Steppe the level 9 Dwarf Berserker by goldenaxe279

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceDwarf
ClassBerserker
Level / Exp9 / 60%
Sizemedium
Lifes / Deaths

Primary Stats

Strength46 (base 33)
Dexterity9 (base 11)
Constitution25 (base 22)
Magic8 (base 10)
Willpower17 (base 10)
Cunning14 (base 10)

Resources

Life380/388
Stamina122/122
Healing Factor1.2245178243369
Regeneration4.4909766442992

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage68
Accuracy28
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower8
Crit Chance2%
Speed1

Offense: Mind

Mindpower19
Crit Chance2%
Speed1

Offense: Damage Bonus

Light+10%
Lightning+6%
Fire+12%
Nature+5%

Defense: Base

Armour (hardiness)30.335093952971 (47.857809501309%)
Defense2
Ranged Defense2
Fatigue3
Physical Save24
Spell Save22
Mental Save10

Defense: Resistances

Lightning+ 3%( 70%)
Light+ 30%( 70%)
Nature+ 10%( 70%)
Cold+ 32%( 70%)
Fire+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance20%
Knockback Resistance40%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
1/5
1/5
2/5
0/5
Technique / Berserker's strength1.30
1/5
1/5
1/5
0/5
Technique / Combat techniques1.30
3/5
0/5
0/5
0/5
Technique / Combat veteran1.30
1/5
1/5
1/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
1/5
0/5
0/5
Technique / Conditioning1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
2/5
5/5
0/5

Effects

talent

Quests

done
done
active
done
active

Equipment

On feet
On hands
On head
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Squadmate (Roguelike) Escaped from Reknor alive with your squadmate Norgan.
By Steppe the Dwarf Berserker level 5
19th Voratun 122nd year of Ascendancy at 17:11
see stats

Log

Resting starts...
Rested for 4 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 36 turns (stop reason: dialog is displayed).


Steppe wears (replacing
thick linen cloak (1 def, 5 armour)): Chargewarden the linen cloak (1 def, 6 armour).

Steppe wears (replacing
insulating rough leather belt of resilience): Mighty Girdle.

You gain 1.00 gold from the transmogrification of
iron plate armour (0 def, 7 armour).
You gain 1.38 gold from the transmogrification of
cleansing rough leather armour of cold resistance (3 def, 2 armour).
You gain 1.57 gold from the transmogrification of
psychic's iron gauntlets of magic (+2) (0 def, 1 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 0.75 gold from the transmogrification of
acidic iron battleaxe (14-20 power, 1 apr).
You gain 2.10 gold from the transmogrification of
blink rune of the wizard (range 3; phase 13; cd 10).
You gain 0.62 gold from the transmogrification of
healing infusion (heal 41; cd 14).
There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Today is the 12nd Profit of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:45.


Saving done.


There is a Passageway into Norgos' Lair here (press '' or right click to use).

Steppe deactivates
Berserker Rage.
Steppe activates
Berserker Rage.
There is an exit to the worldmap here (press '' or right click to use).