% Changes resistances: +12% blight / +18% fire / +11% nature A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level.cleansing hardened leather armour of acid resistance (9 def, 6 armour) Requires: - Strength 16 Infused by arcane disrupting forces Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 3 When wielded/worn: Armour: +6 Defense: +9 (+5 eff.) Fatigue: +8% Changes resistances: +11% blight / +10% nature / +17% acid A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level.prismatic steel plate armour of clarity (0 def, 9 armour) Requires: - Massive armour training - Strength 28 Powered by arcane forces Infused by psionic forces 17.00 Encumbrance. Type: armor / massive ; tier 2 When wielded/worn: Armour: +9 Fatigue: +22% Changes resistances: +5% mind / +10% light / +11% darkness Mental save: +11 (+6 eff.) A suit of armour made of metal plates. |
This item will automatically be transmogrified when you leave the level.steel plate armour (0 def, 9 armour) Requires: - Massive armour training - Strength 28 17.00 Encumbrance. Type: armor / massive ; tier 2 When wielded/worn: Armour: +9 Fatigue: +22% A suit of armour made of metal plates. |
Bindings of Eternal Night (12 def, 12 armour)Powered by arcane forces 6.00 Encumbrance. [Unique] Type: armor / mummy ; tier 4 It is part of a set of items. A complementing item would be your crowning glory. When wielded/worn: Armour: +12 Defense: +12 (+6 eff.) Damage when hit (Melee): 10 darkness Changes stats: +5 Wil / +5 Mag Changes resistances: +30% blight / -10% fire / +30% darkness / -10% light Changes damage: +15% cold / +15% arcane / +20% darkness Poison immunity: +100% Disease immunity: +100% Life regen: +1.00 Light radius: -1 The wearer is treated as an undead. Woven through with fell magics of undeath, these bindings suck the light and life out of everything they touch. Any who don them will find themselves suspended in a nightmarish limbo between life and death. |
This item will automatically be transmogrified when you leave the level.mummy wrappings (5 def, 2 armour) 6.00 Encumbrance. Type: armor / mummy ; tier 4 When wielded/worn: Armour: +2 Defense: +5 (+3 eff.) Fatigue: +2% Changes stats: +1 Mag Changes resistances: -25% fire Changes damage: +15% cold / +15% arcane / +15% darkness Spellpower: +9 (+3 eff.) Decaying mummy wrappings. |
This item will automatically be transmogrified when you leave the level.mummy wrappings (5 def, 2 armour) 6.00 Encumbrance. Type: armor / mummy ; tier 4 When wielded/worn: Armour: +2 Defense: +5 (+3 eff.) Fatigue: +2% Changes stats: +2 Mag Changes resistances: -25% fire Changes damage: +15% cold / +15% arcane / +15% darkness Spellpower: +5 (+1 eff.) Decaying mummy wrappings. |
This item will automatically be transmogrified when you leave the level.mummy wrappings (5 def, 2 armour) 6.00 Encumbrance. Type: armor / mummy ; tier 4 When wielded/worn: Armour: +2 Defense: +5 (+3 eff.) Fatigue: +2% Changes stats: +4 Mag Changes resistances: -25% fire Changes damage: +15% cold / +15% arcane / +15% darkness Spellpower: +6 (+2 eff.) Decaying mummy wrappings. |
This item will automatically be transmogrified when you leave the level.mummy wrappings (5 def, 2 armour) 6.00 Encumbrance. Type: armor / mummy ; tier 4 When wielded/worn: Armour: +2 Defense: +5 (+3 eff.) Fatigue: +2% Changes stats: +2 Mag Changes resistances: -25% fire Changes damage: +15% cold / +15% arcane / +15% darkness Spellpower: +9 (+3 eff.) Decaying mummy wrappings. |
This item will automatically be transmogrified when you leave the level.Coral Spray (8 def, 8 armour, 48 block) Requires: - Shield usage training - Strength 16 Infused by nature 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 1 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +8 Defense: +8 (+4 eff.) Fatigue: +12% On shield block: * 30% chance to spray freezing water (radius 4 cone) at the target. Changes resistances: +15% cold / +10% fire Talent granted: +1 Block Maximum air capacity: +20.00 Special effect on block: 30% chance to spray freezing water (radius 4 cone) at the target. A chunk of jagged coral, dredged from the ocean. |
This item will automatically be transmogrified when you leave the level.acidic iron shield of reflection (0 def, 2 armour, 21.5 block) Requires: - Shield usage training - Strength 11 Powered by arcane forces Infused by nature 7.00 Encumbrance. Type: armor / shield ; tier 1 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +2 Fatigue: +8% Damage (Melee): 5 acid Damage when hit (Melee): 3 acid Changes resistances: +11% light / +10% darkness Talent granted: +1 Block Handheld deflection devices. |
This item will automatically be transmogrified when you leave the level.icy dwarven-steel shield of acid resistance (+18%) (0 def, 6 armour, 75.5 block) Requires: - Shield usage training - Strength 24 Infused by nature Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 3 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +6 Fatigue: +8% Damage (Melee): 7 cold Damage when hit (Melee): 3 ice Changes resistances: +18% acid Talent granted: +1 Block Handheld deflection devices. |
