Marauder the level 2 Cornac Marauder by xdeadmonkx

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsItems Vault 1.0.3
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassMarauder
Level / Exp2 / 47%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 16)
Dexterity17 (base 17)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning12 (base 12)

Resources

Life-5/112
Stamina103/103
Healing Factor1
Regeneration12.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage14
Accuracy22
Crit Chance5%
APR5
Speed1.00

Offense: Offhand

Damage8
Accuracy22
Crit Chance5%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower11.8
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)5 (30%)
Defense3.45
Ranged Defense3.45
Fatigue11
Physical Save9.1
Spell Save7
Mental Save7.7

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.20
2/5
0/5
0/5
0/5
Technique / Dual weapons1.20
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Thuggery1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Field control1.30
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
0/5
1/5

Effects

detrimental effect
beneficial effect

Quests

active

Equipment

Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving done.

Saving done.

Saving game...

Talent Infusion: Regeneration is ready to use.

Talent Skullcracker is ready to use.

Talent Dual Strike is ready to use.

You are sent back to the material plane!
Marauder uses Infusion: Regeneration.

Marauder starts regenerating health quickly.

Polurin the dire wolf hits Marauder for 6 physical, 3 nature, 3 temporal, 6 acid, 6 fire, 4 fire, 4 physical, 6 acid, 6 fire damage (total 39.81).
Polurin the dire wolf uses Catapult Trap.


Polurin the dire wolf hits Marauder for 7 acid, 6 fire, 7 acid, 6 fire damage (total 22.78).
Marauder hits Polurin the dire wolf for 15 physical, 9 physical damage (total 23.89).
Polurin the dire wolf uses Explosion Trap.

Polurin the dire wolf performs a critical strike!
Polurin the dire wolf hits Marauder for 8 physical, 3 nature, 3 temporal, 6 acid, 6 fire, 4 fire, 7 physical, 6 acid, 6 fire damage (total 43.82).

Marauder misses Polurin the dire wolf.

Polurin the dire wolf hits Marauder for 7 acid, 6 fire damage (total 11.39).
Marauder hits Polurin the dire wolf for 9 physical damage.
Polurin the dire wolf uses Explosion Trap.

Saving done.

Saving done.

Saving game...