golem (servant of Rudolph) the level 3 Runic Golem golem by karzen

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
Campaign---
Mode--- ---
SexMale
RaceRunic Golem
ClassGolem
Level / Exp3 / 0%
Sizebig
Lifes / Deaths

Primary Stats

Strength17 (base 17)
Dexterity12 (base 12)
Constitution13 (base 13)
Magic12 (base 12)
Willpower13 (base 10)
Cunning12 (base 10)

Resources

Life136/136
Mana123/123
Stamina114/114
Healing Factor1.0283363011315
Regeneration1.0283363011315

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite0
Infravision10
See Invisible30

Offense: Mainhand

Damage30
Accuracy40
Crit Chance5%
APR1
Speed1.00

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)8.6770112803651 (59.903125182002%)
Defense3
Ranged Defense3
Fatigue12
Physical Save10
Spell Save9
Mental Save9

Defense: Resistances

Darkness+ 3%(100%)

Defense: Immunities

Bleed Resistance100%
Fear Resistance100%
Stoning Resistance100%
Poison Resistance100%
Blind Resistance100%

Inscriptions (1/3)

Runes

Class Talents

Golem / Arcane1.30
1/5
0/5
0/5
0/5
Golem / Fighting1.30
1/5
0/5
0/5
0/5

Generic Talents

Effects

Quests

Equipment

Main armor
In main hand

Inventory

Achievements

Log


Talent Knockback is ready to use.

Golem (servant of Rudolph) picks up (a.):
spinel.
Golem (servant of Rudolph) has finished recovering.


There is an item here:
rune
Ran for 3 turns (stop reason: object seen).


Golem (servant of Rudolph) picks up (a.):
rune.

There is an item here:
steel greatsword
Ran for 3 turns (stop reason: object seen).


Golem (servant of Rudolph) picks up (b.):
steel greatsword.
Talent Vitality is ready to use.

Can not give orders to this creature.


Resting starts...

Rested for 19 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).