Bretha the level 3 Higher Alchemist by DaimonicSoul

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHigher
ClassAlchemist
Level / Exp3 / 5%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity16 (base 10)
Constitution17 (base 17)
Magic21 (base 20)
Willpower12 (base 11)
Cunning10 (base 10)

Resources

Life141/141
Mana94/94
Healing Factor1.062941519274
Regeneration0.26573537981849

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage9
Accuracy10
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower22
Crit Chance7%
Speed1

Offense: Mind

Mindpower12
Crit Chance1%
Speed1

Offense: Damage Bonus

Fire+17%

Defense: Base

Armour (hardiness)0 (30%)
Defense4
Ranged Defense4
Fatigue0
Physical Save9
Spell Save11
Mental Save7

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Explosive admixtures1.30
1/5
0/5
0/5
0/5
Spell / Fire alchemy1.30
1/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
4/5
0/5
0/5
0/5

Generic Talents

Spell / Staff combat1.30
4/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Stone alchemy1.30
0/5
0/5
0/5
0/5

Effects

talent

Quests

done
active

Equipment

Quiver
Light source
Main armor
In main hand

Inventory

Achievements

Log

Bretha picks up (b.): hateful steel longsword of erosion (16-22 power, 3 apr).

Bretha picks up (e.):
corrosive iron gauntlets of strength (+2) (0 def, 1 armour).

Ran for 11 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 32 turns (stop reason: at exit).


Bretha deactivates
Flame Infusion.
Bretha activates
Flame Infusion.
Resting starts...

Rested for 16 turns (stop reason: all resources and life at maximum).


There is a way to the next level here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


You gain 0.10 gold from the transmogrification of
pouch of iron shots (20/20, 14-17 power, 1 apr).
You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 2.39 gold from the transmogrification of
deadly quiver of elm arrows of vileness (18/18, 22-30 power, 5 apr).
You gain 2.08 gold from the transmogrification of
corrosive iron gauntlets of strength (+2) (0 def, 1 armour).
You gain 1.47 gold from the transmogrification of
elm magestaff of fate (10-12 power, 2 apr, lightning element).
You gain 0.25 gold from the transmogrification of
iron mace (13-18 power, 2 apr).
You gain 2.98 gold from the transmogrification of
hateful steel longsword of erosion (16-22 power, 3 apr).
You gain 2.02 gold from the transmogrification of
movement infusion of the duelist (speed 448%; cd 8).
There is a way to the previous level here (press '' or right click to use).
Saving game...

Saving done.