George the level 6 Shalore Archer by joseph1337

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceShalore
ClassArcher
Level / Exp6 / 59%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 18)
Dexterity24 (base 23)
Constitution16 (base 12)
Magic12 (base 10)
Willpower13 (base 10)
Cunning17 (base 14)

Resources

Life-17/188
Stamina111/133
Healing Factor1.2683870967742
Regeneration1.3318064516129

Speed

Mental0%
Attack0%
Movement+2.2204460492503E-14%
Spell0%
Global+117.54883429708%

Vision

Sight10
Lite4
Infravision5
See Stealth19.500146650446
See Invisible19.500146650446

Offense: Mainhand

Damage28
Accuracy29
Crit Chance3%
APR5
Speed0.80

Offense: Spell

Spellpower12
Crit Chance3%
Speed1

Offense: Mind

Mindpower15
Crit Chance3%
Speed1

Offense: Damage Bonus

Light+10%
Cold+11%

Defense: Base

Armour (hardiness)26 (68.536585365854%)
Defense33
Ranged Defense33
Fatigue5.669446550417
Physical Save16
Spell Save8
Mental Save13

Defense: Resistances

Darkness+ 26%( 70%)
Light+ 49%( 70%)
Mind+ 17%( 70%)
Cold+ 33%( 70%)
All+ 15%( 70%)

Defense: Immunities

Silence Resistance21%
Instadeath Resistance100%
Blind Resistance21%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Archery prowess1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Reflexes1.30
2/5
1/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
0/5
0/5
0/5
Technique / Marksmanship1.30
2/5
2/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
1/5
0/5
0/5
Technique / Mobility1.20
2/5
1/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

beneficial effect
detrimental effect
beneficial effect
beneficial effect
beneficial effect

Quests

active
active
done
active
active

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Around waist

Inventory

Achievements

Log


Talent Steady Shot is ready to use.
Storm drake hatchling hits George for (24 absorbed), 0 physical (0 total damage).

George hits Iceblock for 5 physical damage.

George uses Evasion.

George tries to evade attacks.

George casts Grace of the Eternals.

George speeds up.

George activates his
elm totem of thorny skin!
George's skin looks a bit thorny.

Your shield crumbles under the damage!

The shield around George crumbles.

Storm drake hatchling hits George for (20 absorbed), (0 to ice), 1 physical (1 total damage).
The Shade hits George for (6 absorbed), 0 physical (0 total damage).

George evades The Shade.
Storm drake hatchling hits George for (9 to ice), 13 physical (14 total damage).

George hits Iceblock for 2 physical damage.
George is free from the ice.

The Shade casts Tidal Wave.

A
wave of icy water erupts from the ground!

George casts Rune: Phase Door.

George is out of phase.


Ran for 2 turns (stop reason: taken damage).

Saving game...