Corkand the level 3 Cornac Berserker by havengul

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassBerserker
Level / Exp3 / 48%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 22)
Dexterity11 (base 11)
Constitution13 (base 13)
Magic10 (base 10)
Willpower10 (base 10)
Cunning12 (base 12)

Resources

Life-22/162
Stamina61/106
Healing Factor1.1383363011315
Regeneration1.0814194860749

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth15.703251193202
See Invisible15.703251193202

Offense: Mainhand

Damage32
Accuracy21
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower11
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)11.522593642275 (62.32946707186%)
Defense2
Ranged Defense2
Fatigue12
Physical Save12
Spell Save7
Mental Save7

Defense: Resistances

Darkness+ 10%( 70%)
Light+ 10%( 70%)
Temporal+ 17%( 70%)
Cold+ 6%( 70%)
Fire+ 5%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Dirty fighting1.00
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
1/5
0/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
3/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

Main armor
Light source
Around waist
In main hand

Inventory

Achievements

Log

Corkand picks up (b.): balanced iron dagger of phasing (10-13 power, 10 apr).

Resting starts...

Talent Vitality is ready to use.
Rested for 16 turns (stop reason: all resources and life at maximum).


Corkand wears:
insulating rough leather belt of life.
Today is the 76th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.


Corkand wears (replacing
iron mail armour (2 def, 4 armour)): prismatic steel mail armour of temporal resistance (2 def, 6 armour).

Corkand rushes out!
Arcane crystal is dazed!

Corkand hits Arcane crystal for 37 physical, 10 darkness (47 total damage).

Corkand uses
Dirty Fighting.
Arcane crystal is not dazed anymore.

Corkand hits Arcane crystal for 11 physical damage.
Skeleton magus casts
Flame.
Skeleton magus casts
Manathrust.
Skeleton magus's spell attains critical power!

Corkand uses
Stunning Blow.
Arcane crystal is stunned!

Corkand is on fire!

Corkand is recovering from the damage!

Corkand hits Arcane crystal for 24 physical, 10 darkness, 23 physical, 10 darkness (68 total damage).
Skeleton magus's Manathrust hits
Corkand for 125 arcane damage.
Skeleton magus's Flame hits
Corkand for 58 fire damage.
Corkand the level 3 cornac berserker was energised to death by a skeleton magus on level 1 of collapsed tower.