This item will automatically be transmogrified when you leave the level.iron shield (0 def, 2 armour, 19.5 block) Requires: - Shield usage training - Strength 11 7.00 Encumbrance. Type: armor / shield ; tier 1 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +2 Fatigue: +8% Talent granted: +1 Block Handheld deflection devices. |
This item will automatically be transmogrified when you leave the level.shocking dwarven-steel shield of acid resistance (+19%) (0 def, 6 armour, 73 block) Requires: - Shield usage training - Strength 24 Infused by nature Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 3 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +6 Fatigue: +8% Damage (Melee): 5 lightning Damage when hit (Melee): 5 lightning Changes resistances: +19% acid Talent granted: +1 Block Handheld deflection devices. |
This item will automatically be transmogrified when you leave the level.shocking dwarven-steel shield of fire resistance (+15%) (0 def, 6 armour, 79 block) Requires: - Shield usage training - Strength 24 Infused by nature Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 3 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +6 Fatigue: +8% Damage (Melee): 5 lightning Damage when hit (Melee): 7 lightning Changes resistances: +15% fire Talent granted: +1 Block Handheld deflection devices. |
This item will automatically be transmogrified when you leave the level.shocking iron shield of cold resistance (+17%) (0 def, 2 armour, 23.5 block) Requires: - Shield usage training - Strength 11 Infused by nature Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 1 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +2 Fatigue: +8% Damage (Melee): 5 lightning Damage when hit (Melee): 1 lightning Changes resistances: +17% cold Talent granted: +1 Block Handheld deflection devices. |
This item will automatically be transmogrified when you leave the level.steel shield (0 def, 4 armour, 39 block) Requires: - Shield usage training - Strength 16 7.00 Encumbrance. Type: armor / shield ; tier 2 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +4 Fatigue: +8% Talent granted: +1 Block Handheld deflection devices. |
This item will automatically be transmogrified when you leave the level.steel shield of cold resistance (+15%) (0 def, 4 armour, 39.5 block) Requires: - Shield usage training - Strength 16 Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 2 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +4 Fatigue: +8% Changes resistances: +15% cold Talent granted: +1 Block Handheld deflection devices. |
This item will automatically be transmogrified when you leave the level.slimey quiver of ash arrows of erosion (16/16, 118% power, 7 apr) Requires: - Dexterity 16 Infused by nature Infused by arcane disrupting forces 3.00 Encumbrance. Type: ammo / arrow ; tier 2 Power: 118% Range: 1.4x Uses stats: 50% Str, 70% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +7 Crit. chance: +1.5% Capacity: 16 On weapon hit: * 8% chance to slow global speed by 36% Damage (Ranged): +11 nature Arrows are used with bows to pierce your foes to death. |
3 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
42 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
4 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+3 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+3 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
3 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
This item will automatically be transmogrified when you leave the level.Tooth of the Mouth (dig speed 12 turns) Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +15 Damage when hit (Melee): 10 draining blight Changes damage: +5% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
iron pickaxe (dig speed 38 turns)3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
This item will automatically be transmogrified when you leave the level.miner's dwarven-steel pickaxe (dig speed 23 turns) Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 3 When wielded/worn: Changes stats: +2 Str Infravision radius: +1 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
This item will automatically be transmogrified when you leave the level.miner's iron pickaxe (dig speed 30 turns) Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str Infravision radius: +2 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
5 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
brass lantern of healthInfused by nature 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Maximum life: +42.00 Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
scorching brass lantern of clarityPowered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Damage when hit (Melee): 11 fire Changes resistances: +6% fire Mental save: +5 (+3 eff.) Light radius: +3 See stealth: +5 See invisible: +5 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal Activation costs 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
