Maris the level 13 Halfling Summoner by flemm

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceHalfling
ClassSummoner
Level / Exp13 / 22%
Sizesmall
Lifes / Deaths

Primary Stats

Strength15 (base 13)
Dexterity17 (base 11)
Constitution22 (base 18)
Magic10 (base 10)
Willpower44 (base 33)
Cunning40 (base 23)

Resources

Life274/293
Equilibrium38
Healing Factor1.1024166372473
Regeneration0.27560415931182

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite11
Infravision5
See Stealth40.359939435378
See Invisible40.359939435378

Offense: Mainhand

Damage44
Accuracy35
Crit Chance13%
APR23
Speed1.00

Offense: Offhand

Damage41
Accuracy35
Crit Chance13%
APR23
Speed1.00

Offense: Spell

Spellpower15
Crit Chance12%
Speed1

Offense: Mind

Mindpower52
Crit Chance14%
Speed1

Offense: Damage Bonus

Nature+3%
Cold+10%
Mind+4%
All0%

Offense: Damage Penetration

Mind+5%
Cold+8%

Defense: Base

Armour (hardiness)20 (40.65183292883%)
Defense43
Ranged Defense43
Fatigue0
Physical Save31
Spell Save19
Mental Save28

Defense: Resistances

Mind+ 12%( 70%)
Blight+ 10%( 70%)
Physical+ 9%( 70%)
Cold+ 27%( 70%)
All+ 7%( 70%)

Defense: Immunities

Stun Resistance30%
Confusion Resistance24%
Pinning Resistance24%
Disarm Resistance24%
Instadeath Resistance100%
Knockback Resistance23%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (melee)1.30
5/5
0/5
0/5
0/5
Wild-gift / Summoning (advanced)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (distance)1.30
5/5
1/5
1/5
2/5
Wild-gift / Summoning (utility)1.30
1/5
1/5
1/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
1/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
5/5
1/5
1/5
1/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active
active
done
done
done
done
done
active
done
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Maris the Halfling Summoner level 10
9th Flare 122nd year of Ascendancy at 04:18
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Maris the Halfling Summoner level 6
78th Pyre 122nd year of Ascendancy at 05:37
see stats

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is a stairs back to Rhaloren Camp here (press '' or right click to use).
Ran for 6 turns (stop reason: at exit).


Maris wears (replacing
mule's steel ring of perseverance): rogue's steel ring of tenacity.

You gain 2.48 gold from the transmogrification of
acidic pouch of iron shots of paradox (20/20, 13-16 power, 1 apr).
You gain 2.16 gold from the transmogrification of
survivor's brass lantern.
You gain 1.50 gold from the transmogrification of
reinforced steel shield of resilience (0 def, 6 armour, 62 block).
You gain 1.66 gold from the transmogrification of
cleansing cured leather armour of cold resistance (6 def, 4 armour).
You gain 1.56 gold from the transmogrification of
mindwoven linen wizard hat of frost (+15%) (1 def, 0 armour).
You gain 1.76 gold from the transmogrification of
shimmering woollen robe of protection (3 def, 4 armour).
You gain 0.70 gold from the transmogrification of
linen robe of time (+7%) (0 def, 0 armour).
You gain 1.17 gold from the transmogrification of
enveloping linen cloak of protection (7 def, 0 armour).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, fire element).
You gain 1.68 gold from the transmogrification of
nature's mossy mindstar of clarity (2-3 power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
iron mace (12-18 power, 2 apr).
You gain 3.28 gold from the transmogrification of
hateful steel greatsword of erosion (25-40 power, 2 apr).
You gain 0.45 gold from the transmogrification of
iron dagger of massacre (16-21 power, 5 apr).
You gain 1.43 gold from the transmogrification of
wizard's steel ring of darkness (+22%).
You gain 1.38 gold from the transmogrification of
titan's steel ring of nature (+20%).
You gain 1.95 gold from the transmogrification of
restful steel amulet of dexterity (+3).
You gain 1.06 gold from the transmogrification of
shatter afflictions rune of the psychic (absorb 67; cd 21).
You gain 1.65 gold from the transmogrification of
biting gale rune of the duelist (damage 74; dur 4; cd 16).
You gain 1.66 gold from the transmogrification of
acid wave rune of the sneak (damage 121; dur 4; cd 19).
There is a collapsed tower here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.