DAGGERPARTY the level 7 Halfling Rogue by ORGINAL_DA_GAME

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceHalfling
ClassRogue
Level / Exp7 / 31%
Sizesmall
Lifes / Deaths

Primary Stats

Strength15 (base 13)
Dexterity32 (base 29)
Constitution11 (base 10)
Magic10 (base 10)
Willpower18 (base 10)
Cunning28 (base 18)

Resources

Life-143/141
Stamina127/138
Healing Factor1.1297162075846
Regeneration23.554582928139

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite-997
Infravision10
See Stealth61.327703514839
See Invisible61.327703514839
Stealth47

Offense: Mainhand

Damage30
Accuracy24
Crit Chance41%
APR5
Speed1.00

Offense: Offhand

Damage15
Accuracy24
Crit Chance41%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance34%
Speed1

Offense: Mind

Mindpower25
Crit Chance34%
Speed1

Offense: Damage Bonus

Fire+5%

Defense: Base

Armour (hardiness)6 (30%)
Defense20
Ranged Defense20
Fatigue7
Physical Save28
Spell Save28
Mental Save36

Defense: Resistances

Darkness+ 32%( 70%)
Light+ 31%( 70%)
Temporal+ 26%( 70%)
Fire+ 27%( 70%)
Cold+ 19%( 70%)
All+ 14%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance43%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
0/5
0/5
0/5
0/5
Cunning / Stealth1.30
5/5
2/5
0/5
0/5
Cunning / Trapping1.30
2/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
0/5
0/5
0/5
0/5
Technique / Throwing knives1.30
2/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
5/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
0/5
0/5
2/5

Effects

talent
beneficial effect
detrimental effect
beneficial effect
beneficial effect
beneficial effect

Quests

done
done
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
In off hand
Main armor
Around neck

Inventory

Achievements

Log

Talent Bear Trap is ready to use.
Rested for 18 turns (stop reason: all resources and life at maximum).


DAGGERPARTY activates
Stealth.

DAGGERPARTY picks up (g.):
grounding pair of rough leather boots of tirelessness (0 def, 1 armour).

DAGGERPARTY picks up (h.):
cleansing iron helm (0 def, 3 armour).

DAGGERPARTY picks up (d.):
thought-forged iron greatmaul of phasing (120% power, 11 apr).

Skeleton warrior briefly catches sight of you!

DAGGERPARTY uses
Throwing Knives.
DAGGERPARTY's Throwing Knife hits Skeleton warrior for
41 physical damage.
Skeleton warrior hits DAGGERPARTY for 102 physical, 7 temporal (110 total damage).

DAGGERPARTY uses
Luck of the Little Folk.
DAGGERPARTY seems more aware.

DAGGERPARTY activates a prepared device.
Placing Bear Trap...
Skeleton warrior hits DAGGERPARTY for 83 physical, 7 temporal (91 total damage).

DAGGERPARTY uses
Infusion: Healing.
DAGGERPARTY receives 56 healing from Infusion: Healing.
DAGGERPARTY uses
Infusion: Wild.
DAGGERPARTY lessens the pain.

DAGGERPARTY uses
Infusion: Regeneration.
DAGGERPARTY starts regenerating health quickly.

Skeleton warrior uses
Stunning Blow.