HU the level 18 Yeek Summoner by HUHAHAHAHU

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.1
AddonsItems Vault 1.0.1
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceYeek
ClassSummoner
Level / Exp18 / 20%
Sizesmall
Lifes / Deaths

Primary Stats

Strength35 (base 26)
Dexterity37 (base 36)
Constitution42 (base 41)
Magic42 (base 39)
Willpower63 (base 46)
Cunning60 (base 46)

Resources

Life355/355
Stamina284/284
Equilibrium18
Healing Factor1.25
Regeneration6.5625

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+109%

Vision

Sight10
Lite6
Infravision11
See Invisible18

Offense: Mainhand

Damage55
Accuracy59
Crit Chance18%
APR35
Speed1.00

Offense: Offhand

Damage43
Accuracy59
Crit Chance18%
APR23
Speed1.00

Offense: Spell

Spellpower36
Crit Chance19%
Speed1

Offense: Mind

Mindpower45.033333333333
Crit Chance25%
Speed1

Offense: Damage Bonus

Darkness+8%
Temporal+8%
Lightning+9%
Physical+6%
Mind+7%
Nature+2%

Offense: Damage Penetration

Fire+25%

Defense: Base

Armour (hardiness)35.44 (78%)
Defense16.45
Ranged Defense16.45
Fatigue19
Physical Save32.475
Spell Save45.583333333333
Mental Save41.016666666667

Defense: Resistances

Nature+ 25%( 70%)
Darkness+ 33%( 70%)
Fire+ 25%( 70%)
Temporal+ 16%( 70%)
Blight+ 16%( 70%)
Physical+ 14%( 70%)
Cold+ 25%( 70%)
All+ 9%( 70%)

Defense: Immunities

Silence Resistance60%
Confusion Resistance95%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Runes

Class Talents

Technique / Combat techniques1.20
5/5
5/5
5/5
2/5
Wild-gift / Summoning (utility)1.50
5/5
5/5
5/5
5/5
Wild-gift / Summoning (melee)1.50
5/5
5/5
5/5
5/5
Wild-gift / Summoning (advanced)1.50
5/5
5/5
1/5
0/5
Technique / Combat veteran1.20
5/5
5/5
5/5
2/5
Wild-gift / Summoning (distance)1.50
5/5
5/5
5/5
5/5
Wild-gift / Summoning (augmentation)1.50
5/5
5/5
5/5
5/5

Generic Talents

Wild-gift / Call of the wild1.20
5/5
5/5
5/5
0/5
Wild-gift / Mindstar mastery1.30
5/5
0/5
0/5
0/5
Cunning / Survival1.40
5/5
5/5
5/5
0/5
Race / Yeek1.20
5/5
5/5
3/5
0/5
Technique / Combat training1.20
3/5
4/5
5/5
3/5
4/5

Effects

talent

Quests

active
done
done
done
done
active
done
active
active
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Dragon's Greed (Insane difficulty) Amassed 8000 gold pieces.
By HU the Yeek Summoner level 1
74th Pyre 122nd year of Ascendancy at 12:35
see stats
Level 10 (Insane difficulty) Got a character to level 10.
By HU the Yeek Summoner level 10
3rd Mirth 122nd year of Ascendancy at 06:45
see stats
The Arena (Insane difficulty) Unlocked Arena mode.
By HU the Yeek Summoner level 11
3rd Summertide 122nd year of Ascendancy at 21:30
see stats
Treasure Hoarder (Insane difficulty) Amassed 3000 gold pieces.
By HU the Yeek Summoner level 1
74th Pyre 122nd year of Ascendancy at 12:35
see stats
Treasure Hunter (Insane difficulty) Amassed 1000 gold pieces.
By HU the Yeek Summoner level 1
74th Pyre 122nd year of Ascendancy at 12:35
see stats

Log

Today is the 9th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
There is a way to the old forest here (press '' or right click to use).
Ran for 64 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the old forest here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 64 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the old forest here (press '' or right click to use).
Ran for 64 turns (stop reason: at exit).


Saving done.

There is a way to the lake of Nur here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving done.

Saving done.

Saving game...

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 69 turns (stop reason: at exit).