THE BOULDER the level 11 Dwarf Archmage by Gorrach

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceDwarf
ClassArchmage
Level / Exp11 / 60%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 10)
Dexterity10 (base 10)
Constitution31 (base 28)
Magic34 (base 30)
Willpower17 (base 13)
Cunning11 (base 11)

Resources

Life300/300
Mana165/165
Healing Factor1.2758714593978
Regeneration2.8707107836451

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite7
Infravision3
See Stealth8
See Invisible6

Offense: Mainhand

Damage16
Accuracy23
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower31
Crit Chance4%
Speed1

Offense: Mind

Mindpower18
Crit Chance6%
Speed1

Offense: Damage Bonus

Blight+3%
Physical+22%
Nature+9%

Offense: Damage Penetration

Lightning+15%

Defense: Base

Armour (hardiness)13.570012799328 (30%)
Defense21
Ranged Defense21
Fatigue1
Physical Save22
Spell Save18
Mental Save26

Defense: Resistances

Physical+ 18%( 70%)
Arcane+ 18%( 70%)
Fire+ 13%( 70%)
All+ 7%( 70%)

Defense: Immunities

Disarm Resistance22%
Instadeath Resistance100%
Blind Resistance21%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
1/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
5/5
5/5
4/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Stone1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
3/5
0/5
0/5
Spell / Aegis1.30
5/5
2/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
done
done
active
done
active

Equipment

On feet
On hands
On head
Tool
On fingers
Around waist
Main armor
In main hand
Light source

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By THE BOULDER the Dwarf Archmage level 10
2nd Acquisition 122nd year of Ascendancy at 12:03
see stats
Squadmate (Nightmare (Adventure) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By THE BOULDER the Dwarf Archmage level 6
19th Voratun 122nd year of Ascendancy at 11:39
see stats

Log

Ran for 25 turns (stop reason: at exit).

You don't see how to get there...

THE BOULDER deactivates
Stone Skin.
THE BOULDER activates
Stone Skin.
THE BOULDER deactivates
Arcane Power.
THE BOULDER activates
Arcane Power.
Space around you starts to dissolve...


Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 25 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 11 turns (stop reason: dialog is displayed).


You gain 9.16 gold from the transmogrification of
brass lantern 'Turyragen'.
You gain 0.87 gold from the transmogrification of
woodsman's iron pickaxe (dig speed 36 turns).
You gain 0.91 gold from the transmogrification of
naturalist's rough leather gloves (0 def, 1 armour).
You gain 0.45 gold from the transmogrification of
iron waraxe of massacre (18-25 power, 2 apr).
You gain 3.50 gold from the transmogrification of
Bill's Tree Trunk (30-51 power, 7 apr).
You gain 2.02 gold from the transmogrification of
movement infusion of the warrior (speed 472%; cd 14).
You gain 1.15 gold from the transmogrification of
healing infusion of the duelist (heal 70; cd 11).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.