Frell the level 12 Thalore Bulwark by frell

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceThalore
ClassBulwark
Level / Exp12 / 57%
Sizemedium
Lifes / Deaths

Primary Stats

Strength36 (base 32)
Dexterity34 (base 26)
Constitution13 (base 12)
Magic8 (base 10)
Willpower18 (base 12)
Cunning10 (base 10)

Resources

Life370/370
Mana206/206
Stamina136/136
Healing Factor1.1283363011315
Regeneration6.3948989919366

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision1
See Stealth10
See Invisible10

Offense: Mainhand

Damage46
Accuracy40
Crit Chance3%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower13
Crit Chance1%
Speed1

Offense: Mind

Mindpower23
Crit Chance1%
Speed1

Offense: Damage Bonus

Fire+3%
Light+10%

Defense: Base

Armour (hardiness)54.866118197455 (81.151787968034%)
Defense23
Ranged Defense23
Fatigue28
Physical Save21
Spell Save12
Mental Save9

Defense: Resistances

Light+ 30%( 70%)
Temporal+ 3%( 70%)
Fire+ 9%( 70%)
Cold+ 26%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance31%
Instadeath Resistance100%
Knockback Resistance31%

Inscriptions (4/4)

Runes
Infusions
Infusions
Runes

Class Talents

Technique / Combat techniques1.30
3/5
0/5
0/5
0/5
Technique / Shield defense1.30
2/5
2/5
1/5
0/5
Technique / Shield offense1.30
2/5
4/5
0/5
0/5
Technique / Combat veteran1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Race / Thalore1.00
2/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
4/5
0/5
2/5
3/5
0/5

Effects

talent

Quests

done
done
done
done
active

Equipment

On feet
Light source
On head
On fingers
Around neck
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Frell the Thalore Bulwark level 10
28th Dusk 122nd year of Ascendancy at 09:47
see stats

Log

Frell starts regenerating health quickly.
You have no more inscription slots.

You are now inscribed with Rune: Teleportation.


Resting starts...

Frell stops regenerating health quickly.

Talent Rune: Teleportation is ready to use.
Talent Rune: Prismatic is ready to use.
Talent Gift of the Woods is ready to use.
Rested for 30 turns (stop reason: all resources and life at maximum).


There is an exit to the worldmap here (press '' or right click to use).
Ran for 16 turns (stop reason: at exit).


Resting starts...

Rested for 89 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.


Shady cornac man says: 'Hey you. Come here.'


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 26 turns (stop reason: at exit).


There is a Derth (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.