Zakuro the level 4 Yeek Solipsist by weeird

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignInfinite
ModeInsane Roguelike
SexFemale
RaceYeek
ClassSolipsist
Level / Exp4 / 40%
Sizesmall
Lifes / Deaths

Primary Stats

Strength9 (base 11)
Dexterity8 (base 10)
Constitution5 (base 10)
Magic10 (base 10)
Willpower28 (base 22)
Cunning22 (base 18)

Resources

Life-26/95
Psi114/162
Healing Factor0.94571268249155
Regeneration0.80385578011782

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth22.531537443297
See Invisible22.531537443297

Offense: Mainhand

Damage8
Accuracy21
Crit Chance6%
APR12
Speed1.00

Offense: Offhand

Damage8
Accuracy21
Crit Chance6%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance5%
Speed1

Offense: Mind

Mindpower28
Crit Chance7%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save6.99
Spell Save13.92
Mental Save17

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Psychic Assault1.30
3/5
0/5
0/5
0/5
Psionic / Solipsism1.30
1/5
1/5
0/5
0/5
Psionic / Dream Smith1.30
0/5
0/5
0/5
0/5
Psionic / Distortion1.30
0/5
0/5
0/5
0/5
Psionic / Thought-Forms1.30
3/5
0/5
0/5
0/5
Psionic / Slumber1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Psionic / Feedback1.30
1/5
1/5
0/5
0/5
Psionic / Mentalism1.30
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Psionic / Dreaming1.30
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Tool
Main armor
In off hand
In main hand
Light source

Inventory

Achievements

Log

Talent Mind Sear is ready to use.

Zakuro uses
Infusion: Healing.
Zakuro receives 38 healing (9 psi heal) from Infusion: Healing.
Resting starts...

Rested for 10 turns (stop reason: all resources and life at maximum).


Talent Infusion: Healing is ready to use.
Zakuro picks up (c.):
iron mace (107% power, 2 apr).
Human guard uses
Perfect Strike.
Human guard aims carefully.

Ran for 2 turns (stop reason: hostile spotted to the south (human guard - offscreen)).


Zakuro uses
Mind Sear.
Zakuro hits Human guard for 111 mind damage.

Talent Mind Sear is ready to use.

Resting starts...

Rested for 9 turns (stop reason: all resources and life at maximum).


Geomancer casts
Earthen Missiles.
Ran for 2 turns (stop reason: hostile spotted to the south (geomancer - offscreen)).


Zakuro starts to bleed.

Zakuro converts some damage to Psi!
Geomancer's Earthen Missiles hits
Zakuro for 8 to psi, 36 physical (45 total damage).
Geomancer's Earthen Missiles hits
Zakuro for 8 to psi, 36 physical, 1 to psi, 6 physical (52 total damage).
Geomancer's Earthen Missiles hits
Zakuro for 8 to psi, 36 physical, 1 to psi, 6 physical (52 total damage).
Zakuro the level 4 yeek solipsist was splattered to death by a geomancer on level 2 of Infinite Dungeon.