Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.2.5 |
| Addons | Bazaar 1.2.5- This addon introduces a new variant of vault, the bazaar, where you don't fight for items, but rather buy (or steal) them. - A central aspect of this addon is a new questline (consisting of 3 follow-up-quests), which introduces the player to the bazaar-system. The questline starts in the Village of Elvala (look out for a special npc - he will lookout for you as well). - I took the idea to this addon from starsapphire (Idea : Markets in dungeons! - http://forums.te4.org/viewtopic.php?f=39&t=42553) ------ Details: ------ (1) Bazaars can appear in most dungeons and outdoor zones, which happen to also generate vaults; chances for regular vault-generation aren't being limited. Bazaars won't appear in the East however - tradesmen haven't made it there yet. (2) Each bazaar contains a shopkeeper and a limited amount of items, which can't be pickuped by normal means (they are chained to the ground). Instead, you either have to pay to be able to pick up such an item - or you try to unchain it (success chances scale with cunning, dexterity and talent points in Heightened Senses and Stealth). Failure to unchain it will trigger a trap which teleports the player (and his party) to a parallel zone ("Mirrorscape"). --> To escape from the Mirrorscape, a special guardian needs to be killed. Alternatively, there are two hidden exit points. The Power of the Guardian scales extremely with the Base-Level of the Zone (Break-Points: Level 20, 30, 50, 70) and the item-quality the trap is based on (unique items are protected by stronger guardians). Killing the guardian allows the player to pick up the item in question. --> Killing the shopkeeper unchains all item in his shop. Shopkeepers are extremely strong, however. (3) Additionally, each shopkeeper has a rare ingredient for sale, and some of them also sell maps, which point to special treasure areas in a variety of zones. To find out about these special goods, chat with the vendor. (Again, treasuremaps point only to zones in the West.) (4)In Elvala starts a questline, which leads to the discovery of a new zone, The Bazaar. Follow-up quests then introduce more in depth to the bazaar system. (5) Most bazaar-vaults will also be generated inside the Infinite Dungeon - most Treasuremaps also work here. (6) From time to time, a caravan will spawn on the overworld map. Encountering a caravan is similar to an "Ambush", however without meeting hostile npcs - instead, two shopkeepers will offer their items. So, How to start? --> Go to Elvala, talk with a nice dwarf! Notable modifications to the core game: - added a new Faction ("Free Traders") Feedback about bugs, improvements, compatibility issues very welcome. Fixed: 24.11. 27.11 1.12 12.12 20.12. - removed an empty event file from the bazaar main zone, as it would trigger an error with the latest ashes update 01.02. A warning: you are trapped inside the mirrorscape until you defeat its guardian or find the exit Ashes of Urh'Rok 1.2.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.2.0Donators/Buyers bonus! Pepper Pack 1.2.5Adds classes, races, objects and other stuff into the game. Class: Performer / Bard Jacks of all trades, masters of none, Bards are known for being proficient in a vast array of talents, such as melee and ranged combat, spellcasting and performing capabilities and blend all of these styles into a very versatile mix. Race: Animal / Bunnymorph (& Kruk variant) Bunnymorphs are former humanoids morphed into bunnies by a spooky evil dark wizard. This transformation rendered them more fragile but gave them some special talents. Objects and other additions include rapiers, whips, harps, flutes, lutes, singing swords, a new item type (instrument), a new resource pool (melody), a new damage type (sound), a new escort type, a sizable amount of new egos centered around melody, sound damage, new talents and a handful of new artifacts. Thanks to rexorcorum for all the custom images and to game-icons.net for the custom icons. CHN Addons for ToME 1.2.5The Chinese translation of tome4 for older version (1.6 or even before). Please remove this outdated addon for 1.7.0 or above, since the Chinese translation is now built in game. 为1.6或更早版本使用的汉化插件。游戏版本在1.7及以后请勿使用,游戏内已经集成汉化,请于游戏选项-语言(Option-Language)中选择中文并重新开启游戏即可。 Steamtech UI 1.0.5 |
