




Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.6Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Runic Golem |
| Class | Golem |
| Level / Exp | 15 / 0% |
| Size | big |
| Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
| Strength | 28 (base 28) |
| Dexterity | 12 (base 12) |
| Constitution | 22 (base 12) |
| Magic | 18 (base 18) |
| Willpower | 20 (base 10) |
| Cunning | 14 (base 10) |
Resources
| Life | 422/422 |
| Mana | 206/206 |
| Stamina | 162/167 |
| Healing Factor | 1.3024166372473 |
| Regeneration | 1.3024166372473 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 10 |
| See Invisible | 30 |
Offense: Mainhand
| Damage | 43 |
| Accuracy | 30 |
| Crit Chance | 5% |
| APR | 2 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 18 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Mind
| Mindpower | 19 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Damage Penetration
| Cold | +10% |
Defense: Base
| Armour (hardiness) | 23.26934837382 (74.651787968034%) |
| Defense | 1 |
| Ranged Defense | 1 |
| Fatigue | 16 |
| Physical Save | 22 |
| Spell Save | 15 |
| Mental Save | 14 |
Defense: Resistances
| Mind | + 21%(100%) |
| Acid | + 35%(100%) |
| Fire | + 22%(100%) |
| All | + 4%(100%) |
Defense: Immunities
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Stoning Resistance | 100% |
| Poison Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (1/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
| Golem / Fighting | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Golem / Arcane | 1.30 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
| beneficial effect | The target is surrounded by a magical shield, absorbing 11/100 damage before it crumbles. Damage Shield |
| detrimental effect | Soul absorbed upon death. Soul Leech |
| detrimental effect | The more you use runes, the longer they will take to recharge (+1 cooldowns). Runic Saturation |
Quests
Equipment
| Main armor | This item will automatically be transmogrified when you leave the level.Cyrota the steel plate armour (0 def, 14 armour) Requires: - Massive armour training - Strength 28 Crafted by a master 17.00 Encumbrance. [Random Unique] Type: armor / massive ; tier 2 When wielded/worn: Physical crit. chance: +3.0% Armour: +14 Fatigue: +16% Changes stats: +4 Cun Changes resistances: +17% acid / +16% fire Physical save: +5 (+3 eff.) A suit of armour made of metal plates. |
| In main hand | This item will automatically be transmogrified when you leave the level.Sleetbiter (26-38 power, 2 apr) Requires: - Strength 16 Infused by nature 5.00 Encumbrance. Type: weapon / greatmaul ; tier 2 It must be held with both hands. Base power: 25.5 - 38.2 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +2 Crit. chance: +1.0% Attack speed: 100% Damage (Melee): +8 cold / +8 fire When wielded/worn: Changes stats: +10 Con / +10 Wil Changes resistances: +15% acid / +3% fire Changes resistances penetration: +10% cold Maximum life: +34.00 Massive two-handed mauls. |
Inventory
Achievements
Log
Your shield crumbles under the damage!
The shield around abatha crumbles.
Emara the lesser vampire hits abatha for (100 absorbed), 60 darkness (60 total damage).
Golem (servant of abatha) casts Rune: Shielding.
A shield forms around golem (servant of abatha).
Golem (servant of abatha) hits Emara the lesser vampire for (47 absorbed), 0 physical, (3 absorbed), 0 cold, (7 absorbed), 0 fire (0 total damage).
Emara the lesser vampire's defensive darkness area effect hits abatha for 28 darkness damage.
Emara the lesser vampire's defensive darkness area effect hits Golem (servant of abatha) for (30 absorbed), 0 darkness (0 total damage).
Burning from Abatha hits Emara the lesser vampire for (51 absorbed), 0 fire (0 total damage).
abatha hits Emara the lesser vampire for (15 absorbed), 0 lightning (0 total damage).
Emara the lesser vampire casts Invoke Darkness.
Emara the lesser vampire's spell attains critical power!
Emara the lesser vampire hits abatha for 274 darkness damage.
Golem (servant of abatha) uses Knockback.
The shield around Emara the lesser vampire crumbles.
Emara the lesser vampire's defensive darkness area effect hits abatha for 28 darkness damage.
Emara the lesser vampire's defensive darkness area effect hits Golem (servant of abatha) for (30 absorbed), 0 darkness (0 total damage).
Golem (servant of abatha) hits Emara the lesser vampire for (37 absorbed), 16 physical, 3 cold, 7 fire (26 total damage).
Abatha uses Infusion: Regeneration.
Abatha starts regenerating health quickly.
Burning from Abatha hits Emara the lesser vampire for 51 fire damage.
Emara the lesser vampire casts Searing Light.
Emara the lesser vampire hits abatha for 97 light damage.
Character control switched to golem (servant of abatha).
Emara the lesser vampire's defensive darkness area effect hits Abatha for 28 darkness damage.
Emara the lesser vampire's defensive darkness area effect hits golem (servant of abatha) for (30 absorbed), 0 darkness (0 total damage).
Emara the lesser vampire's defensive darkness area effect killed Abatha!















