Magnus the level 22 Cornac Archmage by Gorrach

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceCornac
ClassArchmage
Level / Exp22 / 37%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution31 (base 20)
Magic72 (base 51)
Willpower45 (base 33)
Cunning15 (base 11)

Resources

Life360/360
Mana262/262
Healing Factor1.4258714593979
Regeneration4.2063208052237

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
See Stealth8
See Invisible5

Offense: Mainhand

Damage25
Accuracy4
Crit Chance4%
APR3
Speed1.00

Offense: Spell

Spellpower56
Crit Chance4%
Speed1
Cooldown Reduction20

Offense: Mind

Mindpower36
Crit Chance2%
Speed1

Offense: Damage Bonus

Blight+6%
Arcane+33%
Cold+15%
All0%
Darkness+31%
Light+12%
Temporal+11%
Mind+11%
Nature+17%

Offense: Damage Penetration

Cold+25%
Darkness+15%

Defense: Base

Armour (hardiness)19 (36%)
Defense2
Ranged Defense2
Fatigue0
Physical Save26
Spell Save37
Mental Save23

Defense: Resistances

Acid+ 20%( 70%)
Blight+ 12%( 70%)
Arcane+ 38%( 70%)
Cold+ 22%( 70%)
All+ 9%( 70%)
Darkness+ 35%( 70%)
Light+ 31%( 70%)
Temporal+ 19%( 70%)
Physical+ 14%( 70%)
Mind+ 27%( 70%)
Fire+ 12%( 70%)
Nature+ 31%( 70%)

Defense: Immunities

Stun Resistance10%
Instadeath Resistance100%
Pinning Resistance10%
Poison Resistance20%
Silence Resistance20%

Inscriptions (3/3)

Runes
Infusions
Runes

Class Talents

Spell / Meta1.30
1/5
3/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Arcane1.50
5/5
5/5
5/5
5/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Aether1.30
4/5
2/5
3/5
0/5

Generic Talents

Spell / Staff combat1.00
0/5
0/5
0/5
0/5
Spell / Aegis1.30
3/5
5/5
3/5
2/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
4/5
5/5
0/5

Effects

talent
talent
talent
talent
talent

Quests

done
done
done
failed
failed
done
active
done
failed
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Magnus the Cornac Archmage level 10
4th Mirth 122nd year of Ascendancy at 14:51
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By Magnus the Cornac Archmage level 20
15th Dusk 122nd year of Ascendancy at 19:55
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Magnus the Cornac Archmage level 10
7th Mirth 122nd year of Ascendancy at 06:21
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Magnus the Cornac Archmage level 20
17th Dusk 122nd year of Ascendancy at 06:26
see stats
Unstoppable (Insane (Adventure) difficulty) Returned from the dead.
By Magnus the Cornac Archmage level 22
24th Dusk 122nd year of Ascendancy at 05:15
see stats

Log

Bleeding from Aerilaith the rattlesnake hits Magnus for 63 physical damage.
Poison from Aerilaith the rattlesnake hits
Magnus for 3 nature damage.
Deadly Poison from Aerilaith the rattlesnake hits
Magnus for 59 nature damage.

Magnus uses
Infusion: Healing.
A shield forms around Magnus.

Magnus stops bleeding.

Magnus is no longer poisoned.

Magnus receives 262 healing from Infusion: Healing.
Magnus picks up (t.):
Kindlesweeper the vined mindstar (5-6 power, 18 apr, mind damage).
Magnus is not stunned anymore.

Talent Rune: Manasurge is ready to use.
Poison from Aerilaith the rattlesnake hits
Magnus for (3 absorbed), 0 nature (0 total damage).
Magnus stops being poisoned.

Talent Arcane Reconstruction is ready to use.

Talent Teleport: Angolwen is ready to use.
Talent Arcane Vortex is ready to use.

Resting starts...

The shield around Magnus crumbles.

Talent Disruption Shield is ready to use.
Magnus activates
Disruption Shield.
Talent Infusion: Healing is ready to use.
Talent Aether Avatar is ready to use.
Rested for 20 turns (stop reason: all resources and life at maximum).


Talent Displacement Shield is ready to use.
Ran for 8 turns (stop reason: hostile spotted to the north (rattlesnake)).