Soth Majere the level 20 Cornac Necromancer by Grillkick

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.1
AddonsItems Vault 1.0.1
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassNecromancer
Level / Exp20 / 85%
Sizemedium
Lifes / Deaths

Primary Stats

Strength28 (base 16)
Dexterity17 (base 10)
Constitution26 (base 26)
Magic50 (base 41)
Willpower35 (base 28)
Cunning15 (base 11)

Resources

Life377/377
Mana288/288
Healing Factor1.65
Regeneration0.4125

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision6
See Stealth9.640431360173
See Invisible22.40610081055

Offense: Mainhand

Damage31
Accuracy19
Crit Chance5%
APR4
Speed1.00

Offense: Spell

Spellpower39.5
Crit Chance16%
Speed1

Offense: Mind

Mindpower25.25
Crit Chance2%
Speed1

Offense: Damage Bonus

Arcane+5%
Darkness+32%
All0%

Offense: Damage Penetration

Lightning+15%

Defense: Base

Armour (hardiness)16 (30%)
Defense20.725
Ranged Defense20.725
Fatigue9
Physical Save23.95
Spell Save24.875
Mental Save10.5

Defense: Resistances

Lightning+ 18%( 70%)
Darkness+ 9%( 70%)
Nature+ 22%( 70%)
Blight+ 34%( 70%)
Fire+ 12%( 70%)
Cold+ 22%( 70%)
All+ 3%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance22%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Necrosis1.30
5/5
3/5
0/5
0/5
Spell / Shades1.30
1/5
2/5
3/5
0/5
Spell / Necrotic minions1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
5/5
5/5
1/5
4/5

Generic Talents

Cunning / Survival0.90
1/5
0/5
0/5
0/5
Spell / Divination1.20
1/5
5/5
1/5
0/5
Spell / Conveyance1.20
1/5
1/5
5/5
0/5
Technique / Combat training1.00
1/5
1/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect
detrimental effect

Quests

active
active
active
done
done
done
done
done
active
active
done
done
active
active
active
active
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Soth Majere the Cornac Necromancer level 8
5th Flare 122nd year of Ascendancy at 05:47
see stats
Exterminator Killed 1000 creatures.
By Soth Majere the Cornac Necromancer level 19
8th Decay 122nd year of Ascendancy at 06:38
see stats
Home sweet home Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Soth Majere the Cornac Necromancer level 18
61st Haze 122nd year of Ascendancy at 23:13
see stats
Level 10 Got a character to level 10.
By Soth Majere the Cornac Necromancer level 10
6th Dusk 122nd year of Ascendancy at 20:36
see stats
Level 20 Got a character to level 20.
By Soth Majere the Cornac Necromancer level 20
10th Decay 122nd year of Ascendancy at 12:16
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Soth Majere the Cornac Necromancer level 14
42nd Dusk 122nd year of Ascendancy at 22:37
see stats
That was close Killed your target while having only 1 life left.
By Soth Majere the Cornac Necromancer level 12
29th Dusk 122nd year of Ascendancy at 16:22
see stats
The Arena Unlocked Arena mode.
By Soth Majere the Cornac Necromancer level 9
1st Dusk 122nd year of Ascendancy at 22:31
see stats
The Legend of Garkul Learned the five chapters of the Legend of Garkul.
By Soth Majere the Cornac Necromancer level 18
61st Haze 122nd year of Ascendancy at 23:50
see stats

Log

Talent Vision is ready to use.
Dredge hits Soth Majere for 14 temporal damage.
Dredge hits Soth Majere for 60 physical damage.
Dredge killed Soth Majere!
Soth Majere hits dredge for 9 physical, 7 light damage (total 14.57).
Soth Majere the level 20 cornac necromancer was shattered to death by a dredge on level 3 of Temporal Rift.
You have 2 life(s) left.
Soth Majere stops wasting away.

Soth Majere speeds up.

Soth Majere deactivates Chant of Fortitude.

Soth Majere stops surging mana.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving done.

Saving done.

Saving game...

Resting starts...

Talent Invoke Darkness is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Chant of Fortitude is ready to use.
Talent Blurred Mortality is ready to use.
Talent Keen Senses is ready to use.
Soth Majere activates Keen Senses.

Soth Majere activates Blurred Mortality.

Talent Rune: Manasurge is ready to use.
Rested for 21 turns (stop reason: all resources and life at maximum).


Saving done.

Saving done.

Saving game...