Arokira the level 4 Tutorial Basic Tutorial Adventurer by Da052rk

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeTutorial Adventure
SexFemale
RaceTutorial Basic
ClassTutorial Adventurer
Level / Exp4 / 40%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 22)
Dexterity18 (base 18)
Constitution16 (base 16)
Magic20 (base 20)
Willpower15 (base 15)
Cunning15 (base 15)

Resources

Life166/166
Stamina122/122
Healing Factor1.0545771506545
Regeneration1.0545771506545

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage30
Accuracy33
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower20
Crit Chance2%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)4 (38.594633868923%)
Defense23
Ranged Defense23
Fatigue1.9238052216851
Physical Save13
Spell Save12
Mental Save10

Defense: Resistances

Acid+ 16%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Shield offense1.30
2/5
1/5
0/5
0/5
Technique / Shield defense1.30
1/5
0/5
0/5
0/5

Generic Talents

Technique / Combat training1.30
0/5
2/5
1/5
2/5
2/5
1/5

Effects

Quests

done

Equipment

Main armor
Quiver
In off hand
In main hand
Light source

Inventory

Achievements

Baby steps Completed ToME4 tutorial mode.
By Arokira the Tutorial Basic Tutorial Adventurer level 2
75th Pyre 122nd year of Ascendancy at 00:35
see stats

Log

Ran for 2 turns (stop reason: suffocating).

There is an item here:
shielding rune of the psychic (absorb 100; dur 3; cd 16)

There is an item here:
shielding rune of the psychic (absorb 100; dur 3; cd 16)

Arokira picks up (a.):
shielding rune of the psychic (absorb 100; dur 3; cd 16).

You don't see how to get there...

Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


You don't see how to get there...


You don't see how to get there...


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Ran for 8 turns (stop reason: trap).