DrMrJeffers the level 6 Cornac Archmage by somcallmejef

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassArchmage
Level / Exp6 / 41%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic29 (base 29)
Willpower16 (base 16)
Cunning12 (base 12)

Resources

Life103/126
Mana61/165
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage11
Accuracy4
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower28
Crit Chance14%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+6%
Acid+10%
Arcane+16%
Cold+16%
Fire+6%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)1 (30%)
Defense18
Ranged Defense18
Fatigue0
Physical Save7
Spell Save15
Mental Save9

Defense: Resistances

Acid+ 13%( 70%)
Cold+ 21%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
2/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
0/5
0/5
0/5
Spell / Water1.60
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5
Spell / Meta1.30
3/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
5/5
0/5
0/5
0/5

Effects

Quests

active
done
active
done

Equipment

On hands
Light source
Main armor
In main hand

Inventory

Achievements

Orbituary (Nightmare (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By DrMrJeffers the Cornac Archmage level 3
75th Pyre 122nd year of Ascendancy at 02:05
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By DrMrJeffers the Cornac Archmage level 6
76th Pyre 122nd year of Ascendancy at 17:58
see stats

Log

Talent Manathrust is ready to use.

Talent Lightning is ready to use.

Talent Phase Door is ready to use.

DrMrJeffers picks up (b.):
potent elm vilestaff (13-16 power, 2 apr, darkness element).
You pickup 1.00 gold pieces.

You pickup 0.70 gold pieces.

You pickup 0.65 gold pieces.

Talent Illuminate is ready to use.

You pickup 0.60 gold pieces.

Talent Infusion: Wild is ready to use.

There is an exit to Derth here (press '' or right click to use).

You gain 1.24 gold from the transmogrification of
potent elm vilestaff (13-16 power, 2 apr, darkness element).
There is an exit to the worldmap here (press '' or right click to use).
There is a Derth (Town) here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...


Today is the 77th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:50.


Saving done.


There is a Passageway into the Trollmire here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).