Zug the level 12 Orc Archer by Zirko

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeNormal Adventure
SexMale
RaceOrc
ClassArcher
Level / Exp12 / 92%
Sizemedium
Lifes / Deaths

Primary Stats

Strength23 (base 18)
Dexterity37 (base 36)
Constitution18 (base 17)
Magic9 (base 10)
Willpower16 (base 12)
Cunning13 (base 12)

Resources

Life-18/341
Stamina82/148
Healing Factor1.2711363549267
Regeneration5.6565567794239

Speed

Mental0%
Attack0%
Movement-4.4408920985006E-14%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth16.54677130326
See Invisible16.54677130326

Offense: Mainhand

Damage52
Accuracy45
Crit Chance2%
APR7
Speed1.00

Offense: Spell

Spellpower9
Crit Chance2%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Offense: Damage Bonus

Acid+10%
Light+10%
All0%

Defense: Base

Armour (hardiness)12 (30%)
Defense21
Ranged Defense21
Fatigue7
Physical Save14
Spell Save14
Mental Save16

Defense: Resistances

Acid+ 20%( 70%)
Light+ 30%( 70%)
Cold+ 22%( 70%)
Fire+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
1/5
1/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
0/5
0/5
0/5
Technique / Archery training1.30
5/5
1/5
3/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Marksmanship1.30
3/5
1/5
1/5
0/5

Generic Talents

Race / Orc1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
3/5
0/5
0/5
Technique / Mobility1.00
3/5
0/5
0/5
0/5

Effects

Quests

active
done
active
done
active
active

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
Around neck
In main hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Zug the Orc Archer level 10
16th Retaking 124th year of Ascendancy at 03:16
see stats

Log

Zug is drained from light!
Sun paladin is drained from light!

Sunwall vindicator hits Zug for 126 physical damage.
Sun paladin recovers sight.


Sunwall vindicator casts
Path of the Sun.

Zug uses
Steady Shot.
Zug's Steady Shot hits Sun paladin for
120 physical damage.
Sunwall vindicator's sun path area effect hits
Zug for 29 light damage.
Sun paladin hits Zug for 23 physical, 11 light (34 total damage).
Sunwall vindicator hits Zug for 75 physical damage.

Zug uses
Disengage.
You are not able to Disengage in that direction.

Zug brandishes his
Summertide Phial and banishes all shadows!
Talent Steady Shot is ready to use.
Talent Flare is ready to use.
Sun paladin misses Zug.
Sunwall vindicator casts
Mark of Light.
Zug is marked by light!

Sunwall vindicator casts
Suncloak.
Sunwall vindicator is energized and protected by the Sun!


Zug uses
Infusion: Regeneration.
Zug starts regenerating health quickly.

Sun paladin hits Zug for 19 physical, 11 light (30 total damage).
Sunwall vindicator hits Zug for 75 physical damage.
Sunwall vindicator receives
32 healing from Mark of Light from Sunwall vindicator.
Zug the level 12 orc archer was splattered to death by a sunwall vindicator on level 1 of Sunwall Outpost.