Inferno the level 18 Whitehoof Archmage by Grillkick

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.3
Addons
CampaignOrcs
ModeNightmare Adventure
SexMale
RaceWhitehoof
ClassArchmage
Level / Exp18 / 38%
Sizemedium
Lifes / Deaths

Primary Stats

Strength52 (base 28)
Dexterity9 (base 10)
Constitution46 (base 39)
Magic44 (base 22)
Willpower26 (base 13)
Cunning20 (base 11)

Resources

Life484/484
Mana179/179
Healing Factor1.15
Regeneration2.7025

Speed

Mental0%
Attack0%
Movement+100%
Spell0%
Global+100%

Vision

Sight11
Lite3
Infravision7
See Stealth7
See Invisible6
ESP Range10
ESP Kindshumanoid/orc

Offense: Mainhand

Damage80
Accuracy27
Crit Chance26%
APR10
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower43
Crit Chance12%
Speed1

Offense: Mind

Mindpower34
Crit Chance14%
Speed1

Defense: Base

Armour (hardiness)41.734555092 (74.117647058824%)
Defense34
Ranged Defense37
Fatigue30
Physical Save32
Spell Save22
Mental Save6

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Silence Resistance50%
Bleed Resistance100%
Instadeath Resistance100%
Stun Resistance0%
Poison Resistance100%
Blind Resistance62%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
5/5
5/5
3/5
0/5
Spell / Earth1.30
1/5
4/5
0/5
0/5
Spell / Fire1.30
1/5
1/5
1/5
1/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Wildfire1.30
1/5
1/5
1/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Whitehooves1.00
5/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
2/5
4/5
0/5

Effects

talent
talent
talent
talent
beneficial effect

Quests

active
active
active
active
done
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Across the Narrow Sea (Nightmare (Adventure) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Inferno the Whitehoof Archmage level 11
26th Retaking 124th year of Ascendancy at 17:11
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Inferno the Whitehoof Archmage level 10
20th Retaking 124th year of Ascendancy at 09:01
see stats
That was close (Nightmare (Adventure) difficulty) Killed your target while having only 1 life left.
By Inferno the Whitehoof Archmage level 3
11st Retaking 124th year of Ascendancy at 08:11
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Inferno the Whitehoof Archmage level 14
37th Retaking 124th year of Ascendancy at 13:56
see stats

Log

You collect a new ingredient: lump of steel (1).
You gain 0.70 gold from the melting of
blue-steel trident of massacre (135% power, 8 apr).
You collect a new ingredient:
lump of steel (1).
You gain 0.50 gold from the melting of
blue-steel trident (118% power, 8 apr).
You collect a new ingredient:
lump of steel (1).
You gain 0.50 gold from the melting of
blue-steel trident (122% power, 8 apr).
You collect a new ingredient:
lump of dwarven steel (1).
You gain 4.99 gold from the melting of
dwarven-steel steamgun of power.
You gain 3.76 gold from the melting of
yew magestaff of illumination (120% power, 4 apr, fire element).
You gain 9.95 gold from the melting of
void walker's elven-wood vilestaff (129% power, 5 apr, acid element).
You gain 6.33 gold from the melting of
greater ash vilestaff of power (111% power, 3 apr, blight element).
You gain 3.90 gold from the melting of
halfling hardened leather sling.
You collect a new ingredient:
lump of dwarven steel (1).
You gain 0.75 gold from the melting of
dwarven-steel battleaxe (137% power, 2 apr).
You collect a new ingredient:
stack of herbs (bilberry) (4).
You gain 12.00 gold from the melting of
2 schematic: Rustproof Coating.
You collect a new ingredient:
stack of herbs (sessali) (2).
You gain 4.00 gold from the melting of
schematic: Iron Grip.
You collect a new ingredient:
stack of herbs (sessali) (2).
You gain 8.00 gold from the melting of
schematic: Galvanic Retributor.
You gain 2.35 gold from the melting of
lightning rune of the titan (254 lightning damage).
You collect a new ingredient:
stack of herbs (sessali) (5).
You gain 1.13 gold from the melting of
sun infusion of the sneak (rad 6; power 32; turns 3; dispels darkness).
You gain 3.07 gold from the melting of
medical injector implant of the psychic (efficiency 101% / cooldown 77%).
You gain 2.85 gold from the melting of
medical injector implant (efficiency 94% / cooldown 50%).
There is a nearly collapsed hidden vault here (press '' or right click to use).
Inferno deactivates Blur Sight.

Inferno deactivates Burning Wake.

Inferno deactivates Stone Skin.

Inferno deactivates Phantasmal Shield.