Morvryn the level 5 Dwarf Bulwark by lipidfree

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceDwarf
ClassBulwark
Level / Exp5 / 38%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 15)
Dexterity10 (base 12)
Constitution16 (base 13)
Magic9 (base 10)
Willpower15 (base 10)
Cunning10 (base 10)

Resources

Life235/239
Healing Factor1.0545771506545
Regeneration0.26364428766363

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage15
Accuracy9
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower9
Crit Chance1%
Speed1

Offense: Mind

Mindpower14
Crit Chance1%
Speed1

Offense: Damage Bonus

Cold+3%

Defense: Base

Armour (hardiness)17.522593642275 (62.32946707186%)
Defense9
Ranged Defense9
Fatigue25
Physical Save12
Spell Save8
Mental Save8

Defense: Resistances

Cold+ 22%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Shield defense1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Dwarf1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
0/5
0/5
0/5

Effects

Quests

active
active
done

Equipment

Tool
On hands
On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Squadmate (Roguelike) Escaped from Reknor alive with your squadmate Norgan.
By Morvryn the Dwarf Bulwark level 5
19th Voratun 122nd year of Ascendancy at 03:39
see stats

Log


Bleeding from Dremling hits
Morvryn for 5 physical damage.
Talent Infusion: Regeneration is ready to use.

Bleeding from Dremling hits
Morvryn for 5 physical damage.
You pickup 0.75 gold pieces.

Morvryn stops bleeding.


Talent Infusion: Wild is ready to use.

Resting starts...

Rested for 18 turns (stop reason: all resources and life at maximum).


There is an item here:
brass lantern

Morvryn picks up (g.):
brass lantern.

There is an item here:
healing infusion of the wizard (heal 59; cd 11)

Morvryn picks up (b.):
healing infusion of the wizard (heal 59; cd 11).

Morvryn uses
Infusion: Healing.
Morvryn receives 52 healing from Infusion: Healing.
Resting starts...

Talent Infusion: Healing is ready to use.
Rested for 12 turns (stop reason: all resources and life at maximum).


You have no more inscription slots.

Saving game...

Saving done.