| Campaign | Maj'Eyal |
| Mode | Madness Roguelike |
| Sex | Female |
| Race | Bunnymorph |
| Class | Brawler |
| Level / Exp | 1 / 0% |
| Size | small |
| Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
| Strength | 10 (base 13) |
| Dexterity | 18 (base 13) |
| Constitution | 5 (base 10) |
| Magic | 8 (base 10) |
| Willpower | 10 (base 10) |
| Cunning | 18 (base 13) |
Resources
| Life | 100/100 |
| Stamina | 100/100 |
| Healing Factor | 1 |
| Regeneration | 0.25 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +24% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 2 |
Offense: Barehand
| Damage | 16 |
| Accuracy | 23 |
| Crit Chance | 6% |
| APR | 3 |
| Speed | 0.80 |
Offense: Spell
| Spellpower | 8 |
| Crit Chance | 5% |
| Speed | 1 |
Offense: Mind
| Mindpower | 14.2 |
| Crit Chance | 5% |
| Speed | 1 |
Defense: Base
| Armour (hardiness) | 3 (30%) |
| Defense | 5.8 |
| Ranged Defense | 5.8 |
| Fatigue | 6 |
| Physical Save | 6.125 |
| Spell Save | 7.175 |
| Mental Save | 10.675 |
Defense: Immunities
| Fear Resistance | 30% |
| Pinning Resistance | 30% |
Inscriptions (2/3)
| Infusions | 当前技能等级:1.0 纹身:狂暴使用模式:主动 作用范围:近身/单体 冷却时间:12 飞行时间:瞬间 施放速度: 瞬间 这是:自然之赐 描述:激 活 纹 身 解 除 你 物 理 效 果 并 减 少 所 有 伤 害 14% 持 续 4 回 合。 |
| Infusions | 当前技能等级:1.0 纹身:回复使用模式:主动 作用范围:近身/单体 冷却时间:10 飞行时间:瞬间 施放速度: 1 回合 这是:自然之赐 描述:激 活 纹 身 治 疗 你 自 己 60 生 命 值, 持 续 5 回 合。 |
Class Talents
| Technique / 终结技系 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / 拳术系 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / 战斗经验系 | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / 战斗技巧系 | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / 战术系 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Technique / 战斗训练系 | 1.10 |
| 0/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / 阵地控制系 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / 移动系 | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Bunnymorph | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / 徒手训练系 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / 体质强化系 | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
Quests
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You must explore the Trollmire and find out what lurks there and what treasures are to be gained! * You must explore the ruins of Kor'Pul and find out what lurks there and what treasures are to be gained! | active |
Equipment
| Light source | 黄铜灯笼 黄铜灯笼2.00 负重 装备类型: 灯具 / 灯具 ; tier 1 当使用或装备时: 光照范围:+2 一个有引线的黄铜容器,上面覆盖有一张纸 防止灯油溅出来。它有一只把手,可以提着。 |
| On hands | 铁臂铠 (0 闪避, 1 护甲值) 铁臂铠 (0 闪避, 1 护甲值)装备需求: - 技能 护甲训练 1.50 负重 装备类型: 护甲 / 手部 ; tier 1 当使用或装备时: 护甲值:+1 徒手伤害加成: 基础伤害:9.0 - 12.6 伤害受属性加成: 40% 力量, 40% 灵巧, 40% 敏捷 伤害类型:物理 命中加成:+0.1% 伤害 / 命中 护甲穿透:+3 物理暴击率:+2.0% 攻击速度:83% 臂铠保护你的手至前臂的中间部分。 |
| Main armor | 粗制皮甲 (1 闪避, 2 护甲值) 粗制皮甲 (1 闪避, 2 护甲值)装备需求: - 力量 10 9.00 负重 装备类型: 护甲 / 轻甲 ; tier 1 当使用或装备时: 护甲值:+2 近身闪避:+1 疲劳值:+6% 一套用皮革制成的皮甲。 |
Inventory
粗制手套 (0 闪避, 1 护甲值) 粗制手套 (0 闪避, 1 护甲值)1.00 负重 装备类型: 护甲 / 手部 ; tier 1 当使用或装备时: 护甲值:+1 徒手伤害加成: 基础伤害:6.5 - 7.2 伤害受属性加成: 40% 力量, 40% 灵巧, 40% 敏捷 伤害类型:物理 命中加成:+0.2% 暴击率 / 命中 护甲穿透:+1 物理暴击率:+1.0% 攻击速度:100% 轻便的手套不仅不影响手指的活动,还会多 多少少保护手的安全。 |
鉴定水晶球 鉴定水晶球装备灌输力量:未知力量 1.00 负重 [剧情物品] 装备类型: 水晶球 / 水晶球 当携带时: 这个球是半身人先知埃莉萨给你的,它会自 动为你鉴定装备。 |
转化之盒 转化之盒装备灌输力量:未知力量 2.00 负重 [剧情物品] 装备类型: 盒子 / 夏·图尔 当携带时: 可以用来施放【 立即转化盒子中的所有物品 (当你切换地图时也会自动转化) 】,消耗 0 能量,剩余能量1000/1000。 这只宝箱是伊尔克古尔的延伸,任何扔在里 面的物品会被自动传送到湖底要塞,由核心 驱动,当能量耗尽时会被破坏。这件物品的 副作用是,由于金币对要塞是没用的,它会 自动返还给你。 当你有这只箱子时,所有你经过地面上的物 品会被自动捡起,并且当你离开地下城时会 自动交易成金币。 如果你想保留物品,只需要从宝箱里把它移 到包裹中。在宝箱中的物品不会增加你的负 重。 |
Achievements
Log
角色切换至 player 。
你因恐惧而感到不安,你觉得你的心跳开始加速, 你感到进入这个区域对你有极大的威胁。
接受了任务“ 食 人 魔 巢 穴 ”! (按下“j”查看任务日志)
显示小血条+边框
保存完毕。