This item will automatically be transmogrified when you leave the level.Galeblood (19/19, 112% power, 1 apr) Requires: - Dexterity 11 Crafted by a master 3.00 Encumbrance. Type: ammo / shot ; tier 1 Power: 112% Range: 1.2x Uses stats: 70% Dex, 50% Cun Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Accuracy: +9 Armour Penetration: +1 Crit. chance: +4.0% Capacity: 19 On weapon hit: * 20% chance to gain 10% of a turn (3/turn limit) Damage (Ranged): +4 acid Damage (radius 1) on hit: +8 lightning / +4 temporal / +4 acid Damage (radius 2) on crit: +8 acid Shots are used with slings to pummel your foes to death. |
This item will automatically be transmogrified when you leave the level.acidic pouch of iron shots of vileness (22/22, 112% power, 1 apr) Requires: - Dexterity 11 Powered by arcane forces 3.00 Encumbrance. Type: ammo / shot ; tier 1 Power: 112% Range: 1.2x Uses stats: 50% Cun, 70% Dex Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +1 Crit. chance: +4.0% Capacity: 22 On weapon hit: * 5% chance to reduce strength, dexterity, and constitution by 22 On weapon crit: * Splash the target with acid dealing 124 damage over 5 turns and reducing armor and accuracy by 16 Damage (Ranged): +5 blight Shots are used with slings to pummel your foes to death. |
This item will automatically be transmogrified when you leave the level.acidic pouch of steel shots of paradox (14/14, 118% power, 2 apr) Requires: - Dexterity 16 Powered by arcane forces 3.00 Encumbrance. Type: ammo / shot ; tier 2 Power: 118% Range: 1.2x Uses stats: 50% Cun, 70% Dex Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +2 Crit. chance: +4.5% Capacity: 14 On weapon hit: * 5% chance to gain 10% of a turn (3/turn limit) On weapon crit: * Splash the target with acid dealing 124 damage over 5 turns and reducing armor and accuracy by 16 Damage (Ranged): +5 temporal Shots are used with slings to pummel your foes to death. |
iron torque of mindblast [power 100] (15 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 1 It can be used to blast the opponent's mind dealing 119 mind damage and silencing them for 4 turns Activation puts all charms on cooldown for 15 turns. Torques are made by powerful psionics to store psionic powers. |
This item will automatically be transmogrified when you leave the level.steel torque of gale force [power 150] (15 cooldown) Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 2 It can be used to project a gust of wind in a cone knocking all creatures back 8 spaces and dealing 150 physical damage Activation puts all charms on cooldown for 15 turns. Torques are made by powerful psionics to store psionic powers. |
This item will automatically be transmogrified when you leave the level.powerful elm totem of summon tentacle [power 95] (25 cooldown) Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 1 It can be used to summon a resilient tentacle up to 5 spaces away for 4 turns. Each turn the tentacle will strike a random enemy in range 3 dealing physical damage and attempting to pin them. (Tentacle Stats) Life: 190 Base Damage: 100 Armor: 4 All Resist: 3 Activation puts all charms on cooldown for 25 turns. When used: * Increase all damage by 12% for 2 turns. Natural totems are made by powerful wilders to store nature power. |
This item will automatically be transmogrified when you leave the level.quick yew totem of healing [power 176] (10 cooldown) Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 3 It can be used to heal yourself and all friendly characters within 10 spaces for 176 Activation puts all charms on cooldown for 10 turns. Natural totems are made by powerful wilders to store nature power. |
amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
2 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
3 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
4 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Log
GhRe picks up ( .): Tooth of the Mouth (dig speed 12 turns).
Lore found: Tooth of the Mouth
You can read all your collected lore in the game menu, by pressing Escape.
Acid Splash from GhRe hits Borfast the Broken for 6 acid damage.
GhRe picks up (w.): balanced dwarven-steel greatmaul of erosion (148% power, 2 apr).
Acid Splash from GhRe hits Borfast the Broken for 6 acid damage.
Acid Splash from GhRe hits Borfast the Broken for 6 acid damage.
Melee retaliation hits GhRe for 1 lightning, 1 lightning (2 total damage).
GhRe hits Borfast the Broken for 30 physical, 20 arcane, 19 darkness, 5 physical (74 total damage).
Borfast the Broken uses Block.
Borfast the Broken is free from the acid.
Talent Dig is ready to use.
Melee retaliation hits GhRe for 1 lightning, 1 lightning (2 total damage).
GhRe hits Borfast the Broken for (24 blocked), 0 physical, (20 blocked), 0 arcane, (19 blocked), 0 darkness, (4 blocked), 0 physical (0 total damage).
Borfast the Broken uses Shield Pummel.
Borfast the Broken is covered in acid!
GhRe resists the shield bash!
Borfast the Broken hits GhRe for 67 physical, 8 lightning, 37 physical, 5 lightning (116 total damage).
GhRe the level 15 ghoul reaver was electrocuted to death by Borfast the Broken and offered to his dark Master on level 9 of Infinite Dungeon.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Borfast the Broken killed GhRe!
Saving game...
Saving done.
You are sent back to the material plane!








































































































































